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Diffstat (limited to 'source/blender/editors/asset/asset_list.cc')
-rw-r--r--source/blender/editors/asset/asset_list.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/asset/asset_list.cc b/source/blender/editors/asset/asset_list.cc
index e8ed3958231..dd1c5f360a0 100644
--- a/source/blender/editors/asset/asset_list.cc
+++ b/source/blender/editors/asset/asset_list.cc
@@ -60,7 +60,7 @@ class AssetLibraryReferenceWrapper {
const AssetLibraryReference reference_;
public:
- /* Intentionally not `explicit`, allow implicit conversion for convienience. Might have to be
+ /* Intentionally not `explicit`, allow implicit conversion for convenience. Might have to be
* NOLINT */
AssetLibraryReferenceWrapper(const AssetLibraryReference &reference);
~AssetLibraryReferenceWrapper() = default;
@@ -348,7 +348,7 @@ void AssetList::tagMainDataDirty() const
void AssetList::remapID(ID * /*id_old*/, ID * /*id_new*/) const
{
- /* Trigger full refetch of the file list if main data was changed, don't even attempt remap
+ /* Trigger full re-fetch of the file list if main data was changed, don't even attempt remap
* pointers. We could give file list types a id-remap callback, but it's probably not worth it.
* Refreshing local file lists is relatively cheap. */
tagMainDataDirty();
@@ -605,7 +605,7 @@ int ED_assetlist_size(const AssetLibraryReference *library_reference)
}
/**
- * Tag all asset lists in the storage that show main data as needing an update (refetch).
+ * Tag all asset lists in the storage that show main data as needing an update (re-fetch).
*
* This only tags the data. If the asset list is visible on screen, the space is still responsible
* for ensuring the necessary redraw. It can use #ED_assetlist_listen() to check if the asset-list