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Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/editarmature.c20
-rw-r--r--source/blender/editors/armature/poseUtils.c2
-rw-r--r--source/blender/editors/armature/poselib.c6
-rw-r--r--source/blender/editors/armature/poseobject.c14
4 files changed, 21 insertions, 21 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 78b78952df4..2e251a67a34 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -409,7 +409,7 @@ void ED_armature_from_edit(Object *obedit)
armature_rebuild_pose(obt, arm);
}
- DAG_id_flush_update(&obedit->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
}
void ED_armature_apply_transform(Object *ob, float mat[4][4])
@@ -677,7 +677,7 @@ static int pose_visual_transform_apply_exec (bContext *C, wmOperator *UNUSED(op)
CTX_DATA_END;
// ob->pose->flag |= (POSE_LOCKED|POSE_DO_UNLOCK);
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
@@ -1172,8 +1172,8 @@ static int separate_armature_exec (bContext *C, wmOperator *UNUSED(op))
/* 4) fix links before depsgraph flushes */ // err... or after?
separated_armature_fix_links(oldob, newob);
- DAG_id_flush_update(&oldob->id, OB_RECALC_DATA); /* this is the original one */
- DAG_id_flush_update(&newob->id, OB_RECALC_DATA); /* this is the separated one */
+ DAG_id_tag_update(&oldob->id, OB_RECALC_DATA); /* this is the original one */
+ DAG_id_tag_update(&newob->id, OB_RECALC_DATA); /* this is the separated one */
/* 5) restore original conditions */
@@ -4414,7 +4414,7 @@ int ED_do_pose_selectbuffer(Scene *scene, Base *base, unsigned int *buffer, shor
if (OBACT && OBACT->mode & OB_MODE_WEIGHT_PAINT) {
if (nearBone == arm->act_bone) {
ED_vgroup_select_by_name(OBACT, nearBone->name);
- DAG_id_flush_update(&OBACT->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&OBACT->id, OB_RECALC_DATA);
}
}
@@ -4885,7 +4885,7 @@ static int pose_clear_scale_exec(bContext *C, wmOperator *UNUSED(op))
ED_pose_recalculate_paths(scene, ob);
}
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
@@ -4954,7 +4954,7 @@ static int pose_clear_loc_exec(bContext *C, wmOperator *UNUSED(op))
ED_pose_recalculate_paths(scene, ob);
}
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
@@ -5107,7 +5107,7 @@ static int pose_clear_rot_exec(bContext *C, wmOperator *UNUSED(op))
ED_pose_recalculate_paths(scene, ob);
}
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
@@ -5554,7 +5554,7 @@ static int armature_flip_names_exec (bContext *C, wmOperator *UNUSED(op))
CTX_DATA_END;
/* since we renamed stuff... */
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
@@ -5600,7 +5600,7 @@ static int armature_autoside_names_exec (bContext *C, wmOperator *op)
CTX_DATA_END;
/* since we renamed stuff... */
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
diff --git a/source/blender/editors/armature/poseUtils.c b/source/blender/editors/armature/poseUtils.c
index b8b9c354d9a..6756691c506 100644
--- a/source/blender/editors/armature/poseUtils.c
+++ b/source/blender/editors/armature/poseUtils.c
@@ -161,7 +161,7 @@ void poseAnim_mapping_refresh (bContext *C, Scene *scene, Object *ob)
*/
// FIXME: shouldn't this use the builtin stuff?
if ((arm->flag & ARM_DELAYDEFORM)==0)
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
else
where_is_pose(scene, ob);
diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c
index 2ec940d25bc..5636b67df9a 100644
--- a/source/blender/editors/armature/poselib.c
+++ b/source/blender/editors/armature/poselib.c
@@ -826,7 +826,7 @@ static void poselib_preview_apply (bContext *C, wmOperator *op)
*/
// FIXME: shouldn't this use the builtin stuff?
if ((pld->arm->flag & ARM_DELAYDEFORM)==0)
- DAG_id_flush_update(&pld->ob->id, OB_RECALC_DATA); /* sets recalc flags */
+ DAG_id_tag_update(&pld->ob->id, OB_RECALC_DATA); /* sets recalc flags */
else
where_is_pose(pld->scene, pld->ob);
}
@@ -1330,7 +1330,7 @@ static void poselib_preview_cleanup (bContext *C, wmOperator *op)
* - note: code copied from transform_generics.c -> recalcData()
*/
if ((arm->flag & ARM_DELAYDEFORM)==0)
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
else
where_is_pose(scene, ob);
@@ -1344,7 +1344,7 @@ static void poselib_preview_cleanup (bContext *C, wmOperator *op)
action_set_activemarker(act, marker, 0);
/* Update event for pose and deformation children */
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* updates */
if (IS_AUTOKEY_MODE(scene, NORMAL)) {
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index db2e8eb276a..fbc0e4929ee 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -851,7 +851,7 @@ void pose_copy_menu(Scene *scene)
ob->pose->flag |= POSE_RECALC;
}
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA); // and all its relations
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA); // and all its relations
BIF_undo_push("Copy Pose Attributes");
@@ -1069,7 +1069,7 @@ static int pose_paste_exec (bContext *C, wmOperator *op)
}
/* Update event for pose and deformation children */
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
@@ -1471,7 +1471,7 @@ static int pose_flip_names_exec (bContext *C, wmOperator *UNUSED(op))
CTX_DATA_END;
/* since we renamed stuff... */
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
@@ -1518,7 +1518,7 @@ static int pose_autoside_names_exec (bContext *C, wmOperator *op)
CTX_DATA_END;
/* since we renamed stuff... */
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* note, notifier might evolve */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
@@ -1581,7 +1581,7 @@ void pose_activate_flipped_bone(Scene *scene)
/* in weightpaint we select the associated vertex group too */
if(ob->mode & OB_MODE_WEIGHT_PAINT) {
ED_vgroup_select_by_name(OBACT, name);
- DAG_id_flush_update(&OBACT->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&OBACT->id, OB_RECALC_DATA);
}
// XXX notifiers need to be sent to other editors to update
@@ -1865,7 +1865,7 @@ static int pose_flip_quats_exec (bContext *C, wmOperator *UNUSED(op))
CTX_DATA_END;
/* notifiers and updates */
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
return OPERATOR_FINISHED;
@@ -1954,7 +1954,7 @@ static void pose_clear_user_transforms(Object *ob)
rest_pose(ob->pose);
}
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
BIF_undo_push("Clear User Transform");
}