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Diffstat (limited to 'source/blender/editors/armature/armature_intern.h')
-rw-r--r--source/blender/editors/armature/armature_intern.h25
1 files changed, 9 insertions, 16 deletions
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 288d9f0f86b..1fe729b7c4b 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -137,18 +137,7 @@ void POSE_OT_rotation_mode_set(struct wmOperatorType *ot);
void POSE_OT_quaternions_flip(struct wmOperatorType *ot);
void POSE_OT_bone_layers(struct wmOperatorType *ot);
-
-/* ******************************************************* */
-/* Etch-A-Ton (Skeleton Sketching) Operators */
-
-void SKETCH_OT_gesture(struct wmOperatorType *ot);
-void SKETCH_OT_delete(struct wmOperatorType *ot);
-void SKETCH_OT_draw_stroke(struct wmOperatorType *ot);
-void SKETCH_OT_draw_preview(struct wmOperatorType *ot);
-void SKETCH_OT_finish_stroke(struct wmOperatorType *ot);
-void SKETCH_OT_cancel_stroke(struct wmOperatorType *ot);
-void SKETCH_OT_convert(struct wmOperatorType *ot);
-void SKETCH_OT_select(struct wmOperatorType *ot);
+void POSE_OT_toggle_bone_selection_overlay(struct wmOperatorType *ot);
/* ******************************************************* */
/* Pose Tool Utilities (for PoseLib, Pose Sliding, etc.) */
@@ -225,7 +214,6 @@ void POSE_OT_propagate(struct wmOperatorType *ot);
*/
EditBone *make_boneList(struct ListBase *edbo, struct ListBase *bones, struct EditBone *parent, struct Bone *actBone);
-bool BIF_sk_selectStroke(struct bContext *C, const int mval[2], const bool extend);
/* duplicate method */
void preEditBoneDuplicate(struct ListBase *editbones);
@@ -248,10 +236,15 @@ void armature_select_mirrored_ex(struct bArmature *arm, const int flag);
void armature_select_mirrored(struct bArmature *arm);
void armature_tag_unselect(struct bArmature *arm);
-void *get_nearest_bone(struct bContext *C, const int xy[2], bool findunsel);
+void *get_nearest_bone(
+ struct bContext *C, const int xy[2], bool findunsel,
+ struct Base **r_base);
+
void *get_bone_from_selectbuffer(
- struct Scene *scene, struct Base *base, const unsigned int *buffer, short hits,
- bool findunsel, bool do_nearest);
+ struct Base **bases, uint bases_len,
+ bool is_editmode, const unsigned int *buffer, short hits,
+ bool findunsel, bool do_nearest,
+ struct Base **r_base);
int bone_looper(struct Object *ob, struct Bone *bone, void *data,
int (*bone_func)(struct Object *, struct Bone *, void *));