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Diffstat (limited to 'source/blender/editors/armature/poseUtils.c')
-rw-r--r--source/blender/editors/armature/poseUtils.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/armature/poseUtils.c b/source/blender/editors/armature/poseUtils.c
index 4b22d76ad0b..71cdda7fe15 100644
--- a/source/blender/editors/armature/poseUtils.c
+++ b/source/blender/editors/armature/poseUtils.c
@@ -111,11 +111,11 @@ static void fcurves_to_pchan_links_get (ListBase *pfLinks, Object *ob, bAction *
pchan->flag |= POSE_SIZE;
/* store current transforms */
- VECCOPY(pfl->oldloc, pchan->loc);
- VECCOPY(pfl->oldrot, pchan->eul);
- VECCOPY(pfl->oldscale, pchan->size);
- QUATCOPY(pfl->oldquat, pchan->quat);
- VECCOPY(pfl->oldaxis, pchan->rotAxis);
+ copy_v3_v3(pfl->oldloc, pchan->loc);
+ copy_v3_v3(pfl->oldrot, pchan->eul);
+ copy_v3_v3(pfl->oldscale, pchan->size);
+ copy_qt_qt(pfl->oldquat, pchan->quat);
+ copy_v3_v3(pfl->oldaxis, pchan->rotAxis);
pfl->oldangle = pchan->rotAngle;
/* make copy of custom properties */
@@ -205,11 +205,11 @@ void poseAnim_mapping_reset (ListBase *pfLinks)
bPoseChannel *pchan= pfl->pchan;
/* just copy all the values over regardless of whether they changed or not */
- VECCOPY(pchan->loc, pfl->oldloc);
- VECCOPY(pchan->eul, pfl->oldrot);
- VECCOPY(pchan->size, pfl->oldscale);
- QUATCOPY(pchan->quat, pfl->oldquat);
- VECCOPY(pchan->rotAxis, pfl->oldaxis);
+ copy_v3_v3(pchan->loc, pfl->oldloc);
+ copy_v3_v3(pchan->eul, pfl->oldrot);
+ copy_v3_v3(pchan->size, pfl->oldscale);
+ copy_qt_qt(pchan->quat, pfl->oldquat);
+ copy_v3_v3(pchan->rotAxis, pfl->oldaxis);
pchan->rotAngle = pfl->oldangle;
/* just overwrite values of properties from the stored copies (there should be some) */
@@ -223,7 +223,7 @@ void poseAnim_mapping_autoKeyframe (bContext *C, Scene *scene, Object *ob, ListB
{
/* insert keyframes as necessary if autokeyframing */
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
- KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, "Whole Character");
+ KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_WHOLE_CHARACTER_ID);
ListBase dsources = {NULL, NULL};
tPChanFCurveLink *pfl;