diff options
Diffstat (limited to 'source/blender/editors/armature/editarmature.c')
-rw-r--r-- | source/blender/editors/armature/editarmature.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index ec02f406fcf..5945d25f3ee 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -1965,7 +1965,7 @@ float ED_rollBoneToVector(EditBone *bone, const float align_axis[3], const short sub_v3_v3v3(nor, bone->tail, bone->head); vec_roll_to_mat3(nor, 0.0f, mat); - /* check the bone isnt aligned with the axis */ + /* check the bone isn't aligned with the axis */ if(!is_zero_v3(align_axis) && angle_v3v3(align_axis, mat[2]) > FLT_EPSILON) { float vec[3], align_axis_proj[3], roll; @@ -2153,7 +2153,7 @@ static void undoBones_to_editBones(void *uarmv, void *armv, void *UNUSED(data)) for(newebo= arm->edbo->first; newebo; newebo= newebo->next) { if(newebo->parent) newebo->parent= newebo->parent->temp; } - /* be sure they dont hang ever */ + /* be sure they don't hang ever */ for(newebo= arm->edbo->first; newebo; newebo= newebo->next) { newebo->temp= NULL; } @@ -3386,7 +3386,7 @@ static int armature_extrude_exec(bContext *C, wmOperator *op) newbone->zwidth= ebone->zwidth; newbone->ease1= ebone->ease1; newbone->ease2= ebone->ease2; - newbone->rad_head= ebone->rad_tail; // dont copy entire bone... + newbone->rad_head= ebone->rad_tail; // don't copy entire bone... newbone->rad_tail= ebone->rad_tail; newbone->segments= 1; newbone->layer= ebone->layer; |