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Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/editarmature.c18
-rw-r--r--source/blender/editors/armature/poseSlide.c4
-rw-r--r--source/blender/editors/armature/poseobject.c30
3 files changed, 26 insertions, 26 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 9f82275390b..ac815b34f5c 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -642,7 +642,7 @@ void POSE_OT_apply (wmOperatorType *ot)
/* identifiers */
ot->name= "Apply Pose as Rest Pose";
ot->idname= "POSE_OT_apply";
- ot->description= "Apply the current pose as the new rest pose.";
+ ot->description= "Apply the current pose as the new rest pose";
/* callbacks */
ot->exec= apply_armature_pose2bones_exec;
@@ -1142,7 +1142,7 @@ void ARMATURE_OT_separate (wmOperatorType *ot)
/* identifiers */
ot->name= "Separate Bones";
ot->idname= "ARMATURE_OT_separate";
- ot->description= "Isolate selected bones into a separate armature.";
+ ot->description= "Isolate selected bones into a separate armature";
/* callbacks */
ot->invoke= WM_operator_confirm;
@@ -1374,7 +1374,7 @@ void ARMATURE_OT_flags_set (wmOperatorType *ot)
/* identifiers */
ot->name= "Set Bone Flags";
ot->idname= "ARMATURE_OT_flags_set";
- ot->description= "Set flags for armature bones.";
+ ot->description= "Set flags for armature bones";
/* callbacks */
ot->invoke= WM_menu_invoke;
@@ -1394,7 +1394,7 @@ void POSE_OT_flags_set (wmOperatorType *ot)
/* identifiers */
ot->name= "Set Bone Flags";
ot->idname= "POSE_OT_flags_set";
- ot->description= "Set flags for armature bones.";
+ ot->description= "Set flags for armature bones";
/* callbacks */
ot->invoke= WM_menu_invoke;
@@ -3023,7 +3023,7 @@ void ARMATURE_OT_fill (wmOperatorType *ot)
/* identifiers */
ot->name= "Fill Between Joints";
ot->idname= "ARMATURE_OT_fill";
- ot->description= "Add bone between selected joint(s) and/or 3D-Cursor.";
+ ot->description= "Add bone between selected joint(s) and/or 3D-Cursor";
/* callbacks */
ot->exec= armature_fill_bones_exec;
@@ -3191,7 +3191,7 @@ void ARMATURE_OT_merge (wmOperatorType *ot)
/* identifiers */
ot->name= "Merge Bones";
ot->idname= "ARMATURE_OT_merge";
- ot->description= "Merge continuous chains of selected bones.";
+ ot->description= "Merge continuous chains of selected bones";
/* callbacks */
ot->invoke= WM_menu_invoke;
@@ -4279,7 +4279,7 @@ void ARMATURE_OT_align(wmOperatorType *ot)
/* identifiers */
ot->name= "Align Bones";
ot->idname= "ARMATURE_OT_align";
- ot->description= "Align selected bones to the active bone (or to their parent).";
+ ot->description= "Align selected bones to the active bone (or to their parent)";
/* api callbacks */
ot->invoke = WM_operator_confirm;
@@ -5508,7 +5508,7 @@ void ARMATURE_OT_flip_names (wmOperatorType *ot)
/* identifiers */
ot->name= "Flip Names";
ot->idname= "ARMATURE_OT_flip_names";
- ot->description= "Flips (and corrects) the names of selected bones.";
+ ot->description= "Flips (and corrects) the names of selected bones";
/* api callbacks */
ot->exec= armature_flip_names_exec;
@@ -5560,7 +5560,7 @@ void ARMATURE_OT_autoside_names (wmOperatorType *ot)
/* identifiers */
ot->name= "AutoName by Axis";
ot->idname= "ARMATURE_OT_autoside_names";
- ot->description= "Automatically renames the selected bones according to which side of the target axis they fall on.";
+ ot->description= "Automatically renames the selected bones according to which side of the target axis they fall on";
/* api callbacks */
ot->invoke= WM_menu_invoke;
diff --git a/source/blender/editors/armature/poseSlide.c b/source/blender/editors/armature/poseSlide.c
index 3c6073a1cf8..b0fb882d37d 100644
--- a/source/blender/editors/armature/poseSlide.c
+++ b/source/blender/editors/armature/poseSlide.c
@@ -862,7 +862,7 @@ void POSE_OT_relax (wmOperatorType *ot)
/* identifiers */
ot->name= "Relax Pose";
ot->idname= "POSE_OT_relax";
- ot->description= "Make the current pose more similar to its surrounding ones.";
+ ot->description= "Make the current pose more similar to its surrounding ones";
/* callbacks */
ot->exec= pose_slide_relax_exec;
@@ -919,7 +919,7 @@ void POSE_OT_breakdown (wmOperatorType *ot)
/* identifiers */
ot->name= "Pose Breakdowner";
ot->idname= "POSE_OT_breakdown";
- ot->description= "Create a suitable breakdown pose on the current frame.";
+ ot->description= "Create a suitable breakdown pose on the current frame";
/* callbacks */
ot->exec= pose_slide_breakdown_exec;
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index 708ebe5c3ed..68d0d34c1c1 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -260,7 +260,7 @@ void POSE_OT_paths_calculate (wmOperatorType *ot)
/* identifiers */
ot->name= "Calculate Bone Paths";
ot->idname= "POSE_OT_paths_calculate";
- ot->description= "Calculate paths for the selected bones.";
+ ot->description= "Calculate paths for the selected bones";
/* api callbacks */
ot->exec= pose_calculate_paths_exec;
@@ -321,7 +321,7 @@ void POSE_OT_paths_clear (wmOperatorType *ot)
/* identifiers */
ot->name= "Clear Bone Paths";
ot->idname= "POSE_OT_paths_clear";
- ot->description= "Clear path caches for selected bones.";
+ ot->description= "Clear path caches for selected bones";
/* api callbacks */
ot->exec= pose_clear_paths_exec;
@@ -615,7 +615,7 @@ void POSE_OT_select_grouped (wmOperatorType *ot)
/* identifiers */
ot->name= "Select Grouped";
- ot->description = "Select all visible bones grouped by various properties.";
+ ot->description = "Select all visible bones grouped by various properties";
ot->idname= "POSE_OT_select_grouped";
/* api callbacks */
@@ -876,7 +876,7 @@ void POSE_OT_copy (wmOperatorType *ot)
/* identifiers */
ot->name= "Copy Pose";
ot->idname= "POSE_OT_copy";
- ot->description= "Copies the current pose of the selected bones to copy/paste buffer.";
+ ot->description= "Copies the current pose of the selected bones to copy/paste buffer";
/* api callbacks */
ot->exec= pose_copy_exec;
@@ -1053,7 +1053,7 @@ void POSE_OT_paste (wmOperatorType *ot)
/* identifiers */
ot->name= "Paste Pose";
ot->idname= "POSE_OT_paste";
- ot->description= "Pastes the stored pose on to the current pose.";
+ ot->description= "Pastes the stored pose on to the current pose";
/* api callbacks */
ot->exec= pose_paste_exec;
@@ -1098,7 +1098,7 @@ void POSE_OT_group_add (wmOperatorType *ot)
/* identifiers */
ot->name= "Add Bone Group";
ot->idname= "POSE_OT_group_add";
- ot->description= "Add a new bone group.";
+ ot->description= "Add a new bone group";
/* api callbacks */
ot->exec= pose_group_add_exec;
@@ -1138,7 +1138,7 @@ void POSE_OT_group_remove (wmOperatorType *ot)
/* identifiers */
ot->name= "Remove Bone Group";
ot->idname= "POSE_OT_group_remove";
- ot->description= "Removes the active bone group.";
+ ot->description= "Removes the active bone group";
/* api callbacks */
ot->exec= pose_group_remove_exec;
@@ -1254,7 +1254,7 @@ void POSE_OT_group_assign (wmOperatorType *ot)
/* identifiers */
ot->name= "Add Selected to Bone Group";
ot->idname= "POSE_OT_group_assign";
- ot->description= "Add selected bones to the chosen bone group.";
+ ot->description= "Add selected bones to the chosen bone group";
/* api callbacks */
ot->invoke= pose_groups_menu_invoke;
@@ -1367,7 +1367,7 @@ void POSE_OT_flip_names (wmOperatorType *ot)
/* identifiers */
ot->name= "Flip Names";
ot->idname= "POSE_OT_flip_names";
- ot->description= "Flips (and corrects) the names of selected bones.";
+ ot->description= "Flips (and corrects) the names of selected bones";
/* api callbacks */
ot->exec= pose_flip_names_exec;
@@ -1420,7 +1420,7 @@ void POSE_OT_autoside_names (wmOperatorType *ot)
/* identifiers */
ot->name= "AutoName by Axis";
ot->idname= "POSE_OT_autoside_names";
- ot->description= "Automatically renames the selected bones according to which side of the target axis they fall on.";
+ ot->description= "Automatically renames the selected bones according to which side of the target axis they fall on";
/* api callbacks */
ot->invoke= WM_menu_invoke;
@@ -1527,7 +1527,7 @@ void POSE_OT_armature_layers (wmOperatorType *ot)
/* identifiers */
ot->name= "Change Armature Layers";
ot->idname= "POSE_OT_armature_layers";
- ot->description= "Change the visible armature layers.";
+ ot->description= "Change the visible armature layers";
/* callbacks */
ot->invoke= pose_armature_layers_invoke;
@@ -1546,7 +1546,7 @@ void ARMATURE_OT_armature_layers (wmOperatorType *ot)
/* identifiers */
ot->name= "Change Armature Layers";
ot->idname= "ARMATURE_OT_armature_layers";
- ot->description= "Change the visible armature layers.";
+ ot->description= "Change the visible armature layers";
/* callbacks */
ot->invoke= pose_armature_layers_invoke;
@@ -1620,7 +1620,7 @@ void POSE_OT_bone_layers (wmOperatorType *ot)
/* identifiers */
ot->name= "Change Bone Layers";
ot->idname= "POSE_OT_bone_layers";
- ot->description= "Change the layers that the selected bones belong to.";
+ ot->description= "Change the layers that the selected bones belong to";
/* callbacks */
ot->invoke= pose_bone_layers_invoke;
@@ -1694,7 +1694,7 @@ void ARMATURE_OT_bone_layers (wmOperatorType *ot)
/* identifiers */
ot->name= "Change Bone Layers";
ot->idname= "ARMATURE_OT_bone_layers";
- ot->description= "Change the layers that the selected bones belong to.";
+ ot->description= "Change the layers that the selected bones belong to";
/* callbacks */
ot->invoke= armature_bone_layers_invoke;
@@ -1773,7 +1773,7 @@ void POSE_OT_quaternions_flip (wmOperatorType *ot)
/* identifiers */
ot->name = "Flip Quats";
ot->idname= "POSE_OT_quaternions_flip";
- ot->description= "Flip quaternion values to achieve desired rotations, while maintaining the same orientations.";
+ ot->description= "Flip quaternion values to achieve desired rotations, while maintaining the same orientations";
/* callbacks */
ot->exec= pose_flip_quats_exec;