diff options
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r-- | source/blender/editors/armature/armature_utils.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c index 4fe79b39176..635297c088a 100644 --- a/source/blender/editors/armature/armature_utils.c +++ b/source/blender/editors/armature/armature_utils.c @@ -481,7 +481,7 @@ EditBone *make_boneList(ListBase *edbo, ListBase *bones, EditBone *parent, Bone * - sets local head/tail rest locations using parent bone's arm_mat. * - calls BKE_armature_where_is_bone() which uses parent's transform (arm_mat) to define this bone's transform. * - fixes (converts) EditBone roll into Bone roll. - * - calls again BKE_armature_where_is_bone(), since roll fidling may have changed things for our bone... + * - calls again BKE_armature_where_is_bone(), since roll fiddling may have changed things for our bone... * Note that order is crucial here, we can only handle child if all its parents in chain have already been handled * (this is ensured by recursive process). */ static void armature_finalize_restpose(ListBase *bonelist, ListBase *editbonelist) @@ -618,7 +618,7 @@ void ED_armature_from_edit(bArmature *arm) } /* Fix parenting in a separate pass to ensure ebone->bone connections are valid at this point. - * Do not set bone->head/tail here anymore, using EditBone data for that is not OK since our later fidling + * Do not set bone->head/tail here anymore, using EditBone data for that is not OK since our later fiddling * with parent's arm_mat (for roll conversion) may have some small but visible impact on locations (T46010). */ for (eBone = arm->edbo->first; eBone; eBone = eBone->next) { newBone = eBone->temp.bone; |