diff options
Diffstat (limited to 'source/blender/editors/armature/pose_transform.c')
-rw-r--r-- | source/blender/editors/armature/pose_transform.c | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c index c2f66db63f8..49e16794588 100644 --- a/source/blender/editors/armature/pose_transform.c +++ b/source/blender/editors/armature/pose_transform.c @@ -71,9 +71,12 @@ /* Pose Apply */ /* helper for apply_armature_pose2bones - fixes parenting of objects that are bone-parented to armature */ -static void applyarmature_fix_boneparents(Scene *scene, Object *armob) +static void applyarmature_fix_boneparents(const bContext *C, Scene *scene, Object *armob) { Object workob, *ob; + EvaluationContext eval_ctx; + + CTX_data_eval_ctx(C, &eval_ctx); /* go through all objects in database */ for (ob = G.main->object.first; ob; ob = ob->id.next) { @@ -84,7 +87,7 @@ static void applyarmature_fix_boneparents(Scene *scene, Object *armob) */ BKE_object_apply_mat4(ob, ob->obmat, false, false); - BKE_object_workob_calc_parent(scene, ob, &workob); + BKE_object_workob_calc_parent(&eval_ctx, scene, ob, &workob); invert_m4_m4(ob->parentinv, workob.obmat); } } @@ -95,10 +98,13 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); // must be active object, not edit-object + EvaluationContext eval_ctx; bArmature *arm = BKE_armature_from_object(ob); bPose *pose; bPoseChannel *pchan; EditBone *curbone; + + CTX_data_eval_ctx(C, &eval_ctx); /* don't check if editmode (should be done by caller) */ if (ob->type != OB_ARMATURE) @@ -168,10 +174,10 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op) ED_armature_edit_free(arm); /* flush positions of posebones */ - BKE_pose_where_is(scene, ob); + BKE_pose_where_is(&eval_ctx, scene, ob); /* fix parenting of objects which are bone-parented */ - applyarmature_fix_boneparents(scene, ob); + applyarmature_fix_boneparents(C, scene, ob); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); @@ -758,7 +764,7 @@ static int pose_clear_transform_generic_exec(bContext *C, wmOperator *op, /* now recalculate paths */ if ((ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS)) - ED_pose_recalculate_paths(scene, ob); + ED_pose_recalculate_paths(C, scene, ob); } DEG_id_tag_update(&ob->id, OB_RECALC_DATA); |