diff options
Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r-- | source/blender/editors/armature/editarmature.c | 20 | ||||
-rw-r--r-- | source/blender/editors/armature/poseUtils.c | 2 | ||||
-rw-r--r-- | source/blender/editors/armature/poselib.c | 6 | ||||
-rw-r--r-- | source/blender/editors/armature/poseobject.c | 14 |
4 files changed, 21 insertions, 21 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index 78b78952df4..2e251a67a34 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -409,7 +409,7 @@ void ED_armature_from_edit(Object *obedit) armature_rebuild_pose(obt, arm); } - DAG_id_flush_update(&obedit->id, OB_RECALC_DATA); + DAG_id_tag_update(&obedit->id, OB_RECALC_DATA); } void ED_armature_apply_transform(Object *ob, float mat[4][4]) @@ -677,7 +677,7 @@ static int pose_visual_transform_apply_exec (bContext *C, wmOperator *UNUSED(op) CTX_DATA_END; // ob->pose->flag |= (POSE_LOCKED|POSE_DO_UNLOCK); - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); @@ -1172,8 +1172,8 @@ static int separate_armature_exec (bContext *C, wmOperator *UNUSED(op)) /* 4) fix links before depsgraph flushes */ // err... or after? separated_armature_fix_links(oldob, newob); - DAG_id_flush_update(&oldob->id, OB_RECALC_DATA); /* this is the original one */ - DAG_id_flush_update(&newob->id, OB_RECALC_DATA); /* this is the separated one */ + DAG_id_tag_update(&oldob->id, OB_RECALC_DATA); /* this is the original one */ + DAG_id_tag_update(&newob->id, OB_RECALC_DATA); /* this is the separated one */ /* 5) restore original conditions */ @@ -4414,7 +4414,7 @@ int ED_do_pose_selectbuffer(Scene *scene, Base *base, unsigned int *buffer, shor if (OBACT && OBACT->mode & OB_MODE_WEIGHT_PAINT) { if (nearBone == arm->act_bone) { ED_vgroup_select_by_name(OBACT, nearBone->name); - DAG_id_flush_update(&OBACT->id, OB_RECALC_DATA); + DAG_id_tag_update(&OBACT->id, OB_RECALC_DATA); } } @@ -4885,7 +4885,7 @@ static int pose_clear_scale_exec(bContext *C, wmOperator *UNUSED(op)) ED_pose_recalculate_paths(scene, ob); } - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob); @@ -4954,7 +4954,7 @@ static int pose_clear_loc_exec(bContext *C, wmOperator *UNUSED(op)) ED_pose_recalculate_paths(scene, ob); } - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob); @@ -5107,7 +5107,7 @@ static int pose_clear_rot_exec(bContext *C, wmOperator *UNUSED(op)) ED_pose_recalculate_paths(scene, ob); } - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob); @@ -5554,7 +5554,7 @@ static int armature_flip_names_exec (bContext *C, wmOperator *UNUSED(op)) CTX_DATA_END; /* since we renamed stuff... */ - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); @@ -5600,7 +5600,7 @@ static int armature_autoside_names_exec (bContext *C, wmOperator *op) CTX_DATA_END; /* since we renamed stuff... */ - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); diff --git a/source/blender/editors/armature/poseUtils.c b/source/blender/editors/armature/poseUtils.c index b8b9c354d9a..6756691c506 100644 --- a/source/blender/editors/armature/poseUtils.c +++ b/source/blender/editors/armature/poseUtils.c @@ -161,7 +161,7 @@ void poseAnim_mapping_refresh (bContext *C, Scene *scene, Object *ob) */ // FIXME: shouldn't this use the builtin stuff? if ((arm->flag & ARM_DELAYDEFORM)==0) - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ else where_is_pose(scene, ob); diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c index 2ec940d25bc..5636b67df9a 100644 --- a/source/blender/editors/armature/poselib.c +++ b/source/blender/editors/armature/poselib.c @@ -826,7 +826,7 @@ static void poselib_preview_apply (bContext *C, wmOperator *op) */ // FIXME: shouldn't this use the builtin stuff? if ((pld->arm->flag & ARM_DELAYDEFORM)==0) - DAG_id_flush_update(&pld->ob->id, OB_RECALC_DATA); /* sets recalc flags */ + DAG_id_tag_update(&pld->ob->id, OB_RECALC_DATA); /* sets recalc flags */ else where_is_pose(pld->scene, pld->ob); } @@ -1330,7 +1330,7 @@ static void poselib_preview_cleanup (bContext *C, wmOperator *op) * - note: code copied from transform_generics.c -> recalcData() */ if ((arm->flag & ARM_DELAYDEFORM)==0) - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ else where_is_pose(scene, ob); @@ -1344,7 +1344,7 @@ static void poselib_preview_cleanup (bContext *C, wmOperator *op) action_set_activemarker(act, marker, 0); /* Update event for pose and deformation children */ - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* updates */ if (IS_AUTOKEY_MODE(scene, NORMAL)) { diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index db2e8eb276a..fbc0e4929ee 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -851,7 +851,7 @@ void pose_copy_menu(Scene *scene) ob->pose->flag |= POSE_RECALC; } - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); // and all its relations + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); // and all its relations BIF_undo_push("Copy Pose Attributes"); @@ -1069,7 +1069,7 @@ static int pose_paste_exec (bContext *C, wmOperator *op) } /* Update event for pose and deformation children */ - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* notifiers for updates */ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); @@ -1471,7 +1471,7 @@ static int pose_flip_names_exec (bContext *C, wmOperator *UNUSED(op)) CTX_DATA_END; /* since we renamed stuff... */ - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); @@ -1518,7 +1518,7 @@ static int pose_autoside_names_exec (bContext *C, wmOperator *op) CTX_DATA_END; /* since we renamed stuff... */ - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); @@ -1581,7 +1581,7 @@ void pose_activate_flipped_bone(Scene *scene) /* in weightpaint we select the associated vertex group too */ if(ob->mode & OB_MODE_WEIGHT_PAINT) { ED_vgroup_select_by_name(OBACT, name); - DAG_id_flush_update(&OBACT->id, OB_RECALC_DATA); + DAG_id_tag_update(&OBACT->id, OB_RECALC_DATA); } // XXX notifiers need to be sent to other editors to update @@ -1865,7 +1865,7 @@ static int pose_flip_quats_exec (bContext *C, wmOperator *UNUSED(op)) CTX_DATA_END; /* notifiers and updates */ - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob); return OPERATOR_FINISHED; @@ -1954,7 +1954,7 @@ static void pose_clear_user_transforms(Object *ob) rest_pose(ob->pose); } - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + DAG_id_tag_update(&ob->id, OB_RECALC_DATA); BIF_undo_push("Clear User Transform"); } |