diff options
Diffstat (limited to 'source/blender/editors/armature/armature_naming.c')
-rw-r--r-- | source/blender/editors/armature/armature_naming.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c index 9afc45955bd..a8b5f888597 100644 --- a/source/blender/editors/armature/armature_naming.c +++ b/source/blender/editors/armature/armature_naming.c @@ -141,7 +141,7 @@ void ED_armature_bone_rename(bArmature *arm, const char *oldnamep, const char *n char oldname[MAXBONENAME]; /* names better differ! */ - if (strncmp(oldnamep, newnamep, MAXBONENAME)) { + if (!STREQLEN(oldnamep, newnamep, MAXBONENAME)) { /* we alter newname string... so make copy */ BLI_strncpy(newname, newnamep, MAXBONENAME); @@ -219,7 +219,7 @@ void ED_armature_bone_rename(bArmature *arm, const char *oldnamep, const char *n if (ob->parent && (ob->parent->data == arm)) { if (ob->partype == PARBONE) { /* bone name in object */ - if (!strcmp(ob->parsubstr, oldname)) + if (STREQ(ob->parsubstr, oldname)) BLI_strncpy(ob->parsubstr, newname, MAXBONENAME); } } @@ -267,6 +267,7 @@ void ED_armature_bone_rename(bArmature *arm, const char *oldnamep, const char *n /* Fix all animdata that may refer to this bone - we can't just do the ones attached to objects, since * other ID-blocks may have drivers referring to this bone [#29822] */ + // XXX: the ID here is for armatures, but most bone drivers are actually on the object instead... { BKE_all_animdata_fix_paths_rename(&arm->id, "pose.bones", oldname, newname); @@ -284,7 +285,7 @@ void ED_armature_bone_rename(bArmature *arm, const char *oldnamep, const char *n if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; if (v3d->ob_centre && v3d->ob_centre->data == arm) { - if (!strcmp(v3d->ob_centre_bone, oldname)) { + if (STREQ(v3d->ob_centre_bone, oldname)) { BLI_strncpy(v3d->ob_centre_bone, newname, MAXBONENAME); } } |