Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/armature/poseobject.c')
-rw-r--r--source/blender/editors/armature/poseobject.c371
1 files changed, 252 insertions, 119 deletions
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index 16a9efc9023..d753cf39f69 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -81,6 +81,8 @@
#include "ED_transform.h" /* for autokey TFM_TRANSLATION, etc */
#include "ED_view3d.h"
+#include "UI_interface.h"
+
#include "armature_intern.h"
/* ************* XXX *************** */
@@ -397,7 +399,7 @@ void pose_clear_paths(Object *ob)
}
-
+// XXX this function is to be removed when the other stuff is recoded
void pose_select_constraint_target(Scene *scene)
{
Object *obedit= scene->obedit; // XXX context
@@ -932,171 +934,301 @@ void pose_adds_vgroups(Scene *scene, Object *meshobj, int heatweights)
/* ********************************************** */
-/* adds a new pose-group */
-void pose_add_posegroup (Scene *scene)
+
+static int pose_group_add_exec (bContext *C, wmOperator *op)
{
- Object *ob= OBACT;
- bPose *pose= (ob) ? ob->pose : NULL;
- bActionGroup *grp;
+ ScrArea *sa= CTX_wm_area(C);
+ Object *ob;
- if (ELEM(NULL, ob, ob->pose))
- return;
+ /* since this call may also be used from the buttons window, we need to check for where to get the object */
+ if (sa->spacetype == SPACE_BUTS)
+ ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ else
+ ob= CTX_data_active_object(C);
+
+ /* only continue if there's an object */
+ if (ob == NULL)
+ return OPERATOR_CANCELLED;
- grp= MEM_callocN(sizeof(bActionGroup), "PoseGroup");
- strcpy(grp->name, "Group");
- BLI_addtail(&pose->agroups, grp);
- BLI_uniquename(&pose->agroups, grp, "Group", '.', offsetof(bActionGroup, name), 32);
+ /* for now, just call the API function for this */
+ pose_add_group(ob);
- pose->active_group= BLI_countlist(&pose->agroups);
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
- BIF_undo_push("Add Bone Group");
+ return OPERATOR_FINISHED;
+}
+
+void POSE_OT_group_add (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Bone Group";
+ ot->idname= "POSE_OT_group_add";
+ ot->description= "Add a new bone group.";
+
+ /* api callbacks */
+ ot->exec= pose_group_add_exec;
+ ot->poll= ED_operator_posemode;
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/* Remove the active bone-group */
-void pose_remove_posegroup (Scene *scene)
+
+static int pose_group_remove_exec (bContext *C, wmOperator *op)
{
- Object *ob= OBACT;
- bPose *pose= (ob) ? ob->pose : NULL;
- bActionGroup *grp = NULL;
- bPoseChannel *pchan;
+ ScrArea *sa= CTX_wm_area(C);
+ Object *ob;
- /* sanity checks */
- if (ELEM(NULL, ob, pose))
- return;
- if (pose->active_group <= 0)
- return;
+ /* since this call may also be used from the buttons window, we need to check for where to get the object */
+ if (sa->spacetype == SPACE_BUTS)
+ ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ else
+ ob= CTX_data_active_object(C);
- /* get group to remove */
- grp= BLI_findlink(&pose->agroups, pose->active_group-1);
- if (grp) {
- /* adjust group references (the trouble of using indices!):
- * - firstly, make sure nothing references it
- * - also, make sure that those after this item get corrected
- */
- for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) {
- if (pchan->agrp_index == pose->active_group)
- pchan->agrp_index= 0;
- else if (pchan->agrp_index > pose->active_group)
- pchan->agrp_index--;
- }
-
- /* now, remove it from the pose */
- BLI_freelinkN(&pose->agroups, grp);
- pose->active_group= 0;
-
- BIF_undo_push("Remove Bone Group");
- }
+ /* only continue if there's an object */
+ if (ob == NULL)
+ return OPERATOR_CANCELLED;
+ /* for now, just call the API function for this */
+ pose_remove_group(ob);
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
}
-char *build_posegroups_menustr (bPose *pose, short for_pupmenu)
+void POSE_OT_group_remove (wmOperatorType *ot)
{
- DynStr *pupds= BLI_dynstr_new();
+ /* identifiers */
+ ot->name= "Remove Bone Group";
+ ot->idname= "POSE_OT_group_remove";
+ ot->description= "Removes the active bone group.";
+
+ /* api callbacks */
+ ot->exec= pose_group_remove_exec;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* ------------ */
+
+/* invoke callback which presents a list of bone-groups for the user to choose from */
+static int pose_groups_menu_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ Object *ob;
+ bPose *pose;
+
+ uiPopupMenu *pup;
+ uiLayout *layout;
bActionGroup *grp;
- char *str;
- char buf[16];
int i;
- /* add title first (and the "none" entry) */
- BLI_dynstr_append(pupds, "Bone Group%t|");
- if (for_pupmenu)
- BLI_dynstr_append(pupds, "Add New%x0|");
+ /* since this call may also be used from the buttons window, we need to check for where to get the object */
+ if (sa->spacetype == SPACE_BUTS)
+ ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
else
- BLI_dynstr_append(pupds, "BG: [None]%x0|");
+ ob= CTX_data_active_object(C);
- /* loop through groups, adding them */
- for (grp= pose->agroups.first, i=1; grp; grp=grp->next, i++) {
- if (for_pupmenu == 0)
- BLI_dynstr_append(pupds, "BG: ");
- BLI_dynstr_append(pupds, grp->name);
+ /* only continue if there's an object, and a pose there too */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+ pose= ob->pose;
+
+ /* if there's no active group (or active is invalid), create a new menu to find it */
+ if (pose->active_group <= 0) {
+ /* create a new menu, and start populating it with group names */
+ pup= uiPupMenuBegin(C, op->type->name, 0);
+ layout= uiPupMenuLayout(pup);
- sprintf(buf, "%%x%d", i);
- BLI_dynstr_append(pupds, buf);
+ /* special entry - allow to create new group, then use that
+ * (not to be used for removing though)
+ */
+ if (strstr(op->idname, "assign")) {
+ uiItemIntO(layout, "New Group", 0, op->idname, "type", 0);
+ uiItemS(layout);
+ }
+
+ /* add entries for each group */
+ for (grp= pose->agroups.first, i=1; grp; grp=grp->next, i++)
+ uiItemIntO(layout, grp->name, 0, op->idname, "type", i);
+
+ /* finish building the menu, and process it (should result in calling self again) */
+ uiPupMenuEnd(C, pup);
- if (grp->next)
- BLI_dynstr_append(pupds, "|");
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ /* just use the active group index, and call the exec callback for the calling operator */
+ RNA_int_set(op->ptr, "type", pose->active_group);
+ return op->type->exec;
}
-
- /* convert to normal MEM_malloc'd string */
- str= BLI_dynstr_get_cstring(pupds);
- BLI_dynstr_free(pupds);
-
- return str;
}
/* Assign selected pchans to the bone group that the user selects */
-void pose_assign_to_posegroup (Scene *scene, short active)
+static int pose_group_assign_exec (bContext *C, wmOperator *op)
{
- Object *ob= OBACT;
- bArmature *arm= (ob) ? ob->data : NULL;
- bPose *pose= (ob) ? ob->pose : NULL;
- bPoseChannel *pchan;
- char *menustr;
- int nr;
+ ScrArea *sa= CTX_wm_area(C);
+ Object *ob;
+ bPose *pose;
short done= 0;
- /* sanity checks */
- if (ELEM3(NULL, ob, pose, arm))
- return;
-
- /* get group to affect */
- if ((active==0) || (pose->active_group <= 0)) {
- menustr= build_posegroups_menustr(pose, 1);
- nr= 0; // XXX pupmenu_col(menustr, 20);
- MEM_freeN(menustr);
-
- if (nr < 0)
- return;
- else if (nr == 0) {
- /* add new - note: this does an undo push and sets active group */
- pose_add_posegroup(scene);
- }
- else
- pose->active_group= nr;
- }
+ /* since this call may also be used from the buttons window, we need to check for where to get the object */
+ if (sa->spacetype == SPACE_BUTS)
+ ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ else
+ ob= CTX_data_active_object(C);
+
+ /* only continue if there's an object, and a pose there too */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+ pose= ob->pose;
+
+ /* set the active group number to the one from operator props */
+ pose->active_group= RNA_int_get(op->ptr, "type");
/* add selected bones to group then */
- for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) {
- if ((pchan->bone->flag & BONE_SELECTED) && (pchan->bone->layer & arm->layer)) {
- pchan->agrp_index= pose->active_group;
- done= 1;
- }
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ {
+ pchan->agrp_index= pose->active_group;
+ done= 1;
}
+ CTX_DATA_END;
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+ /* report done status */
if (done)
- BIF_undo_push("Add Bones To Group");
-
+ return OPERATOR_FINISHED;
+ else
+ return OPERATOR_CANCELLED;
}
-/* Remove selected pchans from their bone groups */
-void pose_remove_from_posegroups (Scene *scene)
+void POSE_OT_group_assign (wmOperatorType *ot)
{
- Object *ob= OBACT;
- bArmature *arm= (ob) ? ob->data : NULL;
- bPose *pose= (ob) ? ob->pose : NULL;
- bPoseChannel *pchan;
+ /* identifiers */
+ ot->name= "Add Selected to Bone Group";
+ ot->idname= "POSE_OT_group_assign";
+ ot->description= "Add selected bones to the chosen bone group.";
+
+ /* api callbacks */
+ ot->invoke= pose_groups_menu_invoke;
+ ot->exec= pose_group_assign_exec;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "type", 0, 0, 10, "Bone Group Index", "", 0, INT_MAX);
+}
+
+
+static int pose_group_unassign_exec (bContext *C, wmOperator *op)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ Object *ob;
+ bPose *pose;
short done= 0;
- /* sanity checks */
- if (ELEM3(NULL, ob, pose, arm))
- return;
+ /* since this call may also be used from the buttons window, we need to check for where to get the object */
+ if (sa->spacetype == SPACE_BUTS)
+ ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ else
+ ob= CTX_data_active_object(C);
- /* remove selected bones from their groups */
- for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) {
- if ((pchan->bone->flag & BONE_SELECTED) && (pchan->bone->layer & arm->layer)) {
- if (pchan->agrp_index) {
- pchan->agrp_index= 0;
- done= 1;
- }
+ /* only continue if there's an object, and a pose there too */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+ pose= ob->pose;
+
+ /* add selected bones to ungroup then */
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ {
+ if (pchan->agrp_index) {
+ pchan->agrp_index= 0;
+ done= 1;
}
}
+ CTX_DATA_END;
+
+ /* notifiers for updates */
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+ /* report done status */
if (done)
- BIF_undo_push("Remove Bones From Groups");
+ return OPERATOR_FINISHED;
+ else
+ return OPERATOR_CANCELLED;
+}
+
+void POSE_OT_group_unassign (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Selected from Bone Groups";
+ ot->idname= "POSE_OT_group_unassign";
+ ot->description= "Add selected bones from all bone groups";
+
+ /* api callbacks */
+ ot->exec= pose_group_unassign_exec;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* ----------------- */
+
+static int pose_groupOps_menu_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ Object *ob= CTX_data_active_object(C);
+ uiPopupMenu *pup= uiPupMenuBegin(C, op->type->name, 0);
+ uiLayout *layout= uiPupMenuLayout(pup);
+
+ /* sanity check - must have object with pose */
+ if ELEM(NULL, ob, ob->pose)
+ return OPERATOR_CANCELLED;
+
+ /* get mode of action */
+ if (CTX_DATA_COUNT(C, selected_pchans)) {
+ /* if selected bone(s), include options to add/remove to active group */
+ uiItemO(layout, "Add Selected to Active Group", 0, "POSE_OT_group_assign");
+ uiItemS(layout);
+
+ uiItemO(layout, "Remove Selected from All Groups", 0, "POSE_OT_group_unassign");
+ uiItemO(layout, "Remove Active Group", 0, "POSE_OT_group_remove");
+ }
+ else {
+ /* no selected bones - so just options for groups management */
+ uiItemO(layout, "Add New Group", 0, "POSE_OT_group_add");
+ uiItemO(layout, "Remove Active Group", 0, "POSE_OT_group_remove");
+ }
+
+ return OPERATOR_CANCELLED;
+}
+
+void POSE_OT_groups_menu (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Bone Group Tools";
+ ot->idname= "POSE_OT_groups_menu";
+ ot->description= "Menu displaying available tools for Bone Groups.";
+
+ /* api callbacks (only invoke needed) */
+ ot->invoke= pose_groupOps_menu_invoke;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER;
}
+#if 0
/* Ctrl-G in 3D-View while in PoseMode */
void pgroup_operation_with_menu (Scene *scene)
{
@@ -1143,6 +1275,7 @@ void pgroup_operation_with_menu (Scene *scene)
break;
}
}
+#endif
/* ********************************************** */