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Diffstat (limited to 'source/blender/editors/gpencil/drawgpencil.c')
-rw-r--r-- | source/blender/editors/gpencil/drawgpencil.c | 1061 |
1 files changed, 1061 insertions, 0 deletions
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c new file mode 100644 index 00000000000..b467450673d --- /dev/null +++ b/source/blender/editors/gpencil/drawgpencil.c @@ -0,0 +1,1061 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2008, Blender Foundation + * This is a new part of Blender + * + * Contributor(s): Joshua Leung + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <stddef.h> +#include <math.h> +#include <float.h> + +#include "MEM_guardedalloc.h" + +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" + +#include "BMF_Api.h" + +#include "BLI_arithb.h" +#include "BLI_blenlib.h" + +#include "DNA_gpencil_types.h" +#include "DNA_listBase.h" +#include "DNA_scene_types.h" +#include "DNA_screen_types.h" +#include "DNA_space_types.h" +#include "DNA_userdef_types.h" +#include "DNA_view3d_types.h" + +#include "BKE_blender.h" +#include "BKE_context.h" +#include "BKE_global.h" +#include "BKE_sequence.h" +#include "BKE_utildefines.h" + +#include "PIL_time.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "BIF_gl.h" +#include "BIF_glutil.h" + +#include "ED_gpencil.h" +#include "ED_sequencer.h" +#include "ED_util.h" + +#include "UI_interface.h" +#include "UI_resources.h" +#include "UI_view2d.h" + +#include "gpencil_intern.h" + +/* ************************************************** */ +/* GREASE PENCIL PANEL-UI DRAWING */ + +/* Every space which implements Grease-Pencil functionality should have a panel + * for the settings. All of the space-dependent parts should be coded in the panel + * code for that space, but the rest is all handled by generic panel here. + */ + +/* ------- Callbacks ----------- */ +/* These are just 'dummy wrappers' around gpencil api calls */ + +#if 0 +// XXX +/* make layer active one after being clicked on */ +void gp_ui_activelayer_cb (void *gpd, void *gpl) +{ + gpencil_layer_setactive(gpd, gpl); + + scrarea_queue_winredraw(curarea); + allqueue(REDRAWACTION, 0); +} + +/* rename layer and set active */ +void gp_ui_renamelayer_cb (void *gpd_arg, void *gpl_arg) +{ + bGPdata *gpd= (bGPdata *)gpd_arg; + bGPDlayer *gpl= (bGPDlayer *)gpl_arg; + + BLI_uniquename(&gpd->layers, gpl, "GP_Layer", offsetof(bGPDlayer, info[0]), 128); + gpencil_layer_setactive(gpd, gpl); + + scrarea_queue_winredraw(curarea); + allqueue(REDRAWACTION, 0); +} + +/* add a new layer */ +void gp_ui_addlayer_cb (void *gpd, void *dummy) +{ + gpencil_layer_addnew(gpd); + + scrarea_queue_winredraw(curarea); + allqueue(REDRAWACTION, 0); +} + +/* delete active layer */ +void gp_ui_dellayer_cb (void *gpd, void *dummy) +{ + gpencil_layer_delactive(gpd); + + scrarea_queue_winredraw(curarea); + allqueue(REDRAWACTION, 0); +} + +/* delete last stroke of active layer */ +void gp_ui_delstroke_cb (void *gpd, void *gpl) +{ + bGPDframe *gpf= gpencil_layer_getframe(gpl, CFRA, 0); + + gpencil_layer_setactive(gpd, gpl); + gpencil_frame_delete_laststroke(gpf); + + scrarea_queue_winredraw(curarea); +} + +/* delete active frame of active layer */ +void gp_ui_delframe_cb (void *gpd, void *gpl) +{ + bGPDframe *gpf= gpencil_layer_getframe(gpl, CFRA, 0); + + gpencil_layer_setactive(gpd, gpl); + gpencil_layer_delframe(gpl, gpf); + + scrarea_queue_winredraw(curarea); + allqueue(REDRAWACTION, 0); +} + +/* convert the active layer to geometry */ +void gp_ui_convertlayer_cb (void *gpd, void *gpl) +{ + gpencil_layer_setactive(gpd, gpl); + gpencil_convert_menu(); + + scrarea_queue_winredraw(curarea); +} +#endif + +/* ------- Drawing Code ------- */ + +#if 0 +/* XXX */ +/* draw the controls for a given layer */ +static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short *xco, short *yco) +{ + uiBut *but; + short active= (gpl->flag & GP_LAYER_ACTIVE); + short width= 314; + short height; + int rb_col; + + /* unless button has own callback, it adds this callback to button */ + uiBlockSetFunc(block, gp_ui_activelayer_cb, gpd, gpl); + + /* draw header */ + { + uiBlockSetEmboss(block, UI_EMBOSSN); + + /* rounded header */ + if (active) uiBlockSetCol(block, TH_BUT_ACTION); + rb_col= (active)?-20:20; + uiDefBut(block, ROUNDBOX, B_REDR, "", *xco-8, *yco-2, width, 24, NULL, 5.0, 0.0, 15.0, (float)(rb_col-20), ""); + if (active) uiBlockSetCol(block, TH_AUTO); + + /* lock toggle */ + uiDefIconButBitI(block, ICONTOG, GP_LAYER_LOCKED, B_REDR, ICON_UNLOCKED, *xco-7, *yco-1, 20, 20, &gpl->flag, 0.0, 0.0, 0, 0, "Layer cannot be modified"); + } + + /* when layer is locked or hidden, only draw header */ + if (gpl->flag & (GP_LAYER_LOCKED|GP_LAYER_HIDE)) { + char name[256]; /* gpl->info is 128, but we need space for 'locked/hidden' as well */ + + height= 0; + + /* visibility button (only if hidden but not locked!) */ + if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED)) + uiDefIconButBitI(block, ICONTOG, GP_LAYER_HIDE, B_REDR, ICON_RESTRICT_VIEW_OFF, *xco+12, *yco-1, 20, 20, &gpl->flag, 0.0, 0.0, 0, 0, "Visibility of layer"); + + /* name */ + if (gpl->flag & GP_LAYER_HIDE) + sprintf(name, "%s (Hidden)", gpl->info); + else + sprintf(name, "%s (Locked)", gpl->info); + uiDefBut(block, LABEL, 1, name, *xco+35, *yco, 240, 20, NULL, 0.0, 0.0, 0, 0, "Short description of what this layer is for (optional)"); + + /* delete button (only if hidden but not locked!) */ + if ((gpl->flag & GP_LAYER_HIDE) & !(gpl->flag & GP_LAYER_LOCKED)) { + but= uiDefIconBut(block, BUT, B_REDR, ICON_X, *xco+(width-30), *yco, 19, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Delete layer"); + uiButSetFunc(but, gp_ui_dellayer_cb, gpd, NULL); + } + uiBlockSetEmboss(block, UI_EMBOSS); + } + else { + height= 97; + + /* draw rest of header */ + { + /* visibility button */ + uiDefIconButBitI(block, ICONTOG, GP_LAYER_HIDE, B_REDR, ICON_RESTRICT_VIEW_OFF, *xco+12, *yco-1, 20, 20, &gpl->flag, 0.0, 0.0, 0, 0, "Visibility of layer"); + + uiBlockSetEmboss(block, UI_EMBOSS); + + /* name */ + but= uiDefButC(block, TEX, B_REDR, "Info:", *xco+36, *yco, 240, 19, gpl->info, 0, 127, 0, 0, "Short description of what this layer is for (optional)"); + uiButSetFunc(but, gp_ui_renamelayer_cb, gpd, gpl); + + /* delete 'button' */ + uiBlockSetEmboss(block, UI_EMBOSSN); + + but= uiDefIconBut(block, BUT, B_REDR, ICON_X, *xco+(width-30), *yco, 19, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Delete layer"); + uiButSetFunc(but, gp_ui_dellayer_cb, gpd, NULL); + + uiBlockSetEmboss(block, UI_EMBOSS); + } + + /* draw backdrop */ + if (active) uiBlockSetCol(block, TH_BUT_ACTION); + uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-height, width, height-1, NULL, 5.0, 0.0, 12.0, (float)rb_col, ""); + if (active) uiBlockSetCol(block, TH_AUTO); + + /* draw settings */ + { + /* color */ + uiBlockBeginAlign(block); + uiDefButF(block, COL, B_REDR, "", *xco, *yco-26, 150, 19, gpl->color, 0, 0, 0, 0, "Color to use for all strokes on this Grease Pencil Layer"); + uiDefButF(block, NUMSLI, B_REDR, "Opacity: ", *xco,*yco-45,150,19, &gpl->color[3], 0.3f, 1.0f, 0, 0, "Visibility of stroke (0.3 to 1.0)"); + uiBlockEndAlign(block); + + /* stroke thickness */ + uiDefButS(block, NUMSLI, B_REDR, "Thickness:", *xco, *yco-75, 150, 20, &gpl->thickness, 1, 10, 0, 0, "Thickness of strokes (in pixels)"); + + /* debugging options */ + if (G.f & G_DEBUG) { + uiDefButBitI(block, TOG, GP_LAYER_DRAWDEBUG, B_REDR, "Show Points", *xco, *yco-95, 150, 20, &gpl->flag, 0, 0, 0, 0, "Show points which form the strokes"); + } + + /* onion-skinning */ + uiBlockBeginAlign(block); + uiDefButBitI(block, TOG, GP_LAYER_ONIONSKIN, B_REDR, "Onion-Skin", *xco+160, *yco-26, 140, 20, &gpl->flag, 0, 0, 0, 0, "Ghost frames on either side of frame"); + uiDefButS(block, NUMSLI, B_REDR, "GStep:", *xco+160, *yco-46, 140, 20, &gpl->gstep, 0, 120, 0, 0, "Max number of frames on either side of active frame to show (0 = just 'first' available sketch on either side)"); + uiBlockEndAlign(block); + + /* options */ + uiBlockBeginAlign(block); + if (curarea->spacetype == SPACE_VIEW3D) { + but= uiDefBut(block, BUT, B_REDR, "Convert to...", *xco+160, *yco-75, 140, 20, NULL, 0, 0, 0, 0, "Converts this layer's strokes to geometry (Hotkey = Alt-Shift-C)"); + uiButSetFunc(but, gp_ui_convertlayer_cb, gpd, gpl); + } + else { + but= uiDefBut(block, BUT, B_REDR, "Del Active Frame", *xco+160, *yco-75, 140, 20, NULL, 0, 0, 0, 0, "Erases the the active frame for this layer (Hotkey = Alt-XKEY/DEL)"); + uiButSetFunc(but, gp_ui_delframe_cb, gpd, gpl); + } + + but= uiDefBut(block, BUT, B_REDR, "Del Last Stroke", *xco+160, *yco-95, 140, 20, NULL, 0, 0, 0, 0, "Erases the last stroke from the active frame (Hotkey = Alt-XKEY/DEL)"); + uiButSetFunc(but, gp_ui_delstroke_cb, gpd, gpl); + uiBlockEndAlign(block); + } + } + + /* adjust height for new to start */ + (*yco) -= (height + 27); +} +#endif +/* Draw the contents for a grease-pencil panel. This assumes several things: + * - that panel has been created, is 318 x 204. max yco is 225 + * - that a toggle for turning on/off gpencil drawing is 150 x 20, starting from (10,225) + * which is basically the top left-hand corner + * It will return the amount of extra space to extend the panel by + */ +short draw_gpencil_panel (uiBlock *block, bGPdata *gpd, ScrArea *sa) +{ +#if 0 + uiBut *but; + bGPDlayer *gpl; + short xco= 10, yco= 170; + + /* draw gpd settings first */ + { + /* add new layer buttons */ + but= uiDefBut(block, BUT, B_REDR, "Add New Layer", 10,205,150,20, 0, 0, 0, 0, 0, "Adds a new Grease Pencil Layer"); + uiButSetFunc(but, gp_ui_addlayer_cb, gpd, NULL); + + + /* show override lmb-clicks button + painting lock */ + uiBlockBeginAlign(block); + if ((gpd->flag & GP_DATA_EDITPAINT)==0) { + uiDefButBitI(block, TOG, GP_DATA_EDITPAINT, B_REDR, "Draw Mode", 170, 225, 130, 20, &gpd->flag, 0, 0, 0, 0, "Interpret click-drag as new strokes"); + + uiBlockSetCol(block, TH_BUT_SETTING); + uiDefIconButBitI(block, ICONTOG, GP_DATA_LMBPLOCK, B_REDR, ICON_UNLOCKED, 300, 225, 20, 20, &gpd->flag, 0.0, 0.0, 0, 0, "Painting cannot occur with Shift-LMB (when making selections)"); + uiBlockSetCol(block, TH_AUTO); + } + else + uiDefButBitI(block, TOG, GP_DATA_EDITPAINT, B_REDR, "Draw Mode", 170, 225, 150, 20, &gpd->flag, 0, 0, 0, 0, "Interpret click-drag as new strokes"); + uiBlockEndAlign(block); + + /* 'view align' button (naming depends on context) */ + if (sa->spacetype == SPACE_VIEW3D) + uiDefButBitI(block, TOG, GP_DATA_VIEWALIGN, B_REDR, "Sketch in 3D", 170, 205, 150, 20, &gpd->flag, 0, 0, 0, 0, "New strokes are added in 3D-space"); + else + uiDefButBitI(block, TOG, GP_DATA_VIEWALIGN, B_REDR, "Stick to View", 170, 205, 150, 20, &gpd->flag, 0, 0, 0, 0, "New strokes are added on 2d-canvas"); + } + + /* draw for each layer */ + for (gpl= gpd->layers.first; gpl; gpl= gpl->next) { + gp_drawui_layer(block, gpd, gpl, &xco, &yco); + } + + /* return new height if necessary */ + return (yco < 0) ? (204 - yco) : 204; +#endif + return 0; +} + +/* ************************************************** */ +/* GREASE PENCIL DRAWING */ + +/* ----- General Defines ------ */ + +/* flags for sflag */ +enum { + GP_DRAWDATA_NOSTATUS = (1<<0), /* don't draw status info */ + GP_DRAWDATA_ONLY3D = (1<<1), /* only draw 3d-strokes */ + GP_DRAWDATA_ONLYV2D = (1<<2), /* only draw 'canvas' strokes */ + GP_DRAWDATA_ONLYI2D = (1<<3), /* only draw 'image' strokes */ +}; + +/* thickness above which we should use special drawing */ +#define GP_DRAWTHICKNESS_SPECIAL 3 + +/* ----- Tool Buffer Drawing ------ */ + +/* draw stroke defined in buffer (simple ogl lines/points for now, as dotted lines) */ +static void gp_draw_stroke_buffer (tGPspoint *points, int totpoints, short thickness, short dflag, short sflag) +{ + tGPspoint *pt; + int i; + + /* error checking */ + if ((points == NULL) || (totpoints <= 0)) + return; + + /* check if buffer can be drawn */ + if (dflag & (GP_DRAWDATA_ONLY3D|GP_DRAWDATA_ONLYV2D)) + return; + + /* if drawing a single point, draw it larger */ + if (totpoints == 1) { + /* draw point */ + glBegin(GL_POINTS); + glVertex2f(points->x, points->y); + glEnd(); + } + else if (sflag & GP_STROKE_ERASER) { + /* don't draw stroke at all! */ + } + else { + float oldpressure = 0.0f; + + /* draw stroke curve */ + if (G.f & G_DEBUG) setlinestyle(2); + + glBegin(GL_LINE_STRIP); + for (i=0, pt=points; i < totpoints && pt; i++, pt++) { + if (fabs(pt->pressure - oldpressure) > 0.2f) { + glEnd(); + glLineWidth(pt->pressure * thickness); + glBegin(GL_LINE_STRIP); + + glVertex2f(pt->x, pt->y); + + oldpressure = pt->pressure; + } + else + glVertex2f(pt->x, pt->y); + } + glEnd(); + + if (G.f & G_DEBUG) setlinestyle(0); + } +} + +/* ----- Existing Strokes Drawing (3D and Point) ------ */ + +/* draw a given stroke - just a single dot (only one point) */ +static void gp_draw_stroke_point (bGPDspoint *points, short thickness, short sflag, int offsx, int offsy, int winx, int winy) +{ + /* draw point */ + if (sflag & GP_STROKE_3DSPACE) { + glBegin(GL_POINTS); + glVertex3f(points->x, points->y, points->z); + glEnd(); + } + else { + int spacetype= 0; // XXX make local gpencil state var? + float co[2]; + + /* get coordinates of point */ + if (sflag & GP_STROKE_2DSPACE) { + co[0]= points->x; + co[1]= points->y; + } + else if (sflag & GP_STROKE_2DIMAGE) { + co[0]= (points->x * winx) + offsx; + co[1]= (points->y * winy) + offsy; + } + else { + co[0]= (points->x / 1000 * winx); + co[1]= (points->y / 1000 * winy); + } + + /* if thickness is less than GP_DRAWTHICKNESS_SPECIAL, simple dot looks ok + * - also mandatory in if Image Editor 'image-based' dot + */ + if ( (thickness < GP_DRAWTHICKNESS_SPECIAL) || + ((spacetype==SPACE_IMAGE) && (sflag & GP_STROKE_2DSPACE)) ) + { + glBegin(GL_POINTS); + glVertex2fv(co); + glEnd(); + } + else + { + /* draw filled circle as is done in circf (but without the matrix push/pops which screwed things up) */ + GLUquadricObj *qobj = gluNewQuadric(); + + gluQuadricDrawStyle(qobj, GLU_FILL); + + /* need to translate drawing position, but must reset after too! */ + glTranslatef(co[0], co[1], 0.); + gluDisk(qobj, 0.0, thickness, 32, 1); + glTranslatef(-co[0], -co[1], 0.); + + gluDeleteQuadric(qobj); + } + } +} + +/* draw a given stroke in 3d (i.e. in 3d-space), using simple ogl lines */ +static void gp_draw_stroke_3d (bGPDspoint *points, int totpoints, short thickness, short dflag, short sflag, short debug, int winx, int winy) +{ + bGPDspoint *pt; + float oldpressure = 0.0f; + int i; + + /* draw stroke curve */ + glBegin(GL_LINE_STRIP); + for (i=0, pt=points; i < totpoints && pt; i++, pt++) { + if (fabs(pt->pressure - oldpressure) > 0.2f) { + glEnd(); + glLineWidth(pt->pressure * thickness); + glBegin(GL_LINE_STRIP); + + glVertex3f(pt->x, pt->y, pt->z); + + oldpressure = pt->pressure; + } + else + glVertex3f(pt->x, pt->y, pt->z); + } + glEnd(); + + /* draw debug points of curve on top? */ + if (debug) { + glBegin(GL_POINTS); + for (i=0, pt=points; i < totpoints && pt; i++, pt++) + glVertex3f(pt->x, pt->y, pt->z); + glEnd(); + } +} + +/* ----- Fancy 2D-Stroke Drawing ------ */ + +/* draw a given stroke in 2d */ +static void gp_draw_stroke (bGPDspoint *points, int totpoints, short thickness, short dflag, short sflag, + short debug, int offsx, int offsy, int winx, int winy) +{ + int spacetype= 0; // XXX make local gpencil state var? + + /* if thickness is less than GP_DRAWTHICKNESS_SPECIAL, 'smooth' opengl lines look better + * - 'smooth' opengl lines are also required if Image Editor 'image-based' stroke + */ + if ( (thickness < GP_DRAWTHICKNESS_SPECIAL) || + ((spacetype==SPACE_IMAGE) && (dflag & GP_DRAWDATA_ONLYV2D)) ) + { + bGPDspoint *pt; + int i; + + glBegin(GL_LINE_STRIP); + for (i=0, pt=points; i < totpoints && pt; i++, pt++) { + if (sflag & GP_STROKE_2DSPACE) { + glVertex2f(pt->x, pt->y); + } + else if (sflag & GP_STROKE_2DIMAGE) { + const float x= (pt->x * winx) + offsx; + const float y= (pt->y * winy) + offsy; + + glVertex2f(x, y); + } + else { + const float x= (pt->x / 1000 * winx); + const float y= (pt->y / 1000 * winy); + + glVertex2f(x, y); + } + } + glEnd(); + } + + /* tesselation code - draw stroke as series of connected quads with connection + * edges rotated to minimise shrinking artifacts, and rounded endcaps + */ + else + { + bGPDspoint *pt1, *pt2; + float pm[2]; + int i; + + glShadeModel(GL_FLAT); + glBegin(GL_QUADS); + + for (i=0, pt1=points, pt2=points+1; i < (totpoints-1); i++, pt1++, pt2++) { + float s0[2], s1[2]; /* segment 'center' points */ + float t0[2], t1[2]; /* tesselated coordinates */ + float m1[2], m2[2]; /* gradient and normal */ + float mt[2], sc[2]; /* gradient for thickness, point for end-cap */ + float pthick; /* thickness at segment point */ + + /* get x and y coordinates from points */ + if (sflag & GP_STROKE_2DSPACE) { + s0[0]= pt1->x; s0[1]= pt1->y; + s1[0]= pt2->x; s1[1]= pt2->y; + } + else if (sflag & GP_STROKE_2DIMAGE) { + s0[0]= (pt1->x * winx) + offsx; + s0[1]= (pt1->y * winy) + offsy; + s1[0]= (pt2->x * winx) + offsx; + s1[1]= (pt2->y * winy) + offsy; + } + else { + s0[0]= (pt1->x / 1000 * winx); + s0[1]= (pt1->y / 1000 * winy); + s1[0]= (pt2->x / 1000 * winx); + s1[1]= (pt2->y / 1000 * winy); + } + + /* calculate gradient and normal - 'angle'=(ny/nx) */ + m1[1]= s1[1] - s0[1]; + m1[0]= s1[0] - s0[0]; + Normalize2(m1); + m2[1]= -m1[0]; + m2[0]= m1[1]; + + /* always use pressure from first point here */ + pthick= (pt1->pressure * thickness); + + /* if the first segment, start of segment is segment's normal */ + if (i == 0) { + /* draw start cap first + * - make points slightly closer to center (about halfway across) + */ + mt[0]= m2[0] * pthick * 0.5f; + mt[1]= m2[1] * pthick * 0.5f; + sc[0]= s0[0] - (m1[0] * pthick * 0.75f); + sc[1]= s0[1] - (m1[1] * pthick * 0.75f); + + t0[0]= sc[0] - mt[0]; + t0[1]= sc[1] - mt[1]; + t1[0]= sc[0] + mt[0]; + t1[1]= sc[1] + mt[1]; + + glVertex2fv(t0); + glVertex2fv(t1); + + /* calculate points for start of segment */ + mt[0]= m2[0] * pthick; + mt[1]= m2[1] * pthick; + + t0[0]= s0[0] - mt[0]; + t0[1]= s0[1] - mt[1]; + t1[0]= s0[0] + mt[0]; + t1[1]= s0[1] + mt[1]; + + /* draw this line twice (first to finish off start cap, then for stroke) */ + glVertex2fv(t1); + glVertex2fv(t0); + glVertex2fv(t0); + glVertex2fv(t1); + } + /* if not the first segment, use bisector of angle between segments */ + else { + float mb[2]; /* bisector normal */ + float athick, dfac; /* actual thickness, difference between thicknesses */ + + /* calculate gradient of bisector (as average of normals) */ + mb[0]= (pm[0] + m2[0]) / 2; + mb[1]= (pm[1] + m2[1]) / 2; + Normalize2(mb); + + /* calculate gradient to apply + * - as basis, use just pthick * bisector gradient + * - if cross-section not as thick as it should be, add extra padding to fix it + */ + mt[0]= mb[0] * pthick; + mt[1]= mb[1] * pthick; + athick= Vec2Length(mt); + dfac= pthick - (athick * 2); + if ( ((athick * 2) < pthick) && (IS_EQ(athick, pthick)==0) ) + { + mt[0] += (mb[0] * dfac); + mt[1] += (mb[1] * dfac); + } + + /* calculate points for start of segment */ + t0[0]= s0[0] - mt[0]; + t0[1]= s0[1] - mt[1]; + t1[0]= s0[0] + mt[0]; + t1[1]= s0[1] + mt[1]; + + /* draw this line twice (once for end of current segment, and once for start of next) */ + glVertex2fv(t1); + glVertex2fv(t0); + glVertex2fv(t0); + glVertex2fv(t1); + } + + /* if last segment, also draw end of segment (defined as segment's normal) */ + if (i == totpoints-2) { + /* for once, we use second point's pressure (otherwise it won't be drawn) */ + pthick= (pt2->pressure * thickness); + + /* calculate points for end of segment */ + mt[0]= m2[0] * pthick; + mt[1]= m2[1] * pthick; + + t0[0]= s1[0] - mt[0]; + t0[1]= s1[1] - mt[1]; + t1[0]= s1[0] + mt[0]; + t1[1]= s1[1] + mt[1]; + + /* draw this line twice (once for end of stroke, and once for endcap)*/ + glVertex2fv(t1); + glVertex2fv(t0); + glVertex2fv(t0); + glVertex2fv(t1); + + + /* draw end cap as last step + * - make points slightly closer to center (about halfway across) + */ + mt[0]= m2[0] * pthick * 0.5f; + mt[1]= m2[1] * pthick * 0.5f; + sc[0]= s1[0] + (m1[0] * pthick * 0.75f); + sc[1]= s1[1] + (m1[1] * pthick * 0.75f); + + t0[0]= sc[0] - mt[0]; + t0[1]= sc[1] - mt[1]; + t1[0]= sc[0] + mt[0]; + t1[1]= sc[1] + mt[1]; + + glVertex2fv(t1); + glVertex2fv(t0); + } + + /* store stroke's 'natural' normal for next stroke to use */ + Vec2Copyf(pm, m2); + } + + glEnd(); + } + + /* draw debug points of curve on top? (original stroke points) */ + if (debug) { + bGPDspoint *pt; + int i; + + glBegin(GL_POINTS); + for (i=0, pt=points; i < totpoints && pt; i++, pt++) { + if (sflag & GP_STROKE_2DSPACE) { + glVertex2f(pt->x, pt->y); + } + else if (sflag & GP_STROKE_2DIMAGE) { + const float x= (float)((pt->x * winx) + offsx); + const float y= (float)((pt->y * winy) + offsy); + + glVertex2f(x, y); + } + else { + const float x= (float)(pt->x / 1000 * winx); + const float y= (float)(pt->y / 1000 * winy); + + glVertex2f(x, y); + } + } + glEnd(); + } +} + +/* ----- General Drawing ------ */ + +/* draw a set of strokes */ +static void gp_draw_strokes (bGPDframe *gpf, int offsx, int offsy, int winx, int winy, int dflag, + short debug, short lthick, float color[4]) +{ + bGPDstroke *gps; + + /* set color first (may need to reset it again later too) */ + glColor4f(color[0], color[1], color[2], color[3]); + + for (gps= gpf->strokes.first; gps; gps= gps->next) { + /* check if stroke can be drawn - checks here generally fall into pairs */ + if ((dflag & GP_DRAWDATA_ONLY3D) && !(gps->flag & GP_STROKE_3DSPACE)) + continue; + if (!(dflag & GP_DRAWDATA_ONLY3D) && (gps->flag & GP_STROKE_3DSPACE)) + continue; + if ((dflag & GP_DRAWDATA_ONLYV2D) && !(gps->flag & GP_STROKE_2DSPACE)) + continue; + if (!(dflag & GP_DRAWDATA_ONLYV2D) && (gps->flag & GP_STROKE_2DSPACE)) + continue; + if ((dflag & GP_DRAWDATA_ONLYI2D) && !(gps->flag & GP_STROKE_2DIMAGE)) + continue; + if (!(dflag & GP_DRAWDATA_ONLYI2D) && (gps->flag & GP_STROKE_2DIMAGE)) + continue; + if ((gps->points == 0) || (gps->totpoints < 1)) + continue; + + /* check which stroke-drawer to use */ + if (gps->totpoints == 1) + gp_draw_stroke_point(gps->points, lthick, gps->flag, offsx, offsy, winx, winy); + else if (dflag & GP_DRAWDATA_ONLY3D) + gp_draw_stroke_3d(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, winx, winy); + else if (gps->totpoints > 1) + gp_draw_stroke(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, offsx, offsy, winx, winy); + } +} + +/* draw grease-pencil datablock */ +static void gp_draw_data (bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag) +{ + bGPDlayer *gpl, *actlay=NULL; + + /* turn on smooth lines (i.e. anti-aliasing) */ + glEnable(GL_LINE_SMOOTH); + + /* turn on alpha-blending */ + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_BLEND); + + /* loop over layers, drawing them */ + for (gpl= gpd->layers.first; gpl; gpl= gpl->next) { + bGPDframe *gpf; + + short debug = (gpl->flag & GP_LAYER_DRAWDEBUG) ? 1 : 0; + short lthick= gpl->thickness; + float color[4], tcolor[4]; + + /* don't draw layer if hidden */ + if (gpl->flag & GP_LAYER_HIDE) + continue; + + /* if layer is active one, store pointer to it */ + if (gpl->flag & GP_LAYER_ACTIVE) + actlay= gpl; + + /* get frame to draw */ + gpf= gpencil_layer_getframe(gpl, cfra, 0); + if (gpf == NULL) + continue; + + /* set color, stroke thickness, and point size */ + glLineWidth(lthick); + QUATCOPY(color, gpl->color); // just for copying 4 array elements + QUATCOPY(tcolor, gpl->color); // additional copy of color (for ghosting) + glColor4f(color[0], color[1], color[2], color[3]); + glPointSize((float)(gpl->thickness + 2)); + + /* draw 'onionskins' (frame left + right) */ + if (gpl->flag & GP_LAYER_ONIONSKIN) { + /* drawing method - only immediately surrounding (gstep = 0), or within a frame range on either side (gstep > 0)*/ + if (gpl->gstep) { + bGPDframe *gf; + float fac; + + /* draw previous frames first */ + for (gf=gpf->prev; gf; gf=gf->prev) { + /* check if frame is drawable */ + if ((gpf->framenum - gf->framenum) <= gpl->gstep) { + /* alpha decreases with distance from curframe index */ + fac= (float)(gpf->framenum - gf->framenum) / (float)gpl->gstep; + tcolor[3] = color[3] - fac; + gp_draw_strokes(gf, offsx, offsy, winx, winy, dflag, debug, lthick, tcolor); + } + else + break; + } + + /* now draw next frames */ + for (gf= gpf->next; gf; gf=gf->next) { + /* check if frame is drawable */ + if ((gf->framenum - gpf->framenum) <= gpl->gstep) { + /* alpha decreases with distance from curframe index */ + fac= (float)(gf->framenum - gpf->framenum) / (float)gpl->gstep; + tcolor[3] = color[3] - fac; + gp_draw_strokes(gf, offsx, offsy, winx, winy, dflag, debug, lthick, tcolor); + } + else + break; + } + + /* restore alpha */ + glColor4f(color[0], color[1], color[2], color[3]); + } + else { + /* draw the strokes for the ghost frames (at half of the alpha set by user) */ + if (gpf->prev) { + tcolor[3] = (color[3] / 7); + gp_draw_strokes(gpf->prev, offsx, offsy, winx, winy, dflag, debug, lthick, tcolor); + } + + if (gpf->next) { + tcolor[3] = (color[3] / 4); + gp_draw_strokes(gpf->next, offsx, offsy, winx, winy, dflag, debug, lthick, tcolor); + } + + /* restore alpha */ + glColor4f(color[0], color[1], color[2], color[3]); + } + } + + /* draw the strokes already in active frame */ + tcolor[3]= color[3]; + gp_draw_strokes(gpf, offsx, offsy, winx, winy, dflag, debug, lthick, tcolor); + + /* Check if may need to draw the active stroke cache, only if this layer is the active layer + * that is being edited. (Stroke buffer is currently stored in gp-data) + */ + if ((G.f & G_GREASEPENCIL) && (gpl->flag & GP_LAYER_ACTIVE) && + (gpf->flag & GP_FRAME_PAINT)) + { + /* Buffer stroke needs to be drawn with a different linestyle to help differentiate them from normal strokes. */ + gp_draw_stroke_buffer(gpd->sbuffer, gpd->sbuffer_size, lthick, dflag, gpd->sbuffer_sflag); + } + } + + /* turn off alpha blending, then smooth lines */ + glDisable(GL_BLEND); // alpha blending + glDisable(GL_LINE_SMOOTH); // smooth lines + + /* show info for debugging the status of gpencil */ + if ( ((dflag & GP_DRAWDATA_NOSTATUS)==0) && (gpd->flag & GP_DATA_DISPINFO) ) { + char printable[256]; + short xmax; + + /* get text to display */ + if (actlay) { + if (gpd->flag & GP_DATA_EDITPAINT) + UI_ThemeColor(TH_BONE_POSE); // should be blue-ish + else if (actlay->actframe == NULL) + UI_ThemeColor(TH_REDALERT); + else if (actlay->actframe->framenum == cfra) + UI_ThemeColor(TH_VERTEX_SELECT); // should be yellow + else + UI_ThemeColor(TH_TEXT_HI); + + if (actlay->actframe) { + sprintf(printable, "GPencil: Layer ('%s'), Frame (%d)%s", + actlay->info, actlay->actframe->framenum, + ((gpd->flag & GP_DATA_EDITPAINT)?" , Draw Mode On":"") ); + } + else { + sprintf(printable, "GPencil: Layer ('%s'), Frame <None>%s", + actlay->info, ((gpd->flag & GP_DATA_EDITPAINT)?" , Draw Mode On":"") ); + } + } + else { + UI_ThemeColor(TH_REDALERT); + sprintf(printable, "GPencil: Layer <None>"); + } + xmax= GetButStringLength(printable); + + /* only draw it if view is wide enough (assume padding of 20 is enough for now) */ + if (winx > (xmax + 20)) { + glRasterPos2i(winx-xmax, winy-20); + BMF_DrawString(G.fonts, printable); + } + } + + /* restore initial gl conditions */ + glLineWidth(1.0); + glPointSize(1.0); + glColor4f(0, 0, 0, 1); +} + +/* ----- Grease Pencil Sketches Drawing API ------ */ + +/* draw grease-pencil sketches to specified 2d-view that uses ibuf corrections */ +void draw_gpencil_2dimage (bContext *C, ImBuf *ibuf) +{ + ScrArea *sa= CTX_wm_area(C); + ARegion *ar= CTX_wm_region(C); + Scene *scene= CTX_data_scene(C); + bGPdata *gpd; + int offsx, offsy, sizex, sizey; + int dflag = GP_DRAWDATA_NOSTATUS; + + /* check that we have grease-pencil stuff to draw */ + if (ELEM(NULL, sa, ibuf)) return; + gpd= gpencil_data_getactive(sa); + if (gpd == NULL) return; + + /* calculate rect */ + switch (sa->spacetype) { + case SPACE_IMAGE: /* image */ + { + + /* just draw using standard scaling (settings here are currently ignored anyways) */ + // FIXME: the opengl poly-strokes don't draw at right thickness when done this way, so disabled + offsx= 0; + offsy= 0; + sizex= ar->winx; + sizey= ar->winy; + + wmOrtho2(ar->v2d.cur.xmin, ar->v2d.cur.xmax, ar->v2d.cur.ymin, ar->v2d.cur.ymax); + + dflag |= GP_DRAWDATA_ONLYV2D; + } + break; + + case SPACE_SEQ: /* sequence */ + { + SpaceSeq *sseq= (SpaceSeq *)sa->spacedata.first; + float zoom, zoomx, zoomy; + + /* calculate accessory values */ + zoom= (float)(SEQ_ZOOM_FAC(sseq->zoom)); + if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) { + /* XXX sequencer zoom should store it? */ + zoomx = zoom; // * ((float)G.scene->r.xasp / (float)G.scene->r.yasp); + zoomy = zoom; + } + else + zoomx = zoomy = zoom; + + /* calculate transforms (Note: we use ibuf here, as we have it) */ + sizex= (int)(zoomx * ibuf->x); + sizey= (int)(zoomy * ibuf->y); + offsx= (int)( (ar->winx-sizex)/2 + sseq->xof ); + offsy= (int)( (ar->winy-sizey)/2 + sseq->yof ); + + dflag |= GP_DRAWDATA_ONLYI2D; + } + break; + + default: /* for spacetype not yet handled */ + offsx= 0; + offsy= 0; + sizex= ar->winx; + sizey= ar->winy; + + dflag |= GP_DRAWDATA_ONLYI2D; + break; + } + + + /* draw it! */ + gp_draw_data(gpd, offsx, offsy, sizex, sizey, CFRA, dflag); +} + +/* draw grease-pencil sketches to specified 2d-view assuming that matrices are already set correctly + * Note: this gets called twice - first time with onlyv2d=1 to draw 'canvas' strokes, second time with onlyv2d=0 for screen-aligned strokes + */ +void draw_gpencil_2dview (bContext *C, short onlyv2d) +{ + ScrArea *sa= CTX_wm_area(C); + ARegion *ar= CTX_wm_region(C); + Scene *scene= CTX_data_scene(C); + bGPdata *gpd; + int dflag = 0; + + /* check that we have grease-pencil stuff to draw */ + if (sa == NULL) return; + gpd= gpencil_data_getactive(sa); + if (gpd == NULL) return; + + /* draw it! */ + if (onlyv2d) dflag |= (GP_DRAWDATA_ONLYV2D|GP_DRAWDATA_NOSTATUS); + gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, dflag); +} + +/* draw grease-pencil sketches to specified 3d-view assuming that matrices are already set correctly + * Note: this gets called twice - first time with only3d=1 to draw 3d-strokes, second time with only3d=0 for screen-aligned strokes + */ +void draw_gpencil_3dview (bContext *C, short only3d) +{ + ScrArea *sa= CTX_wm_area(C); + ARegion *ar= CTX_wm_region(C); + Scene *scene= CTX_data_scene(C); + bGPdata *gpd; + int dflag = 0; + + /* check that we have grease-pencil stuff to draw */ + gpd= gpencil_data_getactive(sa); + if (gpd == NULL) return; + + /* draw it! */ + if (only3d) dflag |= (GP_DRAWDATA_ONLY3D|GP_DRAWDATA_NOSTATUS); + gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, dflag); +} + +/* draw grease-pencil sketches to opengl render window assuming that matrices are already set correctly */ +// XXX porting note, ogl render will probably be a window with one 3d region +void draw_gpencil_oglrender (bContext *C) +{ + ScrArea *sa= CTX_wm_area(C); + View3D *v3d= (View3D *)sa->spacedata.first; + ARegion *ar= CTX_wm_region(C); + Scene *scene= CTX_data_scene(C); + bGPdata *gpd; + + /* assume gpencil data comes from v3d */ + if (v3d == NULL) return; + gpd= v3d->gpd; + if (gpd == NULL) return; + + /* pass 1: draw 3d-strokes ------------ > */ + gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, (GP_DRAWDATA_NOSTATUS|GP_DRAWDATA_ONLY3D)); + + /* pass 2: draw 2d-strokes ------------ > */ + /* adjust view matrices */ + wmOrtho2(-0.375f, (float)(ar->winx)-0.375f, -0.375f, (float)(ar->winy)-0.375f); + glLoadIdentity(); + + /* draw it! */ + gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, GP_DRAWDATA_NOSTATUS); +} + +/* ************************************************** */ |