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Diffstat (limited to 'source/blender/editors/armature/reeb.h')
-rw-r--r-- | source/blender/editors/armature/reeb.h | 200 |
1 files changed, 200 insertions, 0 deletions
diff --git a/source/blender/editors/armature/reeb.h b/source/blender/editors/armature/reeb.h new file mode 100644 index 00000000000..3bdd55509ad --- /dev/null +++ b/source/blender/editors/armature/reeb.h @@ -0,0 +1,200 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * Contributor(s): Martin Poirier + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef REEB_H_ +#define REEB_H_ + +#define WITH_BF_REEB + +#include "DNA_listBase.h" + +#include "BLI_graph.h" + +struct GHash; +struct EdgeHash; +struct ReebArc; +struct ReebEdge; +struct ReebNode; + +typedef struct ReebGraph { + ListBase arcs; + ListBase nodes; + + float length; + + FreeArc free_arc; + FreeNode free_node; + RadialSymmetry radial_symmetry; + AxialSymmetry axial_symmetry; + /*********************************/ + + int resolution; + int totnodes; + struct EdgeHash *emap; + int multi_level; + struct ReebGraph *link_up; /* for multi resolution filtering, points to higher levels */ +} ReebGraph; + +typedef struct EmbedBucket { + float val; + int nv; + float p[3]; + float no[3]; /* if non-null, normal of the bucket */ +} EmbedBucket; + +typedef struct ReebNode { + void *next, *prev; + float p[3]; + int flag; + + int degree; + struct ReebArc **arcs; + + int subgraph_index; + + int symmetry_level; + int symmetry_flag; + float symmetry_axis[3]; + /*********************************/ + + float no[3]; + + int index; + float weight; + int multi_level; + struct ReebNode *link_down; /* for multi resolution filtering, points to lower levels, if present */ + struct ReebNode *link_up; +} ReebNode; + +typedef struct ReebEdge { + struct ReebEdge *next, *prev; + struct ReebArc *arc; + struct ReebNode *v1, *v2; + struct ReebEdge *nextEdge; + int flag; +} ReebEdge; + +typedef struct ReebArc { + void *next, *prev; + struct ReebNode *head, *tail; + int flag; + + float length; + + int symmetry_level; + int symmetry_group; + int symmetry_flag; + /*********************************/ + + ListBase edges; + int bcount; + struct EmbedBucket *buckets; + + struct GHash *faces; + float angle; + struct ReebArc *link_up; /* for multi resolution filtering, points to higher levels */ +} ReebArc; + +typedef struct ReebArcIterator { + HeadFct head; + TailFct tail; + PeekFct peek; + NextFct next; + NextNFct nextN; + PreviousFct previous; + StoppedFct stopped; + + float *p, *no; + + int length; + int index; + /*********************************/ + struct ReebArc *arc; + int start; + int end; + int stride; +} ReebArcIterator; + +struct EditMesh; +struct EdgeIndex; + +int weightToHarmonic(struct EditMesh *em, struct EdgeIndex *indexed_edges); +int weightFromDistance(struct EditMesh *em, struct EdgeIndex *indexed_edges); +int weightFromLoc(struct EditMesh *me, int axis); +void weightToVCol(struct EditMesh *em, int index); +void arcToVCol(struct ReebGraph *rg, struct EditMesh *em, int index); +void angleToVCol(struct EditMesh *em, int index); +void renormalizeWeight(struct EditMesh *em, float newmax); + +ReebGraph * generateReebGraph(struct EditMesh *me, int subdivisions); +ReebGraph * newReebGraph(); + +void initArcIterator(BArcIterator *iter, struct ReebArc *arc, struct ReebNode *head); +void initArcIterator2(BArcIterator *iter, struct ReebArc *arc, int start, int end); +void initArcIteratorStart(BArcIterator *iter, struct ReebArc *arc, struct ReebNode *head, int start); + +/* Filtering */ +void filterNullReebGraph(ReebGraph *rg); +int filterSmartReebGraph(ReebGraph *rg, float threshold); +int filterExternalReebGraph(ReebGraph *rg, float threshold); +int filterInternalReebGraph(ReebGraph *rg, float threshold); + +/* Post-Build processing */ +void repositionNodes(ReebGraph *rg); +void postprocessGraph(ReebGraph *rg, char mode); +void removeNormalNodes(ReebGraph *rg); + +void sortNodes(ReebGraph *rg); +void sortArcs(ReebGraph *rg); + +/*------------ Sanity check ------------*/ +void verifyBuckets(ReebGraph *rg); +void verifyFaces(ReebGraph *rg); + +/*********************** PUBLIC *********************************/ + +#define REEB_MAX_MULTI_LEVEL 10 + +struct bContext; + +ReebGraph *BIF_ReebGraphFromEditMesh(void); +ReebGraph *BIF_ReebGraphMultiFromEditMesh(struct bContext *C); +void BIF_flagMultiArcs(ReebGraph *rg, int flag); + +void BIF_GlobalReebGraphFromEditMesh(void); +void BIF_GlobalReebFree(void); + +ReebNode *BIF_otherNodeFromIndex(ReebArc *arc, ReebNode *node); +ReebNode *BIF_NodeFromIndex(ReebArc *arc, ReebNode *node); +ReebNode *BIF_lowestLevelNode(ReebNode *node); + +ReebGraph *BIF_graphForMultiNode(ReebGraph *rg, ReebNode *node); + +void REEB_freeGraph(ReebGraph *rg); +void REEB_freeArc(BArc *barc); +void REEB_exportGraph(ReebGraph *rg, int count); +void REEB_draw(); + + +#endif /*REEB_H_*/ |