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Diffstat (limited to 'source/blender/editors/armature/editarmature_sketch.c')
-rw-r--r--source/blender/editors/armature/editarmature_sketch.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index 68295154f40..27b62114bd6 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -442,7 +442,7 @@ static void sk_cancelStroke(SK_Sketch *sketch)
static float sk_clampPointSize(SK_Point *pt, float size)
{
- return MAX2(size * pt->size, size / 2);
+ return max_ff(size * pt->size, size / 2);
}
static void sk_drawPoint(struct GPUprim3 *prim, SK_Point *pt, float size)
@@ -647,7 +647,7 @@ static SK_Point *sk_snapPointStroke(bContext *C, SK_Stroke *stk, int mval[2], in
short pval[2];
int pdist;
- if (ED_view3d_project_short_global(ar, stk->points[i].p, pval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_SUCCESS) {
+ if (ED_view3d_project_short_global(ar, stk->points[i].p, pval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]);
@@ -683,7 +683,7 @@ static SK_Point *sk_snapPointArmature(bContext *C, Object *ob, ListBase *ebones,
{
copy_v3_v3(vec, bone->head);
mul_m4_v3(ob->obmat, vec);
- if (ED_view3d_project_short_noclip(ar, vec, pval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_SUCCESS) {
+ if (ED_view3d_project_short_noclip(ar, vec, pval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]);
@@ -700,7 +700,7 @@ static SK_Point *sk_snapPointArmature(bContext *C, Object *ob, ListBase *ebones,
copy_v3_v3(vec, bone->tail);
mul_m4_v3(ob->obmat, vec);
- if (ED_view3d_project_short_noclip(ar, vec, pval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_SUCCESS) {
+ if (ED_view3d_project_short_noclip(ar, vec, pval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]);
@@ -940,7 +940,7 @@ static void sk_projectDrawPoint(bContext *C, float vec[3], SK_Stroke *stk, SK_Dr
initgrabz(ar->regiondata, fp[0], fp[1], fp[2]);
/* method taken from editview.c - mouse_cursor() */
- if (ED_view3d_project_short_global(ar, fp, cval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_SUCCESS) {
+ if (ED_view3d_project_short_global(ar, fp, cval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
VECSUB2D(mval_f, cval, dd->mval);
ED_view3d_win_to_delta(ar, mval_f, dvec);
sub_v3_v3v3(vec, fp, dvec);
@@ -1794,8 +1794,8 @@ int sk_detectMergeGesture(bContext *C, SK_Gesture *gest, SK_Sketch *UNUSED(sketc
short start_val[2], end_val[2];
short dist;
- if ((ED_view3d_project_short_global(ar, gest->stk->points[0].p, start_val, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_SUCCESS) &&
- (ED_view3d_project_short_global(ar, sk_lastStrokePoint(gest->stk)->p, end_val, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_SUCCESS))
+ if ((ED_view3d_project_short_global(ar, gest->stk->points[0].p, start_val, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) &&
+ (ED_view3d_project_short_global(ar, sk_lastStrokePoint(gest->stk)->p, end_val, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK))
{
dist = MAX2(ABS(start_val[0] - end_val[0]), ABS(start_val[1] - end_val[1]));
@@ -2103,15 +2103,15 @@ static void sk_drawSketch(Scene *scene, View3D *UNUSED(v3d), SK_Sketch *sketch,
static GPUimmediate *dl = NULL;
float colors[8][3] = {
- {1, 0, 0},
- {0, 1, 0},
- {0, 0, 1},
- {1, 1, 0},
- {1, 0, 1},
- {0, 1, 1},
- {1, 1, 1},
- {0, 0, 0}
- };
+ {1, 0, 0},
+ {0, 1, 0},
+ {0, 0, 1},
+ {1, 1, 0},
+ {1, 0, 1},
+ {0, 1, 1},
+ {1, 1, 1},
+ {0, 0, 0}
+ };
DepthPeel *p;
struct GPUprim3 prim = GPU_PRIM_LORES_SOLID;