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Diffstat (limited to 'source/blender/editors/armature/pose_edit.c')
-rw-r--r--source/blender/editors/armature/pose_edit.c1558
1 files changed, 790 insertions, 768 deletions
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c
index 9323e00db65..51641041ea1 100644
--- a/source/blender/editors/armature/pose_edit.c
+++ b/source/blender/editors/armature/pose_edit.c
@@ -65,7 +65,6 @@
#include "armature_intern.h"
-
#define DEBUG_TIME
#include "PIL_time.h"
@@ -73,81 +72,80 @@
# include "PIL_time_utildefines.h"
#endif
-
/* matches logic with ED_operator_posemode_context() */
Object *ED_pose_object_from_context(bContext *C)
{
- ScrArea *sa = CTX_wm_area(C);
- Object *ob;
-
- /* since this call may also be used from the buttons window, we need to check for where to get the object */
- if (sa && sa->spacetype == SPACE_PROPERTIES) {
- ob = ED_object_context(C);
- }
- else {
- ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
- }
-
- return ob;
+ ScrArea *sa = CTX_wm_area(C);
+ Object *ob;
+
+ /* since this call may also be used from the buttons window, we need to check for where to get the object */
+ if (sa && sa->spacetype == SPACE_PROPERTIES) {
+ ob = ED_object_context(C);
+ }
+ else {
+ ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
+ }
+
+ return ob;
}
/* This function is used to process the necessary updates for */
bool ED_object_posemode_enter_ex(struct Main *bmain, Object *ob)
{
- BLI_assert(!ID_IS_LINKED(ob));
- bool ok = false;
-
- switch (ob->type) {
- case OB_ARMATURE:
- ob->restore_mode = ob->mode;
- ob->mode |= OB_MODE_POSE;
- /* Inform all CoW versions that we changed the mode. */
- DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_COPY_ON_WRITE);
- ok = true;
-
- break;
- default:
- break;
- }
-
- return ok;
+ BLI_assert(!ID_IS_LINKED(ob));
+ bool ok = false;
+
+ switch (ob->type) {
+ case OB_ARMATURE:
+ ob->restore_mode = ob->mode;
+ ob->mode |= OB_MODE_POSE;
+ /* Inform all CoW versions that we changed the mode. */
+ DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_COPY_ON_WRITE);
+ ok = true;
+
+ break;
+ default:
+ break;
+ }
+
+ return ok;
}
bool ED_object_posemode_enter(bContext *C, Object *ob)
{
- ReportList *reports = CTX_wm_reports(C);
- if (ID_IS_LINKED(ob)) {
- BKE_report(reports, RPT_WARNING, "Cannot pose libdata");
- return false;
- }
- struct Main *bmain = CTX_data_main(C);
- bool ok = ED_object_posemode_enter_ex(bmain, ob);
- if (ok) {
- WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_POSE, NULL);
- }
- return ok;
+ ReportList *reports = CTX_wm_reports(C);
+ if (ID_IS_LINKED(ob)) {
+ BKE_report(reports, RPT_WARNING, "Cannot pose libdata");
+ return false;
+ }
+ struct Main *bmain = CTX_data_main(C);
+ bool ok = ED_object_posemode_enter_ex(bmain, ob);
+ if (ok) {
+ WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_POSE, NULL);
+ }
+ return ok;
}
bool ED_object_posemode_exit_ex(struct Main *bmain, Object *ob)
{
- bool ok = false;
- if (ob) {
- ob->restore_mode = ob->mode;
- ob->mode &= ~OB_MODE_POSE;
-
- /* Inform all CoW versions that we changed the mode. */
- DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_COPY_ON_WRITE);
- ok = true;
- }
- return ok;
+ bool ok = false;
+ if (ob) {
+ ob->restore_mode = ob->mode;
+ ob->mode &= ~OB_MODE_POSE;
+
+ /* Inform all CoW versions that we changed the mode. */
+ DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_COPY_ON_WRITE);
+ ok = true;
+ }
+ return ok;
}
bool ED_object_posemode_exit(bContext *C, Object *ob)
{
- struct Main *bmain = CTX_data_main(C);
- bool ok = ED_object_posemode_exit_ex(bmain, ob);
- if (ok) {
- WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, NULL);
- }
- return ok;
+ struct Main *bmain = CTX_data_main(C);
+ bool ok = ED_object_posemode_exit_ex(bmain, ob);
+ if (ok) {
+ WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, NULL);
+ }
+ return ok;
}
/* if a selected or active bone is protected, throw error (oonly if warn == 1) and return 1 */
@@ -155,25 +153,25 @@ bool ED_object_posemode_exit(bContext *C, Object *ob)
#if 0 /* UNUSED 2.5 */
static bool pose_has_protected_selected(Object *ob, short warn)
{
- /* check protection */
- if (ob->proxy) {
- bPoseChannel *pchan;
- bArmature *arm = ob->data;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if (pchan->bone && (pchan->bone->layer & arm->layer)) {
- if (pchan->bone->layer & arm->layer_protected) {
- if (pchan->bone->flag & BONE_SELECTED)
- break;
- }
- }
- }
- if (pchan) {
- if (warn) error("Cannot change Proxy protected bones");
- return 1;
- }
- }
- return 0;
+ /* check protection */
+ if (ob->proxy) {
+ bPoseChannel *pchan;
+ bArmature *arm = ob->data;
+
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (pchan->bone && (pchan->bone->layer & arm->layer)) {
+ if (pchan->bone->layer & arm->layer_protected) {
+ if (pchan->bone->flag & BONE_SELECTED)
+ break;
+ }
+ }
+ }
+ if (pchan) {
+ if (warn) error("Cannot change Proxy protected bones");
+ return 1;
+ }
+ }
+ return 0;
}
#endif
@@ -187,101 +185,100 @@ static bool pose_has_protected_selected(Object *ob, short warn)
*/
void ED_pose_recalculate_paths(bContext *C, Scene *scene, Object *ob, bool current_frame_only)
{
- /* Transform doesn't always have context available to do update. */
- if (C == NULL) {
- return;
- }
+ /* Transform doesn't always have context available to do update. */
+ if (C == NULL) {
+ return;
+ }
- Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- ListBase targets = {NULL, NULL};
- bool free_depsgraph = false;
+ Main *bmain = CTX_data_main(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ ListBase targets = {NULL, NULL};
+ bool free_depsgraph = false;
- /* Override depsgraph with a filtered, simpler copy */
- if (!current_frame_only && G.debug_value != -1) {
- DEG_FilterQuery query = {{0}};
+ /* Override depsgraph with a filtered, simpler copy */
+ if (!current_frame_only && G.debug_value != -1) {
+ DEG_FilterQuery query = {{0}};
- DEG_FilterTarget *dft_ob = MEM_callocN(sizeof(DEG_FilterTarget), "DEG_FilterTarget");
- dft_ob->id = &ob->id;
- BLI_addtail(&query.targets, dft_ob);
+ DEG_FilterTarget *dft_ob = MEM_callocN(sizeof(DEG_FilterTarget), "DEG_FilterTarget");
+ dft_ob->id = &ob->id;
+ BLI_addtail(&query.targets, dft_ob);
#ifdef DEBUG_TIME
- TIMEIT_START(filter_pose_depsgraph);
+ TIMEIT_START(filter_pose_depsgraph);
#endif
- depsgraph = DEG_graph_filter(depsgraph, bmain, &query);
+ depsgraph = DEG_graph_filter(depsgraph, bmain, &query);
#ifdef DEBUG_TIME
- TIMEIT_END(filter_pose_depsgraph);
+ TIMEIT_END(filter_pose_depsgraph);
#endif
- free_depsgraph = true;
- MEM_freeN(dft_ob);
+ free_depsgraph = true;
+ MEM_freeN(dft_ob);
#ifdef DEBUG_TIME
- TIMEIT_START(filter_pose_update);
+ TIMEIT_START(filter_pose_update);
#endif
- BKE_scene_graph_update_tagged(depsgraph, bmain);
+ BKE_scene_graph_update_tagged(depsgraph, bmain);
#ifdef DEBUG_TIME
- TIMEIT_END(filter_pose_update);
+ TIMEIT_END(filter_pose_update);
#endif
- }
+ }
- /* set flag to force recalc, then grab the relevant bones to target */
- ob->pose->avs.recalc |= ANIMVIZ_RECALC_PATHS;
- animviz_get_object_motionpaths(ob, &targets);
+ /* set flag to force recalc, then grab the relevant bones to target */
+ ob->pose->avs.recalc |= ANIMVIZ_RECALC_PATHS;
+ animviz_get_object_motionpaths(ob, &targets);
- /* recalculate paths, then free */
+ /* recalculate paths, then free */
#ifdef DEBUG_TIME
- TIMEIT_START(pose_path_calc);
+ TIMEIT_START(pose_path_calc);
#endif
- animviz_calc_motionpaths(depsgraph, bmain, scene, &targets, !free_depsgraph, current_frame_only);
+ animviz_calc_motionpaths(depsgraph, bmain, scene, &targets, !free_depsgraph, current_frame_only);
#ifdef DEBUG_TIME
- TIMEIT_END(pose_path_calc);
+ TIMEIT_END(pose_path_calc);
#endif
- BLI_freelistN(&targets);
+ BLI_freelistN(&targets);
- if (!current_frame_only) {
- /* Tag armature object for copy on write - so paths will draw/redraw.
- * For currently frame only we update evaluated object directly. */
- DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
- }
+ if (!current_frame_only) {
+ /* Tag armature object for copy on write - so paths will draw/redraw.
+ * For currently frame only we update evaluated object directly. */
+ DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
+ }
- /* Free temporary depsgraph instance */
- if (free_depsgraph) {
- DEG_graph_free(depsgraph);
- }
+ /* Free temporary depsgraph instance */
+ if (free_depsgraph) {
+ DEG_graph_free(depsgraph);
+ }
}
-
/* show popup to determine settings */
static int pose_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
- Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
+ Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
- if (ELEM(NULL, ob, ob->pose))
- return OPERATOR_CANCELLED;
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
- /* set default settings from existing/stored settings */
- {
- bAnimVizSettings *avs = &ob->pose->avs;
- PointerRNA avs_ptr;
+ /* set default settings from existing/stored settings */
+ {
+ bAnimVizSettings *avs = &ob->pose->avs;
+ PointerRNA avs_ptr;
- RNA_int_set(op->ptr, "start_frame", avs->path_sf);
- RNA_int_set(op->ptr, "end_frame", avs->path_ef);
+ RNA_int_set(op->ptr, "start_frame", avs->path_sf);
+ RNA_int_set(op->ptr, "end_frame", avs->path_ef);
- RNA_pointer_create(NULL, &RNA_AnimVizMotionPaths, avs, &avs_ptr);
- RNA_enum_set(op->ptr, "bake_location", RNA_enum_get(&avs_ptr, "bake_location"));
- }
+ RNA_pointer_create(NULL, &RNA_AnimVizMotionPaths, avs, &avs_ptr);
+ RNA_enum_set(op->ptr, "bake_location", RNA_enum_get(&avs_ptr, "bake_location"));
+ }
- /* show popup dialog to allow editing of range... */
- // FIXME: hardcoded dimensions here are just arbitrary
- return WM_operator_props_dialog_popup(C, op, 200, 200);
+ /* show popup dialog to allow editing of range... */
+ // FIXME: hardcoded dimensions here are just arbitrary
+ return WM_operator_props_dialog_popup(C, op, 200, 200);
}
/* For the object with pose/action: create path curves for selected bones
@@ -289,120 +286,135 @@ static int pose_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEven
*/
static int pose_calculate_paths_exec(bContext *C, wmOperator *op)
{
- Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
- Scene *scene = CTX_data_scene(C);
+ Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
+ Scene *scene = CTX_data_scene(C);
- if (ELEM(NULL, ob, ob->pose))
- return OPERATOR_CANCELLED;
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
- /* grab baking settings from operator settings */
- {
- bAnimVizSettings *avs = &ob->pose->avs;
- PointerRNA avs_ptr;
+ /* grab baking settings from operator settings */
+ {
+ bAnimVizSettings *avs = &ob->pose->avs;
+ PointerRNA avs_ptr;
- avs->path_sf = RNA_int_get(op->ptr, "start_frame");
- avs->path_ef = RNA_int_get(op->ptr, "end_frame");
+ avs->path_sf = RNA_int_get(op->ptr, "start_frame");
+ avs->path_ef = RNA_int_get(op->ptr, "end_frame");
- RNA_pointer_create(NULL, &RNA_AnimVizMotionPaths, avs, &avs_ptr);
- RNA_enum_set(&avs_ptr, "bake_location", RNA_enum_get(op->ptr, "bake_location"));
- }
+ RNA_pointer_create(NULL, &RNA_AnimVizMotionPaths, avs, &avs_ptr);
+ RNA_enum_set(&avs_ptr, "bake_location", RNA_enum_get(op->ptr, "bake_location"));
+ }
- /* set up path data for bones being calculated */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones_from_active_object)
- {
- /* verify makes sure that the selected bone has a bone with the appropriate settings */
- animviz_verify_motionpaths(op->reports, scene, ob, pchan);
- }
- CTX_DATA_END;
+ /* set up path data for bones being calculated */
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones_from_active_object) {
+ /* verify makes sure that the selected bone has a bone with the appropriate settings */
+ animviz_verify_motionpaths(op->reports, scene, ob, pchan);
+ }
+ CTX_DATA_END;
#ifdef DEBUG_TIME
- TIMEIT_START(recalc_pose_paths);
+ TIMEIT_START(recalc_pose_paths);
#endif
- /* calculate the bones that now have motionpaths... */
- /* TODO: only make for the selected bones? */
- ED_pose_recalculate_paths(C, scene, ob, false);
+ /* calculate the bones that now have motionpaths... */
+ /* TODO: only make for the selected bones? */
+ ED_pose_recalculate_paths(C, scene, ob, false);
#ifdef DEBUG_TIME
- TIMEIT_END(recalc_pose_paths);
+ TIMEIT_END(recalc_pose_paths);
#endif
- /* notifiers for updates */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
- return OPERATOR_FINISHED;
+ return OPERATOR_FINISHED;
}
void POSE_OT_paths_calculate(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Calculate Bone Paths";
- ot->idname = "POSE_OT_paths_calculate";
- ot->description = "Calculate paths for the selected bones";
-
- /* api callbacks */
- ot->invoke = pose_calculate_paths_invoke;
- ot->exec = pose_calculate_paths_exec;
- ot->poll = ED_operator_posemode_exclusive;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- RNA_def_int(ot->srna, "start_frame", 1, MINAFRAME, MAXFRAME, "Start",
- "First frame to calculate bone paths on", MINFRAME, MAXFRAME / 2.0);
- RNA_def_int(ot->srna, "end_frame", 250, MINAFRAME, MAXFRAME, "End",
- "Last frame to calculate bone paths on", MINFRAME, MAXFRAME / 2.0);
-
- RNA_def_enum(ot->srna, "bake_location", rna_enum_motionpath_bake_location_items,
- MOTIONPATH_BAKE_HEADS,
- "Bake Location",
- "Which point on the bones is used when calculating paths");
+ /* identifiers */
+ ot->name = "Calculate Bone Paths";
+ ot->idname = "POSE_OT_paths_calculate";
+ ot->description = "Calculate paths for the selected bones";
+
+ /* api callbacks */
+ ot->invoke = pose_calculate_paths_invoke;
+ ot->exec = pose_calculate_paths_exec;
+ ot->poll = ED_operator_posemode_exclusive;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna,
+ "start_frame",
+ 1,
+ MINAFRAME,
+ MAXFRAME,
+ "Start",
+ "First frame to calculate bone paths on",
+ MINFRAME,
+ MAXFRAME / 2.0);
+ RNA_def_int(ot->srna,
+ "end_frame",
+ 250,
+ MINAFRAME,
+ MAXFRAME,
+ "End",
+ "Last frame to calculate bone paths on",
+ MINFRAME,
+ MAXFRAME / 2.0);
+
+ RNA_def_enum(ot->srna,
+ "bake_location",
+ rna_enum_motionpath_bake_location_items,
+ MOTIONPATH_BAKE_HEADS,
+ "Bake Location",
+ "Which point on the bones is used when calculating paths");
}
/* --------- */
static bool pose_update_paths_poll(bContext *C)
{
- if (ED_operator_posemode_exclusive(C)) {
- Object *ob = CTX_data_active_object(C);
- return (ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
- }
+ if (ED_operator_posemode_exclusive(C)) {
+ Object *ob = CTX_data_active_object(C);
+ return (ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
+ }
- return false;
+ return false;
}
static int pose_update_paths_exec(bContext *C, wmOperator *UNUSED(op))
{
- Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
- Scene *scene = CTX_data_scene(C);
+ Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
+ Scene *scene = CTX_data_scene(C);
- if (ELEM(NULL, ob, scene))
- return OPERATOR_CANCELLED;
+ if (ELEM(NULL, ob, scene))
+ return OPERATOR_CANCELLED;
- /* calculate the bones that now have motionpaths... */
- /* TODO: only make for the selected bones? */
- ED_pose_recalculate_paths(C, scene, ob, false);
+ /* calculate the bones that now have motionpaths... */
+ /* TODO: only make for the selected bones? */
+ ED_pose_recalculate_paths(C, scene, ob, false);
- /* notifiers for updates */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
- return OPERATOR_FINISHED;
+ return OPERATOR_FINISHED;
}
void POSE_OT_paths_update(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Update Bone Paths";
- ot->idname = "POSE_OT_paths_update";
- ot->description = "Recalculate paths for bones that already have them";
+ /* identifiers */
+ ot->name = "Update Bone Paths";
+ ot->idname = "POSE_OT_paths_update";
+ ot->description = "Recalculate paths for bones that already have them";
- /* api callbakcs */
- ot->exec = pose_update_paths_exec;
- ot->poll = pose_update_paths_poll;
+ /* api callbakcs */
+ ot->exec = pose_update_paths_exec;
+ ot->poll = pose_update_paths_poll;
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* --------- */
@@ -410,354 +422,358 @@ void POSE_OT_paths_update(wmOperatorType *ot)
/* for the object with pose/action: clear path curves for selected bones only */
static void ED_pose_clear_paths(Object *ob, bool only_selected)
{
- bPoseChannel *pchan;
- bool skipped = false;
-
- if (ELEM(NULL, ob, ob->pose))
- return;
-
- /* free the motionpath blocks for all bones - This is easier for users to quickly clear all */
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if (pchan->mpath) {
- if ((only_selected == false) || ((pchan->bone) && (pchan->bone->flag & BONE_SELECTED))) {
- animviz_free_motionpath(pchan->mpath);
- pchan->mpath = NULL;
- }
- else {
- skipped = true;
- }
- }
- }
-
- /* if nothing was skipped, there should be no paths left! */
- if (skipped == false)
- ob->pose->avs.path_bakeflag &= ~MOTIONPATH_BAKE_HAS_PATHS;
-
- /* tag armature object for copy on write - so removed paths don't still show */
- DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
+ bPoseChannel *pchan;
+ bool skipped = false;
+
+ if (ELEM(NULL, ob, ob->pose))
+ return;
+
+ /* free the motionpath blocks for all bones - This is easier for users to quickly clear all */
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (pchan->mpath) {
+ if ((only_selected == false) || ((pchan->bone) && (pchan->bone->flag & BONE_SELECTED))) {
+ animviz_free_motionpath(pchan->mpath);
+ pchan->mpath = NULL;
+ }
+ else {
+ skipped = true;
+ }
+ }
+ }
+
+ /* if nothing was skipped, there should be no paths left! */
+ if (skipped == false)
+ ob->pose->avs.path_bakeflag &= ~MOTIONPATH_BAKE_HAS_PATHS;
+
+ /* tag armature object for copy on write - so removed paths don't still show */
+ DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
}
/* operator callback - wrapper for the backend function */
static int pose_clear_paths_exec(bContext *C, wmOperator *op)
{
- Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
- bool only_selected = RNA_boolean_get(op->ptr, "only_selected");
+ Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
+ bool only_selected = RNA_boolean_get(op->ptr, "only_selected");
- /* only continue if there's an object */
- if (ELEM(NULL, ob, ob->pose))
- return OPERATOR_CANCELLED;
+ /* only continue if there's an object */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
- /* use the backend function for this */
- ED_pose_clear_paths(ob, only_selected);
+ /* use the backend function for this */
+ ED_pose_clear_paths(ob, only_selected);
- /* notifiers for updates */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
- return OPERATOR_FINISHED;
+ return OPERATOR_FINISHED;
}
/* operator callback/wrapper */
static int pose_clear_paths_invoke(bContext *C, wmOperator *op, const wmEvent *evt)
{
- if ((evt->shift) && !RNA_struct_property_is_set(op->ptr, "only_selected")) {
- RNA_boolean_set(op->ptr, "only_selected", true);
- }
- return pose_clear_paths_exec(C, op);
+ if ((evt->shift) && !RNA_struct_property_is_set(op->ptr, "only_selected")) {
+ RNA_boolean_set(op->ptr, "only_selected", true);
+ }
+ return pose_clear_paths_exec(C, op);
}
void POSE_OT_paths_clear(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Clear Bone Paths";
- ot->idname = "POSE_OT_paths_clear";
- ot->description = "Clear path caches for all bones, hold Shift key for selected bones only";
-
- /* api callbacks */
- ot->invoke = pose_clear_paths_invoke;
- ot->exec = pose_clear_paths_exec;
- ot->poll = ED_operator_posemode_exclusive;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- ot->prop = RNA_def_boolean(ot->srna, "only_selected", false, "Only Selected",
- "Only clear paths from selected bones");
- RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
+ /* identifiers */
+ ot->name = "Clear Bone Paths";
+ ot->idname = "POSE_OT_paths_clear";
+ ot->description = "Clear path caches for all bones, hold Shift key for selected bones only";
+
+ /* api callbacks */
+ ot->invoke = pose_clear_paths_invoke;
+ ot->exec = pose_clear_paths_exec;
+ ot->poll = ED_operator_posemode_exclusive;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_boolean(
+ ot->srna, "only_selected", false, "Only Selected", "Only clear paths from selected bones");
+ RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
}
/* --------- */
static int pose_update_paths_range_exec(bContext *C, wmOperator *UNUSED(op))
{
- Scene *scene = CTX_data_scene(C);
- Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
- if (ELEM(NULL, scene, ob, ob->pose)) {
- return OPERATOR_CANCELLED;
- }
+ if (ELEM(NULL, scene, ob, ob->pose)) {
+ return OPERATOR_CANCELLED;
+ }
- /* use Preview Range or Full Frame Range - whichever is in use */
- ob->pose->avs.path_sf = PSFRA;
- ob->pose->avs.path_ef = PEFRA;
+ /* use Preview Range or Full Frame Range - whichever is in use */
+ ob->pose->avs.path_sf = PSFRA;
+ ob->pose->avs.path_ef = PEFRA;
- /* tag for updates */
- DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+ /* tag for updates */
+ DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
- return OPERATOR_FINISHED;
+ return OPERATOR_FINISHED;
}
void POSE_OT_paths_range_update(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Update Range from Scene";
- ot->idname = "POSE_OT_paths_range_update";
- ot->description = "Update frame range for motion paths from the Scene's current frame range";
+ /* identifiers */
+ ot->name = "Update Range from Scene";
+ ot->idname = "POSE_OT_paths_range_update";
+ ot->description = "Update frame range for motion paths from the Scene's current frame range";
- /* callbacks */
- ot->exec = pose_update_paths_range_exec;
- ot->poll = ED_operator_posemode_exclusive;
+ /* callbacks */
+ ot->exec = pose_update_paths_range_exec;
+ ot->poll = ED_operator_posemode_exclusive;
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ********************************************** */
static int pose_flip_names_exec(bContext *C, wmOperator *op)
{
- Main *bmain = CTX_data_main(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- View3D *v3d = CTX_wm_view3d(C);
- const bool do_strip_numbers = RNA_boolean_get(op->ptr, "do_strip_numbers");
+ Main *bmain = CTX_data_main(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ const bool do_strip_numbers = RNA_boolean_get(op->ptr, "do_strip_numbers");
- FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, v3d, OB_ARMATURE, OB_MODE_POSE, ob)
- {
- bArmature *arm = ob->data;
- ListBase bones_names = {NULL};
+ FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, v3d, OB_ARMATURE, OB_MODE_POSE, ob) {
+ bArmature *arm = ob->data;
+ ListBase bones_names = {NULL};
- FOREACH_PCHAN_SELECTED_IN_OBJECT_BEGIN (ob, pchan)
- {
- BLI_addtail(&bones_names, BLI_genericNodeN(pchan->name));
- }
- FOREACH_PCHAN_SELECTED_IN_OBJECT_END;
+ FOREACH_PCHAN_SELECTED_IN_OBJECT_BEGIN (ob, pchan) {
+ BLI_addtail(&bones_names, BLI_genericNodeN(pchan->name));
+ }
+ FOREACH_PCHAN_SELECTED_IN_OBJECT_END;
- ED_armature_bones_flip_names(bmain, arm, &bones_names, do_strip_numbers);
+ ED_armature_bones_flip_names(bmain, arm, &bones_names, do_strip_numbers);
- BLI_freelistN(&bones_names);
+ BLI_freelistN(&bones_names);
- /* since we renamed stuff... */
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ /* since we renamed stuff... */
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- /* note, notifier might evolve */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
- }
- FOREACH_OBJECT_IN_MODE_END;
+ /* note, notifier might evolve */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+ }
+ FOREACH_OBJECT_IN_MODE_END;
- return OPERATOR_FINISHED;
+ return OPERATOR_FINISHED;
}
void POSE_OT_flip_names(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Flip Names";
- ot->idname = "POSE_OT_flip_names";
- ot->description = "Flips (and corrects) the axis suffixes of the names of selected bones";
-
- /* api callbacks */
- ot->exec = pose_flip_names_exec;
- ot->poll = ED_operator_posemode_local;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "do_strip_numbers", false, "Strip Numbers",
- "Try to remove right-most dot-number from flipped names "
- "(WARNING: may result in incoherent naming in some cases)");
+ /* identifiers */
+ ot->name = "Flip Names";
+ ot->idname = "POSE_OT_flip_names";
+ ot->description = "Flips (and corrects) the axis suffixes of the names of selected bones";
+
+ /* api callbacks */
+ ot->exec = pose_flip_names_exec;
+ ot->poll = ED_operator_posemode_local;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna,
+ "do_strip_numbers",
+ false,
+ "Strip Numbers",
+ "Try to remove right-most dot-number from flipped names "
+ "(WARNING: may result in incoherent naming in some cases)");
}
/* ------------------ */
static int pose_autoside_names_exec(bContext *C, wmOperator *op)
{
- Main *bmain = CTX_data_main(C);
- char newname[MAXBONENAME];
- short axis = RNA_enum_get(op->ptr, "axis");
- Object *ob_prev = NULL;
-
- /* loop through selected bones, auto-naming them */
- CTX_DATA_BEGIN_WITH_ID(C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob)
- {
- bArmature *arm = ob->data;
- BLI_strncpy(newname, pchan->name, sizeof(newname));
- if (bone_autoside_name(newname, 1, axis, pchan->bone->head[axis], pchan->bone->tail[axis])) {
- ED_armature_bone_rename(bmain, arm, pchan->name, newname);
- }
-
- if (ob_prev != ob) {
- /* since we renamed stuff... */
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
-
- /* note, notifier might evolve */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
- ob_prev = ob;
- }
- }
- CTX_DATA_END;
-
- return OPERATOR_FINISHED;
+ Main *bmain = CTX_data_main(C);
+ char newname[MAXBONENAME];
+ short axis = RNA_enum_get(op->ptr, "axis");
+ Object *ob_prev = NULL;
+
+ /* loop through selected bones, auto-naming them */
+ CTX_DATA_BEGIN_WITH_ID(C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob)
+ {
+ bArmature *arm = ob->data;
+ BLI_strncpy(newname, pchan->name, sizeof(newname));
+ if (bone_autoside_name(newname, 1, axis, pchan->bone->head[axis], pchan->bone->tail[axis])) {
+ ED_armature_bone_rename(bmain, arm, pchan->name, newname);
+ }
+
+ if (ob_prev != ob) {
+ /* since we renamed stuff... */
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+
+ /* note, notifier might evolve */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+ ob_prev = ob;
+ }
+ }
+ CTX_DATA_END;
+
+ return OPERATOR_FINISHED;
}
void POSE_OT_autoside_names(wmOperatorType *ot)
{
- static const EnumPropertyItem axis_items[] = {
- {0, "XAXIS", 0, "X-Axis", "Left/Right"},
- {1, "YAXIS", 0, "Y-Axis", "Front/Back"},
- {2, "ZAXIS", 0, "Z-Axis", "Top/Bottom"},
- {0, NULL, 0, NULL, NULL},
- };
-
- /* identifiers */
- ot->name = "AutoName by Axis";
- ot->idname = "POSE_OT_autoside_names";
- ot->description = "Automatically renames the selected bones according to which side of the target axis they fall on";
-
- /* api callbacks */
- ot->invoke = WM_menu_invoke;
- ot->exec = pose_autoside_names_exec;
- ot->poll = ED_operator_posemode;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* settings */
- ot->prop = RNA_def_enum(ot->srna, "axis", axis_items, 0, "Axis", "Axis tag names with");
+ static const EnumPropertyItem axis_items[] = {
+ {0, "XAXIS", 0, "X-Axis", "Left/Right"},
+ {1, "YAXIS", 0, "Y-Axis", "Front/Back"},
+ {2, "ZAXIS", 0, "Z-Axis", "Top/Bottom"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ /* identifiers */
+ ot->name = "AutoName by Axis";
+ ot->idname = "POSE_OT_autoside_names";
+ ot->description =
+ "Automatically renames the selected bones according to which side of the target axis they "
+ "fall on";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = pose_autoside_names_exec;
+ ot->poll = ED_operator_posemode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* settings */
+ ot->prop = RNA_def_enum(ot->srna, "axis", axis_items, 0, "Axis", "Axis tag names with");
}
/* ********************************************** */
static int pose_bone_rotmode_exec(bContext *C, wmOperator *op)
{
- const int mode = RNA_enum_get(op->ptr, "type");
- Object *prev_ob = NULL;
-
- /* set rotation mode of selected bones */
- CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob)
- {
- pchan->rotmode = mode;
-
- if (prev_ob != ob) {
- /* Notifiers and updates. */
- DEG_id_tag_update((ID *)ob, ID_RECALC_GEOMETRY);
- WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob);
- WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
- prev_ob = ob;
- }
- }
- CTX_DATA_END;
-
- return OPERATOR_FINISHED;
+ const int mode = RNA_enum_get(op->ptr, "type");
+ Object *prev_ob = NULL;
+
+ /* set rotation mode of selected bones */
+ CTX_DATA_BEGIN_WITH_ID(C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob)
+ {
+ pchan->rotmode = mode;
+
+ if (prev_ob != ob) {
+ /* Notifiers and updates. */
+ DEG_id_tag_update((ID *)ob, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
+ prev_ob = ob;
+ }
+ }
+ CTX_DATA_END;
+
+ return OPERATOR_FINISHED;
}
void POSE_OT_rotation_mode_set(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Set Rotation Mode";
- ot->idname = "POSE_OT_rotation_mode_set";
- ot->description = "Set the rotation representation used by selected bones";
-
- /* callbacks */
- ot->invoke = WM_menu_invoke;
- ot->exec = pose_bone_rotmode_exec;
- ot->poll = ED_operator_posemode;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- ot->prop = RNA_def_enum(
- ot->srna, "type", rna_enum_object_rotation_mode_items, 0, "Rotation Mode", "");
+ /* identifiers */
+ ot->name = "Set Rotation Mode";
+ ot->idname = "POSE_OT_rotation_mode_set";
+ ot->description = "Set the rotation representation used by selected bones";
+
+ /* callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = pose_bone_rotmode_exec;
+ ot->poll = ED_operator_posemode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_enum(
+ ot->srna, "type", rna_enum_object_rotation_mode_items, 0, "Rotation Mode", "");
}
/* ********************************************** */
static bool armature_layers_poll(bContext *C)
{
- /* Armature layers operators can be used in posemode OR editmode for armatures */
- return ED_operator_posemode(C) || ED_operator_editarmature(C);
+ /* Armature layers operators can be used in posemode OR editmode for armatures */
+ return ED_operator_posemode(C) || ED_operator_editarmature(C);
}
static bArmature *armature_layers_get_data(Object **ob)
{
- bArmature *arm = NULL;
-
- /* Sanity checking and handling of posemode. */
- if (*ob) {
- Object *tob = BKE_object_pose_armature_get(*ob);
- if (tob) {
- *ob = tob;
- arm = (*ob)->data;
- }
- else if ((*ob)->type == OB_ARMATURE) {
- arm = (*ob)->data;
- }
- }
-
- return arm;
+ bArmature *arm = NULL;
+
+ /* Sanity checking and handling of posemode. */
+ if (*ob) {
+ Object *tob = BKE_object_pose_armature_get(*ob);
+ if (tob) {
+ *ob = tob;
+ arm = (*ob)->data;
+ }
+ else if ((*ob)->type == OB_ARMATURE) {
+ arm = (*ob)->data;
+ }
+ }
+
+ return arm;
}
/* Show all armature layers */
static int pose_armature_layers_showall_exec(bContext *C, wmOperator *op)
{
- Object *ob = CTX_data_active_object(C);
- bArmature *arm = armature_layers_get_data(&ob);
- PointerRNA ptr;
- int maxLayers = (RNA_boolean_get(op->ptr, "all")) ? 32 : 16;
- /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
- bool layers[32] = {false};
- int i;
-
- /* sanity checking */
- if (arm == NULL)
- return OPERATOR_CANCELLED;
-
- /* use RNA to set the layers
- * although it would be faster to just set directly using bitflags, we still
- * need to setup a RNA pointer so that we get the "update" callbacks for free...
- */
- RNA_id_pointer_create(&arm->id, &ptr);
-
- for (i = 0; i < maxLayers; i++)
- layers[i] = 1;
-
- RNA_boolean_set_array(&ptr, "layers", layers);
-
- /* note, notifier might evolve */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
- DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
-
- /* done */
- return OPERATOR_FINISHED;
+ Object *ob = CTX_data_active_object(C);
+ bArmature *arm = armature_layers_get_data(&ob);
+ PointerRNA ptr;
+ int maxLayers = (RNA_boolean_get(op->ptr, "all")) ? 32 : 16;
+ /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
+ bool layers[32] = {false};
+ int i;
+
+ /* sanity checking */
+ if (arm == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* use RNA to set the layers
+ * although it would be faster to just set directly using bitflags, we still
+ * need to setup a RNA pointer so that we get the "update" callbacks for free...
+ */
+ RNA_id_pointer_create(&arm->id, &ptr);
+
+ for (i = 0; i < maxLayers; i++)
+ layers[i] = 1;
+
+ RNA_boolean_set_array(&ptr, "layers", layers);
+
+ /* note, notifier might evolve */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+ DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
+
+ /* done */
+ return OPERATOR_FINISHED;
}
void ARMATURE_OT_layers_show_all(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Show All Layers";
- ot->idname = "ARMATURE_OT_layers_show_all";
- ot->description = "Make all armature layers visible";
+ /* identifiers */
+ ot->name = "Show All Layers";
+ ot->idname = "ARMATURE_OT_layers_show_all";
+ ot->description = "Make all armature layers visible";
- /* callbacks */
- ot->exec = pose_armature_layers_showall_exec;
- ot->poll = armature_layers_poll;
+ /* callbacks */
+ ot->exec = pose_armature_layers_showall_exec;
+ ot->poll = armature_layers_poll;
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- /* properties */
- ot->prop = RNA_def_boolean(ot->srna, "all", 1, "All Layers", "Enable all layers or just the first 16 (top row)");
+ /* properties */
+ ot->prop = RNA_def_boolean(
+ ot->srna, "all", 1, "All Layers", "Enable all layers or just the first 16 (top row)");
}
/* ------------------- */
@@ -765,69 +781,70 @@ void ARMATURE_OT_layers_show_all(wmOperatorType *ot)
/* Present a popup to get the layers that should be used */
static int armature_layers_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- Object *ob = CTX_data_active_object(C);
- bArmature *arm = armature_layers_get_data(&ob);
- PointerRNA ptr;
- /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
- bool layers[32];
-
- /* sanity checking */
- if (arm == NULL)
- return OPERATOR_CANCELLED;
-
- /* get RNA pointer to armature data to use that to retrieve the layers as ints to init the operator */
- RNA_id_pointer_create((ID *)arm, &ptr);
- RNA_boolean_get_array(&ptr, "layers", layers);
- RNA_boolean_set_array(op->ptr, "layers", layers);
-
- /* part to sync with other similar operators... */
- return WM_operator_props_popup(C, op, event);
+ Object *ob = CTX_data_active_object(C);
+ bArmature *arm = armature_layers_get_data(&ob);
+ PointerRNA ptr;
+ /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
+ bool layers[32];
+
+ /* sanity checking */
+ if (arm == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* get RNA pointer to armature data to use that to retrieve the layers as ints to init the operator */
+ RNA_id_pointer_create((ID *)arm, &ptr);
+ RNA_boolean_get_array(&ptr, "layers", layers);
+ RNA_boolean_set_array(op->ptr, "layers", layers);
+
+ /* part to sync with other similar operators... */
+ return WM_operator_props_popup(C, op, event);
}
/* Set the visible layers for the active armature (edit and pose modes) */
static int armature_layers_exec(bContext *C, wmOperator *op)
{
- Object *ob = CTX_data_active_object(C);
- bArmature *arm = armature_layers_get_data(&ob);
- PointerRNA ptr;
- /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
- bool layers[32];
+ Object *ob = CTX_data_active_object(C);
+ bArmature *arm = armature_layers_get_data(&ob);
+ PointerRNA ptr;
+ /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
+ bool layers[32];
- if (arm == NULL) {
- return OPERATOR_CANCELLED;
- }
+ if (arm == NULL) {
+ return OPERATOR_CANCELLED;
+ }
- /* get the values set in the operator properties */
- RNA_boolean_get_array(op->ptr, "layers", layers);
+ /* get the values set in the operator properties */
+ RNA_boolean_get_array(op->ptr, "layers", layers);
- /* get pointer for armature, and write data there... */
- RNA_id_pointer_create((ID *)arm, &ptr);
- RNA_boolean_set_array(&ptr, "layers", layers);
+ /* get pointer for armature, and write data there... */
+ RNA_id_pointer_create((ID *)arm, &ptr);
+ RNA_boolean_set_array(&ptr, "layers", layers);
- /* note, notifier might evolve */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
- DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
+ /* note, notifier might evolve */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+ DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
- return OPERATOR_FINISHED;
+ return OPERATOR_FINISHED;
}
void ARMATURE_OT_armature_layers(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Change Armature Layers";
- ot->idname = "ARMATURE_OT_armature_layers";
- ot->description = "Change the visible armature layers";
-
- /* callbacks */
- ot->invoke = armature_layers_invoke;
- ot->exec = armature_layers_exec;
- ot->poll = armature_layers_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean_layer_member(ot->srna, "layers", 32, NULL, "Layer", "Armature layers to make visible");
+ /* identifiers */
+ ot->name = "Change Armature Layers";
+ ot->idname = "ARMATURE_OT_armature_layers";
+ ot->description = "Change the visible armature layers";
+
+ /* callbacks */
+ ot->invoke = armature_layers_invoke;
+ ot->exec = armature_layers_exec;
+ ot->poll = armature_layers_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean_layer_member(
+ ot->srna, "layers", 32, NULL, "Layer", "Armature layers to make visible");
}
/* ------------------- */
@@ -835,75 +852,75 @@ void ARMATURE_OT_armature_layers(wmOperatorType *ot)
/* Present a popup to get the layers that should be used */
static int pose_bone_layers_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
- bool layers[32] = {0};
-
- /* get layers that are active already */
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
- {
- short bit;
-
- /* loop over the bits for this pchan's layers, adding layers where they're needed */
- for (bit = 0; bit < 32; bit++) {
- layers[bit] = (pchan->bone->layer & (1u << bit)) != 0;
- }
- }
- CTX_DATA_END;
-
- /* copy layers to operator */
- RNA_boolean_set_array(op->ptr, "layers", layers);
-
- /* part to sync with other similar operators... */
- return WM_operator_props_popup(C, op, event);
+ /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
+ bool layers[32] = {0};
+
+ /* get layers that are active already */
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) {
+ short bit;
+
+ /* loop over the bits for this pchan's layers, adding layers where they're needed */
+ for (bit = 0; bit < 32; bit++) {
+ layers[bit] = (pchan->bone->layer & (1u << bit)) != 0;
+ }
+ }
+ CTX_DATA_END;
+
+ /* copy layers to operator */
+ RNA_boolean_set_array(op->ptr, "layers", layers);
+
+ /* part to sync with other similar operators... */
+ return WM_operator_props_popup(C, op, event);
}
/* Set the visible layers for the active armature (edit and pose modes) */
static int pose_bone_layers_exec(bContext *C, wmOperator *op)
{
- PointerRNA ptr;
- /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
- bool layers[32];
-
- /* get the values set in the operator properties */
- RNA_boolean_get_array(op->ptr, "layers", layers);
-
- Object *prev_ob = NULL;
-
- /* set layers of pchans based on the values set in the operator props */
- CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob)
- {
- /* get pointer for pchan, and write flags this way */
- RNA_pointer_create((ID *)ob->data, &RNA_Bone, pchan->bone, &ptr);
- RNA_boolean_set_array(&ptr, "layers", layers);
-
- if (prev_ob != ob) {
- /* Note, notifier might evolve. */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
- DEG_id_tag_update((ID *)ob->data, ID_RECALC_COPY_ON_WRITE);
- prev_ob = ob;
- }
- }
- CTX_DATA_END;
- return OPERATOR_FINISHED;
+ PointerRNA ptr;
+ /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
+ bool layers[32];
+
+ /* get the values set in the operator properties */
+ RNA_boolean_get_array(op->ptr, "layers", layers);
+
+ Object *prev_ob = NULL;
+
+ /* set layers of pchans based on the values set in the operator props */
+ CTX_DATA_BEGIN_WITH_ID(C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob)
+ {
+ /* get pointer for pchan, and write flags this way */
+ RNA_pointer_create((ID *)ob->data, &RNA_Bone, pchan->bone, &ptr);
+ RNA_boolean_set_array(&ptr, "layers", layers);
+
+ if (prev_ob != ob) {
+ /* Note, notifier might evolve. */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+ DEG_id_tag_update((ID *)ob->data, ID_RECALC_COPY_ON_WRITE);
+ prev_ob = ob;
+ }
+ }
+ CTX_DATA_END;
+ return OPERATOR_FINISHED;
}
void POSE_OT_bone_layers(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Change Bone Layers";
- ot->idname = "POSE_OT_bone_layers";
- ot->description = "Change the layers that the selected bones belong to";
-
- /* callbacks */
- ot->invoke = pose_bone_layers_invoke;
- ot->exec = pose_bone_layers_exec;
- ot->poll = ED_operator_posemode_exclusive;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean_layer_member(ot->srna, "layers", 32, NULL, "Layer", "Armature layers that bone belongs to");
+ /* identifiers */
+ ot->name = "Change Bone Layers";
+ ot->idname = "POSE_OT_bone_layers";
+ ot->description = "Change the layers that the selected bones belong to";
+
+ /* callbacks */
+ ot->invoke = pose_bone_layers_invoke;
+ ot->exec = pose_bone_layers_exec;
+ ot->poll = ED_operator_posemode_exclusive;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean_layer_member(
+ ot->srna, "layers", 32, NULL, "Layer", "Armature layers that bone belongs to");
}
/* ------------------- */
@@ -911,73 +928,73 @@ void POSE_OT_bone_layers(wmOperatorType *ot)
/* Present a popup to get the layers that should be used */
static int armature_bone_layers_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
- bool layers[32] = {0};
-
- /* get layers that are active already */
- CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones)
- {
- short bit;
-
- /* loop over the bits for this pchan's layers, adding layers where they're needed */
- for (bit = 0; bit < 32; bit++) {
- if (ebone->layer & (1u << bit)) {
- layers[bit] = 1;
- }
- }
- }
- CTX_DATA_END;
-
- /* copy layers to operator */
- RNA_boolean_set_array(op->ptr, "layers", layers);
-
- /* part to sync with other similar operators... */
- return WM_operator_props_popup(C, op, event);
+ /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
+ bool layers[32] = {0};
+
+ /* get layers that are active already */
+ CTX_DATA_BEGIN (C, EditBone *, ebone, selected_editable_bones) {
+ short bit;
+
+ /* loop over the bits for this pchan's layers, adding layers where they're needed */
+ for (bit = 0; bit < 32; bit++) {
+ if (ebone->layer & (1u << bit)) {
+ layers[bit] = 1;
+ }
+ }
+ }
+ CTX_DATA_END;
+
+ /* copy layers to operator */
+ RNA_boolean_set_array(op->ptr, "layers", layers);
+
+ /* part to sync with other similar operators... */
+ return WM_operator_props_popup(C, op, event);
}
/* Set the visible layers for the active armature (edit and pose modes) */
static int armature_bone_layers_exec(bContext *C, wmOperator *op)
{
- Object *ob = CTX_data_edit_object(C);
- PointerRNA ptr;
- /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
- bool layers[32];
-
- /* get the values set in the operator properties */
- RNA_boolean_get_array(op->ptr, "layers", layers);
-
- /* set layers of pchans based on the values set in the operator props */
- CTX_DATA_BEGIN_WITH_ID (C, EditBone *, ebone, selected_editable_bones, bArmature *, arm)
- {
- /* get pointer for pchan, and write flags this way */
- RNA_pointer_create((ID *)arm, &RNA_EditBone, ebone, &ptr);
- RNA_boolean_set_array(&ptr, "layers", layers);
- }
- CTX_DATA_END;
-
- /* note, notifier might evolve */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
-
- return OPERATOR_FINISHED;
+ Object *ob = CTX_data_edit_object(C);
+ PointerRNA ptr;
+ /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
+ bool layers[32];
+
+ /* get the values set in the operator properties */
+ RNA_boolean_get_array(op->ptr, "layers", layers);
+
+ /* set layers of pchans based on the values set in the operator props */
+ CTX_DATA_BEGIN_WITH_ID(C, EditBone *, ebone, selected_editable_bones, bArmature *, arm)
+ {
+ /* get pointer for pchan, and write flags this way */
+ RNA_pointer_create((ID *)arm, &RNA_EditBone, ebone, &ptr);
+ RNA_boolean_set_array(&ptr, "layers", layers);
+ }
+ CTX_DATA_END;
+
+ /* note, notifier might evolve */
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
}
void ARMATURE_OT_bone_layers(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Change Bone Layers";
- ot->idname = "ARMATURE_OT_bone_layers";
- ot->description = "Change the layers that the selected bones belong to";
-
- /* callbacks */
- ot->invoke = armature_bone_layers_invoke;
- ot->exec = armature_bone_layers_exec;
- ot->poll = ED_operator_editarmature;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean_layer_member(ot->srna, "layers", 32, NULL, "Layer", "Armature layers that bone belongs to");
+ /* identifiers */
+ ot->name = "Change Bone Layers";
+ ot->idname = "ARMATURE_OT_bone_layers";
+ ot->description = "Change the layers that the selected bones belong to";
+
+ /* callbacks */
+ ot->invoke = armature_bone_layers_invoke;
+ ot->exec = armature_bone_layers_exec;
+ ot->poll = ED_operator_editarmature;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean_layer_member(
+ ot->srna, "layers", 32, NULL, "Layer", "Armature layers that bone belongs to");
}
/* ********************************************** */
@@ -985,132 +1002,133 @@ void ARMATURE_OT_bone_layers(wmOperatorType *ot)
static int hide_pose_bone_fn(Object *ob, Bone *bone, void *ptr)
{
- bArmature *arm = ob->data;
- const bool hide_select = (bool)POINTER_AS_INT(ptr);
- int count = 0;
- if (arm->layer & bone->layer) {
- if (((bone->flag & BONE_SELECTED) != 0) == hide_select) {
- bone->flag |= BONE_HIDDEN_P;
- /* only needed when 'hide_select' is true, but harmless. */
- bone->flag &= ~BONE_SELECTED;
- if (arm->act_bone == bone) {
- arm->act_bone = NULL;
- }
- count += 1;
- }
- }
- return count;
+ bArmature *arm = ob->data;
+ const bool hide_select = (bool)POINTER_AS_INT(ptr);
+ int count = 0;
+ if (arm->layer & bone->layer) {
+ if (((bone->flag & BONE_SELECTED) != 0) == hide_select) {
+ bone->flag |= BONE_HIDDEN_P;
+ /* only needed when 'hide_select' is true, but harmless. */
+ bone->flag &= ~BONE_SELECTED;
+ if (arm->act_bone == bone) {
+ arm->act_bone = NULL;
+ }
+ count += 1;
+ }
+ }
+ return count;
}
/* active object is armature in posemode, poll checked */
static int pose_hide_exec(bContext *C, wmOperator *op)
{
- ViewLayer *view_layer = CTX_data_view_layer(C);
- uint objects_len;
- Object **objects = BKE_object_pose_array_get_unique(view_layer, CTX_wm_view3d(C), &objects_len);
- bool changed_multi = false;
-
- const int hide_select = !RNA_boolean_get(op->ptr, "unselected");
- void *hide_select_p = POINTER_FROM_INT(hide_select);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *ob_iter = objects[ob_index];
- bArmature *arm = ob_iter->data;
-
- if (ob_iter->proxy != NULL) {
- BKE_report(op->reports, RPT_INFO, "Undo of hiding can only be done with Reveal Selected");
- }
-
- bool changed = bone_looper(ob_iter, arm->bonebase.first, hide_select_p, hide_pose_bone_fn) != 0;
- if (changed) {
- changed_multi = true;
- WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob_iter);
- DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
- }
- }
- MEM_freeN(objects);
-
- return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ uint objects_len;
+ Object **objects = BKE_object_pose_array_get_unique(view_layer, CTX_wm_view3d(C), &objects_len);
+ bool changed_multi = false;
+
+ const int hide_select = !RNA_boolean_get(op->ptr, "unselected");
+ void *hide_select_p = POINTER_FROM_INT(hide_select);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob_iter = objects[ob_index];
+ bArmature *arm = ob_iter->data;
+
+ if (ob_iter->proxy != NULL) {
+ BKE_report(op->reports, RPT_INFO, "Undo of hiding can only be done with Reveal Selected");
+ }
+
+ bool changed = bone_looper(ob_iter, arm->bonebase.first, hide_select_p, hide_pose_bone_fn) !=
+ 0;
+ if (changed) {
+ changed_multi = true;
+ WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob_iter);
+ DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
+ }
+ }
+ MEM_freeN(objects);
+
+ return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
void POSE_OT_hide(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Hide Selected";
- ot->idname = "POSE_OT_hide";
- ot->description = "Tag selected bones to not be visible in Pose Mode";
+ /* identifiers */
+ ot->name = "Hide Selected";
+ ot->idname = "POSE_OT_hide";
+ ot->description = "Tag selected bones to not be visible in Pose Mode";
- /* api callbacks */
- ot->exec = pose_hide_exec;
- ot->poll = ED_operator_posemode;
+ /* api callbacks */
+ ot->exec = pose_hide_exec;
+ ot->poll = ED_operator_posemode;
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- /* props */
- RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "");
+ /* props */
+ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "");
}
static int show_pose_bone_cb(Object *ob, Bone *bone, void *data)
{
- const bool select = POINTER_AS_INT(data);
-
- bArmature *arm = ob->data;
- int count = 0;
- if (arm->layer & bone->layer) {
- if (bone->flag & BONE_HIDDEN_P) {
- if (!(bone->flag & BONE_UNSELECTABLE)) {
- SET_FLAG_FROM_TEST(bone->flag, select, BONE_SELECTED);
- }
- bone->flag &= ~BONE_HIDDEN_P;
- count += 1;
- }
- }
-
- return count;
+ const bool select = POINTER_AS_INT(data);
+
+ bArmature *arm = ob->data;
+ int count = 0;
+ if (arm->layer & bone->layer) {
+ if (bone->flag & BONE_HIDDEN_P) {
+ if (!(bone->flag & BONE_UNSELECTABLE)) {
+ SET_FLAG_FROM_TEST(bone->flag, select, BONE_SELECTED);
+ }
+ bone->flag &= ~BONE_HIDDEN_P;
+ count += 1;
+ }
+ }
+
+ return count;
}
/* active object is armature in posemode, poll checked */
static int pose_reveal_exec(bContext *C, wmOperator *op)
{
- ViewLayer *view_layer = CTX_data_view_layer(C);
- uint objects_len;
- Object **objects = BKE_object_pose_array_get_unique(view_layer, CTX_wm_view3d(C), &objects_len);
- bool changed_multi = false;
- const bool select = RNA_boolean_get(op->ptr, "select");
- void *select_p = POINTER_FROM_INT(select);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *ob_iter = objects[ob_index];
- bArmature *arm = ob_iter->data;
-
- bool changed = bone_looper(ob_iter, arm->bonebase.first, select_p, show_pose_bone_cb);
- if (changed) {
- changed_multi = true;
- WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob_iter);
- DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
- }
- }
- MEM_freeN(objects);
-
- return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ uint objects_len;
+ Object **objects = BKE_object_pose_array_get_unique(view_layer, CTX_wm_view3d(C), &objects_len);
+ bool changed_multi = false;
+ const bool select = RNA_boolean_get(op->ptr, "select");
+ void *select_p = POINTER_FROM_INT(select);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob_iter = objects[ob_index];
+ bArmature *arm = ob_iter->data;
+
+ bool changed = bone_looper(ob_iter, arm->bonebase.first, select_p, show_pose_bone_cb);
+ if (changed) {
+ changed_multi = true;
+ WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob_iter);
+ DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
+ }
+ }
+ MEM_freeN(objects);
+
+ return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
void POSE_OT_reveal(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Reveal Selected";
- ot->idname = "POSE_OT_reveal";
- ot->description = "Reveal all bones hidden in Pose Mode";
+ /* identifiers */
+ ot->name = "Reveal Selected";
+ ot->idname = "POSE_OT_reveal";
+ ot->description = "Reveal all bones hidden in Pose Mode";
- /* api callbacks */
- ot->exec = pose_reveal_exec;
- ot->poll = ED_operator_posemode;
+ /* api callbacks */
+ ot->exec = pose_reveal_exec;
+ ot->poll = ED_operator_posemode;
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_boolean(ot->srna, "select", true, "Select", "");
+ RNA_def_boolean(ot->srna, "select", true, "Select", "");
}
/* ********************************************** */
@@ -1118,49 +1136,53 @@ void POSE_OT_reveal(wmOperatorType *ot)
static int pose_flip_quats_exec(bContext *C, wmOperator *UNUSED(op))
{
- Scene *scene = CTX_data_scene(C);
- KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID);
-
- bool changed_multi = false;
-
- ViewLayer *view_layer = CTX_data_view_layer(C);
- View3D *v3d = CTX_wm_view3d(C);
- FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, v3d, OB_ARMATURE, OB_MODE_POSE, ob_iter) {
- bool changed = false;
- /* loop through all selected pchans, flipping and keying (as needed) */
- FOREACH_PCHAN_SELECTED_IN_OBJECT_BEGIN (ob_iter, pchan) {
- /* only if bone is using quaternion rotation */
- if (pchan->rotmode == ROT_MODE_QUAT) {
- changed = true;
- /* quaternions have 720 degree range */
- negate_v4(pchan->quat);
-
- ED_autokeyframe_pchan(C, scene, ob_iter, pchan, ks);
- }
- } FOREACH_PCHAN_SELECTED_IN_OBJECT_END;
-
- if (changed) {
- changed_multi = true;
- /* notifiers and updates */
- DEG_id_tag_update(&ob_iter->id, ID_RECALC_GEOMETRY);
- WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob_iter);
- }
- } FOREACH_OBJECT_IN_MODE_END;
-
- return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+ Scene *scene = CTX_data_scene(C);
+ KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID);
+
+ bool changed_multi = false;
+
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, v3d, OB_ARMATURE, OB_MODE_POSE, ob_iter) {
+ bool changed = false;
+ /* loop through all selected pchans, flipping and keying (as needed) */
+ FOREACH_PCHAN_SELECTED_IN_OBJECT_BEGIN (ob_iter, pchan) {
+ /* only if bone is using quaternion rotation */
+ if (pchan->rotmode == ROT_MODE_QUAT) {
+ changed = true;
+ /* quaternions have 720 degree range */
+ negate_v4(pchan->quat);
+
+ ED_autokeyframe_pchan(C, scene, ob_iter, pchan, ks);
+ }
+ }
+ FOREACH_PCHAN_SELECTED_IN_OBJECT_END;
+
+ if (changed) {
+ changed_multi = true;
+ /* notifiers and updates */
+ DEG_id_tag_update(&ob_iter->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob_iter);
+ }
+ }
+ FOREACH_OBJECT_IN_MODE_END;
+
+ return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
void POSE_OT_quaternions_flip(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Flip Quats";
- ot->idname = "POSE_OT_quaternions_flip";
- ot->description = "Flip quaternion values to achieve desired rotations, while maintaining the same orientations";
-
- /* callbacks */
- ot->exec = pose_flip_quats_exec;
- ot->poll = ED_operator_posemode;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ /* identifiers */
+ ot->name = "Flip Quats";
+ ot->idname = "POSE_OT_quaternions_flip";
+ ot->description =
+ "Flip quaternion values to achieve desired rotations, while maintaining the same "
+ "orientations";
+
+ /* callbacks */
+ ot->exec = pose_flip_quats_exec;
+ ot->poll = ED_operator_posemode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}