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Diffstat (limited to 'source/blender/editors/asset/asset_edit.cc')
-rw-r--r--source/blender/editors/asset/asset_edit.cc88
1 files changed, 88 insertions, 0 deletions
diff --git a/source/blender/editors/asset/asset_edit.cc b/source/blender/editors/asset/asset_edit.cc
index d20de4141cb..f4860737193 100644
--- a/source/blender/editors/asset/asset_edit.cc
+++ b/source/blender/editors/asset/asset_edit.cc
@@ -18,11 +18,18 @@
* \ingroup edasset
*/
+#include <memory>
+#include <string>
+
#include "BKE_asset.h"
#include "BKE_context.h"
#include "BKE_lib_id.h"
+#include "BLO_readfile.h"
+
#include "DNA_ID.h"
+#include "DNA_asset_types.h"
+#include "DNA_space_types.h"
#include "UI_interface_icons.h"
@@ -30,6 +37,8 @@
#include "ED_asset.h"
+using namespace blender;
+
bool ED_asset_mark_id(const bContext *C, ID *id)
{
if (id->asset_data) {
@@ -45,6 +54,9 @@ bool ED_asset_mark_id(const bContext *C, ID *id)
UI_icon_render_id(C, nullptr, id, ICON_SIZE_PREVIEW, true);
+ /* Important for asset storage to update properly! */
+ ED_assetlist_storage_tag_main_data_dirty();
+
return true;
}
@@ -57,6 +69,9 @@ bool ED_asset_clear_id(ID *id)
/* Don't clear fake user here, there's no guarantee that it was actually set by
* #ED_asset_mark_id(), it might have been something/someone else. */
+ /* Important for asset storage to update properly! */
+ ED_assetlist_storage_tag_main_data_dirty();
+
return true;
}
@@ -65,3 +80,76 @@ bool ED_asset_can_make_single_from_context(const bContext *C)
/* Context needs a "id" pointer to be set for #ASSET_OT_mark()/#ASSET_OT_clear() to use. */
return CTX_data_pointer_get_type_silent(C, "id", &RNA_ID).data != nullptr;
}
+
+/* TODO better place? */
+/* TODO What about the setter and the `itemf` callback? */
+#include "BKE_preferences.h"
+#include "DNA_asset_types.h"
+#include "DNA_userdef_types.h"
+int ED_asset_library_reference_to_enum_value(const AssetLibraryReference *library)
+{
+ /* Simple case: Predefined repository, just set the value. */
+ if (library->type < ASSET_LIBRARY_CUSTOM) {
+ return library->type;
+ }
+
+ /* Note that the path isn't checked for validity here. If an invalid library path is used, the
+ * Asset Browser can give a nice hint on what's wrong. */
+ const bUserAssetLibrary *user_library = BKE_preferences_asset_library_find_from_index(
+ &U, library->custom_library_index);
+ if (user_library) {
+ return ASSET_LIBRARY_CUSTOM + library->custom_library_index;
+ }
+
+ BLI_assert(0);
+ return ASSET_LIBRARY_LOCAL;
+}
+
+AssetLibraryReference ED_asset_library_reference_from_enum_value(int value)
+{
+ AssetLibraryReference library;
+
+ /* Simple case: Predefined repository, just set the value. */
+ if (value < ASSET_LIBRARY_CUSTOM) {
+ library.type = value;
+ library.custom_library_index = -1;
+ BLI_assert(ELEM(value, ASSET_LIBRARY_LOCAL));
+ return library;
+ }
+
+ const bUserAssetLibrary *user_library = BKE_preferences_asset_library_find_from_index(
+ &U, value - ASSET_LIBRARY_CUSTOM);
+
+ /* Note that the path isn't checked for validity here. If an invalid library path is used, the
+ * Asset Browser can give a nice hint on what's wrong. */
+ const bool is_valid = (user_library->name[0] && user_library->path[0]);
+ if (!user_library) {
+ library.type = ASSET_LIBRARY_LOCAL;
+ library.custom_library_index = -1;
+ }
+ else if (user_library && is_valid) {
+ library.custom_library_index = value - ASSET_LIBRARY_CUSTOM;
+ library.type = ASSET_LIBRARY_CUSTOM;
+ }
+ return library;
+}
+
+const char *ED_asset_handle_get_name(const AssetHandle *asset)
+{
+ return asset->file_data->name;
+}
+
+void ED_asset_handle_get_full_library_path(const bContext *C,
+ const AssetLibraryReference *asset_library,
+ const AssetHandle *asset,
+ char r_full_lib_path[FILE_MAX_LIBEXTRA])
+{
+ *r_full_lib_path = '\0';
+
+ std::string asset_path = ED_assetlist_asset_filepath_get(C, *asset_library, *asset);
+ if (asset_path.empty()) {
+ return;
+ }
+
+ BLO_library_path_explode(asset_path.c_str(), r_full_lib_path, nullptr, nullptr);
+}