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Diffstat (limited to 'source/blender/editors/armature/armature_naming.c')
-rw-r--r--source/blender/editors/armature/armature_naming.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c
index b2c3d951b34..aa1bceb2674 100644
--- a/source/blender/editors/armature/armature_naming.c
+++ b/source/blender/editors/armature/armature_naming.c
@@ -317,8 +317,7 @@ void ED_armature_bone_rename(Main *bmain,
}
}
- for (GpencilModifierData *gp_md = ob->greasepencil_modifiers.first; gp_md;
- gp_md = gp_md->next) {
+ LISTBASE_FOREACH (GpencilModifierData *, gp_md, &ob->greasepencil_modifiers) {
switch (gp_md->type) {
case eGpencilModifierType_Armature: {
ArmatureGpencilModifierData *mmd = (ArmatureGpencilModifierData *)gp_md;
@@ -415,7 +414,7 @@ void ED_armature_bones_flip_names(Main *bmain,
/* First pass: generate flip names, and blindly rename.
* If rename did not yield expected result,
* store both bone's name and expected flipped one into temp list for second pass. */
- for (LinkData *link = bones_names->first; link; link = link->next) {
+ LISTBASE_FOREACH (LinkData *, link, bones_names) {
char name_flip[MAXBONENAME];
char *name = link->data;
@@ -470,7 +469,7 @@ static int armature_flip_names_exec(bContext *C, wmOperator *op)
ListBase bones_names = {NULL};
- for (EditBone *ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ LISTBASE_FOREACH (EditBone *, ebone, arm->edbo) {
if (EBONE_VISIBLE(arm, ebone)) {
if (ebone->flag & BONE_SELECTED) {
BLI_addtail(&bones_names, BLI_genericNodeN(ebone->name));
@@ -557,7 +556,7 @@ static int armature_autoside_names_exec(bContext *C, wmOperator *op)
continue;
}
- for (EditBone *ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ LISTBASE_FOREACH (EditBone *, ebone, arm->edbo) {
if (EBONE_EDITABLE(ebone)) {
/* We first need to do the flipped bone, then the original one.