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Diffstat (limited to 'source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c')
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c1011
1 files changed, 512 insertions, 499 deletions
diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
index 9579f7db196..3273012930a 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
@@ -57,79 +57,77 @@
#define GIZMO_RESIZER_SIZE 10.0f
#define GIZMO_MARGIN_OFFSET_SCALE 1.5f
-static void gizmo_calc_matrix_final_no_offset(
- const wmGizmo *gz, float orig_matrix_final_no_offset[4][4], bool use_space)
+static void gizmo_calc_matrix_final_no_offset(const wmGizmo *gz,
+ float orig_matrix_final_no_offset[4][4],
+ bool use_space)
{
- float mat_identity[4][4];
- struct WM_GizmoMatrixParams params = {NULL};
- unit_m4(mat_identity);
- if (use_space == false) {
- params.matrix_basis = mat_identity;
- }
- params.matrix_offset = mat_identity;
- WM_gizmo_calc_matrix_final_params(gz, &params, orig_matrix_final_no_offset);
+ float mat_identity[4][4];
+ struct WM_GizmoMatrixParams params = {NULL};
+ unit_m4(mat_identity);
+ if (use_space == false) {
+ params.matrix_basis = mat_identity;
+ }
+ params.matrix_offset = mat_identity;
+ WM_gizmo_calc_matrix_final_params(gz, &params, orig_matrix_final_no_offset);
}
-static void gizmo_calc_rect_view_scale(
- const wmGizmo *gz, const float dims[3], float scale[3])
+static void gizmo_calc_rect_view_scale(const wmGizmo *gz, const float dims[3], float scale[3])
{
- UNUSED_VARS(dims);
+ UNUSED_VARS(dims);
- /* Unlike cage2d, no need to correct for aspect. */
- float matrix_final_no_offset[4][4];
+ /* Unlike cage2d, no need to correct for aspect. */
+ float matrix_final_no_offset[4][4];
- float x_axis[3], y_axis[3], z_axis[3];
- gizmo_calc_matrix_final_no_offset(gz, matrix_final_no_offset, false);
- mul_v3_mat3_m4v3(x_axis, matrix_final_no_offset, gz->matrix_offset[0]);
- mul_v3_mat3_m4v3(y_axis, matrix_final_no_offset, gz->matrix_offset[1]);
- mul_v3_mat3_m4v3(z_axis, matrix_final_no_offset, gz->matrix_offset[2]);
+ float x_axis[3], y_axis[3], z_axis[3];
+ gizmo_calc_matrix_final_no_offset(gz, matrix_final_no_offset, false);
+ mul_v3_mat3_m4v3(x_axis, matrix_final_no_offset, gz->matrix_offset[0]);
+ mul_v3_mat3_m4v3(y_axis, matrix_final_no_offset, gz->matrix_offset[1]);
+ mul_v3_mat3_m4v3(z_axis, matrix_final_no_offset, gz->matrix_offset[2]);
- scale[0] = 1.0f / len_v3(x_axis);
- scale[1] = 1.0f / len_v3(y_axis);
- scale[2] = 1.0f / len_v3(z_axis);
+ scale[0] = 1.0f / len_v3(x_axis);
+ scale[1] = 1.0f / len_v3(y_axis);
+ scale[2] = 1.0f / len_v3(z_axis);
}
-static void gizmo_calc_rect_view_margin(
- const wmGizmo *gz, const float dims[3], float margin[3])
+static void gizmo_calc_rect_view_margin(const wmGizmo *gz, const float dims[3], float margin[3])
{
- float handle_size;
- if (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) {
- handle_size = 0.15f;
- }
- else {
- handle_size = GIZMO_RESIZER_SIZE;
- }
- // XXX, the scale isn't taking offset into account, we need to calculate scale per handle!
- // handle_size *= gz->scale_final;
-
- float scale_xyz[3];
- gizmo_calc_rect_view_scale(gz, dims, scale_xyz);
- margin[0] = ((handle_size * scale_xyz[0]));
- margin[1] = ((handle_size * scale_xyz[1]));
- margin[2] = ((handle_size * scale_xyz[2]));
+ float handle_size;
+ if (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) {
+ handle_size = 0.15f;
+ }
+ else {
+ handle_size = GIZMO_RESIZER_SIZE;
+ }
+ // XXX, the scale isn't taking offset into account, we need to calculate scale per handle!
+ // handle_size *= gz->scale_final;
+
+ float scale_xyz[3];
+ gizmo_calc_rect_view_scale(gz, dims, scale_xyz);
+ margin[0] = ((handle_size * scale_xyz[0]));
+ margin[1] = ((handle_size * scale_xyz[1]));
+ margin[2] = ((handle_size * scale_xyz[2]));
}
/* -------------------------------------------------------------------- */
static void gizmo_rect_pivot_from_scale_part(int part, float r_pt[3], bool r_constrain_axis[3])
{
- if (part >= ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z &&
- part <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z)
- {
- int index = (part - ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z);
- int range[3];
- range[2] = index % 3;
- index = index / 3;
- range[1] = index % 3;
- index = index / 3;
- range[0] = index % 3;
-
- const float sign[3] = {0.5f, 0.0f, -0.5f};
- for (int i = 0; i < 3; i++) {
- r_pt[i] = sign[range[i]];
- r_constrain_axis[i] = (range[i] == 1);
- }
- }
+ if (part >= ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z &&
+ part <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z) {
+ int index = (part - ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z);
+ int range[3];
+ range[2] = index % 3;
+ index = index / 3;
+ range[1] = index % 3;
+ index = index / 3;
+ range[0] = index % 3;
+
+ const float sign[3] = {0.5f, 0.0f, -0.5f};
+ for (int i = 0; i < 3; i++) {
+ r_pt[i] = sign[range[i]];
+ r_constrain_axis[i] = (range[i] == 1);
+ }
+ }
}
/* -------------------------------------------------------------------- */
@@ -138,51 +136,51 @@ static void gizmo_rect_pivot_from_scale_part(int part, float r_pt[3], bool r_con
* Useful for 3D views, see: #ED_GIZMO_CAGE2D_STYLE_BOX
* \{ */
-static void cage3d_draw_box_corners(
- const float r[3], const float margin[3], const float color[3])
+static void cage3d_draw_box_corners(const float r[3], const float margin[3], const float color[3])
{
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- UNUSED_VARS(margin);
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ UNUSED_VARS(margin);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor3fv(color);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ immUniformColor3fv(color);
- imm_draw_cube_wire_3d(pos, (float[3]){0}, r);
+ imm_draw_cube_wire_3d(pos, (float[3]){0}, r);
- immUnbindProgram();
+ immUnbindProgram();
}
-static void cage3d_draw_box_interaction(
- const float color[4], const int highlighted,
- const float size[3], const float margin[3])
+static void cage3d_draw_box_interaction(const float color[4],
+ const int highlighted,
+ const float size[3],
+ const float margin[3])
{
- if (highlighted >= ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z &&
- highlighted <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z)
- {
- int index = (highlighted - ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z);
- int range[3];
- range[2] = index % 3;
- index = index / 3;
- range[1] = index % 3;
- index = index / 3;
- range[0] = index % 3;
-
- const float sign[3] = {-1.0f, 0.0f, 1.0f};
- float co[3];
-
- for (int i = 0; i < 3; i++) {
- co[i] = size[i] * sign[range[i]];
- }
- const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3};
-
- {
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor3fv(color);
- imm_draw_cube_fill_3d(pos, co, rad);
- immUnbindProgram();
- }
- }
+ if (highlighted >= ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z &&
+ highlighted <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z) {
+ int index = (highlighted - ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z);
+ int range[3];
+ range[2] = index % 3;
+ index = index / 3;
+ range[1] = index % 3;
+ index = index / 3;
+ range[0] = index % 3;
+
+ const float sign[3] = {-1.0f, 0.0f, 1.0f};
+ float co[3];
+
+ for (int i = 0; i < 3; i++) {
+ co[i] = size[i] * sign[range[i]];
+ }
+ const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3};
+
+ {
+ uint pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ immUniformColor3fv(color);
+ imm_draw_cube_fill_3d(pos, co, rad);
+ immUnbindProgram();
+ }
+ }
}
/** \} */
@@ -193,217 +191,216 @@ static void cage3d_draw_box_interaction(
* Useful for 2D views, see: #ED_GIZMO_CAGE2D_STYLE_CIRCLE
* \{ */
-static void imm_draw_point_aspect_3d(
- uint pos, const float co[3], const float rad[3], bool solid)
+static void imm_draw_point_aspect_3d(uint pos, const float co[3], const float rad[3], bool solid)
{
- if (solid) {
- imm_draw_cube_fill_3d(pos, co, rad);
- }
- else {
- imm_draw_cube_wire_3d(pos, co, rad);
- }
+ if (solid) {
+ imm_draw_cube_fill_3d(pos, co, rad);
+ }
+ else {
+ imm_draw_cube_wire_3d(pos, co, rad);
+ }
}
-static void cage3d_draw_circle_wire(
- const float r[3], const float margin[3], const float color[3],
- const int transform_flag, const int draw_options)
+static void cage3d_draw_circle_wire(const float r[3],
+ const float margin[3],
+ const float color[3],
+ const int transform_flag,
+ const int draw_options)
{
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor3fv(color);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ immUniformColor3fv(color);
- imm_draw_cube_wire_3d(pos, (float[3]){0}, r);
+ imm_draw_cube_wire_3d(pos, (float[3]){0}, r);
#if 0
- if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) {
- if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
- const float rad[2] = {margin[0] / 2, margin[1] / 2};
- const float center[2] = {0.0f, 0.0f};
-
- immBegin(GPU_PRIM_LINES, 4);
- immVertex2f(pos, center[0] - rad[0], center[1] - rad[1]);
- immVertex2f(pos, center[0] + rad[0], center[1] + rad[1]);
- immVertex2f(pos, center[0] + rad[0], center[1] - rad[1]);
- immVertex2f(pos, center[0] - rad[0], center[1] + rad[1]);
- immEnd();
- }
- }
+ if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) {
+ if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
+ const float rad[2] = {margin[0] / 2, margin[1] / 2};
+ const float center[2] = {0.0f, 0.0f};
+
+ immBegin(GPU_PRIM_LINES, 4);
+ immVertex2f(pos, center[0] - rad[0], center[1] - rad[1]);
+ immVertex2f(pos, center[0] + rad[0], center[1] + rad[1]);
+ immVertex2f(pos, center[0] + rad[0], center[1] - rad[1]);
+ immVertex2f(pos, center[0] - rad[0], center[1] + rad[1]);
+ immEnd();
+ }
+ }
#else
- UNUSED_VARS(margin, transform_flag, draw_options);
+ UNUSED_VARS(margin, transform_flag, draw_options);
#endif
-
- immUnbindProgram();
+ immUnbindProgram();
}
-static void cage3d_draw_circle_handles(
- const RegionView3D *rv3d, const float matrix_final[4][4],
- const float r[3], const float margin[3], const float color[3],
- bool solid, float scale)
+static void cage3d_draw_circle_handles(const RegionView3D *rv3d,
+ const float matrix_final[4][4],
+ const float r[3],
+ const float margin[3],
+ const float color[3],
+ bool solid,
+ float scale)
{
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3};
-
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor3fv(color);
-
- float sign[3] = {-1.0f, 0.0f, 1.0f};
- for (int x = 0; x < 3; x++) {
- for (int y = 0; y < 3; y++) {
- for (int z = 0; z < 3; z++) {
- if (x == 1 && y == 1 && z == 1) {
- continue;
- }
- const float co[3] = {r[0] * sign[x], r[1] * sign[y], r[2] * sign[z]};
- float co_test[3];
- mul_v3_m4v3(co_test, matrix_final, co);
- float rad_scale[3];
- mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * scale);
- imm_draw_point_aspect_3d(pos, co, rad_scale, solid);
- }
- }
- }
-
- immUnbindProgram();
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3};
+
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ immUniformColor3fv(color);
+
+ float sign[3] = {-1.0f, 0.0f, 1.0f};
+ for (int x = 0; x < 3; x++) {
+ for (int y = 0; y < 3; y++) {
+ for (int z = 0; z < 3; z++) {
+ if (x == 1 && y == 1 && z == 1) {
+ continue;
+ }
+ const float co[3] = {r[0] * sign[x], r[1] * sign[y], r[2] * sign[z]};
+ float co_test[3];
+ mul_v3_m4v3(co_test, matrix_final, co);
+ float rad_scale[3];
+ mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * scale);
+ imm_draw_point_aspect_3d(pos, co, rad_scale, solid);
+ }
+ }
+ }
+
+ immUnbindProgram();
}
/** \} */
static void gizmo_cage3d_draw_intern(
- RegionView3D *rv3d,
- wmGizmo *gz, const bool select, const bool highlight, const int select_id)
+ RegionView3D *rv3d, wmGizmo *gz, const bool select, const bool highlight, const int select_id)
{
- // const bool use_clamp = (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) == 0;
- float dims[3];
- RNA_float_get_array(gz->ptr, "dimensions", dims);
- float matrix_final[4][4];
-
- const int transform_flag = RNA_enum_get(gz->ptr, "transform");
- const int draw_style = RNA_enum_get(gz->ptr, "draw_style");
- const int draw_options = RNA_enum_get(gz->ptr, "draw_options");
-
- const float size_real[3] = {dims[0] / 2.0f, dims[1] / 2.0f, dims[2] / 2.0f};
-
- WM_gizmo_calc_matrix_final(gz, matrix_final);
-
- GPU_matrix_push();
- GPU_matrix_mul(matrix_final);
-
- float margin[3];
- gizmo_calc_rect_view_margin(gz, dims, margin);
-
- /* Handy for quick testing draw (if it's outside bounds). */
- if (false) {
- GPU_blend(true);
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- immUniformColor4fv((const float[4]){1, 1, 1, 0.5f});
- float s = 0.5f;
- immRectf(pos, -s, -s, s, s);
- immUnbindProgram();
- GPU_blend(false);
- }
-
- if (select) {
- /* expand for hotspot */
+ // const bool use_clamp = (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) == 0;
+ float dims[3];
+ RNA_float_get_array(gz->ptr, "dimensions", dims);
+ float matrix_final[4][4];
+
+ const int transform_flag = RNA_enum_get(gz->ptr, "transform");
+ const int draw_style = RNA_enum_get(gz->ptr, "draw_style");
+ const int draw_options = RNA_enum_get(gz->ptr, "draw_options");
+
+ const float size_real[3] = {dims[0] / 2.0f, dims[1] / 2.0f, dims[2] / 2.0f};
+
+ WM_gizmo_calc_matrix_final(gz, matrix_final);
+
+ GPU_matrix_push();
+ GPU_matrix_mul(matrix_final);
+
+ float margin[3];
+ gizmo_calc_rect_view_margin(gz, dims, margin);
+
+ /* Handy for quick testing draw (if it's outside bounds). */
+ if (false) {
+ GPU_blend(true);
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ immUniformColor4fv((const float[4]){1, 1, 1, 0.5f});
+ float s = 0.5f;
+ immRectf(pos, -s, -s, s, s);
+ immUnbindProgram();
+ GPU_blend(false);
+ }
+
+ if (select) {
+ /* expand for hotspot */
#if 0
- const float size[3] = {
- size_real[0] + margin[0] / 2,
- size_real[1] + margin[1] / 2,
- size_real[2] + margin[2] / 2,
- };
+ const float size[3] = {
+ size_real[0] + margin[0] / 2,
+ size_real[1] + margin[1] / 2,
+ size_real[2] + margin[2] / 2,
+ };
#else
- /* just use same value for now. */
- const float size[3] = {UNPACK3(size_real)};
+ /* just use same value for now. */
+ const float size[3] = {UNPACK3(size_real)};
#endif
-
- if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE) {
- for (int i = ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z;
- i <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z;
- i++)
- {
- if (i == ED_GIZMO_CAGE3D_PART_SCALE_MID_X_MID_Y_MID_Z) {
- continue;
- }
- GPU_select_load_id(select_id | i);
- cage3d_draw_box_interaction(
- gz->color, i, size, margin);
- }
- }
- if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) {
- const int transform_part = ED_GIZMO_CAGE3D_PART_TRANSLATE;
- GPU_select_load_id(select_id | transform_part);
- cage3d_draw_box_interaction(
- gz->color, transform_part, size, margin);
- }
- }
- else {
+ if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE) {
+ for (int i = ED_GIZMO_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z;
+ i <= ED_GIZMO_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z;
+ i++) {
+ if (i == ED_GIZMO_CAGE3D_PART_SCALE_MID_X_MID_Y_MID_Z) {
+ continue;
+ }
+ GPU_select_load_id(select_id | i);
+ cage3d_draw_box_interaction(gz->color, i, size, margin);
+ }
+ }
+ if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) {
+ const int transform_part = ED_GIZMO_CAGE3D_PART_TRANSLATE;
+ GPU_select_load_id(select_id | transform_part);
+ cage3d_draw_box_interaction(gz->color, transform_part, size, margin);
+ }
+ }
+ else {
#if 0
- const rctf _r = {
- .xmin = -size_real[0],
- .ymin = -size_real[1],
- .xmax = size_real[0],
- .ymax = size_real[1],
- };
+ const rctf _r = {
+ .xmin = -size_real[0],
+ .ymin = -size_real[1],
+ .xmax = size_real[0],
+ .ymax = size_real[1],
+ };
#endif
- if (draw_style == ED_GIZMO_CAGE2D_STYLE_BOX) {
- /* corner gizmos */
- GPU_line_width(gz->line_width + 3.0f);
- cage3d_draw_box_corners(size_real, margin, (const float[3]){0, 0, 0});
-
- /* corner gizmos */
- float color[4];
- gizmo_color_get(gz, highlight, color);
- GPU_line_width(gz->line_width);
- cage3d_draw_box_corners(size_real, margin, color);
-
- bool show = false;
- if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_TRANSLATE) {
- /* Only show if we're drawing the center handle
- * otherwise the entire rectangle is the hotspot. */
- if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
- show = true;
- }
- }
- else {
- show = true;
- }
-
- if (show) {
- cage3d_draw_box_interaction(
- gz->color, gz->highlight_part, size_real, margin);
- }
- }
- else if (draw_style == ED_GIZMO_CAGE2D_STYLE_CIRCLE) {
- float color[4];
- gizmo_color_get(gz, highlight, color);
-
- GPU_line_smooth(true);
- GPU_polygon_smooth(true);
- GPU_blend(true);
-
- GPU_line_width(gz->line_width + 3.0f);
- cage3d_draw_circle_wire(size_real, margin, (const float[3]){0, 0, 0}, transform_flag, draw_options);
- GPU_line_width(gz->line_width);
- cage3d_draw_circle_wire(size_real, margin, color, transform_flag, draw_options);
-
- /* corner gizmos */
- cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, (const float[3]){0, 0, 0}, true, 60);
- cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 40);
-
- GPU_blend(false);
- GPU_polygon_smooth(false);
- GPU_line_smooth(false);
- }
- else {
- BLI_assert(0);
- }
- }
-
- GPU_line_width(1.0);
- GPU_matrix_pop();
+ if (draw_style == ED_GIZMO_CAGE2D_STYLE_BOX) {
+ /* corner gizmos */
+ GPU_line_width(gz->line_width + 3.0f);
+ cage3d_draw_box_corners(size_real, margin, (const float[3]){0, 0, 0});
+
+ /* corner gizmos */
+ float color[4];
+ gizmo_color_get(gz, highlight, color);
+ GPU_line_width(gz->line_width);
+ cage3d_draw_box_corners(size_real, margin, color);
+
+ bool show = false;
+ if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_TRANSLATE) {
+ /* Only show if we're drawing the center handle
+ * otherwise the entire rectangle is the hotspot. */
+ if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
+ show = true;
+ }
+ }
+ else {
+ show = true;
+ }
+
+ if (show) {
+ cage3d_draw_box_interaction(gz->color, gz->highlight_part, size_real, margin);
+ }
+ }
+ else if (draw_style == ED_GIZMO_CAGE2D_STYLE_CIRCLE) {
+ float color[4];
+ gizmo_color_get(gz, highlight, color);
+
+ GPU_line_smooth(true);
+ GPU_polygon_smooth(true);
+ GPU_blend(true);
+
+ GPU_line_width(gz->line_width + 3.0f);
+ cage3d_draw_circle_wire(
+ size_real, margin, (const float[3]){0, 0, 0}, transform_flag, draw_options);
+ GPU_line_width(gz->line_width);
+ cage3d_draw_circle_wire(size_real, margin, color, transform_flag, draw_options);
+
+ /* corner gizmos */
+ cage3d_draw_circle_handles(
+ rv3d, matrix_final, size_real, margin, (const float[3]){0, 0, 0}, true, 60);
+ cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 40);
+
+ GPU_blend(false);
+ GPU_polygon_smooth(false);
+ GPU_line_smooth(false);
+ }
+ else {
+ BLI_assert(0);
+ }
+ }
+
+ GPU_line_width(1.0);
+ GPU_matrix_pop();
}
/**
@@ -411,224 +408,227 @@ static void gizmo_cage3d_draw_intern(
*/
static void gizmo_cage3d_draw_select(const bContext *C, wmGizmo *gz, int select_id)
{
- ARegion *ar = CTX_wm_region(C);
- RegionView3D *rv3d = ar->regiondata;
- gizmo_cage3d_draw_intern(rv3d, gz, true, false, select_id);
+ ARegion *ar = CTX_wm_region(C);
+ RegionView3D *rv3d = ar->regiondata;
+ gizmo_cage3d_draw_intern(rv3d, gz, true, false, select_id);
}
static void gizmo_cage3d_draw(const bContext *C, wmGizmo *gz)
{
- ARegion *ar = CTX_wm_region(C);
- RegionView3D *rv3d = ar->regiondata;
- const bool is_highlight = (gz->state & WM_GIZMO_STATE_HIGHLIGHT) != 0;
- gizmo_cage3d_draw_intern(rv3d, gz, false, is_highlight, -1);
+ ARegion *ar = CTX_wm_region(C);
+ RegionView3D *rv3d = ar->regiondata;
+ const bool is_highlight = (gz->state & WM_GIZMO_STATE_HIGHLIGHT) != 0;
+ gizmo_cage3d_draw_intern(rv3d, gz, false, is_highlight, -1);
}
static int gizmo_cage3d_get_cursor(wmGizmo *gz)
{
- if (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) {
- return BC_NSEW_SCROLLCURSOR;
- }
+ if (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) {
+ return BC_NSEW_SCROLLCURSOR;
+ }
- return CURSOR_STD;
+ return CURSOR_STD;
}
typedef struct RectTransformInteraction {
- float orig_mouse[3];
- float orig_matrix_offset[4][4];
- float orig_matrix_final_no_offset[4][4];
+ float orig_mouse[3];
+ float orig_matrix_offset[4][4];
+ float orig_matrix_final_no_offset[4][4];
} RectTransformInteraction;
static void gizmo_cage3d_setup(wmGizmo *gz)
{
- gz->flag |= /* WM_GIZMO_DRAW_MODAL | */ /* TODO */
- WM_GIZMO_DRAW_NO_SCALE;
+ gz->flag |= /* WM_GIZMO_DRAW_MODAL | */ /* TODO */
+ WM_GIZMO_DRAW_NO_SCALE;
}
-static int gizmo_cage3d_invoke(
- bContext *C, wmGizmo *gz, const wmEvent *event)
+static int gizmo_cage3d_invoke(bContext *C, wmGizmo *gz, const wmEvent *event)
{
- RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), "cage_interaction");
+ RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction),
+ "cage_interaction");
- copy_m4_m4(data->orig_matrix_offset, gz->matrix_offset);
- gizmo_calc_matrix_final_no_offset(gz, data->orig_matrix_final_no_offset, true);
+ copy_m4_m4(data->orig_matrix_offset, gz->matrix_offset);
+ gizmo_calc_matrix_final_no_offset(gz, data->orig_matrix_final_no_offset, true);
- if (gizmo_window_project_3d(
- C, gz, (const float[2]){UNPACK2(event->mval)}, false, data->orig_mouse) == 0)
- {
- zero_v3(data->orig_mouse);
- }
+ if (gizmo_window_project_3d(
+ C, gz, (const float[2]){UNPACK2(event->mval)}, false, data->orig_mouse) == 0) {
+ zero_v3(data->orig_mouse);
+ }
- gz->interaction_data = data;
+ gz->interaction_data = data;
- return OPERATOR_RUNNING_MODAL;
+ return OPERATOR_RUNNING_MODAL;
}
-static int gizmo_cage3d_modal(
- bContext *C, wmGizmo *gz, const wmEvent *event,
- eWM_GizmoFlagTweak UNUSED(tweak_flag))
+static int gizmo_cage3d_modal(bContext *C,
+ wmGizmo *gz,
+ const wmEvent *event,
+ eWM_GizmoFlagTweak UNUSED(tweak_flag))
{
- if (event->type != MOUSEMOVE) {
- return OPERATOR_RUNNING_MODAL;
- }
- /* For transform logic to be manageable we operate in -0.5..0.5 2D space,
- * no matter the size of the rectangle, mouse coords are scaled to unit space.
- * The mouse coords have been projected into the matrix so we don't need to worry about axis alignment.
- *
- * - The cursor offset are multiplied by 'dims'.
- * - Matrix translation is also multiplied by 'dims'.
- */
- RectTransformInteraction *data = gz->interaction_data;
- float point_local[3];
-
- float dims[3];
- RNA_float_get_array(gz->ptr, "dimensions", dims);
-
- {
- float matrix_back[4][4];
- copy_m4_m4(matrix_back, gz->matrix_offset);
- copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset);
-
- bool ok = gizmo_window_project_3d(
- C, gz, (const float[2]){UNPACK2(event->mval)}, false, point_local);
- copy_m4_m4(gz->matrix_offset, matrix_back);
- if (!ok) {
- return OPERATOR_RUNNING_MODAL;
- }
- }
-
- const int transform_flag = RNA_enum_get(gz->ptr, "transform");
- wmGizmoProperty *gz_prop;
-
- gz_prop = WM_gizmo_target_property_find(gz, "matrix");
- if (gz_prop->type != NULL) {
- WM_gizmo_target_property_float_get_array(gz, gz_prop, &gz->matrix_offset[0][0]);
- }
-
- if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_TRANSLATE) {
- /* do this to prevent clamping from changing size */
- copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset);
- gz->matrix_offset[3][0] = data->orig_matrix_offset[3][0] + (point_local[0] - data->orig_mouse[0]);
- gz->matrix_offset[3][1] = data->orig_matrix_offset[3][1] + (point_local[1] - data->orig_mouse[1]);
- gz->matrix_offset[3][2] = data->orig_matrix_offset[3][2] + (point_local[2] - data->orig_mouse[2]);
- }
- else if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_ROTATE) {
- /* TODO (if needed) */
- }
- else {
- /* scale */
- copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset);
- float pivot[3];
- bool constrain_axis[3] = {false};
-
- if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) {
- gizmo_rect_pivot_from_scale_part(gz->highlight_part, pivot, constrain_axis);
- }
- else {
- zero_v3(pivot);
- }
-
- /* Cursor deltas scaled to (-0.5..0.5). */
- float delta_orig[3], delta_curr[3];
-
- for (int i = 0; i < 3; i++) {
- delta_orig[i] = ((data->orig_mouse[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i];
- delta_curr[i] = ((point_local[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i];
- }
-
- float scale[3] = {1.0f, 1.0f, 1.0f};
- for (int i = 0; i < 3; i++) {
- if (constrain_axis[i] == false) {
- if (delta_orig[i] < 0.0f) {
- delta_orig[i] *= -1.0f;
- delta_curr[i] *= -1.0f;
- }
- const int sign = signum_i(scale[i]);
-
- scale[i] = 1.0f + ((delta_curr[i] - delta_orig[i]) / len_v3(data->orig_matrix_offset[i]));
-
- if ((transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_SIGNED) == 0) {
- if (sign != signum_i(scale[i])) {
- scale[i] = 0.0f;
- }
- }
- }
- }
-
- if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM) {
- if (constrain_axis[0] == false && constrain_axis[1] == false) {
- scale[1] = scale[0] = (scale[1] + scale[0]) / 2.0f;
- }
- else if (constrain_axis[0] == false) {
- scale[1] = scale[0];
- }
- else if (constrain_axis[1] == false) {
- scale[0] = scale[1];
- }
- else {
- BLI_assert(0);
- }
- }
-
- /* scale around pivot */
- float matrix_scale[4][4];
- unit_m4(matrix_scale);
-
- mul_v3_fl(matrix_scale[0], scale[0]);
- mul_v3_fl(matrix_scale[1], scale[1]);
- mul_v3_fl(matrix_scale[2], scale[2]);
-
- transform_pivot_set_m4(
- matrix_scale,
- (const float[3]){pivot[0] * dims[0], pivot[1] * dims[1], pivot[2] * dims[2]});
- mul_m4_m4m4(gz->matrix_offset, data->orig_matrix_offset, matrix_scale);
- }
-
- if (gz_prop->type != NULL) {
- WM_gizmo_target_property_float_set_array(C, gz, gz_prop, &gz->matrix_offset[0][0]);
- }
-
- /* tag the region for redraw */
- ED_region_tag_redraw(CTX_wm_region(C));
- WM_event_add_mousemove(C);
-
- return OPERATOR_RUNNING_MODAL;
+ if (event->type != MOUSEMOVE) {
+ return OPERATOR_RUNNING_MODAL;
+ }
+ /* For transform logic to be manageable we operate in -0.5..0.5 2D space,
+ * no matter the size of the rectangle, mouse coords are scaled to unit space.
+ * The mouse coords have been projected into the matrix so we don't need to worry about axis alignment.
+ *
+ * - The cursor offset are multiplied by 'dims'.
+ * - Matrix translation is also multiplied by 'dims'.
+ */
+ RectTransformInteraction *data = gz->interaction_data;
+ float point_local[3];
+
+ float dims[3];
+ RNA_float_get_array(gz->ptr, "dimensions", dims);
+
+ {
+ float matrix_back[4][4];
+ copy_m4_m4(matrix_back, gz->matrix_offset);
+ copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset);
+
+ bool ok = gizmo_window_project_3d(
+ C, gz, (const float[2]){UNPACK2(event->mval)}, false, point_local);
+ copy_m4_m4(gz->matrix_offset, matrix_back);
+ if (!ok) {
+ return OPERATOR_RUNNING_MODAL;
+ }
+ }
+
+ const int transform_flag = RNA_enum_get(gz->ptr, "transform");
+ wmGizmoProperty *gz_prop;
+
+ gz_prop = WM_gizmo_target_property_find(gz, "matrix");
+ if (gz_prop->type != NULL) {
+ WM_gizmo_target_property_float_get_array(gz, gz_prop, &gz->matrix_offset[0][0]);
+ }
+
+ if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_TRANSLATE) {
+ /* do this to prevent clamping from changing size */
+ copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset);
+ gz->matrix_offset[3][0] = data->orig_matrix_offset[3][0] +
+ (point_local[0] - data->orig_mouse[0]);
+ gz->matrix_offset[3][1] = data->orig_matrix_offset[3][1] +
+ (point_local[1] - data->orig_mouse[1]);
+ gz->matrix_offset[3][2] = data->orig_matrix_offset[3][2] +
+ (point_local[2] - data->orig_mouse[2]);
+ }
+ else if (gz->highlight_part == ED_GIZMO_CAGE3D_PART_ROTATE) {
+ /* TODO (if needed) */
+ }
+ else {
+ /* scale */
+ copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset);
+ float pivot[3];
+ bool constrain_axis[3] = {false};
+
+ if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) {
+ gizmo_rect_pivot_from_scale_part(gz->highlight_part, pivot, constrain_axis);
+ }
+ else {
+ zero_v3(pivot);
+ }
+
+ /* Cursor deltas scaled to (-0.5..0.5). */
+ float delta_orig[3], delta_curr[3];
+
+ for (int i = 0; i < 3; i++) {
+ delta_orig[i] = ((data->orig_mouse[i] - data->orig_matrix_offset[3][i]) / dims[i]) -
+ pivot[i];
+ delta_curr[i] = ((point_local[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i];
+ }
+
+ float scale[3] = {1.0f, 1.0f, 1.0f};
+ for (int i = 0; i < 3; i++) {
+ if (constrain_axis[i] == false) {
+ if (delta_orig[i] < 0.0f) {
+ delta_orig[i] *= -1.0f;
+ delta_curr[i] *= -1.0f;
+ }
+ const int sign = signum_i(scale[i]);
+
+ scale[i] = 1.0f + ((delta_curr[i] - delta_orig[i]) / len_v3(data->orig_matrix_offset[i]));
+
+ if ((transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_SIGNED) == 0) {
+ if (sign != signum_i(scale[i])) {
+ scale[i] = 0.0f;
+ }
+ }
+ }
+ }
+
+ if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM) {
+ if (constrain_axis[0] == false && constrain_axis[1] == false) {
+ scale[1] = scale[0] = (scale[1] + scale[0]) / 2.0f;
+ }
+ else if (constrain_axis[0] == false) {
+ scale[1] = scale[0];
+ }
+ else if (constrain_axis[1] == false) {
+ scale[0] = scale[1];
+ }
+ else {
+ BLI_assert(0);
+ }
+ }
+
+ /* scale around pivot */
+ float matrix_scale[4][4];
+ unit_m4(matrix_scale);
+
+ mul_v3_fl(matrix_scale[0], scale[0]);
+ mul_v3_fl(matrix_scale[1], scale[1]);
+ mul_v3_fl(matrix_scale[2], scale[2]);
+
+ transform_pivot_set_m4(
+ matrix_scale,
+ (const float[3]){pivot[0] * dims[0], pivot[1] * dims[1], pivot[2] * dims[2]});
+ mul_m4_m4m4(gz->matrix_offset, data->orig_matrix_offset, matrix_scale);
+ }
+
+ if (gz_prop->type != NULL) {
+ WM_gizmo_target_property_float_set_array(C, gz, gz_prop, &gz->matrix_offset[0][0]);
+ }
+
+ /* tag the region for redraw */
+ ED_region_tag_redraw(CTX_wm_region(C));
+ WM_event_add_mousemove(C);
+
+ return OPERATOR_RUNNING_MODAL;
}
static void gizmo_cage3d_property_update(wmGizmo *gz, wmGizmoProperty *gz_prop)
{
- if (STREQ(gz_prop->type->idname, "matrix")) {
- if (WM_gizmo_target_property_array_length(gz, gz_prop) == 16) {
- WM_gizmo_target_property_float_get_array(gz, gz_prop, &gz->matrix_offset[0][0]);
- }
- else {
- BLI_assert(0);
- }
- }
- else {
- BLI_assert(0);
- }
+ if (STREQ(gz_prop->type->idname, "matrix")) {
+ if (WM_gizmo_target_property_array_length(gz, gz_prop) == 16) {
+ WM_gizmo_target_property_float_get_array(gz, gz_prop, &gz->matrix_offset[0][0]);
+ }
+ else {
+ BLI_assert(0);
+ }
+ }
+ else {
+ BLI_assert(0);
+ }
}
static void gizmo_cage3d_exit(bContext *C, wmGizmo *gz, const bool cancel)
{
- RectTransformInteraction *data = gz->interaction_data;
+ RectTransformInteraction *data = gz->interaction_data;
- if (!cancel)
- return;
+ if (!cancel)
+ return;
- wmGizmoProperty *gz_prop;
+ wmGizmoProperty *gz_prop;
- /* reset properties */
- gz_prop = WM_gizmo_target_property_find(gz, "matrix");
- if (gz_prop->type != NULL) {
- WM_gizmo_target_property_float_set_array(C, gz, gz_prop, &data->orig_matrix_offset[0][0]);
- }
+ /* reset properties */
+ gz_prop = WM_gizmo_target_property_find(gz, "matrix");
+ if (gz_prop->type != NULL) {
+ WM_gizmo_target_property_float_set_array(C, gz, gz_prop, &data->orig_matrix_offset[0][0]);
+ }
- copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset);
+ copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset);
}
-
/* -------------------------------------------------------------------- */
/** \name Cage Gizmo API
*
@@ -636,51 +636,64 @@ static void gizmo_cage3d_exit(bContext *C, wmGizmo *gz, const bool cancel)
static void GIZMO_GT_cage_3d(wmGizmoType *gzt)
{
- /* identifiers */
- gzt->idname = "GIZMO_GT_cage_3d";
-
- /* api callbacks */
- gzt->draw = gizmo_cage3d_draw;
- gzt->draw_select = gizmo_cage3d_draw_select;
- gzt->setup = gizmo_cage3d_setup;
- gzt->invoke = gizmo_cage3d_invoke;
- gzt->property_update = gizmo_cage3d_property_update;
- gzt->modal = gizmo_cage3d_modal;
- gzt->exit = gizmo_cage3d_exit;
- gzt->cursor_get = gizmo_cage3d_get_cursor;
-
- gzt->struct_size = sizeof(wmGizmo);
-
- /* rna */
- static EnumPropertyItem rna_enum_draw_style[] = {
- {ED_GIZMO_CAGE2D_STYLE_BOX, "BOX", 0, "Box", ""},
- {ED_GIZMO_CAGE2D_STYLE_CIRCLE, "CIRCLE", 0, "Circle", ""},
- {0, NULL, 0, NULL, NULL},
- };
- static EnumPropertyItem rna_enum_transform[] = {
- {ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Move", ""},
- {ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""},
- {ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""},
- {0, NULL, 0, NULL, NULL},
- };
- static EnumPropertyItem rna_enum_draw_options[] = {
- {ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "XFORM_CENTER_HANDLE", 0, "Center Handle", ""},
- {0, NULL, 0, NULL, NULL},
- };
- static float unit_v3[3] = {1.0f, 1.0f, 1.0f};
- RNA_def_float_vector(gzt->srna, "dimensions", 3, unit_v3, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX);
- RNA_def_enum_flag(gzt->srna, "transform", rna_enum_transform, 0, "Transform Options", "");
- RNA_def_enum(gzt->srna, "draw_style", rna_enum_draw_style, ED_GIZMO_CAGE2D_STYLE_CIRCLE, "Draw Style", "");
- RNA_def_enum_flag(
- gzt->srna, "draw_options", rna_enum_draw_options,
- ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "Draw Options", "");
-
- WM_gizmotype_target_property_def(gzt, "matrix", PROP_FLOAT, 16);
+ /* identifiers */
+ gzt->idname = "GIZMO_GT_cage_3d";
+
+ /* api callbacks */
+ gzt->draw = gizmo_cage3d_draw;
+ gzt->draw_select = gizmo_cage3d_draw_select;
+ gzt->setup = gizmo_cage3d_setup;
+ gzt->invoke = gizmo_cage3d_invoke;
+ gzt->property_update = gizmo_cage3d_property_update;
+ gzt->modal = gizmo_cage3d_modal;
+ gzt->exit = gizmo_cage3d_exit;
+ gzt->cursor_get = gizmo_cage3d_get_cursor;
+
+ gzt->struct_size = sizeof(wmGizmo);
+
+ /* rna */
+ static EnumPropertyItem rna_enum_draw_style[] = {
+ {ED_GIZMO_CAGE2D_STYLE_BOX, "BOX", 0, "Box", ""},
+ {ED_GIZMO_CAGE2D_STYLE_CIRCLE, "CIRCLE", 0, "Circle", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+ static EnumPropertyItem rna_enum_transform[] = {
+ {ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Move", ""},
+ {ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""},
+ {ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+ static EnumPropertyItem rna_enum_draw_options[] = {
+ {ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE,
+ "XFORM_CENTER_HANDLE",
+ 0,
+ "Center Handle",
+ ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+ static float unit_v3[3] = {1.0f, 1.0f, 1.0f};
+ RNA_def_float_vector(
+ gzt->srna, "dimensions", 3, unit_v3, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX);
+ RNA_def_enum_flag(gzt->srna, "transform", rna_enum_transform, 0, "Transform Options", "");
+ RNA_def_enum(gzt->srna,
+ "draw_style",
+ rna_enum_draw_style,
+ ED_GIZMO_CAGE2D_STYLE_CIRCLE,
+ "Draw Style",
+ "");
+ RNA_def_enum_flag(gzt->srna,
+ "draw_options",
+ rna_enum_draw_options,
+ ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE,
+ "Draw Options",
+ "");
+
+ WM_gizmotype_target_property_def(gzt, "matrix", PROP_FLOAT, 16);
}
void ED_gizmotypes_cage_3d(void)
{
- WM_gizmotype_append(GIZMO_GT_cage_3d);
+ WM_gizmotype_append(GIZMO_GT_cage_3d);
}
/** \} */