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Diffstat (limited to 'source/blender/editors/armature/armature_relations.c')
-rw-r--r--source/blender/editors/armature/armature_relations.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index d3d00fc44f2..0dd35fb9fdc 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -207,7 +207,7 @@ static void joined_armature_fix_animdata_cb(ID *id, FCurve *fcu, void *user_data
id, dtar->rna_path, "pose.bones", old_name, new_name, 0, 0, false);
break; /* no need to try any more names for bone path */
}
- else if (STREQ(dtar->pchan_name, old_name)) {
+ if (STREQ(dtar->pchan_name, old_name)) {
/* Change target bone name */
BLI_strncpy(dtar->pchan_name, new_name, sizeof(dtar->pchan_name));
break; /* no need to try any more names for bone subtarget */
@@ -270,7 +270,7 @@ static void joined_armature_fix_links(
}
/* join armature exec is exported for use in object->join objects operator... */
-int join_armature_exec(bContext *C, wmOperator *op)
+int ED_armature_join_objects_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
@@ -304,10 +304,10 @@ int join_armature_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- /* Get editbones of active armature to add editbones to */
+ /* Get edit-bones of active armature to add edit-bones to */
ED_armature_to_edit(arm);
- /* get pose of active object and move it out of posemode */
+ /* Get pose of active object and move it out of pose-mode */
pose = ob_active->pose;
ob_active->mode &= ~OB_MODE_POSE;
@@ -325,7 +325,7 @@ int join_armature_exec(bContext *C, wmOperator *op)
afd.tarArm = ob_active;
afd.names_map = BLI_ghash_str_new("join_armature_adt_fix");
- /* Make a list of editbones in current armature */
+ /* Make a list of edit-bones in current armature */
ED_armature_to_edit(ob_iter->data);
/* Get Pose of current armature */
@@ -549,7 +549,7 @@ static void separated_armature_fix_links(Main *bmain, Object *origArm, Object *n
/* Helper function for armature separating - remove certain bones from the given armature
* sel: remove selected bones from the armature, otherwise the unselected bones are removed
- * (ob is not in editmode)
+ * (ob is not in edit-mode)
*/
static void separate_armature_bones(Main *bmain, Object *ob, const bool is_select)
{
@@ -557,7 +557,7 @@ static void separate_armature_bones(Main *bmain, Object *ob, const bool is_selec
bPoseChannel *pchan, *pchann;
EditBone *curbone;
- /* make local set of editbones to manipulate here */
+ /* make local set of edit-bones to manipulate here */
ED_armature_to_edit(arm);
/* go through pose-channels, checking if a bone should be removed */
@@ -591,7 +591,7 @@ static void separate_armature_bones(Main *bmain, Object *ob, const bool is_selec
}
}
- /* free any of the extra-data this pchan might have */
+ /* Free any of the extra-data this pchan might have. */
BKE_pose_channel_free(pchan);
BKE_pose_channels_hash_free(ob->pose);
@@ -601,7 +601,7 @@ static void separate_armature_bones(Main *bmain, Object *ob, const bool is_selec
}
}
- /* exit editmode (recalculates pchans too) */
+ /* Exit edit-mode (recalculates pose-channels too). */
ED_armature_edit_deselect_all(ob);
ED_armature_from_edit(bmain, ob->data);
ED_armature_edit_free(ob->data);
@@ -636,7 +636,7 @@ static int separate_armature_exec(bContext *C, wmOperator *op)
has_selected_bone = true;
break;
}
- else if (ebone->flag & (BONE_TIPSEL | BONE_ROOTSEL)) {
+ if (ebone->flag & (BONE_TIPSEL | BONE_ROOTSEL)) {
has_selected_any = true;
}
}
@@ -652,15 +652,15 @@ static int separate_armature_exec(bContext *C, wmOperator *op)
}
/* We are going to do this as follows (unlike every other instance of separate):
- * 1. Exit editmode +posemode for active armature/base. Take note of what this is.
+ * 1. Exit edit-mode & pose-mode for active armature/base. Take note of what this is.
* 2. Duplicate base - BASACT is the new one now
* 3. For each of the two armatures,
- * enter editmode -> remove appropriate bones -> exit editmode + recalc.
+ * enter edit-mode -> remove appropriate bones -> exit edit-mode + recalculate.
* 4. Fix constraint links
- * 5. Make original armature active and enter editmode
+ * 5. Make original armature active and enter edit-mode
*/
- /* 1) store starting settings and exit editmode */
+ /* 1) store starting settings and exit edit-mode */
ob_old->mode &= ~OB_MODE_POSE;
ED_armature_from_edit(bmain, ob_old->data);
@@ -700,7 +700,7 @@ static int separate_armature_exec(bContext *C, wmOperator *op)
}
MEM_freeN(bases);
- /* recalc/redraw + cleanup */
+ /* Recalculate/redraw + cleanup */
WM_cursor_wait(0);
if (ok) {
@@ -754,7 +754,7 @@ static void bone_connect_to_new_parent(ListBase *edbo,
float offset[3];
if ((selbone->parent) && (selbone->flag & BONE_CONNECTED)) {
- selbone->parent->flag &= ~(BONE_TIPSEL);
+ selbone->parent->flag &= ~BONE_TIPSEL;
}
/* make actbone the parent of selbone */
@@ -816,7 +816,7 @@ static int armature_parent_set_exec(bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_ERROR, "Operation requires an active bone");
return OPERATOR_CANCELLED;
}
- else if (arm->flag & ARM_MIRROR_EDIT) {
+ if (arm->flag & ARM_MIRROR_EDIT) {
/* For X-Axis Mirror Editing option, we may need a mirror copy of actbone:
* - If there's a mirrored copy of selbone, try to find a mirrored copy of actbone
* (i.e. selbone="child.L" and actbone="parent.L", find "child.R" and "parent.R").
@@ -956,7 +956,7 @@ static void editbone_clear_parent(EditBone *ebone, int mode)
{
if (ebone->parent) {
/* for nice selection */
- ebone->parent->flag &= ~(BONE_TIPSEL);
+ ebone->parent->flag &= ~BONE_TIPSEL;
}
if (mode == 1) {