Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/armature/armature_select.c')
-rw-r--r--source/blender/editors/armature/armature_select.c57
1 files changed, 32 insertions, 25 deletions
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index 08d5d6558e0..6b8f790d30f 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -59,7 +59,7 @@ Base *ED_armature_base_and_ebone_from_select_buffer(Base **bases,
const uint hit_object = select_id & 0xFFFF;
Base *base = NULL;
EditBone *ebone = NULL;
- /* TODO(campbell): optimize, eg: sort & binary search. */
+ /* TODO(@campbellbarton): optimize, eg: sort & binary search. */
for (uint base_index = 0; base_index < bases_len; base_index++) {
if (bases[base_index]->object->runtime.select_id == hit_object) {
base = bases[base_index];
@@ -83,7 +83,7 @@ Object *ED_armature_object_and_ebone_from_select_buffer(Object **objects,
const uint hit_object = select_id & 0xFFFF;
Object *ob = NULL;
EditBone *ebone = NULL;
- /* TODO(campbell): optimize, eg: sort & binary search. */
+ /* TODO(@campbellbarton): optimize, eg: sort & binary search. */
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
if (objects[ob_index]->runtime.select_id == hit_object) {
ob = objects[ob_index];
@@ -107,7 +107,7 @@ Base *ED_armature_base_and_pchan_from_select_buffer(Base **bases,
const uint hit_object = select_id & 0xFFFF;
Base *base = NULL;
bPoseChannel *pchan = NULL;
- /* TODO(campbell): optimize, eg: sort & binary search. */
+ /* TODO(@campbellbarton): optimize, eg: sort & binary search. */
for (uint base_index = 0; base_index < bases_len; base_index++) {
if (bases[base_index]->object->runtime.select_id == hit_object) {
base = bases[base_index];
@@ -339,15 +339,11 @@ static void *ed_armature_pick_bone_impl(
Base **bases;
if (vc.obedit != NULL) {
- bases = BKE_view_layer_array_from_bases_in_mode(vc.view_layer,
- vc.v3d,
- &bases_len,
- {
- .object_mode = OB_MODE_EDIT,
- });
+ bases = BKE_view_layer_array_from_bases_in_edit_mode(
+ vc.scene, vc.view_layer, vc.v3d, &bases_len);
}
else {
- bases = BKE_object_pose_base_array_get(vc.view_layer, vc.v3d, &bases_len);
+ bases = BKE_object_pose_base_array_get(vc.scene, vc.view_layer, vc.v3d, &bases_len);
}
void *bone = ed_armature_pick_bone_from_selectbuffer_impl(
@@ -499,10 +495,11 @@ static int armature_select_linked_exec(bContext *C, wmOperator *op)
const bool all_forks = RNA_boolean_get(op->ptr, "all_forks");
bool changed_multi = false;
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
bArmature *arm = ob->data;
@@ -718,7 +715,7 @@ cache_end:
uint bases_len;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
- vc->view_layer, vc->v3d, &bases_len);
+ vc->scene, vc->view_layer, vc->v3d, &bases_len);
/* See if there are any selected bones in this group */
if (hits > 0) {
@@ -935,7 +932,7 @@ bool ED_armature_edit_deselect_all_visible_multi(bContext *C)
ED_view3d_viewcontext_init(C, &vc, depsgraph);
uint bases_len = 0;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
- vc.view_layer, vc.v3d, &bases_len);
+ vc.scene, vc.view_layer, vc.v3d, &bases_len);
bool changed_multi = ED_armature_edit_deselect_all_multi_ex(bases, bases_len);
MEM_freeN(bases);
return changed_multi;
@@ -953,6 +950,7 @@ bool ED_armature_edit_select_pick_bone(bContext *C,
const int selmask,
const struct SelectPick_Params *params)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
bool changed = false;
@@ -974,7 +972,7 @@ bool ED_armature_edit_select_pick_bone(bContext *C,
/* Deselect everything. */
uint bases_len = 0;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
- view_layer, v3d, &bases_len);
+ scene, view_layer, v3d, &bases_len);
ED_armature_edit_deselect_all_multi_ex(bases, bases_len);
MEM_freeN(bases);
changed = true;
@@ -1105,7 +1103,8 @@ bool ED_armature_edit_select_pick_bone(bContext *C,
arm->act_edbone = ebone;
}
- if (view_layer->basact != basact) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ if (BKE_view_layer_active_base_get(view_layer) != basact) {
ED_object_base_activate(C, basact);
}
@@ -1452,7 +1451,7 @@ static void armature_select_more_less(Object *ob, bool more)
bArmature *arm = (bArmature *)ob->data;
EditBone *ebone;
- /* XXX(campbell): eventually we shouldn't need this. */
+ /* XXX(@campbellbarton): eventually we shouldn't need this. */
ED_armature_edit_sync_selection(arm->edbo);
/* count bones & store selection state */
@@ -1494,10 +1493,11 @@ static void armature_select_more_less(Object *ob, bool more)
static int armature_de_select_more_exec(bContext *C, wmOperator *UNUSED(op))
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
armature_select_more_less(ob, true);
@@ -1533,10 +1533,11 @@ void ARMATURE_OT_select_more(wmOperatorType *ot)
static int armature_de_select_less_exec(bContext *C, wmOperator *UNUSED(op))
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
armature_select_more_less(ob, false);
@@ -1607,6 +1608,7 @@ static float bone_length_squared_worldspace_get(Object *ob, EditBone *ebone)
static void select_similar_length(bContext *C, const float thresh)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob_act = CTX_data_edit_object(C);
EditBone *ebone_act = CTX_data_active_bone(C);
@@ -1618,7 +1620,7 @@ static void select_similar_length(bContext *C, const float thresh)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
bArmature *arm = ob->data;
@@ -1657,6 +1659,7 @@ static void bone_direction_worldspace_get(Object *ob, EditBone *ebone, float *r_
static void select_similar_direction(bContext *C, const float thresh)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob_act = CTX_data_edit_object(C);
EditBone *ebone_act = CTX_data_active_bone(C);
@@ -1666,7 +1669,7 @@ static void select_similar_direction(bContext *C, const float thresh)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
bArmature *arm = ob->data;
@@ -1695,12 +1698,13 @@ static void select_similar_direction(bContext *C, const float thresh)
static void select_similar_layer(bContext *C)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
EditBone *ebone_act = CTX_data_active_bone(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
bArmature *arm = ob->data;
@@ -1725,6 +1729,7 @@ static void select_similar_layer(bContext *C)
static void select_similar_prefix(bContext *C)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
EditBone *ebone_act = CTX_data_active_bone(C);
@@ -1739,7 +1744,7 @@ static void select_similar_prefix(bContext *C)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
bArmature *arm = ob->data;
@@ -1767,6 +1772,7 @@ static void select_similar_prefix(bContext *C)
static void select_similar_suffix(bContext *C)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
EditBone *ebone_act = CTX_data_active_bone(C);
@@ -1781,7 +1787,7 @@ static void select_similar_suffix(bContext *C)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
bArmature *arm = ob->data;
@@ -2106,13 +2112,14 @@ void ARMATURE_OT_select_hierarchy(wmOperatorType *ot)
*/
static int armature_select_mirror_exec(bContext *C, wmOperator *op)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
const bool active_only = RNA_boolean_get(op->ptr, "only_active");
const bool extend = RNA_boolean_get(op->ptr, "extend");
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
bArmature *arm = ob->data;
@@ -2130,7 +2137,7 @@ static int armature_select_mirror_exec(bContext *C, wmOperator *op)
int flag_new = extend ? EBONE_PREV_FLAG_GET(ebone) : 0;
if ((ebone_mirror = ED_armature_ebone_get_mirrored(arm->edbo, ebone)) &&
- (EBONE_VISIBLE(arm, ebone_mirror))) {
+ EBONE_VISIBLE(arm, ebone_mirror)) {
const int flag_mirror = EBONE_PREV_FLAG_GET(ebone_mirror);
flag_new |= flag_mirror;