diff options
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r-- | source/blender/editors/armature/pose_transform.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c index 0f21f154f48..18a9b546e83 100644 --- a/source/blender/editors/armature/pose_transform.c +++ b/source/blender/editors/armature/pose_transform.c @@ -207,7 +207,7 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op) /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); - DEG_id_tag_update(&ob->id, DEG_TAG_COPY_ON_WRITE); + DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE); return OPERATOR_FINISHED; } @@ -261,7 +261,7 @@ static int pose_visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op)) } FOREACH_PCHAN_SELECTED_IN_OBJECT_END; - DEG_id_tag_update(&ob->id, OB_RECALC_DATA); + DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); @@ -581,7 +581,7 @@ static int pose_paste_exec(bContext *C, wmOperator *op) BKE_main_free(tmp_bmain); /* Update event for pose and deformation children. */ - DEG_id_tag_update(&ob->id, OB_RECALC_DATA); + DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); /* Recalculate paths if any of the bones have paths... */ if ((ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS)) { @@ -835,7 +835,7 @@ static int pose_clear_transform_generic_exec(bContext *C, wmOperator *op, BLI_freelistN(&dsources); } - DEG_id_tag_update(&ob_iter->id, OB_RECALC_DATA); + DEG_id_tag_update(&ob_iter->id, ID_RECALC_GEOMETRY); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob_iter); @@ -988,7 +988,7 @@ static int pose_clear_user_transforms_exec(bContext *C, wmOperator *op) } /* notifiers and updates */ - DEG_id_tag_update(&ob->id, OB_RECALC_DATA); + DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob); } FOREACH_OBJECT_IN_MODE_END; |