diff options
Diffstat (limited to 'source/blender/editors/armature/pose_lib.c')
-rw-r--r-- | source/blender/editors/armature/pose_lib.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c index 18ce6476105..14706f89607 100644 --- a/source/blender/editors/armature/pose_lib.c +++ b/source/blender/editors/armature/pose_lib.c @@ -503,7 +503,7 @@ static int poselib_add_exec(bContext *C, wmOperator *op) /* store new 'active' pose number */ act->active_marker = BLI_listbase_count(&act->markers); - DEG_id_tag_update(&act->id, DEG_TAG_COPY_ON_WRITE); + DEG_id_tag_update(&act->id, ID_RECALC_COPY_ON_WRITE); /* done */ return OPERATOR_FINISHED; @@ -618,7 +618,7 @@ static int poselib_remove_exec(bContext *C, wmOperator *op) * may be being shown in anim editors as active action */ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL); - DEG_id_tag_update(&act->id, DEG_TAG_COPY_ON_WRITE); + DEG_id_tag_update(&act->id, ID_RECALC_COPY_ON_WRITE); /* done */ return OPERATOR_FINISHED; @@ -1106,7 +1106,7 @@ static void poselib_preview_apply(bContext *C, wmOperator *op) */ // FIXME: shouldn't this use the builtin stuff? if ((pld->arm->flag & ARM_DELAYDEFORM) == 0) - DEG_id_tag_update(&pld->ob->id, OB_RECALC_DATA); /* sets recalc flags */ + DEG_id_tag_update(&pld->ob->id, ID_RECALC_GEOMETRY); /* sets recalc flags */ else BKE_pose_where_is(CTX_data_depsgraph(C), pld->scene, pld->ob); } @@ -1613,7 +1613,7 @@ static void poselib_preview_cleanup(bContext *C, wmOperator *op) * - note: code copied from transform_generics.c -> recalcData() */ if ((arm->flag & ARM_DELAYDEFORM) == 0) - DEG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ + DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); /* sets recalc flags */ else BKE_pose_where_is(CTX_data_depsgraph(C), scene, ob); } @@ -1626,7 +1626,7 @@ static void poselib_preview_cleanup(bContext *C, wmOperator *op) action_set_activemarker(act, marker, NULL); /* Update event for pose and deformation children */ - DEG_id_tag_update(&ob->id, OB_RECALC_DATA); + DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); /* updates */ if (IS_AUTOKEY_MODE(scene, NORMAL)) { |