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Diffstat (limited to 'source/blender/editors/armature/editarmature.c')
-rw-r--r--source/blender/editors/armature/editarmature.c19
1 files changed, 11 insertions, 8 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 4090fc1acaa..a09722f78b6 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -395,7 +395,7 @@ void ED_armature_from_edit(Object *obedit)
if (fBone->parent==eBone)
fBone->parent= eBone->parent;
}
- if (G.f & G_DEBUG)
+ if (G.debug & G_DEBUG)
printf("Warning: removed zero sized bone: %s\n", eBone->name);
bone_free(arm, eBone);
}
@@ -2933,7 +2933,7 @@ static int armature_fill_bones_exec (bContext *C, wmOperator *op)
}
else {
// FIXME.. figure out a method for multiple bones
- BKE_reportf(op->reports, RPT_ERROR, "Too many points selected: %d \n", count);
+ BKE_reportf(op->reports, RPT_ERROR, "Too many points selected: %d\n", count);
BLI_freelistN(&points);
return OPERATOR_CANCELLED;
}
@@ -2976,9 +2976,9 @@ static void bones_merge(Object *obedit, EditBone *start, EditBone *end, EditBone
/* check if same bone */
if (start == end) {
- if (G.f & G_DEBUG) {
- printf("Error: same bone! \n");
- printf("\tstart = %s, end = %s \n", start->name, end->name);
+ if (G.debug & G_DEBUG) {
+ printf("Error: same bone!\n");
+ printf("\tstart = %s, end = %s\n", start->name, end->name);
}
}
@@ -3055,7 +3055,7 @@ static int armature_merge_exec (bContext *C, wmOperator *op)
short type= RNA_enum_get(op->ptr, "type");
/* sanity checks */
- if ELEM(NULL, obedit, arm)
+ if (ELEM(NULL, obedit, arm))
return OPERATOR_CANCELLED;
/* for now, there's only really one type of merging that's performed... */
@@ -4898,7 +4898,7 @@ static int pose_clear_transform_generic_exec(bContext *C, wmOperator *op,
short autokey = 0;
/* sanity checks */
- if ELEM(NULL, clear_func, default_ksName) {
+ if (ELEM(NULL, clear_func, default_ksName)) {
BKE_report(op->reports, RPT_ERROR, "Programming error: missing clear transform func or Keying Set Name");
return OPERATOR_CANCELLED;
}
@@ -5393,7 +5393,10 @@ void ED_armature_bone_rename(bArmature *arm, const char *oldnamep, const char *n
/* Fix all animdata that may refer to this bone - we can't just do the ones attached to objects, since
* other ID-blocks may have drivers referring to this bone [#29822]
*/
- BKE_all_animdata_fix_paths_rename("pose.bones", oldname, newname);
+ {
+
+ BKE_all_animdata_fix_paths_rename(&arm->id, "pose.bones", oldname, newname);
+ }
/* correct view locking */
{