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Diffstat (limited to 'source/blender/editors/armature/pose_utils.c')
-rw-r--r--source/blender/editors/armature/pose_utils.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/armature/pose_utils.c b/source/blender/editors/armature/pose_utils.c
index b390f3d0f75..f5ba688fd46 100644
--- a/source/blender/editors/armature/pose_utils.c
+++ b/source/blender/editors/armature/pose_utils.c
@@ -186,7 +186,7 @@ void poseAnim_mapping_refresh(bContext *C, Scene *scene, Object *ob)
bArmature *arm = (bArmature *)ob->data;
/* old optimize trick... this enforces to bypass the depgraph
- * - note: code copied from transform_generics.c -> recalcData()
+ * - note: code copied from transform_generics.c -> recalcData()
*/
/* FIXME: shouldn't this use the builtin stuff? */
if ((arm->flag & ARM_DELAYDEFORM) == 0)
@@ -264,8 +264,8 @@ void poseAnim_mapping_autoKeyframe(bContext *C, Scene *scene, Object *ob, ListBa
BLI_freelistN(&dsources);
/* do the bone paths
- * - only do this if keyframes should have been added
- * - do not calculate unless there are paths already to update...
+ * - only do this if keyframes should have been added
+ * - do not calculate unless there are paths already to update...
*/
if (ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) {
//ED_pose_clear_paths(C, ob); // XXX for now, don't need to clear
@@ -277,7 +277,7 @@ void poseAnim_mapping_autoKeyframe(bContext *C, Scene *scene, Object *ob, ListBa
/* ------------------------- */
/* find the next F-Curve for a PoseChannel with matching path...
- * - path is not just the pfl rna_path, since that path doesn't have property info yet
+ * - path is not just the pfl rna_path, since that path doesn't have property info yet
*/
LinkData *poseAnim_mapping_getNextFCurve(ListBase *fcuLinks, LinkData *prev, const char *path)
{