diff options
Diffstat (limited to 'source/blender/editors/armature/pose_utils.c')
-rw-r--r-- | source/blender/editors/armature/pose_utils.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/armature/pose_utils.c b/source/blender/editors/armature/pose_utils.c index b390f3d0f75..f5ba688fd46 100644 --- a/source/blender/editors/armature/pose_utils.c +++ b/source/blender/editors/armature/pose_utils.c @@ -186,7 +186,7 @@ void poseAnim_mapping_refresh(bContext *C, Scene *scene, Object *ob) bArmature *arm = (bArmature *)ob->data; /* old optimize trick... this enforces to bypass the depgraph - * - note: code copied from transform_generics.c -> recalcData() + * - note: code copied from transform_generics.c -> recalcData() */ /* FIXME: shouldn't this use the builtin stuff? */ if ((arm->flag & ARM_DELAYDEFORM) == 0) @@ -264,8 +264,8 @@ void poseAnim_mapping_autoKeyframe(bContext *C, Scene *scene, Object *ob, ListBa BLI_freelistN(&dsources); /* do the bone paths - * - only do this if keyframes should have been added - * - do not calculate unless there are paths already to update... + * - only do this if keyframes should have been added + * - do not calculate unless there are paths already to update... */ if (ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) { //ED_pose_clear_paths(C, ob); // XXX for now, don't need to clear @@ -277,7 +277,7 @@ void poseAnim_mapping_autoKeyframe(bContext *C, Scene *scene, Object *ob, ListBa /* ------------------------- */ /* find the next F-Curve for a PoseChannel with matching path... - * - path is not just the pfl rna_path, since that path doesn't have property info yet + * - path is not just the pfl rna_path, since that path doesn't have property info yet */ LinkData *poseAnim_mapping_getNextFCurve(ListBase *fcuLinks, LinkData *prev, const char *path) { |