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Diffstat (limited to 'source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c')
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
index 0bc65fe10a5..644a4247d84 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
@@ -303,14 +303,14 @@ static void gizmo_cage3d_draw_intern(
/* Handy for quick testing draw (if it's outside bounds). */
if (false) {
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformColor4fv((const float[4]){1, 1, 1, 0.5f});
float s = 0.5f;
immRectf(pos, -s, -s, s, s);
immUnbindProgram();
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
if (select) {
@@ -382,7 +382,7 @@ static void gizmo_cage3d_draw_intern(
float color[4], black[3] = {0, 0, 0};
gizmo_color_get(gz, highlight, color);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
cage3d_draw_circle_wire(
size_real, margin, black, transform_flag, draw_options, gz->line_width + 3.0f);
@@ -395,7 +395,7 @@ static void gizmo_cage3d_draw_intern(
cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 40);
GPU_polygon_smooth(false);
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
else {
BLI_assert(0);