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Diffstat (limited to 'source/blender/editors/armature/poselib.c')
-rw-r--r--source/blender/editors/armature/poselib.c1496
1 files changed, 1496 insertions, 0 deletions
diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c
new file mode 100644
index 00000000000..8cbfebebff6
--- /dev/null
+++ b/source/blender/editors/armature/poselib.c
@@ -0,0 +1,1496 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007, Blender Foundation
+ * This is a new part of Blender
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <stddef.h>
+#include <string.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_dynstr.h"
+
+#include "DNA_listBase.h"
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_ipo_types.h"
+#include "DNA_object_types.h"
+#include "DNA_object_force.h"
+#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
+
+#include "BKE_animsys.h"
+#include "BKE_action.h"
+#include "BKE_armature.h"
+#include "BKE_depsgraph.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+
+#include "BKE_global.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_utildefines.h"
+
+#include "PIL_time.h" /* sleep */
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "ED_anim_api.h"
+#include "ED_armature.h"
+#include "ED_keyframes_draw.h"
+#include "ED_keyframing.h"
+#include "ED_keyframes_edit.h"
+#include "ED_screen.h"
+
+#include "armature_intern.h"
+
+/* ******* XXX ********** */
+
+static void BIF_undo_push() {}
+static void error() {}
+
+static void action_set_activemarker() {}
+
+/* ************************************************************* */
+/* == POSE-LIBRARY TOOL FOR BLENDER ==
+ *
+ * Overview:
+ * This tool allows animators to store a set of frequently used poses to dump into
+ * the active action to help in "budget" productions to quickly block out new actions.
+ * It acts as a kind of "glorified clipboard for poses", allowing for naming of poses.
+ *
+ * Features:
+ * - PoseLibs are simply normal Actions
+ * - Each "pose" is simply a set of keyframes that occur on a particular frame
+ * -> a set of TimeMarkers that belong to each Action, help 'label' where a 'pose' can be
+ * found in the Action
+ * - The Scrollwheel or PageUp/Down buttons when used in a special mode or after pressing/holding
+ * [a modifier] key, cycles through the poses available for the active pose's poselib, allowing the
+ * animator to preview what action best suits that pose
+ */
+/* ************************************************************* */
+
+/* gets list of poses in poselib as a string usable for pupmenu() */
+char *poselib_build_poses_menu (bAction *act, char title[])
+{
+ DynStr *pupds= BLI_dynstr_new();
+ TimeMarker *marker;
+ char *str;
+ char buf[64];
+ int i;
+
+ /* add title first */
+ sprintf(buf, "%s%%t|", title);
+ BLI_dynstr_append(pupds, buf);
+
+ /* loop through markers, adding them */
+ for (marker=act->markers.first, i=1; marker; marker=marker->next, i++) {
+ BLI_dynstr_append(pupds, marker->name);
+
+ sprintf(buf, "%%x%d", i);
+ BLI_dynstr_append(pupds, buf);
+
+ if (marker->next)
+ BLI_dynstr_append(pupds, "|");
+ }
+
+ /* convert to normal MEM_malloc'd string */
+ str= BLI_dynstr_get_cstring(pupds);
+ BLI_dynstr_free(pupds);
+
+ return str;
+}
+
+/* gets the first available frame in poselib to store a pose on
+ * - frames start from 1, and a pose should occur on every frame... 0 is error!
+ */
+int poselib_get_free_index (bAction *act)
+{
+ TimeMarker *marker;
+ int low=0, high=0;
+
+ /* sanity checks */
+ if (ELEM(NULL, act, act->markers.first)) return 1;
+
+ /* loop over poses finding various values (poses are not stored in chronological order) */
+ for (marker= act->markers.first; marker; marker= marker->next) {
+ /* only increase low if value is 1 greater than low, to find "gaps" where
+ * poses were removed from the poselib
+ */
+ if (marker->frame == (low + 1))
+ low++;
+
+ /* value replaces high if it is the highest value encountered yet */
+ if (marker->frame > high)
+ high= marker->frame;
+ }
+
+ /* - if low is not equal to high, then low+1 is a gap
+ * - if low is equal to high, then high+1 is the next index (add at end)
+ */
+ if (low < high)
+ return (low + 1);
+ else
+ return (high + 1);
+}
+
+/* returns the active pose for a poselib */
+TimeMarker *poselib_get_active_pose (bAction *act)
+{
+ if ((act) && (act->active_marker))
+ return BLI_findlink(&act->markers, act->active_marker-1);
+ else
+ return NULL;
+}
+
+/* ************************************************************* */
+
+/* Initialise a new poselib (whether it is needed or not) */
+bAction *poselib_init_new (Object *ob)
+{
+ /* sanity checks - only for armatures */
+ if (ELEM(NULL, ob, ob->pose))
+ return NULL;
+
+ /* init object's poselib action (unlink old one if there) */
+ if (ob->poselib)
+ ob->poselib->id.us--;
+ ob->poselib= add_empty_action("PoseLib");
+
+ return ob->poselib;
+}
+
+/* Initialise a new poselib (checks if that needs to happen) */
+bAction *poselib_validate (Object *ob)
+{
+ if (ELEM(NULL, ob, ob->pose))
+ return NULL;
+ else if (ob->poselib == NULL)
+ return poselib_init_new(ob);
+ else
+ return ob->poselib;
+}
+
+
+/* This tool automagically generates/validates poselib data so that it corresponds to the data
+ * in the action. This is for use in making existing actions usable as poselibs.
+ */
+// TODO: operatorfy me!
+void poselib_validate_act (bAction *act)
+{
+ ListBase keys = {NULL, NULL};
+ ActKeyColumn *ak;
+ TimeMarker *marker, *markern;
+
+ /* validate action and poselib */
+ if (act == NULL) {
+ error("No Action to validate");
+ return;
+ }
+
+ /* determine which frames have keys */
+ action_to_keylist(act, &keys, NULL, NULL);
+
+ /* for each key, make sure there is a correspnding pose */
+ for (ak= keys.first; ak; ak= ak->next) {
+ /* check if any pose matches this */
+ for (marker= act->markers.first; marker; marker= marker->next) {
+ if (IS_EQ(marker->frame, ak->cfra)) {
+ marker->flag = -1;
+ break;
+ }
+ }
+
+ /* add new if none found */
+ if (marker == NULL) {
+ char name[64];
+
+ /* add pose to poselib */
+ marker= MEM_callocN(sizeof(TimeMarker), "ActionMarker");
+
+ strcpy(name, "Pose");
+ BLI_strncpy(marker->name, name, sizeof(marker->name));
+
+ marker->frame= (int)ak->cfra;
+ marker->flag= -1;
+
+ BLI_addtail(&act->markers, marker);
+ }
+ }
+
+ /* remove all untagged poses (unused), and remove all tags */
+ for (marker= act->markers.first; marker; marker= markern) {
+ markern= marker->next;
+
+ if (marker->flag != -1)
+ BLI_freelinkN(&act->markers, marker);
+ else
+ marker->flag = 0;
+ }
+
+ /* free temp memory */
+ BLI_freelistN(&keys);
+
+ BIF_undo_push("PoseLib Validate Action");
+}
+
+/* ************************************************************* */
+
+/* Pointers to the builtin KeyingSets that we want to use */
+static KeyingSet *poselib_ks_locrotscale = NULL; /* quaternion rotations */
+static KeyingSet *poselib_ks_locrotscale2 = NULL; /* euler rotations */ // XXX FIXME...
+static short poselib_ks_need_init= 1; /* have the above been obtained yet? */
+
+/* Make sure the builtin KeyingSets are initialised properly
+ * (only gets called on first run of poselib_add_current_pose).
+ */
+static void poselib_get_builtin_keyingsets (void)
+{
+ /* only if we haven't got these yet */
+ // FIXME: this assumes that we will always get the builtin sets...
+ if (poselib_ks_need_init) {
+ /* LocRotScale (quaternions) */
+ poselib_ks_locrotscale= ANIM_builtin_keyingset_get_named(NULL, "LocRotScale");
+
+ /* LocRotScale (euler) */
+ //ks_locrotscale2= ANIM_builtin_keyingset_get_named(ks_locrotscale, "LocRotScale");
+ poselib_ks_locrotscale2= poselib_ks_locrotscale; // FIXME: for now, just use the same one...
+
+ /* clear flag requesting init */
+ poselib_ks_need_init= 0;
+ }
+}
+
+/* ----- */
+
+static void poselib_add_menu_invoke__replacemenu (bContext *C, uiLayout *layout, void *arg)
+{
+ Object *ob= CTX_data_active_object(C);
+ bAction *act= ob->poselib;
+ TimeMarker *marker;
+
+ /* add each marker to this menu */
+ for (marker= act->markers.first; marker; marker= marker->next)
+ uiItemIntO(layout, marker->name, ICON_ARMATURE_DATA, "POSELIB_OT_pose_add", "frame", marker->frame);
+}
+
+static int poselib_add_menu_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_active_object(C);
+ bArmature *arm= (ob) ? ob->data : NULL;
+ bPose *pose= (ob) ? ob->pose : NULL;
+ uiPopupMenu *pup;
+ uiLayout *layout;
+
+ /* sanity check */
+ if (ELEM3(NULL, ob, arm, pose))
+ return OPERATOR_CANCELLED;
+
+ /* start building */
+ pup= uiPupMenuBegin(C, op->type->name, 0);
+ layout= uiPupMenuLayout(pup);
+ uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
+
+ /* add new (adds to the first unoccupied frame) */
+ uiItemIntO(layout, "Add New", 0, "POSELIB_OT_pose_add", "frame", poselib_get_free_index(ob->poselib));
+
+ /* check if we have any choices to add a new pose in any other way */
+ if ((ob->poselib) && (ob->poselib->markers.first)) {
+ /* add new (on current frame) */
+ uiItemIntO(layout, "Add New (Current Frame)", 0, "POSELIB_OT_pose_add", "frame", CFRA);
+
+ /* replace existing - submenu */
+ uiItemMenuF(layout, "Replace Existing...", 0, poselib_add_menu_invoke__replacemenu);
+ }
+
+ uiPupMenuEnd(C, pup);
+
+ /* this operator is only for a menu, not used further */
+ return OPERATOR_CANCELLED;
+}
+
+
+static int poselib_add_exec (bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_active_object(C);
+ bAction *act = poselib_validate(ob);
+ bArmature *arm= (ob) ? ob->data : NULL;
+ bPose *pose= (ob) ? ob->pose : NULL;
+ bPoseChannel *pchan;
+ TimeMarker *marker;
+ int frame= RNA_int_get(op->ptr, "frame");
+ char name[64];
+
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* sanity check (invoke should have checked this anyway) */
+ if (ELEM3(NULL, ob, arm, pose))
+ return OPERATOR_CANCELLED;
+
+ /* get name to give to pose */
+ RNA_string_get(op->ptr, "name", name);
+
+ /* add pose to poselib - replaces any existing pose there
+ * - for the 'replace' option, this should end up finding the appropriate marker,
+ * so no new one will be added
+ */
+ for (marker= act->markers.first; marker; marker= marker->next) {
+ if (marker->frame == frame) {
+ BLI_strncpy(marker->name, name, sizeof(marker->name));
+ break;
+ }
+ }
+ if (marker == NULL) {
+ marker= MEM_callocN(sizeof(TimeMarker), "ActionMarker");
+
+ BLI_strncpy(marker->name, name, sizeof(marker->name));
+ marker->frame= frame;
+
+ BLI_addtail(&act->markers, marker);
+ }
+
+ /* validate name */
+ BLI_uniquename(&act->markers, marker, "Pose", '.', offsetof(TimeMarker, name), 64);
+
+ /* make sure we've got KeyingSets to use */
+ poselib_get_builtin_keyingsets();
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+ cks.id= &ob->id;
+
+ /* loop through selected posechannels, keying their pose to the action */
+ for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) {
+ /* check if available */
+ if ((pchan->bone) && (arm->layer & pchan->bone->layer)) {
+ if (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE)) {
+ /* init cks for this PoseChannel, then use the relative KeyingSets to keyframe it */
+ cks.pchan= pchan;
+
+ /* KeyingSet to use depends on rotation mode */
+ if (pchan->rotmode)
+ modify_keyframes(C, &dsources, act, poselib_ks_locrotscale2, MODIFYKEY_MODE_INSERT, (float)frame);
+ else
+ modify_keyframes(C, &dsources, act, poselib_ks_locrotscale, MODIFYKEY_MODE_INSERT, (float)frame);
+ }
+ }
+ }
+
+ /* store new 'active' pose number */
+ act->active_marker= BLI_countlist(&act->markers);
+
+ /* done */
+ return OPERATOR_FINISHED;
+}
+
+
+void POSELIB_OT_pose_add (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "PoseLib Add Pose";
+ ot->idname= "POSELIB_OT_pose_add";
+ ot->description= "Add the current Pose to the active Pose Library";
+
+ /* api callbacks */
+ ot->invoke= poselib_add_menu_invoke;
+ ot->exec= poselib_add_exec;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "frame", 1, 0, INT_MAX, "Frame", "Frame to store pose on", 0, INT_MAX);
+ RNA_def_string(ot->srna, "name", "Pose", 64, "Pose Name", "Name of newly added Pose");
+}
+
+/* ----- */
+
+static int poselib_stored_pose_menu_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ Object *ob= CTX_data_active_object(C);
+ bAction *act= (ob) ? ob->poselib : NULL;
+ TimeMarker *marker;
+ uiPopupMenu *pup;
+ uiLayout *layout;
+ int i;
+
+ /* sanity check */
+ if (ELEM(NULL, ob, act))
+ return OPERATOR_CANCELLED;
+
+ /* start building */
+ pup= uiPupMenuBegin(C, op->type->name, 0);
+ layout= uiPupMenuLayout(pup);
+ uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
+
+ /* add each marker to this menu */
+ for (marker=act->markers.first, i=0; marker; marker= marker->next, i++)
+ uiItemIntO(layout, marker->name, ICON_ARMATURE_DATA, op->idname, "index", i);
+
+ uiPupMenuEnd(C, pup);
+
+ /* this operator is only for a menu, not used further */
+ return OPERATOR_CANCELLED;
+}
+
+
+
+static int poselib_remove_exec (bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_active_object(C);
+ bAction *act= (ob) ? ob->poselib : NULL;
+ TimeMarker *marker;
+ FCurve *fcu;
+
+ /* check if valid poselib */
+ if (act == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Object doesn't have PoseLib data");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* get index (and pointer) of pose to remove */
+ marker= BLI_findlink(&act->markers, RNA_int_get(op->ptr, "index"));
+ if (marker == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Invalid index for Pose");
+ }
+
+ /* remove relevant keyframes */
+ for (fcu= act->curves.first; fcu; fcu= fcu->next) {
+ BezTriple *bezt;
+ int i;
+
+ if (fcu->bezt) {
+ for (i=0, bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ /* check if remove */
+ if (IS_EQ(bezt->vec[1][0], marker->frame)) {
+ delete_fcurve_key(fcu, i, 1);
+ break;
+ }
+ }
+ }
+ }
+
+ /* remove poselib from list */
+ BLI_freelinkN(&act->markers, marker);
+
+ /* fix active pose number */
+ act->active_marker= 0;
+
+ /* done */
+ return OPERATOR_FINISHED;
+}
+
+void POSELIB_OT_pose_remove (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "PoseLib Remove Pose";
+ ot->idname= "POSELIB_OT_pose_remove";
+ ot->description= "Remove nth pose from the active Pose Library";
+
+ /* api callbacks */
+ ot->invoke= poselib_stored_pose_menu_invoke;
+ ot->exec= poselib_remove_exec;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "The index of the pose to remove", 0, INT_MAX);
+}
+
+
+
+static int poselib_rename_exec (bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_active_object(C);
+ bAction *act= (ob) ? ob->poselib : NULL;
+ TimeMarker *marker;
+ char newname[64];
+
+ /* check if valid poselib */
+ if (act == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Object doesn't have PoseLib data");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* get index (and pointer) of pose to remove */
+ marker= BLI_findlink(&act->markers, RNA_int_get(op->ptr, "index"));
+ if (marker == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Invalid index for Pose");
+ }
+
+ /* get new name */
+ RNA_string_get(op->ptr, "name", newname);
+
+ /* copy name and validate it */
+ BLI_strncpy(marker->name, newname, sizeof(marker->name));
+ BLI_uniquename(&act->markers, marker, "Pose", '.', offsetof(TimeMarker, name), 64);
+
+ /* done */
+ return OPERATOR_FINISHED;
+}
+
+void POSELIB_OT_pose_rename (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "PoseLib Rename Pose";
+ ot->idname= "POSELIB_OT_pose_rename";
+ ot->description= "Rename nth pose from the active Pose Library";
+
+ /* api callbacks */
+ ot->invoke= poselib_stored_pose_menu_invoke;
+ ot->exec= poselib_rename_exec;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "The index of the pose to remove", 0, INT_MAX);
+ RNA_def_string(ot->srna, "name", "RenamedPose", 64, "New Pose Name", "New name for pose");
+}
+
+/* ************************************************************* */
+
+/* Simple struct for storing settings/data for use during PoseLib preview */
+typedef struct tPoseLib_PreviewData {
+ ListBase backups; /* tPoseLib_Backup structs for restoring poses */
+ ListBase searchp; /* LinkData structs storing list of poses which match the current search-string */
+
+ Scene *scene; /* active scene */
+ ScrArea *sa; /* active area */
+
+ PointerRNA rna_ptr; /* RNA-Pointer to Object 'ob' */
+ Object *ob; /* object to work on */
+ bArmature *arm; /* object's armature data */
+ bPose *pose; /* object's pose */
+ bAction *act; /* poselib to use */
+ TimeMarker *marker; /* 'active' pose */
+
+ short state; /* state of main loop */
+ short redraw; /* redraw/update settings during main loop */
+ short flag; /* flags for various settings */
+
+ int selcount; /* number of selected elements to work on */
+ int totcount; /* total number of elements to work on */
+
+ char headerstr[200]; /* Info-text to print in header */
+
+ char searchstr[64]; /* (Part of) Name to search for to filter poses that get shown */
+ char searchold[64]; /* Previously set searchstr (from last loop run), so that we can detected when to rebuild searchp */
+ short search_cursor; /* position of cursor in searchstr (cursor occurs before the item at the nominated index) */
+} tPoseLib_PreviewData;
+
+/* defines for tPoseLib_PreviewData->state values */
+enum {
+ PL_PREVIEW_ERROR = -1,
+ PL_PREVIEW_RUNNING,
+ PL_PREVIEW_CONFIRM,
+ PL_PREVIEW_CANCEL,
+ PL_PREVIEW_RUNONCE
+};
+
+/* defines for tPoseLib_PreviewData->redraw values */
+enum {
+ PL_PREVIEW_NOREDRAW = 0,
+ PL_PREVIEW_REDRAWALL,
+ PL_PREVIEW_REDRAWHEADER,
+};
+
+/* defines for tPoseLib_PreviewData->flag values */
+enum {
+ PL_PREVIEW_FIRSTTIME = (1<<0),
+ PL_PREVIEW_SHOWORIGINAL = (1<<1)
+};
+
+/* ---------------------------- */
+
+/* simple struct for storing backup info */
+typedef struct tPoseLib_Backup {
+ struct tPoseLib_Backup *next, *prev;
+
+ bPoseChannel *pchan;
+ bPoseChannel olddata;
+} tPoseLib_Backup;
+
+/* Makes a copy of the current pose for restoration purposes - doesn't do constraints currently */
+static void poselib_backup_posecopy (tPoseLib_PreviewData *pld)
+{
+ bActionGroup *agrp;
+ bPoseChannel *pchan;
+
+ /* for each posechannel that has an actionchannel in */
+ for (agrp= pld->act->groups.first; agrp; agrp= agrp->next) {
+ /* try to find posechannel */
+ pchan= get_pose_channel(pld->pose, agrp->name);
+
+ /* backup data if available */
+ if (pchan) {
+ tPoseLib_Backup *plb;
+
+ /* store backup */
+ plb= MEM_callocN(sizeof(tPoseLib_Backup), "tPoseLib_Backup");
+
+ plb->pchan= pchan;
+ memcpy(&plb->olddata, plb->pchan, sizeof(bPoseChannel));
+
+ BLI_addtail(&pld->backups, plb);
+
+ /* mark as being affected */
+ if ((pchan->bone) && (pchan->bone->flag & BONE_SELECTED))
+ pld->selcount++;
+ pld->totcount++;
+ }
+ }
+}
+
+/* Restores original pose - doesn't do constraints currently */
+static void poselib_backup_restore (tPoseLib_PreviewData *pld)
+{
+ tPoseLib_Backup *plb;
+
+ for (plb= pld->backups.first; plb; plb= plb->next) {
+ memcpy(plb->pchan, &plb->olddata, sizeof(bPoseChannel));
+ }
+}
+
+/* ---------------------------- */
+
+/* Applies the appropriate stored pose from the pose-library to the current pose
+ * - assumes that a valid object, with a poselib has been supplied
+ * - gets the string to print in the header
+ * - this code is based on the code for extract_pose_from_action in blenkernel/action.c
+ */
+static void poselib_apply_pose (tPoseLib_PreviewData *pld)
+{
+ PointerRNA *ptr= &pld->rna_ptr;
+ bArmature *arm= pld->arm;
+ bPose *pose= pld->pose;
+ bPoseChannel *pchan;
+ bAction *act= pld->act;
+ bActionGroup *agrp;
+
+ BeztEditData bed;
+ BeztEditFunc group_ok_cb;
+ int frame= 1;
+
+ /* get the frame */
+ if (pld->marker)
+ frame= pld->marker->frame;
+ else
+ return;
+
+
+ /* init settings for testing groups for keyframes */
+ group_ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE);
+ memset(&bed, 0, sizeof(BeztEditData));
+ bed.f1= ((float)frame) - 0.5f;
+ bed.f2= ((float)frame) + 0.5f;
+
+
+ /* start applying - only those channels which have a key at this point in time! */
+ for (agrp= act->groups.first; agrp; agrp= agrp->next) {
+ /* check if group has any keyframes */
+ if (ANIM_animchanneldata_keys_bezier_loop(&bed, agrp, ALE_GROUP, NULL, group_ok_cb, NULL, 0)) {
+ /* has keyframe on this frame, so try to get a PoseChannel with this name */
+ pchan= get_pose_channel(pose, agrp->name);
+
+ if (pchan) {
+ short ok= 0;
+
+ /* check if this bone should get any animation applied */
+ if (pld->selcount == 0) {
+ /* if no bones are selected, then any bone is ok */
+ ok= 1;
+ }
+ else if (pchan->bone) {
+ /* only ok if bone is visible and selected */
+ if ( (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE)) &&
+ (pchan->bone->flag & BONE_HIDDEN_P)==0 &&
+ (pchan->bone->layer & arm->layer) )
+ ok = 1;
+ }
+
+ if (ok)
+ animsys_evaluate_action_group(ptr, act, agrp, NULL, (float)frame);
+ }
+ }
+ }
+}
+
+/* Auto-keys/tags bones affected by the pose used from the poselib */
+static void poselib_keytag_pose (Scene *scene, tPoseLib_PreviewData *pld)
+{
+ bPose *pose= pld->pose;
+ bPoseChannel *pchan;
+ bAction *act= pld->act;
+ bActionGroup *agrp;
+
+ /* start tagging/keying */
+ for (agrp= act->groups.first; agrp; agrp= agrp->next) {
+ /* only for selected action channels */
+ if (agrp->flag & AGRP_SELECTED) {
+ pchan= get_pose_channel(pose, agrp->name);
+
+ if (pchan) {
+#if 0 // XXX old animation system
+ // TODO: use a standard autokeying function in future (to allow autokeying-editkeys to work)
+ if (IS_AUTOKEY_MODE(NORMAL)) {
+ ID *id= &pld->ob->id;
+
+ /* Set keys on pose */
+ if (pchan->flag & POSE_ROT) {
+ insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_X, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Y, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Z, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_W, 0);
+ }
+ if (pchan->flag & POSE_SIZE) {
+ insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_X, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Y, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Z, 0);
+ }
+ if (pchan->flag & POSE_LOC) {
+ insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_X, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Y, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Z, 0);
+ }
+
+ /* clear any unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag &= ~BONE_UNKEYED;
+ }
+ else {
+ /* add unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag |= BONE_UNKEYED;
+ }
+#endif // XXX old animation system
+
+ }
+ }
+ }
+}
+
+/* Apply the relevant changes to the pose */
+static void poselib_preview_apply (bContext *C, wmOperator *op)
+{
+ tPoseLib_PreviewData *pld= (tPoseLib_PreviewData *)op->customdata;
+
+ /* only recalc pose (and its dependencies) if pose has changed */
+ if (pld->redraw == PL_PREVIEW_REDRAWALL) {
+ /* don't clear pose if firsttime */
+ if ((pld->flag & PL_PREVIEW_FIRSTTIME)==0)
+ poselib_backup_restore(pld);
+ else
+ pld->flag &= ~PL_PREVIEW_FIRSTTIME;
+
+ /* pose should be the right one to draw (unless we're temporarily not showing it) */
+ if ((pld->flag & PL_PREVIEW_SHOWORIGINAL)==0) {
+ RNA_int_set(op->ptr, "pose_index", BLI_findindex(&pld->act->markers, pld->marker));
+ poselib_apply_pose(pld);
+ }
+ else
+ RNA_int_set(op->ptr, "pose_index", -2); /* -2 means don't apply any pose */
+
+ /* old optimize trick... this enforces to bypass the depgraph
+ * - note: code copied from transform_generics.c -> recalcData()
+ */
+ // FIXME: shouldn't this use the builtin stuff?
+ if ((pld->arm->flag & ARM_DELAYDEFORM)==0)
+ DAG_object_flush_update(pld->scene, pld->ob, OB_RECALC_DATA); /* sets recalc flags */
+ else
+ where_is_pose(pld->scene, pld->ob);
+ }
+
+ /* do header print - if interactively previewing */
+ if (pld->state == PL_PREVIEW_RUNNING) {
+ if (pld->flag & PL_PREVIEW_SHOWORIGINAL) {
+ sprintf(pld->headerstr, "PoseLib Previewing Pose: [Showing Original Pose] | Use Tab to start previewing poses again");
+ ED_area_headerprint(pld->sa, pld->headerstr);
+ }
+ else if (pld->searchstr[0]) {
+ char tempstr[65];
+ char markern[64];
+ short index;
+
+ /* get search-string */
+ index= pld->search_cursor;
+
+ if (IN_RANGE(index, 0, 64)) {
+ memcpy(&tempstr[0], &pld->searchstr[0], index);
+ tempstr[index]= '|';
+ memcpy(&tempstr[index+1], &pld->searchstr[index], 64-index);
+ }
+ else {
+ strncpy(tempstr, pld->searchstr, 64);
+ }
+
+ /* get marker name */
+ if (pld->marker)
+ strcpy(markern, pld->marker->name);
+ else
+ strcpy(markern, "No Matches");
+
+ sprintf(pld->headerstr, "PoseLib Previewing Pose: Filter - [%s] | Current Pose - \"%s\" | Use ScrollWheel or PageUp/Down to change", tempstr, markern);
+ ED_area_headerprint(pld->sa, pld->headerstr);
+ }
+ else {
+ sprintf(pld->headerstr, "PoseLib Previewing Pose: \"%s\" | Use ScrollWheel or PageUp/Down to change", pld->marker->name);
+ ED_area_headerprint(pld->sa, pld->headerstr);
+ }
+ }
+
+ /* request drawing of view + clear redraw flag */
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM|ND_POSE, pld->ob);
+ pld->redraw= PL_PREVIEW_NOREDRAW;
+}
+
+/* ---------------------------- */
+
+/* This helper function is called during poselib_preview_poses to find the
+ * pose to preview next (after a change event)
+ */
+static void poselib_preview_get_next (tPoseLib_PreviewData *pld, int step)
+{
+ /* check if we no longer have search-string, but don't have any marker */
+ if (pld->marker == NULL) {
+ if ((step) && (pld->searchstr[0] == 0))
+ pld->marker= pld->act->markers.first;
+ }
+
+ /* the following operations assume that there is a starting point and direction */
+ if ((pld->marker) && (step)) {
+ /* search-string dictates a special approach */
+ if (pld->searchstr[0]) {
+ TimeMarker *marker;
+ LinkData *ld, *ldn, *ldc;
+
+ /* free and rebuild if needed (i.e. if search-str changed) */
+ if (strcmp(pld->searchstr, pld->searchold)) {
+ /* free list of temporary search matches */
+ BLI_freelistN(&pld->searchp);
+
+ /* generate a new list of search matches */
+ for (marker= pld->act->markers.first; marker; marker= marker->next) {
+ /* does the name partially match?
+ * - don't worry about case, to make it easier for users to quickly input a name (or
+ * part of one), which is the whole point of this feature
+ */
+ if (BLI_strcasestr(marker->name, pld->searchstr)) {
+ /* make link-data to store reference to it */
+ ld= MEM_callocN(sizeof(LinkData), "PoseMatch");
+ ld->data= marker;
+ BLI_addtail(&pld->searchp, ld);
+ }
+ }
+
+ /* set current marker to NULL (so that we start from first) */
+ pld->marker= NULL;
+ }
+
+ /* check if any matches */
+ if (pld->searchp.first == NULL) {
+ pld->marker= NULL;
+ return;
+ }
+
+ /* find first match */
+ for (ldc= pld->searchp.first; ldc; ldc= ldc->next) {
+ if (ldc->data == pld->marker)
+ break;
+ }
+ if (ldc == NULL)
+ ldc= pld->searchp.first;
+
+ /* Loop through the matches in a cyclic fashion, incrementing/decrementing step as appropriate
+ * until step == 0. At this point, marker should be the correct marker.
+ */
+ if (step > 0) {
+ for (ld=ldc; ld && step; ld=ldn, step--)
+ ldn= (ld->next) ? ld->next : pld->searchp.first;
+ }
+ else {
+ for (ld=ldc; ld && step; ld=ldn, step++)
+ ldn= (ld->prev) ? ld->prev : pld->searchp.last;
+ }
+
+ /* set marker */
+ if (ld)
+ pld->marker= ld->data;
+ }
+ else {
+ TimeMarker *marker, *next;
+
+ /* Loop through the markers in a cyclic fashion, incrementing/decrementing step as appropriate
+ * until step == 0. At this point, marker should be the correct marker.
+ */
+ if (step > 0) {
+ for (marker=pld->marker; marker && step; marker=next, step--)
+ next= (marker->next) ? marker->next : pld->act->markers.first;
+ }
+ else {
+ for (marker=pld->marker; marker && step; marker=next, step++)
+ next= (marker->prev) ? marker->prev : pld->act->markers.last;
+ }
+
+ /* it should be fairly impossible for marker to be NULL */
+ if (marker)
+ pld->marker= marker;
+ }
+ }
+}
+
+/* specially handle events for searching */
+static void poselib_preview_handle_search (tPoseLib_PreviewData *pld, unsigned short event, char ascii)
+{
+ /* try doing some form of string manipulation first */
+ switch (event) {
+ case BACKSPACEKEY:
+ if (pld->searchstr[0] && pld->search_cursor) {
+ short len= strlen(pld->searchstr);
+ short index= pld->search_cursor;
+ short i;
+
+ for (i = index; i <= len; i++)
+ pld->searchstr[i-1] = pld->searchstr[i];
+
+ pld->search_cursor--;
+
+ poselib_preview_get_next(pld, 1);
+ pld->redraw = PL_PREVIEW_REDRAWALL;
+ return;
+ }
+ break;
+
+ case DELKEY:
+ if (pld->searchstr[0] && pld->searchstr[1]) {
+ short len= strlen(pld->searchstr);
+ short index= pld->search_cursor;
+ int i;
+
+ if (index < len) {
+ for (i = index; i < len; i++)
+ pld->searchstr[i] = pld->searchstr[i+1];
+
+ poselib_preview_get_next(pld, 1);
+ pld->redraw = PL_PREVIEW_REDRAWALL;
+ return;
+ }
+ }
+ break;
+ }
+
+ if (ascii) {
+ /* character to add to the string */
+ short index= pld->search_cursor;
+ short len= (pld->searchstr[0]) ? strlen(pld->searchstr) : 0;
+ short i;
+
+ if (len) {
+ for (i = len; i > index; i--)
+ pld->searchstr[i]= pld->searchstr[i-1];
+ }
+ else
+ pld->searchstr[1]= 0;
+
+ pld->searchstr[index]= ascii;
+ pld->search_cursor++;
+
+ poselib_preview_get_next(pld, 1);
+ pld->redraw = PL_PREVIEW_REDRAWALL;
+ }
+}
+
+/* handle events for poselib_preview_poses */
+static int poselib_preview_handle_event (bContext *C, wmOperator *op, wmEvent *event)
+{
+ tPoseLib_PreviewData *pld= op->customdata;
+ int ret = OPERATOR_RUNNING_MODAL;
+
+ /* backup stuff that needs to occur before every operation
+ * - make a copy of searchstr, so that we know if cache needs to be rebuilt
+ */
+ strcpy(pld->searchold, pld->searchstr);
+
+ /* if we're currently showing the original pose, only certain events are handled */
+ if (pld->flag & PL_PREVIEW_SHOWORIGINAL) {
+ switch (event->type) {
+ /* exit - cancel */
+ case ESCKEY:
+ case RIGHTMOUSE:
+ pld->state= PL_PREVIEW_CANCEL;
+ break;
+
+ /* exit - confirm */
+ case LEFTMOUSE:
+ case RETKEY:
+ case PADENTER:
+ case SPACEKEY:
+ pld->state= PL_PREVIEW_CONFIRM;
+ break;
+
+ /* view manipulation */
+ /* we add pass through here, so that the operators responsible for these can still run,
+ * even though we still maintain control (as RUNNING_MODAL flag is still set too)
+ */
+ case PAD0: case PAD1: case PAD2: case PAD3: case PAD4:
+ case PAD5: case PAD6: case PAD7: case PAD8: case PAD9:
+ case PADPLUSKEY: case PADMINUS: case MIDDLEMOUSE:
+ //pld->redraw= PL_PREVIEW_REDRAWHEADER;
+ ret |= OPERATOR_PASS_THROUGH;
+ break;
+
+ /* quicky compare to original */
+ case TABKEY:
+ /* only respond to one event */
+ if (event->val == 0) {
+ pld->flag &= ~PL_PREVIEW_SHOWORIGINAL;
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ }
+ break;
+ }
+
+ /* EXITS HERE... */
+ return ret;
+ }
+
+ /* NORMAL EVENT HANDLING... */
+ /* searching takes priority over normal activity */
+ switch (event->type) {
+ /* exit - cancel */
+ case ESCKEY:
+ case RIGHTMOUSE:
+ pld->state= PL_PREVIEW_CANCEL;
+ break;
+
+ /* exit - confirm */
+ case LEFTMOUSE:
+ case RETKEY:
+ case PADENTER:
+ case SPACEKEY:
+ pld->state= PL_PREVIEW_CONFIRM;
+ break;
+
+ /* toggle between original pose and poselib pose*/
+ case TABKEY:
+ /* only respond to one event */
+ if (event->val == 0) {
+ pld->flag |= PL_PREVIEW_SHOWORIGINAL;
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ }
+ break;
+
+ /* change to previous pose (cyclic) */
+ case PAGEUPKEY:
+ case WHEELUPMOUSE:
+ poselib_preview_get_next(pld, -1);
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ break;
+
+ /* change to next pose (cyclic) */
+ case PAGEDOWNKEY:
+ case WHEELDOWNMOUSE:
+ poselib_preview_get_next(pld, 1);
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ break;
+
+ /* jump 5 poses (cyclic, back) */
+ case DOWNARROWKEY:
+ poselib_preview_get_next(pld, -5);
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ break;
+
+ /* jump 5 poses (cyclic, forward) */
+ case UPARROWKEY:
+ poselib_preview_get_next(pld, 5);
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ break;
+
+ /* change to next pose or searching cursor control */
+ case RIGHTARROWKEY:
+ if (pld->searchstr[0]) {
+ /* move text-cursor to the right */
+ if (pld->search_cursor < strlen(pld->searchstr))
+ pld->search_cursor++;
+ pld->redraw= PL_PREVIEW_REDRAWHEADER;
+ }
+ else {
+ /* change to next pose (cyclic) */
+ poselib_preview_get_next(pld, 1);
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ }
+ break;
+
+ /* change to next pose or searching cursor control */
+ case LEFTARROWKEY:
+ if (pld->searchstr[0]) {
+ /* move text-cursor to the left */
+ if (pld->search_cursor)
+ pld->search_cursor--;
+ pld->redraw= PL_PREVIEW_REDRAWHEADER;
+ }
+ else {
+ /* change to previous pose (cyclic) */
+ poselib_preview_get_next(pld, -1);
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ }
+ break;
+
+ /* change to first pose or start of searching string */
+ case HOMEKEY:
+ if (pld->searchstr[0]) {
+ pld->search_cursor= 0;
+ pld->redraw= PL_PREVIEW_REDRAWHEADER;
+ }
+ else {
+ /* change to first pose */
+ pld->marker= pld->act->markers.first;
+ pld->act->active_marker= 1;
+
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ }
+ break;
+
+ /* change to last pose or start of searching string */
+ case ENDKEY:
+ if (pld->searchstr[0]) {
+ pld->search_cursor= strlen(pld->searchstr);
+ pld->redraw= PL_PREVIEW_REDRAWHEADER;
+ }
+ else {
+ /* change to last pose */
+ pld->marker= pld->act->markers.last;
+ pld->act->active_marker= BLI_countlist(&pld->act->markers);
+
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ }
+ break;
+
+ /* view manipulation */
+ /* we add pass through here, so that the operators responsible for these can still run,
+ * even though we still maintain control (as RUNNING_MODAL flag is still set too)
+ */
+ case MIDDLEMOUSE:
+ //pld->redraw= PL_PREVIEW_REDRAWHEADER;
+ ret |= OPERATOR_PASS_THROUGH;
+ break;
+
+ /* view manipulation, or searching */
+ case PAD0: case PAD1: case PAD2: case PAD3: case PAD4:
+ case PAD5: case PAD6: case PAD7: case PAD8: case PAD9:
+ case PADPLUSKEY: case PADMINUS:
+ if (pld->searchstr[0]) {
+ /* searching... */
+ poselib_preview_handle_search(pld, event->type, event->ascii);
+ }
+ else {
+ /* view manipulation (see above) */
+ //pld->redraw= PL_PREVIEW_REDRAWHEADER;
+ ret |= OPERATOR_PASS_THROUGH;
+ }
+ break;
+
+ /* otherwise, assume that searching might be able to handle it */
+ default:
+ poselib_preview_handle_search(pld, event->type, event->ascii);
+ break;
+ }
+
+ return ret;
+}
+
+/* ---------------------------- */
+
+/* Init PoseLib Previewing data */
+static void poselib_preview_init_data (bContext *C, wmOperator *op)
+{
+ tPoseLib_PreviewData *pld;
+ Object *ob= CTX_data_active_object(C);
+ int pose_index = RNA_int_get(op->ptr, "pose_index");
+
+ /* set up preview state info */
+ op->customdata= pld= MEM_callocN(sizeof(tPoseLib_PreviewData), "PoseLib Preview Data");
+
+ /* get basic data */
+ pld->ob= ob;
+ pld->arm= (ob) ? (ob->data) : NULL;
+ pld->pose= (ob) ? (ob->pose) : NULL;
+ pld->act= (ob) ? (ob->poselib) : NULL;
+
+ pld->scene= CTX_data_scene(C);
+ pld->sa= CTX_wm_area(C);
+
+ /* get starting pose based on RNA-props for this operator */
+ if (pose_index == -1)
+ pld->marker= poselib_get_active_pose(pld->act);
+ else if (pose_index == -2)
+ pld->flag |= PL_PREVIEW_SHOWORIGINAL;
+ else
+ pld->marker= (pld->act) ? BLI_findlink(&pld->act->markers, pose_index) : NULL;
+
+ /* check if valid poselib */
+ if (ELEM3(NULL, pld->ob, pld->pose, pld->arm)) {
+ BKE_report(op->reports, RPT_ERROR, "PoseLib is only for Armatures in PoseMode");
+ pld->state= PL_PREVIEW_ERROR;
+ return;
+ }
+ if (pld->act == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Object doesn't have a valid PoseLib");
+ pld->state= PL_PREVIEW_ERROR;
+ return;
+ }
+ if (pld->marker == NULL) {
+ if (pld->act->markers.first) {
+ /* just use first one then... */
+ pld->marker= pld->act->markers.first;
+ if (pose_index > -2) printf("PoseLib had no active pose\n");
+ }
+ else {
+ BKE_report(op->reports, RPT_ERROR, "PoseLib has no poses to preview/apply");
+ pld->state= PL_PREVIEW_ERROR;
+ return;
+ }
+ }
+
+ /* get ID pointer for applying poses */
+ RNA_id_pointer_create(&ob->id, &pld->rna_ptr);
+
+ /* make backups for restoring pose */
+ poselib_backup_posecopy(pld);
+
+ /* set flags for running */
+ pld->state= PL_PREVIEW_RUNNING;
+ pld->redraw= PL_PREVIEW_REDRAWALL;
+ pld->flag |= PL_PREVIEW_FIRSTTIME;
+
+ /* set depsgraph flags */
+ /* make sure the lock is set OK, unlock can be accidentally saved? */
+ pld->pose->flag |= POSE_LOCKED;
+ pld->pose->flag &= ~POSE_DO_UNLOCK;
+
+ /* clear strings + search */
+ strcpy(pld->headerstr, "");
+ strcpy(pld->searchstr, "");
+ strcpy(pld->searchold, "");
+ pld->search_cursor= 0;
+}
+
+/* After previewing poses */
+static void poselib_preview_cleanup (bContext *C, wmOperator *op)
+{
+ tPoseLib_PreviewData *pld= (tPoseLib_PreviewData *)op->customdata;
+ Scene *scene= pld->scene;
+ Object *ob= pld->ob;
+ bPose *pose= pld->pose;
+ bArmature *arm= pld->arm;
+ bAction *act= pld->act;
+ TimeMarker *marker= pld->marker;
+
+ /* redraw the header so that it doesn't show any of our stuff anymore */
+ ED_area_headerprint(pld->sa, NULL);
+
+ /* this signal does one recalc on pose, then unlocks, so ESC or edit will work */
+ pose->flag |= POSE_DO_UNLOCK;
+
+ /* clear pose if cancelled */
+ if (pld->state == PL_PREVIEW_CANCEL) {
+ poselib_backup_restore(pld);
+
+ /* old optimize trick... this enforces to bypass the depgraph
+ * - note: code copied from transform_generics.c -> recalcData()
+ */
+ if ((arm->flag & ARM_DELAYDEFORM)==0)
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA); /* sets recalc flags */
+ else
+ where_is_pose(scene, ob);
+
+ }
+ else if (pld->state == PL_PREVIEW_CONFIRM) {
+ /* tag poses as appropriate */
+ poselib_keytag_pose(scene, pld);
+
+ /* change active pose setting */
+ act->active_marker= BLI_findindex(&act->markers, marker) + 1;
+ action_set_activemarker(act, marker, 0);
+
+ /* Update event for pose and deformation children */
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+
+ /* updates */
+ if (IS_AUTOKEY_MODE(scene, NORMAL)) {
+ //remake_action_ipos(ob->action);
+ }
+ else {
+ /* need to trick depgraph, action is not allowed to execute on pose */
+ where_is_pose(scene, ob);
+ ob->recalc= 0;
+ }
+ }
+
+ /* free memory used for backups */
+ BLI_freelistN(&pld->backups);
+ BLI_freelistN(&pld->searchp);
+
+ /* free temp data for operator */
+ MEM_freeN(pld);
+ op->customdata= NULL;
+}
+
+/* End previewing operation */
+static int poselib_preview_exit (bContext *C, wmOperator *op)
+{
+ tPoseLib_PreviewData *pld= op->customdata;
+
+ /* finish up */
+ poselib_preview_cleanup(C, op);
+
+ if (ELEM(pld->state, PL_PREVIEW_CANCEL, PL_PREVIEW_ERROR))
+ return OPERATOR_CANCELLED;
+ else
+ return OPERATOR_FINISHED;
+}
+
+/* Cancel previewing operation (called when exiting Blender) */
+static int poselib_preview_cancel (bContext *C, wmOperator *op)
+{
+ poselib_preview_exit(C, op);
+ return OPERATOR_CANCELLED;
+}
+
+/* main modal status check */
+static int poselib_preview_modal (bContext *C, wmOperator *op, wmEvent *event)
+{
+ tPoseLib_PreviewData *pld= op->customdata;
+ int ret;
+
+ /* 1) check state to see if we're still running */
+ if (pld->state != PL_PREVIEW_RUNNING)
+ return poselib_preview_exit(C, op);
+
+ /* 2) handle events */
+ ret= poselib_preview_handle_event(C, op, event);
+
+ /* 3) apply changes and redraw, otherwise, confirming goes wrong */
+ if (pld->redraw)
+ poselib_preview_apply(C, op);
+
+ return ret;
+}
+
+/* Modal Operator init */
+static int poselib_preview_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ tPoseLib_PreviewData *pld;
+
+ /* check if everything is ok, and init settings for modal operator */
+ poselib_preview_init_data(C, op);
+ pld= (tPoseLib_PreviewData *)op->customdata;
+
+ if (pld->state == PL_PREVIEW_ERROR) {
+ /* an error occurred, so free temp mem used */
+ poselib_preview_cleanup(C, op);
+ return OPERATOR_CANCELLED;
+ }
+
+ /* do initial apply to have something to look at */
+ poselib_preview_apply(C, op);
+
+ /* add temp handler if we're running as a modal operator */
+ WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* Repeat operator */
+static int poselib_preview_exec (bContext *C, wmOperator *op)
+{
+ tPoseLib_PreviewData *pld;
+
+ /* check if everything is ok, and init settings for modal operator */
+ poselib_preview_init_data(C, op);
+ pld= (tPoseLib_PreviewData *)op->customdata;
+
+ if (pld->state == PL_PREVIEW_ERROR) {
+ /* an error occurred, so free temp mem used */
+ poselib_preview_cleanup(C, op);
+ return OPERATOR_CANCELLED;
+ }
+
+ /* the exec() callback is effectively a 'run-once' scenario, so set the state to that
+ * so that everything draws correctly
+ */
+ pld->state = PL_PREVIEW_RUNONCE;
+
+ /* apply the active pose */
+ poselib_preview_apply(C, op);
+
+ /* now, set the status to exit */
+ pld->state = PL_PREVIEW_CONFIRM;
+
+ /* cleanup */
+ return poselib_preview_exit(C, op);
+}
+
+void POSELIB_OT_browse_interactive (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "PoseLib Browse Poses";
+ ot->idname= "POSELIB_OT_browse_interactive";
+ ot->description= "Interactively browse poses in 3D-View";
+
+ /* api callbacks */
+ ot->invoke= poselib_preview_invoke;
+ ot->modal= poselib_preview_modal;
+ ot->cancel= poselib_preview_cancel;
+ ot->exec= poselib_preview_exec;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "pose_index", -1, -2, INT_MAX, "Pose", "Index of the pose to apply (-2 for no change to pose, -1 for poselib active pose)", 0, INT_MAX);
+}