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Diffstat (limited to 'source/blender/editors/armature/reeb.c')
-rw-r--r--source/blender/editors/armature/reeb.c234
1 files changed, 0 insertions, 234 deletions
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index 2bcf3099104..0eb44085bae 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -3199,237 +3199,3 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
return rg;
#endif
}
-
-#if 0
-
-ReebGraph *BIF_ReebGraphFromEditMesh(void)
-{
- EditMesh *em = G.editMesh;
- EdgeIndex indexed_edges;
- VertexData *data;
- ReebGraph *rg = NULL;
-
- if (em == NULL)
- return NULL;
-
- data = allocVertexData(em);
-
- buildIndexedEdges(em, &indexed_edges);
-
- if (weightFromDistance(em, &indexed_edges) == 0)
- {
- error("No selected vertex\n");
- freeEdgeIndex(&indexed_edges);
- freeEdgeIndex(&indexed_edges);
- return NULL;
- }
-
- renormalizeWeight(em, 1.0f);
-
- if (G.scene->toolsettings->skgen_options & SKGEN_HARMONIC)
- {
- weightToHarmonic(em, &indexed_edges);
- }
-
- freeEdgeIndex(&indexed_edges);
-
-#ifdef DEBUG_REEB
-// weightToVCol(em, 1);
-#endif
-
- rg = generateReebGraph(em, G.scene->toolsettings->skgen_resolution);
-
-
- /* Remove arcs without embedding */
- filterNullReebGraph(rg);
-
- /* smart filter and loop filter on basic level */
- filterGraph(rg, SKGEN_FILTER_SMART, 0, 0);
-
- repositionNodes(rg);
-
- /* Filtering might have created degree 2 nodes, so remove them */
- removeNormalNodes(rg);
-
- joinSubgraphs(rg, 1.0);
-
- BLI_buildAdjacencyList((BGraph *)rg);
-
- /* calc length before copy, so we have same length on all levels */
- BLI_calcGraphLength((BGraph *)rg);
-
- filterGraph(rg, G.scene->toolsettings->skgen_options, G.scene->toolsettings->skgen_threshold_internal, G.scene->toolsettings->skgen_threshold_external);
-
- finalizeGraph(rg, G.scene->toolsettings->skgen_postpro_passes, G.scene->toolsettings->skgen_postpro);
-
-#ifdef DEBUG_REEB
- REEB_exportGraph(rg, -1);
-
- arcToVCol(rg, em, 0);
- //angleToVCol(em, 1);
-#endif
-
- printf("DONE\n");
- printf("%i subgraphs\n", BLI_FlagSubgraphs((BGraph *)rg));
-
- MEM_freeN(data);
-
- return rg;
-}
-
-void BIF_GlobalReebFree()
-{
- if (GLOBAL_RG != NULL)
- {
- REEB_freeGraph(GLOBAL_RG);
- GLOBAL_RG = NULL;
- }
-}
-
-void BIF_GlobalReebGraphFromEditMesh(void)
-{
- ReebGraph *rg;
-
- BIF_GlobalReebFree();
-
- rg = BIF_ReebGraphMultiFromEditMesh();
-
- GLOBAL_RG = rg;
-}
-
-void REEB_draw()
-{
- ReebGraph *rg;
- ReebArc *arc;
- int i = 0;
-
- if (GLOBAL_RG == NULL)
- {
- return;
- }
-
- if (GLOBAL_RG->link_up && G.scene->toolsettings->skgen_options & SKGEN_DISP_ORIG)
- {
- for (rg = GLOBAL_RG; rg->link_up; rg = rg->link_up) ;
- }
- else {
- i = G.scene->toolsettings->skgen_multi_level;
-
- for (rg = GLOBAL_RG; rg->multi_level != i && rg->link_up; rg = rg->link_up) ;
- }
-
- glPointSize(BIF_GetThemeValuef(TH_VERTEX_SIZE));
-
- glDisable(GL_DEPTH_TEST);
- for (arc = rg->arcs.first; arc; arc = arc->next, i++)
- {
- ReebArcIterator arc_iter;
- BArcIterator *iter = (BArcIterator *)&arc_iter;
- float vec[3];
- char text[128];
- char *s = text;
-
- glLineWidth(BIF_GetThemeValuef(TH_VERTEX_SIZE) + 2);
- glColor3f(0, 0, 0);
- glBegin(GL_LINE_STRIP);
- glVertex3fv(arc->head->p);
-
- if (arc->bcount)
- {
- initArcIterator(iter, arc, arc->head);
- for (IT_next(iter); IT_stopped(iter) == 0; IT_next(iter))
- {
- glVertex3fv(iter->p);
- }
- }
-
- glVertex3fv(arc->tail->p);
- glEnd();
-
- glLineWidth(BIF_GetThemeValuef(TH_VERTEX_SIZE));
-
- if (arc->symmetry_level == 1)
- {
- glColor3f(1, 0, 0);
- }
- else if (arc->symmetry_flag == SYM_SIDE_POSITIVE || arc->symmetry_flag == SYM_SIDE_NEGATIVE)
- {
- glColor3f(1, 0.5f, 0);
- }
- else if (arc->symmetry_flag >= SYM_SIDE_RADIAL)
- {
- glColor3f(0.5f, 1, 0);
- }
- else {
- glColor3f(1, 1, 0);
- }
- glBegin(GL_LINE_STRIP);
- glVertex3fv(arc->head->p);
-
- if (arc->bcount)
- {
- initArcIterator(iter, arc, arc->head);
- for (iter->next(iter); IT_stopped(iter) == 0; iter->next(iter))
- {
- glVertex3fv(iter->p);
- }
- }
-
- glVertex3fv(arc->tail->p);
- glEnd();
-
-
- if (G.scene->toolsettings->skgen_options & SKGEN_DISP_EMBED)
- {
- glColor3f(1, 1, 1);
- glBegin(GL_POINTS);
- glVertex3fv(arc->head->p);
- glVertex3fv(arc->tail->p);
-
- glColor3f(0.5f, 0.5f, 1);
- if (arc->bcount)
- {
- initArcIterator(iter, arc, arc->head);
- for (iter->next(iter); IT_stopped(iter) == 0; iter->next(iter))
- {
- glVertex3fv(iter->p);
- }
- }
- glEnd();
- }
-
- if (G.scene->toolsettings->skgen_options & SKGEN_DISP_INDEX)
- {
- mid_v3_v3v3(vec, arc->head->p, arc->tail->p);
- s += sprintf(s, "%i (%i-%i-%i) ", i, arc->symmetry_level, arc->symmetry_flag, arc->symmetry_group);
-
- if (G.scene->toolsettings->skgen_options & SKGEN_DISP_WEIGHT)
- {
- s += sprintf(s, "w:%0.3f ", arc->tail->weight - arc->head->weight);
- }
-
- if (G.scene->toolsettings->skgen_options & SKGEN_DISP_LENGTH)
- {
- s += sprintf(s, "l:%0.3f", arc->length);
- }
-
- glColor3f(0, 1, 0);
- glRasterPos3fv(vec);
- BMF_DrawString(G.fonts, text);
- }
-
- if (G.scene->toolsettings->skgen_options & SKGEN_DISP_INDEX)
- {
- sprintf(text, " %i", arc->head->index);
- glRasterPos3fv(arc->head->p);
- BMF_DrawString(G.fonts, text);
-
- sprintf(text, " %i", arc->tail->index);
- glRasterPos3fv(arc->tail->p);
- BMF_DrawString(G.fonts, text);
- }
- }
- glEnable(GL_DEPTH_TEST);
-}
-
-#endif