diff options
Diffstat (limited to 'source/blender/editors/armature/pose_edit.c')
-rw-r--r-- | source/blender/editors/armature/pose_edit.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c index f5daa427149..f86cc1159d5 100644 --- a/source/blender/editors/armature/pose_edit.c +++ b/source/blender/editors/armature/pose_edit.c @@ -224,7 +224,7 @@ void ED_pose_recalculate_paths(bContext *C, Scene *scene, Object *ob, ePosePathC #endif /* For a single frame update it's faster to re-use existing dependency graph and avoid overhead - * of building all the relations and so on for a temporary one. */ + * of building all the relations and so on for a temporary one. */ if (range == POSE_PATH_CALC_RANGE_CURRENT_FRAME) { /* NOTE: Dependency graph will be evaluated at all the frames, but we first need to access some * nested pointers, like animation data. */ @@ -455,7 +455,7 @@ static void ED_pose_clear_paths(Object *ob, bool only_selected) DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE); } -/* operator callback - wrapper for the backend function */ +/* Operator callback - wrapper for the back-end function. */ static int pose_clear_paths_exec(bContext *C, wmOperator *op) { Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); @@ -663,7 +663,7 @@ static int pose_bone_rotmode_exec(bContext *C, wmOperator *op) const int mode = RNA_enum_get(op->ptr, "type"); Object *prev_ob = NULL; - /* set rotation mode of selected bones */ + /* Set rotation mode of selected bones. */ CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob) { /* use API Method for conversions... */ BKE_rotMode_change_values( |