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Diffstat (limited to 'source/blender/editors/armature/reeb.c')
-rw-r--r--source/blender/editors/armature/reeb.c848
1 files changed, 424 insertions, 424 deletions
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index 938e840a451..d837c702cb7 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -106,9 +106,9 @@ static VertexData *allocVertexData(EditMesh *em)
VertexData *data;
EditVert *eve;
int totvert, index;
-
+
totvert = BLI_listbase_count(&em->verts);
-
+
data = MEM_callocN(sizeof(VertexData) * totvert, "VertexData");
for (index = 0, eve = em->verts.first; eve; index++, eve = eve->next)
@@ -117,7 +117,7 @@ static VertexData *allocVertexData(EditMesh *em)
data[index].w = 0;
eve->tmp.p = data + index;
}
-
+
return data;
}
@@ -152,13 +152,13 @@ void REEB_freeArc(BArc *barc)
{
ReebArc *arc = (ReebArc *)barc;
BLI_freelistN(&arc->edges);
-
+
if (arc->buckets)
MEM_freeN(arc->buckets);
-
+
if (arc->faces)
BLI_ghash_free(arc->faces, NULL, NULL);
-
+
MEM_freeN(arc);
}
@@ -166,13 +166,13 @@ void REEB_freeGraph(ReebGraph *rg)
{
ReebArc *arc;
ReebNode *node;
-
+
// free nodes
for (node = rg->nodes.first; node; node = node->next) {
BLI_freeNode((BGraph *)rg, (BNode *)node);
}
BLI_freelistN(&rg->nodes);
-
+
// free arcs
arc = rg->arcs.first;
while (arc) {
@@ -180,15 +180,15 @@ void REEB_freeGraph(ReebGraph *rg)
REEB_freeArc((BArc *)arc);
arc = next;
}
-
+
// free edge map
BLI_edgehash_free(rg->emap, NULL);
-
+
/* free linked graph */
if (rg->link_up) {
REEB_freeGraph(rg->link_up);
}
-
+
MEM_freeN(rg);
}
@@ -196,16 +196,16 @@ ReebGraph *newReebGraph(void)
{
ReebGraph *rg;
rg = MEM_callocN(sizeof(ReebGraph), "reeb graph");
-
+
rg->totnodes = 0;
rg->emap = BLI_edgehash_new(__func__);
-
-
+
+
rg->free_arc = REEB_freeArc;
rg->free_node = NULL;
rg->radial_symmetry = REEB_RadialSymmetry;
rg->axial_symmetry = REEB_AxialSymmetry;
-
+
return rg;
}
@@ -221,11 +221,11 @@ static ReebNode *addNode(ReebGraph *rg, EditVert *eve)
{
float weight;
ReebNode *node = NULL;
-
+
weight = weightData(eve);
-
+
node = MEM_callocN(sizeof(ReebNode), "reeb node");
-
+
node->flag = 0; // clear flag on init
node->symmetry_level = 0;
node->arcs = NULL;
@@ -233,45 +233,45 @@ static ReebNode *addNode(ReebGraph *rg, EditVert *eve)
node->weight = weight;
node->index = rg->totnodes;
copy_v3_v3(node->p, eve->co);
-
+
BLI_addtail(&rg->nodes, node);
rg->totnodes++;
-
+
nodeSetData(eve, node);
-
+
return node;
}
static ReebNode *copyNode(ReebGraph *rg, ReebNode *node)
{
ReebNode *cp_node = NULL;
-
+
cp_node = MEM_callocN(sizeof(ReebNode), "reeb node copy");
-
+
memcpy(cp_node, node, sizeof(ReebNode));
-
+
cp_node->prev = NULL;
cp_node->next = NULL;
cp_node->arcs = NULL;
-
+
cp_node->link_up = NULL;
cp_node->link_down = NULL;
-
+
BLI_addtail(&rg->nodes, cp_node);
rg->totnodes++;
-
- return cp_node;
+
+ return cp_node;
}
static void relinkNodes(ReebGraph *low_rg, ReebGraph *high_rg)
{
ReebNode *low_node, *high_node;
-
+
if (low_rg == NULL || high_rg == NULL)
{
return;
}
-
+
for (low_node = low_rg->nodes.first; low_node; low_node = low_node->next)
{
for (high_node = high_rg->nodes.first; high_node; high_node = high_node->next)
@@ -285,7 +285,7 @@ static void relinkNodes(ReebGraph *low_rg, ReebGraph *high_rg)
}
}
}
-#endif
+#endif
ReebNode *BIF_otherNodeFromIndex(ReebArc *arc, ReebNode *node)
{
@@ -302,7 +302,7 @@ ReebNode *BIF_lowestLevelNode(ReebNode *node)
while (node->link_down) {
node = node->link_down;
}
-
+
return node;
}
@@ -311,13 +311,13 @@ static ReebArc *copyArc(ReebGraph *rg, ReebArc *arc)
{
ReebArc *cp_arc;
ReebNode *node;
-
+
cp_arc = MEM_callocN(sizeof(ReebArc), "reeb arc copy");
memcpy(cp_arc, arc, sizeof(ReebArc));
-
+
cp_arc->link_up = arc;
-
+
cp_arc->head = NULL;
cp_arc->tail = NULL;
@@ -330,11 +330,11 @@ static ReebArc *copyArc(ReebGraph *rg, ReebArc *arc)
/* copy buckets */
cp_arc->buckets = MEM_callocN(sizeof(EmbedBucket) * cp_arc->bcount, "embed bucket");
memcpy(cp_arc->buckets, arc->buckets, sizeof(EmbedBucket) * cp_arc->bcount);
-
+
/* copy faces map */
cp_arc->faces = BLI_ghash_ptr_new("copyArc gh");
mergeArcFaces(rg, cp_arc, arc);
-
+
/* find corresponding head and tail */
for (node = rg->nodes.first; node && (cp_arc->head == NULL || cp_arc->tail == NULL); node = node->next)
{
@@ -347,9 +347,9 @@ static ReebArc *copyArc(ReebGraph *rg, ReebArc *arc)
cp_arc->tail = node;
}
}
-
+
BLI_addtail(&rg->arcs, cp_arc);
-
+
return cp_arc;
}
@@ -358,7 +358,7 @@ static ReebGraph *copyReebGraph(ReebGraph *rg, int level)
ReebNode *node;
ReebArc *arc;
ReebGraph *cp_rg = newReebGraph();
-
+
cp_rg->resolution = rg->resolution;
cp_rg->length = rg->length;
cp_rg->link_up = rg;
@@ -370,15 +370,15 @@ static ReebGraph *copyReebGraph(ReebGraph *rg, int level)
ReebNode *cp_node = copyNode(cp_rg, node);
cp_node->multi_level = level;
}
-
+
/* Copy arcs */
for (arc = rg->arcs.first; arc; arc = arc->next)
{
copyArc(cp_rg, arc);
}
-
+
BLI_buildAdjacencyList((BGraph *)cp_rg);
-
+
return cp_rg;
}
#endif
@@ -386,11 +386,11 @@ static ReebGraph *copyReebGraph(ReebGraph *rg, int level)
ReebGraph *BIF_graphForMultiNode(ReebGraph *rg, ReebNode *node)
{
ReebGraph *multi_rg = rg;
-
+
while (multi_rg && multi_rg->multi_level != node->multi_level) {
multi_rg = multi_rg->link_up;
}
-
+
return multi_rg;
}
@@ -398,13 +398,13 @@ ReebGraph *BIF_graphForMultiNode(ReebGraph *rg, ReebNode *node)
static ReebEdge *copyEdge(ReebEdge *edge)
{
ReebEdge *newEdge = NULL;
-
+
newEdge = MEM_callocN(sizeof(ReebEdge), "reeb edge");
memcpy(newEdge, edge, sizeof(ReebEdge));
-
+
newEdge->next = NULL;
newEdge->prev = NULL;
-
+
return newEdge;
}
@@ -414,7 +414,7 @@ static void printArc(ReebArc *arc)
ReebNode *head = (ReebNode *)arc->head;
ReebNode *tail = (ReebNode *)arc->tail;
printf("arc: (%i) %f -> (%i) %f\n", head->index, head->weight, tail->index, tail->weight);
-
+
for (edge = arc->edges.first; edge; edge = edge->next)
{
printf("\tedge (%i, %i)\n", edge->v1->index, edge->v2->index);
@@ -427,7 +427,7 @@ static void flipArc(ReebArc *arc)
tmp = arc->head;
arc->head = arc->tail;
arc->tail = tmp;
-
+
flipArcBuckets(arc);
}
@@ -461,20 +461,20 @@ void repositionNodes(ReebGraph *rg)
{
BArc *arc = NULL;
BNode *node = NULL;
-
+
// Reset node positions
for (node = rg->nodes.first; node; node = node->next) {
node->p[0] = node->p[1] = node->p[2] = 0;
}
-
+
for (arc = rg->arcs.first; arc; arc = arc->next) {
if (((ReebArc *)arc)->bcount > 0) {
float p[3];
-
+
copy_v3_v3(p, ((ReebArc *)arc)->buckets[0].p);
mul_v3_fl(p, 1.0f / arc->head->degree);
add_v3_v3(arc->head->p, p);
-
+
copy_v3_v3(p, ((ReebArc *)arc)->buckets[((ReebArc *)arc)->bcount - 1].p);
mul_v3_fl(p, 1.0f / arc->tail->degree);
add_v3_v3(arc->tail->p, p);
@@ -518,7 +518,7 @@ static void verifyBucketsArc(ReebGraph *UNUSED(rg), ReebArc *arc)
printf("count error in bucket %i/%i\n", i + 1, arc->bcount);
}
}
-
+
if (ceilf(head->weight) != arc->buckets[0].val) {
printArc(arc);
printf("alloc error in first bucket: %f should be %f\n", arc->buckets[0].val, ceil(head->weight));
@@ -548,14 +548,14 @@ void verifyFaces(ReebGraph *rg)
for (arc = rg->arcs.first; arc; arc = arc->next) {
total += BLI_ghash_len(arc->faces);
}
-
+
#endif
}
void verifyArcs(ReebGraph *rg)
{
ReebArc *arc;
-
+
for (arc = rg->arcs.first; arc; arc = arc->next) {
if (arc->head->weight > arc->tail->weight) {
printf("FLIPPED ARC!\n");
@@ -567,10 +567,10 @@ static void verifyMultiResolutionLinks(ReebGraph *rg, int level)
{
#ifdef DEBUG_REEB
ReebGraph *lower_rg = rg->link_up;
-
+
if (lower_rg) {
ReebArc *arc;
-
+
for (arc = rg->arcs.first; arc; arc = arc->next) {
if (BLI_findindex(&lower_rg->arcs, arc->link_up) == -1) {
printf("missing arc %p for level %i\n", (void *)arc->link_up, level);
@@ -580,8 +580,8 @@ static void verifyMultiResolutionLinks(ReebGraph *rg, int level)
arc->link_up = NULL;
}
}
-
-
+
+
verifyMultiResolutionLinks(lower_rg, level + 1);
}
#endif
@@ -620,9 +620,9 @@ static void mergeArcBuckets(ReebArc *aDst, ReebArc *aSrc, float start, float end
{
if (aDst->bcount > 0 && aSrc->bcount > 0) {
int indexDst = 0, indexSrc = 0;
-
+
start = max_fff(start, aDst->buckets[0].val, aSrc->buckets[0].val);
-
+
while (indexDst < aDst->bcount && aDst->buckets[indexDst].val < start) {
indexDst++;
}
@@ -630,12 +630,12 @@ static void mergeArcBuckets(ReebArc *aDst, ReebArc *aSrc, float start, float end
while (indexSrc < aSrc->bcount && aSrc->buckets[indexSrc].val < start) {
indexSrc++;
}
-
+
for (; indexDst < aDst->bcount &&
indexSrc < aSrc->bcount &&
aDst->buckets[indexDst].val <= end &&
aSrc->buckets[indexSrc].val <= end
-
+
; indexDst++, indexSrc++)
{
mergeBuckets(aDst->buckets + indexDst, aSrc->buckets + indexSrc);
@@ -646,10 +646,10 @@ static void mergeArcBuckets(ReebArc *aDst, ReebArc *aSrc, float start, float end
void flipArcBuckets(ReebArc *arc)
{
int i, j;
-
+
for (i = 0, j = arc->bcount - 1; i < j; i++, j--) {
EmbedBucket tmp;
-
+
tmp = arc->buckets[i];
arc->buckets[i] = arc->buckets[j];
arc->buckets[j] = tmp;
@@ -666,10 +666,10 @@ static void allocArcBuckets(ReebArc *arc)
int i;
float start = ceil(arc->head->weight);
arc->bcount = countArcBuckets(arc);
-
+
if (arc->bcount > 0) {
arc->buckets = MEM_callocN(sizeof(EmbedBucket) * arc->bcount, "embed bucket");
-
+
for (i = 0; i < arc->bcount; i++) {
arc->buckets[i].val = start + i;
}
@@ -683,13 +683,13 @@ static void resizeArcBuckets(ReebArc *arc)
{
EmbedBucket *oldBuckets = arc->buckets;
int oldBCount = arc->bcount;
-
+
if (countArcBuckets(arc) == oldBCount) {
return;
}
-
+
allocArcBuckets(arc);
-
+
if (oldBCount != 0 && arc->bcount != 0) {
int oldStart = (int)oldBuckets[0].val;
int oldEnd = (int)oldBuckets[oldBCount - 1].val;
@@ -698,17 +698,17 @@ static void resizeArcBuckets(ReebArc *arc)
int oldOffset = 0;
int newOffset = 0;
int len;
-
+
if (oldStart < newStart) {
oldOffset = newStart - oldStart;
}
else {
newOffset = oldStart - newStart;
}
-
+
len = MIN2(oldEnd - (oldStart + oldOffset) + 1, newEnd - (newStart - newOffset) + 1);
-
- memcpy(arc->buckets + newOffset, oldBuckets + oldOffset, len * sizeof(EmbedBucket));
+
+ memcpy(arc->buckets + newOffset, oldBuckets + oldOffset, len * sizeof(EmbedBucket));
}
if (oldBuckets != NULL) {
@@ -720,7 +720,7 @@ static void reweightBuckets(ReebArc *arc)
{
int i;
float start = ceil((arc->head)->weight);
-
+
if (arc->bcount > 0) {
for (i = 0; i < arc->bcount; i++) {
arc->buckets[i].val = start + i;
@@ -732,9 +732,9 @@ static void interpolateBuckets(ReebArc *arc, float *start_p, float *end_p, int s
{
int total;
int j;
-
+
total = end_index - start_index + 2;
-
+
for (j = start_index; j <= end_index; j++) {
EmbedBucket *empty = arc->buckets + j;
empty->nv = 1;
@@ -748,26 +748,26 @@ static void fillArcEmptyBuckets(ReebArc *arc)
int start_index = 0, end_index = 0;
int missing = 0;
int i;
-
+
start_p = arc->head->p;
-
+
for (i = 0; i < arc->bcount; i++) {
EmbedBucket *bucket = arc->buckets + i;
-
+
if (missing) {
if (bucket->nv > 0) {
missing = 0;
-
+
end_p = bucket->p;
end_index = i - 1;
-
+
interpolateBuckets(arc, start_p, end_p, start_index, end_index);
}
}
else {
if (bucket->nv == 0) {
missing = 1;
-
+
if (i > 0) {
start_p = arc->buckets[i - 1].p;
}
@@ -775,11 +775,11 @@ static void fillArcEmptyBuckets(ReebArc *arc)
}
}
}
-
+
if (missing) {
end_p = arc->tail->p;
end_index = arc->bcount - 1;
-
+
interpolateBuckets(arc, start_p, end_p, start_index, end_index);
}
}
@@ -792,15 +792,15 @@ static void ExtendArcBuckets(ReebArc *arc)
float *previous = NULL;
float average_length = 0, length;
int padding_head = 0, padding_tail = 0;
-
+
if (arc->bcount == 0) {
return; /* failsafe, shouldn't happen */
}
-
+
initArcIterator(iter, arc, arc->head);
IT_next(iter);
previous = iter->p;
-
+
for (IT_next(iter);
IT_stopped(iter) == 0;
previous = iter->p, IT_next(iter)
@@ -809,10 +809,10 @@ static void ExtendArcBuckets(ReebArc *arc)
average_length += len_v3v3(previous, iter->p);
}
average_length /= (arc->bcount - 1);
-
+
first_bucket = arc->buckets;
last_bucket = arc->buckets + (arc->bcount - 1);
-
+
length = len_v3v3(first_bucket->p, arc->head->p);
if (length > 2 * average_length) {
padding_head = (int)floor(length / average_length);
@@ -822,22 +822,22 @@ static void ExtendArcBuckets(ReebArc *arc)
if (length > 2 * average_length) {
padding_tail = (int)floor(length / average_length);
}
-
+
if (padding_head + padding_tail > 0) {
EmbedBucket *old_buckets = arc->buckets;
-
+
arc->buckets = MEM_callocN(sizeof(EmbedBucket) * (padding_head + arc->bcount + padding_tail), "embed bucket");
memcpy(arc->buckets + padding_head, old_buckets, arc->bcount * sizeof(EmbedBucket));
-
+
arc->bcount = padding_head + arc->bcount + padding_tail;
-
+
MEM_freeN(old_buckets);
}
-
+
if (padding_head > 0) {
interpolateBuckets(arc, arc->head->p, first_bucket->p, 0, padding_head);
}
-
+
if (padding_tail > 0) {
interpolateBuckets(arc, last_bucket->p, arc->tail->p, arc->bcount - padding_tail, arc->bcount - 1);
}
@@ -847,7 +847,7 @@ static void ExtendArcBuckets(ReebArc *arc)
static void extendGraphBuckets(ReebGraph *rg)
{
ReebArc *arc;
-
+
for (arc = rg->arcs.first; arc; arc = arc->next) {
ExtendArcBuckets(arc);
}
@@ -862,7 +862,7 @@ static void calculateArcLength(ReebArc *arc)
float *vec0, *vec1;
arc->length = 0;
-
+
initArcIterator(iter, arc, arc->head);
vec0 = arc->head->p;
@@ -870,19 +870,19 @@ static void calculateArcLength(ReebArc *arc)
while (IT_next(iter)) {
vec1 = iter->p;
-
+
arc->length += len_v3v3(vec0, vec1);
-
+
vec0 = vec1;
}
-
+
arc->length += len_v3v3(arc->tail->p, vec1);
}
static void calculateGraphLength(ReebGraph *rg)
{
ReebArc *arc;
-
+
for (arc = rg->arcs.first; arc; arc = arc->next) {
calculateArcLength(arc);
}
@@ -896,9 +896,9 @@ void REEB_RadialSymmetry(BNode *root_node, RadialArc *ring, int count)
ReebNode *node = (ReebNode *)root_node;
float axis[3];
int i;
-
+
copy_v3_v3(axis, root_node->symmetry_axis);
-
+
/* first pass, merge incrementally */
for (i = 0; i < count - 1; i++) {
ReebNode *node1, *node2;
@@ -909,45 +909,45 @@ void REEB_RadialSymmetry(BNode *root_node, RadialArc *ring, int count)
add_v3_v3v3(tangent, ring[i].n, ring[j].n);
cross_v3_v3v3(normal, tangent, axis);
-
+
node1 = (ReebNode *)BLI_otherNode(ring[i].arc, root_node);
node2 = (ReebNode *)BLI_otherNode(ring[j].arc, root_node);
-
+
arc1 = (ReebArc *)ring[i].arc;
arc2 = (ReebArc *)ring[j].arc;
/* mirror first node and mix with the second */
BLI_mirrorAlongAxis(node1->p, root_node->p, normal);
interp_v3_v3v3(node2->p, node2->p, node1->p, 1.0f / (j + 1));
-
+
/* Merge buckets
- * there shouldn't be any null arcs here, but just to be safe
+ * there shouldn't be any null arcs here, but just to be safe
* */
if (arc1->bcount > 0 && arc2->bcount > 0) {
ReebArcIterator arc_iter1, arc_iter2;
BArcIterator *iter1 = (BArcIterator *)&arc_iter1;
BArcIterator *iter2 = (BArcIterator *)&arc_iter2;
EmbedBucket *bucket1 = NULL, *bucket2 = NULL;
-
+
initArcIterator(iter1, arc1, (ReebNode *)root_node);
initArcIterator(iter2, arc2, (ReebNode *)root_node);
-
+
bucket1 = IT_next(iter1);
bucket2 = IT_next(iter2);
-
+
/* Make sure they both start at the same value */
while (bucket1 && bucket2 && bucket1->val < bucket2->val) {
bucket1 = IT_next(iter1);
}
-
+
while (bucket1 && bucket2 && bucket2->val < bucket1->val) {
bucket2 = IT_next(iter2);
}
-
-
+
+
for (; bucket1 && bucket2; bucket1 = IT_next(iter1), bucket2 = IT_next(iter2)) {
bucket2->nv += bucket1->nv; /* add counts */
-
+
/* mirror on axis */
BLI_mirrorAlongAxis(bucket1->p, root_node->p, normal);
/* add bucket2 in bucket1 */
@@ -955,7 +955,7 @@ void REEB_RadialSymmetry(BNode *root_node, RadialArc *ring, int count)
}
}
}
-
+
/* second pass, mirror back on previous arcs */
for (i = count - 1; i > 0; i--) {
ReebNode *node1, *node2;
@@ -966,42 +966,42 @@ void REEB_RadialSymmetry(BNode *root_node, RadialArc *ring, int count)
add_v3_v3v3(tangent, ring[i].n, ring[j].n);
cross_v3_v3v3(normal, tangent, axis);
-
+
node1 = (ReebNode *)BLI_otherNode(ring[i].arc, root_node);
node2 = (ReebNode *)BLI_otherNode(ring[j].arc, root_node);
-
+
arc1 = (ReebArc *)ring[i].arc;
arc2 = (ReebArc *)ring[j].arc;
/* copy first node than mirror */
copy_v3_v3(node2->p, node1->p);
BLI_mirrorAlongAxis(node2->p, root_node->p, normal);
-
+
/* Copy buckets
- * there shouldn't be any null arcs here, but just to be safe
+ * there shouldn't be any null arcs here, but just to be safe
* */
if (arc1->bcount > 0 && arc2->bcount > 0) {
ReebArcIterator arc_iter1, arc_iter2;
BArcIterator *iter1 = (BArcIterator *)&arc_iter1;
BArcIterator *iter2 = (BArcIterator *)&arc_iter2;
EmbedBucket *bucket1 = NULL, *bucket2 = NULL;
-
+
initArcIterator(iter1, arc1, node);
initArcIterator(iter2, arc2, node);
-
+
bucket1 = IT_next(iter1);
bucket2 = IT_next(iter2);
-
+
/* Make sure they both start at the same value */
while (bucket1 && bucket1->val < bucket2->val) {
bucket1 = IT_next(iter1);
}
-
+
while (bucket2 && bucket2->val < bucket1->val) {
bucket2 = IT_next(iter2);
}
-
-
+
+
for (; bucket1 && bucket2; bucket1 = IT_next(iter1), bucket2 = IT_next(iter2)) {
/* copy and mirror back to bucket2 */
bucket2->nv = bucket1->nv;
@@ -1021,7 +1021,7 @@ void REEB_AxialSymmetry(BNode *root_node, BNode *node1, BNode *node2, struct BAr
arc2 = (ReebArc *)barc2;
copy_v3_v3(nor, root_node->symmetry_axis);
-
+
/* mirror node2 along axis */
copy_v3_v3(p, node2->p);
BLI_mirrorAlongAxis(p, root_node->p, nor);
@@ -1029,31 +1029,31 @@ void REEB_AxialSymmetry(BNode *root_node, BNode *node1, BNode *node2, struct BAr
/* average with node1 */
add_v3_v3(node1->p, p);
mul_v3_fl(node1->p, 0.5f);
-
+
/* mirror back on node2 */
copy_v3_v3(node2->p, node1->p);
BLI_mirrorAlongAxis(node2->p, root_node->p, nor);
-
+
/* Merge buckets
- * there shouldn't be any null arcs here, but just to be safe
+ * there shouldn't be any null arcs here, but just to be safe
* */
if (arc1->bcount > 0 && arc2->bcount > 0) {
ReebArcIterator arc_iter1, arc_iter2;
BArcIterator *iter1 = (BArcIterator *)&arc_iter1;
BArcIterator *iter2 = (BArcIterator *)&arc_iter2;
EmbedBucket *bucket1 = NULL, *bucket2 = NULL;
-
+
initArcIterator(iter1, arc1, (ReebNode *)root_node);
initArcIterator(iter2, arc2, (ReebNode *)root_node);
-
+
bucket1 = IT_next(iter1);
bucket2 = IT_next(iter2);
-
+
/* Make sure they both start at the same value */
while (bucket1 && bucket1->val < bucket2->val) {
bucket1 = IT_next(iter1);
}
-
+
while (bucket2 && bucket2->val < bucket1->val) {
bucket2 = IT_next(iter2);
}
@@ -1061,7 +1061,7 @@ void REEB_AxialSymmetry(BNode *root_node, BNode *node1, BNode *node2, struct BAr
for (; bucket1 && bucket2; bucket1 = IT_next(iter1), bucket2 = IT_next(iter2)) {
bucket1->nv += bucket2->nv; /* add counts */
-
+
/* mirror on axis */
BLI_mirrorAlongAxis(bucket2->p, root_node->p, nor);
/* add bucket2 in bucket1 */
@@ -1104,7 +1104,7 @@ void postprocessGraph(ReebGraph *rg, char mode)
// error("Unknown post processing mode");
return;
}
-
+
for (arc = rg->arcs.first; arc; arc = arc->next)
{
EmbedBucket *buckets = arc->buckets;
@@ -1125,7 +1125,7 @@ static int compareNodesWeight(void *vnode1, void *vnode2)
{
ReebNode *node1 = (ReebNode *)vnode1;
ReebNode *node2 = (ReebNode *)vnode2;
-
+
if (node1->weight < node2->weight)
{
return -1;
@@ -1150,7 +1150,7 @@ static int compareArcsWeight(void *varc1, void *varc2)
ReebArc *arc2 = (ReebArc *)varc2;
ReebNode *node1 = (ReebNode *)arc1->head;
ReebNode *node2 = (ReebNode *)arc2->head;
-
+
if (node1->weight < node2->weight)
{
return -1;
@@ -1176,9 +1176,9 @@ static void reweightArc(ReebGraph *rg, ReebArc *arc, ReebNode *start_node, float
float old_weight;
float end_weight = start_weight + ABS(arc->tail->weight - arc->head->weight);
int i;
-
+
node = (ReebNode *)BLI_otherNode((BArc *)arc, (BNode *)start_node);
-
+
/* prevent backtracking */
if (node->flag == 1)
{
@@ -1189,13 +1189,13 @@ static void reweightArc(ReebGraph *rg, ReebArc *arc, ReebNode *start_node, float
{
flipArc(arc);
}
-
+
start_node->flag = 1;
-
+
for (i = 0; i < node->degree; i++)
{
ReebArc *next_arc = node->arcs[i];
-
+
reweightArc(rg, next_arc, node, end_weight);
}
@@ -1203,28 +1203,28 @@ static void reweightArc(ReebGraph *rg, ReebArc *arc, ReebNode *start_node, float
if (arc->head->weight != start_weight || arc->tail->weight != end_weight)
{
old_weight = arc->head->weight; /* backup head weight, other arcs need it intact, it will be fixed by the source arc */
-
+
arc->head->weight = start_weight;
arc->tail->weight = end_weight;
-
+
reweightBuckets(arc);
resizeArcBuckets(arc);
fillArcEmptyBuckets(arc);
-
+
arc->head->weight = old_weight;
}
-}
+}
static void reweightSubgraph(ReebGraph *rg, ReebNode *start_node, float start_weight)
{
int i;
-
+
BLI_flagNodes((BGraph *)rg, 0);
for (i = 0; i < start_node->degree; i++)
{
ReebArc *next_arc = start_node->arcs[i];
-
+
reweightArc(rg, next_arc, start_node, start_weight);
}
start_node->weight = start_weight;
@@ -1234,24 +1234,24 @@ static int joinSubgraphsEnds(ReebGraph *rg, float threshold, int nb_subgraphs)
{
int joined = 0;
int subgraph;
-
+
for (subgraph = 1; subgraph <= nb_subgraphs; subgraph++)
{
ReebNode *start_node, *end_node;
ReebNode *min_node_start = NULL, *min_node_end = NULL;
float min_distance = FLT_MAX;
-
+
for (start_node = rg->nodes.first; start_node; start_node = start_node->next)
{
if (start_node->subgraph_index == subgraph && start_node->degree == 1)
{
-
+
for (end_node = rg->nodes.first; end_node; end_node = end_node->next)
{
if (end_node->subgraph_index != subgraph)
{
float distance = len_v3v3(start_node->p, end_node->p);
-
+
if (distance < threshold && distance < min_distance)
{
min_distance = distance;
@@ -1262,24 +1262,24 @@ static int joinSubgraphsEnds(ReebGraph *rg, float threshold, int nb_subgraphs)
}
}
}
-
+
end_node = min_node_end;
start_node = min_node_start;
-
+
if (end_node && start_node)
{
ReebArc *start_arc /* , *end_arc */ /* UNUSED */;
int merging = 0;
-
+
start_arc = start_node->arcs[0];
/* end_arc = end_node->arcs[0]; */ /* UNUSED */
-
+
if (start_arc->tail == start_node)
{
reweightSubgraph(rg, end_node, start_node->weight);
-
+
start_arc->tail = end_node;
-
+
merging = 1;
}
else if (start_arc->head == start_node)
@@ -1290,24 +1290,24 @@ static int joinSubgraphsEnds(ReebGraph *rg, float threshold, int nb_subgraphs)
merging = 2;
}
-
+
if (merging)
{
BLI_ReflagSubgraph((BGraph *)rg, end_node->flag, subgraph);
-
+
resizeArcBuckets(start_arc);
fillArcEmptyBuckets(start_arc);
-
+
NodeDegreeIncrement(rg, end_node);
BLI_rebuildAdjacencyListForNode((BGraph *)rg, (BNode *)end_node);
-
+
BLI_removeNode((BGraph *)rg, (BNode *)start_node);
}
-
+
joined = 1;
}
}
-
+
return joined;
}
@@ -1315,12 +1315,12 @@ static int joinSubgraphsEnds(ReebGraph *rg, float threshold, int nb_subgraphs)
static void fixSubgraphsOrientation(ReebGraph *rg, int nb_subgraphs)
{
int subgraph;
-
+
for (subgraph = 1; subgraph <= nb_subgraphs; subgraph++)
{
ReebNode *node;
ReebNode *start_node = NULL;
-
+
for (node = rg->nodes.first; node; node = node->next)
{
if (node->subgraph_index == subgraph)
@@ -1331,7 +1331,7 @@ static void fixSubgraphsOrientation(ReebGraph *rg, int nb_subgraphs)
}
}
}
-
+
if (start_node)
{
reweightSubgraph(rg, start_node, start_node->weight);
@@ -1343,19 +1343,19 @@ static int joinSubgraphs(ReebGraph *rg, float threshold)
{
int nb_subgraphs;
int joined = 0;
-
+
BLI_buildAdjacencyList((BGraph *)rg);
-
+
if (BLI_isGraphCyclic((BGraph *)rg)) {
/* don't deal with cyclic graphs YET */
return 0;
}
-
+
/* sort nodes before flagging subgraphs to make sure root node is subgraph 0 */
sortNodes(rg);
-
+
nb_subgraphs = BLI_FlagSubgraphs((BGraph *)rg);
-
+
/* Harmonic function can create flipped arcs, take the occasion to fix them */
// XXX
// if (G.scene->toolsettings->skgen_options & SKGEN_HARMONIC)
@@ -1366,14 +1366,14 @@ static int joinSubgraphs(ReebGraph *rg, float threshold)
if (nb_subgraphs > 1)
{
joined |= joinSubgraphsEnds(rg, threshold, nb_subgraphs);
-
+
if (joined)
{
removeNormalNodes(rg);
BLI_buildAdjacencyList((BGraph *)rg);
}
}
-
+
return joined;
}
@@ -1384,7 +1384,7 @@ static float lengthArc(ReebArc *arc)
#if 0
ReebNode *head = (ReebNode *)arc->head;
ReebNode *tail = (ReebNode *)arc->tail;
-
+
return tail->weight - head->weight;
#else
return arc->length;
@@ -1397,7 +1397,7 @@ static int compareArcs(void *varc1, void *varc2)
ReebArc *arc2 = (ReebArc *)varc2;
float len1 = lengthArc(arc1);
float len2 = lengthArc(arc2);
-
+
if (len1 < len2) {
return -1;
}
@@ -1428,7 +1428,7 @@ static void filterArc(ReebGraph *rg, ReebNode *newNode, ReebNode *removedNode, R
arc = rg->arcs.first;
while (arc) {
nextArc = arc->next;
-
+
if (arc->head == removedNode || arc->tail == removedNode) {
if (arc->head == removedNode) {
arc->head = newNode;
@@ -1441,7 +1441,7 @@ static void filterArc(ReebGraph *rg, ReebNode *newNode, ReebNode *removedNode, R
if (arc->head == arc->tail) {
// v1 or v2 was already newNode, since we're removing an arc, decrement degree
NodeDegreeDecrement(rg, newNode);
-
+
// If it's srcArc, it'll be removed later, so keep it for now
if (arc != srcArc) {
BLI_remlink(&rg->arcs, arc);
@@ -1464,13 +1464,13 @@ static void filterArc(ReebGraph *rg, ReebNode *newNode, ReebNode *removedNode, R
// resize bucket list
resizeArcBuckets(arc);
mergeArcBuckets(arc, srcArc, head->weight, tail->weight);
-
+
/* update length */
arc->length += srcArc->length;
}
}
}
-
+
arc = nextArc;
}
}
@@ -1478,7 +1478,7 @@ static void filterArc(ReebGraph *rg, ReebNode *newNode, ReebNode *removedNode, R
void filterNullReebGraph(ReebGraph *rg)
{
ReebArc *arc = NULL, *nextArc = NULL;
-
+
arc = rg->arcs.first;
while (arc) {
nextArc = arc->next;
@@ -1487,22 +1487,22 @@ void filterNullReebGraph(ReebGraph *rg)
ReebNode *newNode = (ReebNode *)arc->head;
ReebNode *removedNode = (ReebNode *)arc->tail;
float blend;
-
+
blend = (float)newNode->degree / (float)(newNode->degree + removedNode->degree); // blending factors
-
+
interp_v3_v3v3(newNode->p, removedNode->p, newNode->p, blend);
-
+
filterArc(rg, newNode, removedNode, arc, 0);
// Reset nextArc, it might have changed
nextArc = arc->next;
-
+
BLI_remlink(&rg->arcs, arc);
REEB_freeArc((BArc *)arc);
-
+
BLI_removeNode((BGraph *)rg, (BNode *)removedNode);
}
-
+
arc = nextArc;
}
}
@@ -1511,9 +1511,9 @@ static int filterInternalExternalReebGraph(ReebGraph *rg, float threshold_intern
{
ReebArc *arc = NULL, *nextArc = NULL;
int value = 0;
-
+
BLI_listbase_sort(&rg->arcs, compareArcs);
-
+
for (arc = rg->arcs.first; arc; arc = nextArc) {
nextArc = arc->next;
@@ -1525,7 +1525,7 @@ static int filterInternalExternalReebGraph(ReebGraph *rg, float threshold_intern
{
ReebNode *newNode = NULL;
ReebNode *removedNode = NULL;
-
+
/* Always remove lower node, so arcs don't flip */
newNode = arc->head;
removedNode = arc->tail;
@@ -1534,14 +1534,14 @@ static int filterInternalExternalReebGraph(ReebGraph *rg, float threshold_intern
// Reset nextArc, it might have changed
nextArc = arc->next;
-
+
BLI_remlink(&rg->arcs, arc);
REEB_freeArc((BArc *)arc);
-
+
BLI_removeNode((BGraph *)rg, (BNode *)removedNode);
value = 1;
}
-
+
// Only collapse terminal arcs that are shorter than threshold
else if ((threshold_external > 0) &&
(arc->head->degree == 1 || arc->tail->degree == 1) &&
@@ -1550,7 +1550,7 @@ static int filterInternalExternalReebGraph(ReebGraph *rg, float threshold_intern
ReebNode *terminalNode = NULL;
ReebNode *middleNode = NULL;
ReebNode *removedNode = NULL;
-
+
// Assign terminal and middle nodes
if (arc->head->degree == 1) {
terminalNode = arc->head;
@@ -1560,13 +1560,13 @@ static int filterInternalExternalReebGraph(ReebGraph *rg, float threshold_intern
terminalNode = arc->tail;
middleNode = arc->head;
}
-
+
if (middleNode->degree == 2 && middleNode != rg->nodes.first) {
#if 1
// If middle node is a normal node, it will be removed later
// Only if middle node is not the root node
/* USE THIS IF YOU WANT TO PROLONG ARCS TO THEIR TERMINAL NODES
- * FOR HANDS, THIS IS NOT THE BEST RESULT
+ * FOR HANDS, THIS IS NOT THE BEST RESULT
* */
continue;
#else
@@ -1586,15 +1586,15 @@ static int filterInternalExternalReebGraph(ReebGraph *rg, float threshold_intern
// Reset nextArc, it might have changed
nextArc = arc->next;
-
+
BLI_remlink(&rg->arcs, arc);
REEB_freeArc((BArc *)arc);
-
+
BLI_removeNode((BGraph *)rg, (BNode *)removedNode);
value = 1;
}
}
-
+
return value;
}
@@ -1603,7 +1603,7 @@ static int filterCyclesReebGraph(ReebGraph *rg, float UNUSED(distance_threshold)
ReebArc *arc1, *arc2;
ReebArc *next2;
int filtered = 0;
-
+
for (arc1 = rg->arcs.first; arc1; arc1 = arc1->next) {
for (arc2 = arc1->next; arc2; arc2 = next2) {
next2 = arc2->next;
@@ -1617,12 +1617,12 @@ static int filterCyclesReebGraph(ReebGraph *rg, float UNUSED(distance_threshold)
BLI_remlink(&rg->arcs, arc2);
REEB_freeArc((BArc *)arc2);
-
+
filtered = 1;
}
}
}
-
+
return filtered;
}
@@ -1631,7 +1631,7 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
int value = 0;
#if 0 //XXX
ReebArc *arc = NULL, *nextArc = NULL;
-
+
BLI_listbase_sort(&rg->arcs, compareArcs);
#ifdef DEBUG_REEB
@@ -1647,7 +1647,7 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
while (arc)
{
nextArc = arc->next;
-
+
/* need correct normals and center */
recalc_editnormals();
@@ -1659,7 +1659,7 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
int total = BLI_ghash_len(arc->faces);
float avg_angle = 0;
float avg_vec[3] = {0, 0, 0};
-
+
for (BLI_ghashIterator_init(&ghi, arc->faces);
BLI_ghashIterator_done(&ghi) == false;
BLI_ghashIterator_step(&ghi))
@@ -1673,18 +1673,18 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
EmbedBucket *previous = NULL;
float min_distance = -1;
float angle = 0;
-
+
initArcIterator(iter, arc, arc->head);
-
+
bucket = nextBucket(iter);
-
+
while (bucket != NULL)
{
float *vec0 = NULL;
float *vec1 = bucket->p;
float midpoint[3], tangent[3];
float distance;
-
+
/* first bucket. Previous is head */
if (previous == NULL)
{
@@ -1694,25 +1694,25 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
else {
vec0 = previous->p;
}
-
+
copy_v3_v3(midpoint, vec1);
-
+
distance = len_v3v3(midpoint, efa->cent);
-
+
if (min_distance == -1 || distance < min_distance)
{
min_distance = distance;
-
+
sub_v3_v3v3(tangent, vec1, vec0);
normalize_v3(tangent);
-
+
angle = dot_v3v3(tangent, efa->n);
}
-
+
previous = bucket;
bucket = nextBucket(iter);
}
-
+
avg_angle += saacos(fabs(angle));
#ifdef DEBUG_REEB
efa->tmp.fp = saacos(fabs(angle));
@@ -1723,13 +1723,13 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
}
-#if 0
+#if 0
avg_angle /= total;
#else
mul_v3_fl(avg_vec, 1.0 / total);
avg_angle = dot_v3v3(avg_vec, avg_vec);
#endif
-
+
arc->angle = avg_angle;
if (avg_angle > threshold)
@@ -1777,27 +1777,27 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
/* Reset nextArc, it might have changed */
nextArc = arc->next;
-
+
BLI_remlink(&rg->arcs, arc);
REEB_freeArc((BArc *)arc);
-
+
BLI_freelinkN(&rg->nodes, removedNode);
value = 1;
}
}
-
+
arc = nextArc;
}
-
+
#endif
-
+
return value;
}
static void filterGraph(ReebGraph *rg, short options, float threshold_internal, float threshold_external)
{
bool done = true;
-
+
calculateGraphLength(rg);
if ((options & SKGEN_FILTER_EXTERNAL) == 0) {
@@ -1812,7 +1812,7 @@ static void filterGraph(ReebGraph *rg, short options, float threshold_internal,
/* filter until there's nothing more to do */
while (done == true) {
done = false; /* no work done yet */
-
+
done = filterInternalExternalReebGraph(rg, threshold_internal, threshold_external);
}
}
@@ -1831,17 +1831,17 @@ static void filterGraph(ReebGraph *rg, short options, float threshold_internal,
static void finalizeGraph(ReebGraph *rg, char passes, char method)
{
int i;
-
+
BLI_buildAdjacencyList((BGraph *)rg);
sortNodes(rg);
-
+
sortArcs(rg);
-
+
for (i = 0; i < passes; i++) {
postprocessGraph(rg, method);
}
-
+
extendGraphBuckets(rg);
}
@@ -1852,7 +1852,7 @@ static int compareVerts(const void *a, const void *b)
EditVert *va = *(EditVert **)a;
EditVert *vb = *(EditVert **)b;
int value = 0;
-
+
if (weightData(va) < weightData(vb)) {
value = -1;
}
@@ -1870,20 +1870,20 @@ static void spreadWeight(EditMesh *em)
int totvert = BLI_listbase_count(&em->verts);
int i;
int work_needed = 1;
-
+
verts = MEM_callocN(sizeof(EditVert *) * totvert, "verts array");
-
+
for (eve = em->verts.first, i = 0; eve; eve = eve->next, i++) {
verts[i] = eve;
}
-
+
while (work_needed == 1) {
work_needed = 0;
qsort(verts, totvert, sizeof(EditVert *), compareVerts);
-
+
for (i = 0; i < totvert; i++) {
eve = verts[i];
-
+
if (i == 0 || (weightData(eve) - lastWeight) > FLT_EPSILON) {
lastWeight = weightData(eve);
}
@@ -1894,7 +1894,7 @@ static void spreadWeight(EditMesh *em)
}
}
}
-
+
MEM_freeN(verts);
}
@@ -1910,7 +1910,7 @@ void REEB_exportGraph(ReebGraph *rg, int count)
ReebArc *arc;
char filename[128];
FILE *f;
-
+
if (count == -1) {
strcpy(filename, "test.txt");
}
@@ -1922,20 +1922,20 @@ void REEB_exportGraph(ReebGraph *rg, int count)
for (arc = rg->arcs.first; arc; arc = arc->next) {
int i;
float p[3];
-
+
exportNode(f, "v1", arc->head);
-
+
for (i = 0; i < arc->bcount; i++) {
fprintf(f, "b nv:%i %f %f %f\n", arc->buckets[i].nv, arc->buckets[i].p[0], arc->buckets[i].p[1], arc->buckets[i].p[2]);
}
-
+
add_v3_v3v3(p, arc->tail->p, arc->head->p);
mul_v3_fl(p, 0.5f);
-
+
fprintf(f, "angle %0.3f %0.3f %0.3f %0.3f %i\n", p[0], p[1], p[2], arc->angle, BLI_ghash_len(arc->faces));
exportNode(f, "v2", arc->tail);
}
-
+
fclose(f);
}
@@ -1945,10 +1945,10 @@ void REEB_exportGraph(ReebGraph *rg, int count)
static void removeZeroNodes(ReebGraph *rg)
{
ReebNode *node, *next_node;
-
+
for (node = rg->nodes.first; node; node = next_node) {
next_node = node->next;
-
+
if (node->degree == 0) {
BLI_removeNode((BGraph *)rg, (BNode *)node);
}
@@ -1958,11 +1958,11 @@ static void removeZeroNodes(ReebGraph *rg)
void removeNormalNodes(ReebGraph *rg)
{
ReebArc *arc, *nextArc;
-
+
// Merge degree 2 nodes
for (arc = rg->arcs.first; arc; arc = nextArc) {
nextArc = arc->next;
-
+
while (arc->head->degree == 2 || arc->tail->degree == 2) {
// merge at v1
if (arc->head->degree == 2) {
@@ -1986,11 +1986,11 @@ void removeNormalNodes(ReebGraph *rg)
break;
}
}
-
+
/* merge at v2 */
if (arc->tail->degree == 2) {
ReebArc *connectedArc = (ReebArc *)BLI_findConnectedArc((BGraph *)rg, (BArc *)arc, (BNode *)arc->tail);
-
+
/* If arcs are one after the other */
if (arc->tail == connectedArc->head) {
/* remove furthest arc */
@@ -2011,7 +2011,7 @@ void removeNormalNodes(ReebGraph *rg)
}
}
}
-
+
}
static int edgeEquals(ReebEdge *e1, ReebEdge *e2)
@@ -2027,9 +2027,9 @@ static ReebArc *nextArcMappedToEdge(ReebArc *arc, ReebEdge *e)
/* Find the ReebEdge in the edge list */
for (edge = arc->edges.first; edge && !edgeEquals(edge, e); edge = edge->next) { }
-
+
nextEdge = edge->nextEdge;
-
+
if (nextEdge != NULL) {
result = nextEdge->arc;
}
@@ -2045,7 +2045,7 @@ void addFacetoArc(ReebArc *arc, EditFace *efa)
void mergeArcFaces(ReebGraph *UNUSED(rg), ReebArc *aDst, ReebArc *aSrc)
{
GHashIterator ghi;
-
+
for (BLI_ghashIterator_init(&ghi, aSrc->faces);
BLI_ghashIterator_done(&ghi) == false;
BLI_ghashIterator_step(&ghi))
@@ -2053,17 +2053,17 @@ void mergeArcFaces(ReebGraph *UNUSED(rg), ReebArc *aDst, ReebArc *aSrc)
EditFace *efa = BLI_ghashIterator_getValue(&ghi);
BLI_ghash_insert(aDst->faces, efa, efa);
}
-}
+}
void mergeArcEdges(ReebGraph *rg, ReebArc *aDst, ReebArc *aSrc, MergeDirection direction)
{
ReebEdge *e = NULL;
-
+
if (direction == MERGE_APPEND) {
for (e = aSrc->edges.first; e; e = e->next) {
e->arc = aDst; // Edge is stolen by new arc
}
-
+
BLI_movelisttolist(&aDst->edges, &aSrc->edges);
}
else {
@@ -2071,12 +2071,12 @@ void mergeArcEdges(ReebGraph *rg, ReebArc *aDst, ReebArc *aSrc, MergeDirection d
ReebEdge *newEdge = copyEdge(e);
newEdge->arc = aDst;
-
+
BLI_addtail(&aDst->edges, newEdge);
-
+
if (direction == MERGE_LOWER) {
void **p = BLI_edgehash_lookup_p(rg->emap, e->v1->index, e->v2->index);
-
+
newEdge->nextEdge = e;
// if edge was the first in the list, point the edit edge to the new reeb edge instead.
@@ -2086,11 +2086,11 @@ void mergeArcEdges(ReebGraph *rg, ReebArc *aDst, ReebArc *aSrc, MergeDirection d
// otherwise, advance in the list until the predecessor is found then insert it there
else {
ReebEdge *previous = (ReebEdge *)*p;
-
+
while (previous->nextEdge != e) {
previous = previous->nextEdge;
}
-
+
previous->nextEdge = newEdge;
}
}
@@ -2100,19 +2100,19 @@ void mergeArcEdges(ReebGraph *rg, ReebArc *aDst, ReebArc *aSrc, MergeDirection d
}
}
}
-}
+}
// return 1 on full merge
int mergeConnectedArcs(ReebGraph *rg, ReebArc *a0, ReebArc *a1)
{
int result = 0;
ReebNode *removedNode = NULL;
-
+
a0->length += a1->length;
-
+
mergeArcEdges(rg, a0, a1, MERGE_APPEND);
mergeArcFaces(rg, a0, a1);
-
+
// Bring a0 to the combine length of both arcs
if (a0->tail == a1->head) {
removedNode = a0->tail;
@@ -2122,18 +2122,18 @@ int mergeConnectedArcs(ReebGraph *rg, ReebArc *a0, ReebArc *a1)
removedNode = a0->head;
a0->head = a1->head;
}
-
+
resizeArcBuckets(a0);
// Merge a1 in a0
mergeArcBuckets(a0, a1, a0->head->weight, a0->tail->weight);
-
+
// remove a1 from graph
BLI_remlink(&rg->arcs, a1);
REEB_freeArc((BArc *)a1);
-
+
BLI_removeNode((BGraph *)rg, (BNode *)removedNode);
result = 1;
-
+
return result;
}
// return 1 on full merge
@@ -2145,18 +2145,18 @@ int mergeArcs(ReebGraph *rg, ReebArc *a0, ReebArc *a1)
if (a0->tail->weight == a1->tail->weight) { /* tails also the same, arcs can be totally merge together */
mergeArcEdges(rg, a0, a1, MERGE_APPEND);
mergeArcFaces(rg, a0, a1);
-
+
mergeArcBuckets(a0, a1, a0->head->weight, a0->tail->weight);
-
+
// Adjust node degree
//a1->head->degree--;
NodeDegreeDecrement(rg, a1->head);
//a1->tail->degree--;
NodeDegreeDecrement(rg, a1->tail);
-
+
// remove a1 from graph
BLI_remlink(&rg->arcs, a1);
-
+
REEB_freeArc((BArc *)a1);
result = 1;
}
@@ -2169,7 +2169,7 @@ int mergeArcs(ReebGraph *rg, ReebArc *a0, ReebArc *a1)
NodeDegreeDecrement(rg, a0->head);
//a1->tail->degree++;
NodeDegreeIncrement(rg, a1->tail);
-
+
mergeArcBuckets(a1, a0, a1->head->weight, a1->tail->weight);
a0->head = a1->tail;
resizeArcBuckets(a0);
@@ -2177,13 +2177,13 @@ int mergeArcs(ReebGraph *rg, ReebArc *a0, ReebArc *a1)
else { /* a0>n2 is in the middle */
mergeArcEdges(rg, a0, a1, MERGE_LOWER);
mergeArcFaces(rg, a0, a1);
-
+
// Adjust node degree
//a1->head->degree--;
NodeDegreeDecrement(rg, a1->head);
//a0->tail->degree++;
NodeDegreeIncrement(rg, a0->tail);
-
+
mergeArcBuckets(a0, a1, a0->head->weight, a0->tail->weight);
a1->head = a0->tail;
resizeArcBuckets(a1);
@@ -2194,13 +2194,13 @@ int mergeArcs(ReebGraph *rg, ReebArc *a0, ReebArc *a1)
if (a0->head->weight > a1->head->weight) { /* a0->head->weight is in the middle */
mergeArcEdges(rg, a0, a1, MERGE_HIGHER);
mergeArcFaces(rg, a0, a1);
-
+
// Adjust node degree
//a1->tail->degree--;
NodeDegreeDecrement(rg, a1->tail);
//a0->head->degree++;
NodeDegreeIncrement(rg, a0->head);
-
+
mergeArcBuckets(a0, a1, a0->head->weight, a0->tail->weight);
a1->tail = a0->head;
resizeArcBuckets(a1);
@@ -2223,7 +2223,7 @@ int mergeArcs(ReebGraph *rg, ReebArc *a0, ReebArc *a1)
else {
/* Need something here (OR NOT) */
}
-
+
return result;
}
@@ -2232,7 +2232,7 @@ static void glueByMergeSort(ReebGraph *rg, ReebArc *a0, ReebArc *a1, ReebEdge *e
int total = 0;
while (total == 0 && a0 != a1 && a0 != NULL && a1 != NULL) {
total = mergeArcs(rg, a0, a1);
-
+
if (total == 0) // if it wasn't a total merge, go forward {
if (a0->tail->weight < a1->tail->weight) {
a0 = nextArcMappedToEdge(a0, e0);
@@ -2250,31 +2250,31 @@ static void mergePaths(ReebGraph *rg, ReebEdge *e0, ReebEdge *e1, ReebEdge *e2)
a0 = e0->arc;
a1 = e1->arc;
a2 = e2->arc;
-
+
glueByMergeSort(rg, a0, a1, e0, e1);
glueByMergeSort(rg, a0, a2, e0, e2);
-}
+}
static ReebEdge *createArc(ReebGraph *rg, ReebNode *node1, ReebNode *node2)
{
ReebEdge *edge;
-
+
edge = BLI_edgehash_lookup(rg->emap, node1->index, node2->index);
-
+
// Only add existing edges that haven't been added yet
if (edge == NULL) {
ReebArc *arc;
ReebNode *v1, *v2;
float len, offset;
int i;
-
+
arc = MEM_callocN(sizeof(ReebArc), "reeb arc");
edge = MEM_callocN(sizeof(ReebEdge), "reeb edge");
-
+
arc->flag = 0; // clear flag on init
arc->symmetry_level = 0;
arc->faces = BLI_ghash_ptr_new("createArc gh");
-
+
if (node1->weight <= node2->weight) {
v1 = node1;
v2 = node2;
@@ -2283,10 +2283,10 @@ static ReebEdge *createArc(ReebGraph *rg, ReebNode *node1, ReebNode *node2)
v1 = node2;
v2 = node1;
}
-
+
arc->head = v1;
arc->tail = v2;
-
+
// increase node degree
//v1->degree++;
NodeDegreeIncrement(rg, v1);
@@ -2294,18 +2294,18 @@ static ReebEdge *createArc(ReebGraph *rg, ReebNode *node1, ReebNode *node2)
NodeDegreeIncrement(rg, v2);
BLI_edgehash_insert(rg->emap, node1->index, node2->index, edge);
-
+
edge->arc = arc;
edge->nextEdge = NULL;
edge->v1 = v1;
edge->v2 = v2;
-
+
BLI_addtail(&rg->arcs, arc);
BLI_addtail(&arc->edges, edge);
-
+
/* adding buckets for embedding */
allocArcBuckets(arc);
-
+
offset = arc->head->weight;
len = arc->tail->weight - arc->head->weight;
@@ -2322,14 +2322,14 @@ static ReebEdge *createArc(ReebGraph *rg, ReebNode *node1, ReebNode *node2)
for (i = 0; i < arc->bcount; i++) {
float co[3];
float f = (arc->buckets[i].val - offset) / len;
-
+
interp_v3_v3v3(co, v1->p, v2->p, f);
addVertToBucket(&(arc->buckets[i]), co);
}
#endif
}
-
+
return edge;
}
@@ -2338,21 +2338,21 @@ static void addTriangleToGraph(ReebGraph *rg, ReebNode *n1, ReebNode *n2, ReebNo
ReebEdge *re1, *re2, *re3;
ReebEdge *e1, *e2, *e3;
float len1, len2, len3;
-
+
re1 = createArc(rg, n1, n2);
re2 = createArc(rg, n2, n3);
re3 = createArc(rg, n3, n1);
-
+
addFacetoArc(re1->arc, efa);
addFacetoArc(re2->arc, efa);
addFacetoArc(re3->arc, efa);
-
+
len1 = (float)fabs(n1->weight - n2->weight);
len2 = (float)fabs(n2->weight - n3->weight);
len3 = (float)fabs(n3->weight - n1->weight);
-
+
/* The rest of the algorithm assumes that e1 is the longest edge */
-
+
if (len1 >= len2 && len1 >= len3) {
e1 = re1;
e2 = re2;
@@ -2368,7 +2368,7 @@ static void addTriangleToGraph(ReebGraph *rg, ReebNode *n1, ReebNode *n2, ReebNo
e2 = re2;
e3 = re1;
}
-
+
/* And e2 is the lowest edge
* If e3 is lower than e2, swap them
*/
@@ -2377,8 +2377,8 @@ static void addTriangleToGraph(ReebGraph *rg, ReebNode *n1, ReebNode *n2, ReebNo
e2 = e3;
e3 = etmp;
}
-
-
+
+
mergePaths(rg, e1, e2, e3);
}
@@ -2389,23 +2389,23 @@ ReebGraph *generateReebGraph(EditMesh *em, int subdivisions)
EditFace *efa;
int index;
/*int totvert;*/
-
+
#ifdef DEBUG_REEB
int totfaces;
int countfaces = 0;
#endif
rg = newReebGraph();
-
+
rg->resolution = subdivisions;
-
+
/*totvert = BLI_listbase_count(&em->verts);*/ /*UNUSED*/
#ifdef DEBUG_REEB
totfaces = BLI_listbase_count(&em->faces);
#endif
-
+
renormalizeWeight(em, 1.0f);
-
+
/* Spread weight to minimize errors */
spreadWeight(em);
@@ -2419,18 +2419,18 @@ ReebGraph *generateReebGraph(EditMesh *em, int subdivisions)
index++;
}
}
-
+
/* Adding face, edge per edge */
for (efa = em->faces.first; efa; efa = efa->next) {
if (efa->h == 0) {
ReebNode *n1, *n2, *n3;
-
+
n1 = nodeData(efa->v1);
n2 = nodeData(efa->v2);
n3 = nodeData(efa->v3);
-
+
addTriangleToGraph(rg, n1, n2, n3, efa);
-
+
if (efa->v4) {
ReebNode *n4 = nodeData(efa->v4);
addTriangleToGraph(rg, n1, n3, n4, efa);
@@ -2443,13 +2443,13 @@ ReebGraph *generateReebGraph(EditMesh *em, int subdivisions)
#endif
}
}
-
+
printf("\n");
-
+
removeZeroNodes(rg);
-
+
removeNormalNodes(rg);
-
+
return rg;
}
@@ -2459,7 +2459,7 @@ void renormalizeWeight(EditMesh *em, float newmax)
{
EditVert *eve;
float minimum, maximum, range;
-
+
if (em == NULL || BLI_listbase_is_empty(&em->verts))
return;
@@ -2471,7 +2471,7 @@ void renormalizeWeight(EditMesh *em, float newmax)
maximum = MAX2(maximum, weightData(eve));
minimum = MIN2(minimum, weightData(eve));
}
-
+
range = maximum - minimum;
/* Normalize weights */
@@ -2485,7 +2485,7 @@ void renormalizeWeight(EditMesh *em, float newmax)
int weightFromLoc(EditMesh *em, int axis)
{
EditVert *eve;
-
+
if (em == NULL || BLI_listbase_is_empty(&em->verts) || axis < 0 || axis > 2)
return 0;
@@ -2501,17 +2501,17 @@ static void addTriangle(LinearSolver *context, EditVert *v1, EditVert *v2, EditV
{
/* Angle opposite e1 */
float t1 = cotangent_tri_weight_v3(v1->co, v2->co, v3->co) / e2;
-
+
/* Angle opposite e2 */
float t2 = cotangent_tri_weight_v3(v2->co, v3->co, v1->co) / e3;
/* Angle opposite e3 */
float t3 = cotangent_tri_weight_v3(v3->co, v1->co, v2->co) / e1;
-
+
int i1 = indexData(v1);
int i2 = indexData(v2);
int i3 = indexData(v3);
-
+
EIG_linear_solver_matrix_add(context, i1, i1, t2 + t3);
EIG_linear_solver_matrix_add(context, i2, i2, t1 + t3);
EIG_linear_solver_matrix_add(context, i3, i3, t1 + t2);
@@ -2536,14 +2536,14 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
int totvert = 0;
int index;
int rval;
-
+
/* Find local extrema */
for (eve = em->verts.first; eve; eve = eve->next) {
totvert++;
}
/* Solve */
-
+
context = EIG_linear_solver_new(, 0, totvert, 1);
/* Find local extrema */
@@ -2552,18 +2552,18 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
EditEdge *eed;
int maximum = 1;
int minimum = 1;
-
+
NextEdgeForVert(indexed_edges, -1); /* Reset next edge */
for (eed = NextEdgeForVert(indexed_edges, index); eed && (maximum || minimum); eed = NextEdgeForVert(indexed_edges, index)) {
EditVert *eve2;
-
+
if (eed->v1 == eve) {
eve2 = eed->v2;
}
else {
eve2 = eed->v1;
}
-
+
if (eve2->h == 0) {
/* Adjacent vertex is bigger, not a local maximum */
if (weightData(eve2) > weightData(eve)) {
@@ -2575,7 +2575,7 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
}
}
}
-
+
if (maximum || minimum) {
float w = weightData(eve);
eve->f1 = 0;
@@ -2587,19 +2587,19 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
}
}
}
-
+
/* Zero edge weight */
for (eed = em->edges.first; eed; eed = eed->next) {
eed->tmp.l = 0;
}
-
+
/* Add faces count to the edge weight */
for (efa = em->faces.first; efa; efa = efa->next) {
if (efa->h == 0) {
efa->e1->tmp.l++;
efa->e2->tmp.l++;
efa->e3->tmp.l++;
-
+
if (efa->e4) {
efa->e4->tmp.l++;
}
@@ -2618,7 +2618,7 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
}
}
}
-
+
success = EIG_linear_solver_solve(context);
if (success) {
@@ -2640,13 +2640,13 @@ int weightToHarmonic(EditMesh *em, EdgeIndex *indexed_edges)
EditEdge *NextEdgeForVert(EdgeIndex *indexed_edges, int index)
{
static int offset = -1;
-
+
/* Reset method, call with NULL mesh pointer */
if (index == -1) {
offset = -1;
return NULL;
}
-
+
/* first pass, start at the head of the list */
if (offset == -1) {
offset = indexed_edges->offset[index];
@@ -2655,7 +2655,7 @@ EditEdge *NextEdgeForVert(EdgeIndex *indexed_edges, int index)
else {
offset++;
}
-
+
return indexed_edges->edges[offset];
}
@@ -2665,11 +2665,11 @@ static void shortestPathsFromVert(EditMesh *em, EditVert *starting_vert, EdgeInd
EditVert *current_eve = NULL;
EditEdge *eed = NULL;
EditEdge *select_eed = NULL;
-
+
edge_heap = BLI_heap_new();
-
+
current_eve = starting_vert;
-
+
/* insert guard in heap, when that is returned, no more edges */
BLI_heap_insert(edge_heap, FLT_MAX, NULL);
@@ -2677,12 +2677,12 @@ static void shortestPathsFromVert(EditMesh *em, EditVert *starting_vert, EdgeInd
for (eed = em->edges.first; eed; eed = eed->next) {
eed->f1 = 0;
}
-
+
while (BLI_heap_len(edge_heap) > 0) {
float current_weight;
-
+
current_eve->f1 = 1; /* mark vertex as selected */
-
+
/* Add all new edges connected to current_eve to the list */
NextEdgeForVert(indexed_edges, -1); // Reset next edge
for (eed = NextEdgeForVert(indexed_edges, indexData(current_eve)); eed; eed = NextEdgeForVert(indexed_edges, indexData(current_eve))) {
@@ -2691,27 +2691,27 @@ static void shortestPathsFromVert(EditMesh *em, EditVert *starting_vert, EdgeInd
eed->f1 = 1;
}
}
-
+
/* Find next shortest edge with unselected verts */
do {
current_weight = BLI_heap_node_value(BLI_heap_top(edge_heap));
select_eed = BLI_heap_pop_min(edge_heap);
} while (select_eed != NULL && select_eed->v1->f1 != 0 && select_eed->v2->f1);
-
+
if (select_eed != NULL) {
select_eed->f1 = 2;
-
+
if (select_eed->v1->f1 == 0) /* v1 is the new vertex */ {
current_eve = select_eed->v1;
}
else { /* otherwise, it's v2 */
current_eve = select_eed->v2;
}
-
+
weightSetData(current_eve, current_weight);
}
}
-
+
BLI_heap_free(edge_heap, NULL);
}
@@ -2740,7 +2740,7 @@ static void buildIndexedEdges(EditMesh *em, EdgeIndex *indexed_edges)
indexed_edges->offset[indexData(eed->v2)]++;
}
}
-
+
tot_indexed += totvert;
indexed_edges->edges = MEM_callocN(tot_indexed * sizeof(EditEdge *), "EdgeIndex edges");
@@ -2764,7 +2764,7 @@ static void buildIndexedEdges(EditMesh *em, EdgeIndex *indexed_edges)
break;
}
}
-
+
for (i = indexed_edges->offset[indexData(eed->v2)]; i < tot_indexed; i++) {
if (indexed_edges->edges[i] == NULL) {
indexed_edges->edges[i] = eed;
@@ -2781,19 +2781,19 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
int totedge = 0;
int totvert = 0;
int vCount = 0;
-
+
totvert = BLI_listbase_count(&em->verts);
-
+
if (em == NULL || totvert == 0) {
return 0;
}
-
+
totedge = BLI_listbase_count(&em->edges);
-
+
if (totedge == 0) {
return 0;
}
-
+
/* Initialize vertice flag and find at least one selected vertex */
for (eve = em->verts.first; eve; eve = eve->next) {
eve->f1 = 0;
@@ -2801,7 +2801,7 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
vCount = 1;
}
}
-
+
if (vCount == 0) {
return 0; /* no selected vert, failure */
}
@@ -2822,20 +2822,20 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
shortestPathsFromVert(em, eve, indexed_edges);
}
}
-
+
/* connect unselected islands */
while (allDone == 0) {
EditVert *selected_eve = NULL;
float selected_weight = 0;
float min_distance = FLT_MAX;
-
+
allDone = 1;
-
+
for (eve = em->verts.first; eve; eve = eve->next) {
/* for every vertex visible that hasn't been processed yet */
if (eve->h == 0 && eve->f1 != 1) {
EditVert *closest_eve;
-
+
/* find the closest processed vertex */
for (closest_eve = em->verts.first; closest_eve; closest_eve = closest_eve->next) {
/* vertex is already processed and distance is smaller than current minimum */
@@ -2850,7 +2850,7 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
}
}
}
-
+
if (selected_eve) {
allDone = 0;
@@ -2866,7 +2866,7 @@ int weightFromDistance(EditMesh *em, EdgeIndex *indexed_edges)
break;
}
}
-
+
return 1;
}
#endif
@@ -2911,7 +2911,7 @@ void initArcIterator(BArcIterator *arg, ReebArc *arc, ReebNode *head)
initIteratorFct(iter);
iter->arc = arc;
-
+
if (head == arc->head) {
iter->start = 0;
iter->end = arc->bcount - 1;
@@ -2922,9 +2922,9 @@ void initArcIterator(BArcIterator *arg, ReebArc *arc, ReebNode *head)
iter->end = 0;
iter->stride = -1;
}
-
+
iter->length = arc->bcount;
-
+
iter->index = -1;
}
@@ -2934,7 +2934,7 @@ void initArcIteratorStart(BArcIterator *arg, struct ReebArc *arc, struct ReebNod
initIteratorFct(iter);
iter->arc = arc;
-
+
if (head == arc->head) {
iter->start = start;
iter->end = arc->bcount - 1;
@@ -2945,9 +2945,9 @@ void initArcIteratorStart(BArcIterator *arg, struct ReebArc *arc, struct ReebNod
iter->end = 0;
iter->stride = -1;
}
-
+
iter->index = -1;
-
+
iter->length = arc->bcount - start;
if (start >= arc->bcount) {
@@ -2961,10 +2961,10 @@ void initArcIterator2(BArcIterator *arg, ReebArc *arc, int start, int end)
initIteratorFct(iter);
iter->arc = arc;
-
+
iter->start = start;
iter->end = end;
-
+
if (end > start) {
iter->stride = 1;
}
@@ -2981,18 +2981,18 @@ static void *headNode(void *arg)
{
ReebArcIterator *iter = (ReebArcIterator *)arg;
ReebNode *node;
-
+
if (iter->start < iter->end) {
node = iter->arc->head;
}
else {
node = iter->arc->tail;
}
-
+
iter->p = node->p;
iter->no = node->no;
iter->size = 0;
-
+
return node;
}
@@ -3000,18 +3000,18 @@ static void *tailNode(void *arg)
{
ReebArcIterator *iter = (ReebArcIterator *)arg;
ReebNode *node;
-
+
if (iter->start < iter->end) {
node = iter->arc->tail;
}
else {
node = iter->arc->head;
}
-
+
iter->p = node->p;
iter->no = node->no;
iter->size = 0;
-
+
return node;
}
@@ -3019,13 +3019,13 @@ static void *nextBucket(void *arg)
{
ReebArcIterator *iter = (ReebArcIterator *)arg;
EmbedBucket *result = NULL;
-
+
iter->index++;
-
+
if (iter->index < iter->length) {
result = &(iter->arc->buckets[iter->start + (iter->stride * iter->index)]);
}
-
+
setIteratorValues(iter, result);
return result;
}
@@ -3034,14 +3034,14 @@ static void *nextNBucket(void *arg, int n)
{
ReebArcIterator *iter = (ReebArcIterator *)arg;
EmbedBucket *result = NULL;
-
+
iter->index += n;
/* check if passed end */
if (iter->index < iter->length) {
result = &(iter->arc->buckets[iter->start + (iter->stride * iter->index)]);
}
-
+
setIteratorValues(iter, result);
return result;
}
@@ -3065,7 +3065,7 @@ static void *previousBucket(void *arg)
{
ReebArcIterator *iter = (ReebArcIterator *)arg;
EmbedBucket *result = NULL;
-
+
if (iter->index > 0) {
iter->index--;
result = &(iter->arc->buckets[iter->start + (iter->stride * iter->index)]);
@@ -3105,7 +3105,7 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
if (em == NULL)
return NULL;
-
+
data = allocVertexData(em);
buildIndexedEdges(em, &indexed_edges);
@@ -3116,16 +3116,16 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
freeEdgeIndex(&indexed_edges);
return NULL;
}
-
+
renormalizeWeight(em, 1.0f);
if (scene->toolsettings->skgen_options & SKGEN_HARMONIC)
{
weightToHarmonic(em, &indexed_edges);
}
-
+
freeEdgeIndex(&indexed_edges);
-
+
rg = generateReebGraph(em, scene->toolsettings->skgen_resolution);
/* Remove arcs without embedding */
@@ -3138,11 +3138,11 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
/* Filtering might have created degree 2 nodes, so remove them */
removeNormalNodes(rg);
-
+
joinSubgraphs(rg, 1.0);
BLI_buildAdjacencyList((BGraph *)rg);
-
+
/* calc length before copy, so we have same length on all levels */
BLI_calcGraphLength((BGraph *)rg);
@@ -3150,7 +3150,7 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
for (i = 0; i <= nb_levels; i++)
{
rgi = rg;
-
+
/* don't filter last level */
if (i > 0)
{
@@ -3165,7 +3165,7 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
else {
internal_threshold = rg->length * scene->toolsettings->skgen_threshold_internal * (2 * i / (float)nb_levels);
}
-
+
external_threshold = rg->length * scene->toolsettings->skgen_threshold_external * (i / (float)nb_levels);
filterGraph(rgi, scene->toolsettings->skgen_options, internal_threshold, external_threshold);
@@ -3179,23 +3179,23 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
finalizeGraph(rgi, scene->toolsettings->skgen_postpro_passes, scene->toolsettings->skgen_postpro);
BLI_markdownSymmetry((BGraph *)rgi, rgi->nodes.first, scene->toolsettings->skgen_symmetry_limit);
-
+
if (previous != NULL)
{
relinkNodes(rgi, previous);
}
previous = rgi;
}
-
+
verifyMultiResolutionLinks(rg, 0);
-
+
MEM_freeN(data);
/* no need to load the editmesh back into the object, just
* free it (avoids ngon conversion issues too going back the other way) */
free_editMesh(em);
MEM_freeN(em);
-
+
return rg;
#endif
}
@@ -3208,14 +3208,14 @@ ReebGraph *BIF_ReebGraphFromEditMesh(void)
EdgeIndex indexed_edges;
VertexData *data;
ReebGraph *rg = NULL;
-
+
if (em == NULL)
return NULL;
data = allocVertexData(em);
buildIndexedEdges(em, &indexed_edges);
-
+
if (weightFromDistance(em, &indexed_edges) == 0)
{
error("No selected vertex\n");
@@ -3223,20 +3223,20 @@ ReebGraph *BIF_ReebGraphFromEditMesh(void)
freeEdgeIndex(&indexed_edges);
return NULL;
}
-
+
renormalizeWeight(em, 1.0f);
if (G.scene->toolsettings->skgen_options & SKGEN_HARMONIC)
{
weightToHarmonic(em, &indexed_edges);
}
-
+
freeEdgeIndex(&indexed_edges);
-
+
#ifdef DEBUG_REEB
// weightToVCol(em, 1);
#endif
-
+
rg = generateReebGraph(em, G.scene->toolsettings->skgen_resolution);
@@ -3250,28 +3250,28 @@ ReebGraph *BIF_ReebGraphFromEditMesh(void)
/* Filtering might have created degree 2 nodes, so remove them */
removeNormalNodes(rg);
-
+
joinSubgraphs(rg, 1.0);
BLI_buildAdjacencyList((BGraph *)rg);
-
+
/* calc length before copy, so we have same length on all levels */
BLI_calcGraphLength((BGraph *)rg);
-
+
filterGraph(rg, G.scene->toolsettings->skgen_options, G.scene->toolsettings->skgen_threshold_internal, G.scene->toolsettings->skgen_threshold_external);
finalizeGraph(rg, G.scene->toolsettings->skgen_postpro_passes, G.scene->toolsettings->skgen_postpro);
#ifdef DEBUG_REEB
REEB_exportGraph(rg, -1);
-
+
arcToVCol(rg, em, 0);
//angleToVCol(em, 1);
#endif
printf("DONE\n");
printf("%i subgraphs\n", BLI_FlagSubgraphs((BGraph *)rg));
-
+
MEM_freeN(data);
return rg;
@@ -3289,9 +3289,9 @@ void BIF_GlobalReebFree()
void BIF_GlobalReebGraphFromEditMesh(void)
{
ReebGraph *rg;
-
+
BIF_GlobalReebFree();
-
+
rg = BIF_ReebGraphMultiFromEditMesh();
GLOBAL_RG = rg;
@@ -3302,24 +3302,24 @@ void REEB_draw()
ReebGraph *rg;
ReebArc *arc;
int i = 0;
-
+
if (GLOBAL_RG == NULL)
{
return;
}
-
+
if (GLOBAL_RG->link_up && G.scene->toolsettings->skgen_options & SKGEN_DISP_ORIG)
{
for (rg = GLOBAL_RG; rg->link_up; rg = rg->link_up) ;
}
else {
i = G.scene->toolsettings->skgen_multi_level;
-
+
for (rg = GLOBAL_RG; rg->multi_level != i && rg->link_up; rg = rg->link_up) ;
}
-
+
glPointSize(BIF_GetThemeValuef(TH_VERTEX_SIZE));
-
+
glDisable(GL_DEPTH_TEST);
for (arc = rg->arcs.first; arc; arc = arc->next, i++)
{
@@ -3328,12 +3328,12 @@ void REEB_draw()
float vec[3];
char text[128];
char *s = text;
-
+
glLineWidth(BIF_GetThemeValuef(TH_VERTEX_SIZE) + 2);
glColor3f(0, 0, 0);
glBegin(GL_LINE_STRIP);
glVertex3fv(arc->head->p);
-
+
if (arc->bcount)
{
initArcIterator(iter, arc, arc->head);
@@ -3342,7 +3342,7 @@ void REEB_draw()
glVertex3fv(iter->p);
}
}
-
+
glVertex3fv(arc->tail->p);
glEnd();
@@ -3365,7 +3365,7 @@ void REEB_draw()
}
glBegin(GL_LINE_STRIP);
glVertex3fv(arc->head->p);
-
+
if (arc->bcount)
{
initArcIterator(iter, arc, arc->head);
@@ -3374,18 +3374,18 @@ void REEB_draw()
glVertex3fv(iter->p);
}
}
-
+
glVertex3fv(arc->tail->p);
glEnd();
-
+
if (G.scene->toolsettings->skgen_options & SKGEN_DISP_EMBED)
{
glColor3f(1, 1, 1);
glBegin(GL_POINTS);
glVertex3fv(arc->head->p);
glVertex3fv(arc->tail->p);
-
+
glColor3f(0.5f, 0.5f, 1);
if (arc->bcount)
{
@@ -3397,22 +3397,22 @@ void REEB_draw()
}
glEnd();
}
-
+
if (G.scene->toolsettings->skgen_options & SKGEN_DISP_INDEX)
{
mid_v3_v3v3(vec, arc->head->p, arc->tail->p);
s += sprintf(s, "%i (%i-%i-%i) ", i, arc->symmetry_level, arc->symmetry_flag, arc->symmetry_group);
-
+
if (G.scene->toolsettings->skgen_options & SKGEN_DISP_WEIGHT)
{
s += sprintf(s, "w:%0.3f ", arc->tail->weight - arc->head->weight);
}
-
+
if (G.scene->toolsettings->skgen_options & SKGEN_DISP_LENGTH)
{
s += sprintf(s, "l:%0.3f", arc->length);
}
-
+
glColor3f(0, 1, 0);
glRasterPos3fv(vec);
BMF_DrawString(G.fonts, text);
@@ -3423,7 +3423,7 @@ void REEB_draw()
sprintf(text, " %i", arc->head->index);
glRasterPos3fv(arc->head->p);
BMF_DrawString(G.fonts, text);
-
+
sprintf(text, " %i", arc->tail->index);
glRasterPos3fv(arc->tail->p);
BMF_DrawString(G.fonts, text);