Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/armature/armature_select.c')
-rw-r--r--source/blender/editors/armature/armature_select.c204
1 files changed, 109 insertions, 95 deletions
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index 226253cc063..9b598872d8b 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -961,131 +961,145 @@ bool ED_armature_edit_deselect_all_visible_multi(bContext *C)
/** \name Select Cursor Pick API
* \{ */
-/* context: editmode armature in view3d */
-bool ED_armature_edit_select_pick(
- bContext *C, const int mval[2], bool extend, bool deselect, bool toggle)
+bool ED_armature_edit_select_pick_bone(bContext *C,
+ Base *basact,
+ EditBone *ebone,
+ const int selmask,
+ const bool extend,
+ const bool deselect,
+ const bool toggle)
{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- ViewContext vc;
- EditBone *nearBone = NULL;
- int selmask;
- Base *basact = NULL;
+ if (!ebone) {
+ return false;
+ }
- ED_view3d_viewcontext_init(C, &vc, depsgraph);
- vc.mval[0] = mval[0];
- vc.mval[1] = mval[1];
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ View3D *v3d = CTX_wm_view3d(C);
- nearBone = get_nearest_editbonepoint(&vc, true, true, &basact, &selmask);
- if (nearBone) {
- ED_view3d_viewcontext_init_object(&vc, basact->object);
- bArmature *arm = vc.obedit->data;
+ BLI_assert(BKE_object_is_in_editmode(basact->object));
+ bArmature *arm = basact->object->data;
- if (!EBONE_SELECTABLE(arm, nearBone)) {
- return false;
- }
+ if (!EBONE_SELECTABLE(arm, ebone)) {
+ return false;
+ }
- if (!extend && !deselect && !toggle) {
- uint bases_len = 0;
- Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
- vc.view_layer, vc.v3d, &bases_len);
- ED_armature_edit_deselect_all_multi_ex(bases, bases_len);
- MEM_freeN(bases);
- }
+ if (!extend && !deselect && !toggle) {
+ uint bases_len = 0;
+ Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
+ view_layer, v3d, &bases_len);
+ ED_armature_edit_deselect_all_multi_ex(bases, bases_len);
+ MEM_freeN(bases);
+ }
- /* by definition the non-root connected bones have no root point drawn,
- * so a root selection needs to be delivered to the parent tip */
+ /* By definition the non-root connected bones have no root point drawn,
+ * so a root selection needs to be delivered to the parent tip. */
- if (selmask & BONE_SELECTED) {
- if (nearBone->parent && (nearBone->flag & BONE_CONNECTED)) {
- /* click in a chain */
- if (extend) {
- /* select this bone */
- nearBone->flag |= BONE_TIPSEL;
- nearBone->parent->flag |= BONE_TIPSEL;
- }
- else if (deselect) {
- /* deselect this bone */
- nearBone->flag &= ~(BONE_TIPSEL | BONE_SELECTED);
- /* only deselect parent tip if it is not selected */
- if (!(nearBone->parent->flag & BONE_SELECTED)) {
- nearBone->parent->flag &= ~BONE_TIPSEL;
- }
+ if (selmask & BONE_SELECTED) {
+ if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
+ /* Bone is in a chain. */
+ if (extend) {
+ /* Select this bone. */
+ ebone->flag |= BONE_TIPSEL;
+ ebone->parent->flag |= BONE_TIPSEL;
+ }
+ else if (deselect) {
+ /* Deselect this bone. */
+ ebone->flag &= ~(BONE_TIPSEL | BONE_SELECTED);
+ /* Only deselect parent tip if it is not selected. */
+ if (!(ebone->parent->flag & BONE_SELECTED)) {
+ ebone->parent->flag &= ~BONE_TIPSEL;
}
- else if (toggle) {
- /* hold shift inverts this bone's selection */
- if (nearBone->flag & BONE_SELECTED) {
- /* deselect this bone */
- nearBone->flag &= ~(BONE_TIPSEL | BONE_SELECTED);
- /* only deselect parent tip if it is not selected */
- if (!(nearBone->parent->flag & BONE_SELECTED)) {
- nearBone->parent->flag &= ~BONE_TIPSEL;
- }
- }
- else {
- /* select this bone */
- nearBone->flag |= BONE_TIPSEL;
- nearBone->parent->flag |= BONE_TIPSEL;
+ }
+ else if (toggle) {
+ /* Toggle inverts this bone's selection. */
+ if (ebone->flag & BONE_SELECTED) {
+ /* Deselect this bone. */
+ ebone->flag &= ~(BONE_TIPSEL | BONE_SELECTED);
+ /* Only deselect parent tip if it is not selected. */
+ if (!(ebone->parent->flag & BONE_SELECTED)) {
+ ebone->parent->flag &= ~BONE_TIPSEL;
}
}
else {
- /* select this bone */
- nearBone->flag |= BONE_TIPSEL;
- nearBone->parent->flag |= BONE_TIPSEL;
+ /* Select this bone. */
+ ebone->flag |= BONE_TIPSEL;
+ ebone->parent->flag |= BONE_TIPSEL;
}
}
else {
- if (extend) {
- nearBone->flag |= (BONE_TIPSEL | BONE_ROOTSEL);
- }
- else if (deselect) {
- nearBone->flag &= ~(BONE_TIPSEL | BONE_ROOTSEL);
- }
- else if (toggle) {
- /* hold shift inverts this bone's selection */
- if (nearBone->flag & BONE_SELECTED) {
- nearBone->flag &= ~(BONE_TIPSEL | BONE_ROOTSEL);
- }
- else {
- nearBone->flag |= (BONE_TIPSEL | BONE_ROOTSEL);
- }
- }
- else {
- nearBone->flag |= (BONE_TIPSEL | BONE_ROOTSEL);
- }
+ /* Select this bone. */
+ ebone->flag |= BONE_TIPSEL;
+ ebone->parent->flag |= BONE_TIPSEL;
}
}
else {
if (extend) {
- nearBone->flag |= selmask;
+ ebone->flag |= (BONE_TIPSEL | BONE_ROOTSEL);
}
else if (deselect) {
- nearBone->flag &= ~selmask;
+ ebone->flag &= ~(BONE_TIPSEL | BONE_ROOTSEL);
}
- else if (toggle && (nearBone->flag & selmask)) {
- nearBone->flag &= ~selmask;
+ else if (toggle) {
+ /* Toggle inverts this bone's selection. */
+ if (ebone->flag & BONE_SELECTED) {
+ ebone->flag &= ~(BONE_TIPSEL | BONE_ROOTSEL);
+ }
+ else {
+ ebone->flag |= (BONE_TIPSEL | BONE_ROOTSEL);
+ }
}
else {
- nearBone->flag |= selmask;
+ ebone->flag |= (BONE_TIPSEL | BONE_ROOTSEL);
}
}
-
- ED_armature_edit_sync_selection(arm->edbo);
-
- /* then now check for active status */
- if (ED_armature_ebone_selectflag_get(nearBone)) {
- arm->act_edbone = nearBone;
+ }
+ else {
+ if (extend) {
+ ebone->flag |= selmask;
}
-
- if (vc.view_layer->basact != basact) {
- ED_object_base_activate(C, basact);
+ else if (deselect) {
+ ebone->flag &= ~selmask;
+ }
+ else if (toggle && (ebone->flag & selmask)) {
+ ebone->flag &= ~selmask;
}
+ else {
+ ebone->flag |= selmask;
+ }
+ }
- WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, basact->object);
- DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
- return true;
+ ED_armature_edit_sync_selection(arm->edbo);
+
+ /* Then now check for active status. */
+ if (ED_armature_ebone_selectflag_get(ebone)) {
+ arm->act_edbone = ebone;
+ }
+
+ if (view_layer->basact != basact) {
+ ED_object_base_activate(C, basact);
}
- return false;
+ WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, basact->object);
+ DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
+ return true;
+}
+
+/* context: editmode armature in view3d */
+bool ED_armature_edit_select_pick(
+ bContext *C, const int mval[2], bool extend, bool deselect, bool toggle)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ViewContext vc;
+ EditBone *nearBone = NULL;
+ int selmask;
+ Base *basact = NULL;
+
+ ED_view3d_viewcontext_init(C, &vc, depsgraph);
+ vc.mval[0] = mval[0];
+ vc.mval[1] = mval[1];
+
+ nearBone = get_nearest_editbonepoint(&vc, true, true, &basact, &selmask);
+ return ED_armature_edit_select_pick_bone(C, basact, nearBone, selmask, extend, deselect, toggle);
}
/** \} */