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Diffstat (limited to 'source/blender/editors/gpencil/drawgpencil.c')
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c1061
1 files changed, 1061 insertions, 0 deletions
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
new file mode 100644
index 00000000000..b467450673d
--- /dev/null
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -0,0 +1,1061 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008, Blender Foundation
+ * This is a new part of Blender
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stddef.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "BMF_Api.h"
+
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+
+#include "DNA_gpencil_types.h"
+#include "DNA_listBase.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BKE_blender.h"
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_sequence.h"
+#include "BKE_utildefines.h"
+
+#include "PIL_time.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "ED_gpencil.h"
+#include "ED_sequencer.h"
+#include "ED_util.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "gpencil_intern.h"
+
+/* ************************************************** */
+/* GREASE PENCIL PANEL-UI DRAWING */
+
+/* Every space which implements Grease-Pencil functionality should have a panel
+ * for the settings. All of the space-dependent parts should be coded in the panel
+ * code for that space, but the rest is all handled by generic panel here.
+ */
+
+/* ------- Callbacks ----------- */
+/* These are just 'dummy wrappers' around gpencil api calls */
+
+#if 0
+// XXX
+/* make layer active one after being clicked on */
+void gp_ui_activelayer_cb (void *gpd, void *gpl)
+{
+ gpencil_layer_setactive(gpd, gpl);
+
+ scrarea_queue_winredraw(curarea);
+ allqueue(REDRAWACTION, 0);
+}
+
+/* rename layer and set active */
+void gp_ui_renamelayer_cb (void *gpd_arg, void *gpl_arg)
+{
+ bGPdata *gpd= (bGPdata *)gpd_arg;
+ bGPDlayer *gpl= (bGPDlayer *)gpl_arg;
+
+ BLI_uniquename(&gpd->layers, gpl, "GP_Layer", offsetof(bGPDlayer, info[0]), 128);
+ gpencil_layer_setactive(gpd, gpl);
+
+ scrarea_queue_winredraw(curarea);
+ allqueue(REDRAWACTION, 0);
+}
+
+/* add a new layer */
+void gp_ui_addlayer_cb (void *gpd, void *dummy)
+{
+ gpencil_layer_addnew(gpd);
+
+ scrarea_queue_winredraw(curarea);
+ allqueue(REDRAWACTION, 0);
+}
+
+/* delete active layer */
+void gp_ui_dellayer_cb (void *gpd, void *dummy)
+{
+ gpencil_layer_delactive(gpd);
+
+ scrarea_queue_winredraw(curarea);
+ allqueue(REDRAWACTION, 0);
+}
+
+/* delete last stroke of active layer */
+void gp_ui_delstroke_cb (void *gpd, void *gpl)
+{
+ bGPDframe *gpf= gpencil_layer_getframe(gpl, CFRA, 0);
+
+ gpencil_layer_setactive(gpd, gpl);
+ gpencil_frame_delete_laststroke(gpf);
+
+ scrarea_queue_winredraw(curarea);
+}
+
+/* delete active frame of active layer */
+void gp_ui_delframe_cb (void *gpd, void *gpl)
+{
+ bGPDframe *gpf= gpencil_layer_getframe(gpl, CFRA, 0);
+
+ gpencil_layer_setactive(gpd, gpl);
+ gpencil_layer_delframe(gpl, gpf);
+
+ scrarea_queue_winredraw(curarea);
+ allqueue(REDRAWACTION, 0);
+}
+
+/* convert the active layer to geometry */
+void gp_ui_convertlayer_cb (void *gpd, void *gpl)
+{
+ gpencil_layer_setactive(gpd, gpl);
+ gpencil_convert_menu();
+
+ scrarea_queue_winredraw(curarea);
+}
+#endif
+
+/* ------- Drawing Code ------- */
+
+#if 0
+/* XXX */
+/* draw the controls for a given layer */
+static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short *xco, short *yco)
+{
+ uiBut *but;
+ short active= (gpl->flag & GP_LAYER_ACTIVE);
+ short width= 314;
+ short height;
+ int rb_col;
+
+ /* unless button has own callback, it adds this callback to button */
+ uiBlockSetFunc(block, gp_ui_activelayer_cb, gpd, gpl);
+
+ /* draw header */
+ {
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+
+ /* rounded header */
+ if (active) uiBlockSetCol(block, TH_BUT_ACTION);
+ rb_col= (active)?-20:20;
+ uiDefBut(block, ROUNDBOX, B_REDR, "", *xco-8, *yco-2, width, 24, NULL, 5.0, 0.0, 15.0, (float)(rb_col-20), "");
+ if (active) uiBlockSetCol(block, TH_AUTO);
+
+ /* lock toggle */
+ uiDefIconButBitI(block, ICONTOG, GP_LAYER_LOCKED, B_REDR, ICON_UNLOCKED, *xco-7, *yco-1, 20, 20, &gpl->flag, 0.0, 0.0, 0, 0, "Layer cannot be modified");
+ }
+
+ /* when layer is locked or hidden, only draw header */
+ if (gpl->flag & (GP_LAYER_LOCKED|GP_LAYER_HIDE)) {
+ char name[256]; /* gpl->info is 128, but we need space for 'locked/hidden' as well */
+
+ height= 0;
+
+ /* visibility button (only if hidden but not locked!) */
+ if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED))
+ uiDefIconButBitI(block, ICONTOG, GP_LAYER_HIDE, B_REDR, ICON_RESTRICT_VIEW_OFF, *xco+12, *yco-1, 20, 20, &gpl->flag, 0.0, 0.0, 0, 0, "Visibility of layer");
+
+ /* name */
+ if (gpl->flag & GP_LAYER_HIDE)
+ sprintf(name, "%s (Hidden)", gpl->info);
+ else
+ sprintf(name, "%s (Locked)", gpl->info);
+ uiDefBut(block, LABEL, 1, name, *xco+35, *yco, 240, 20, NULL, 0.0, 0.0, 0, 0, "Short description of what this layer is for (optional)");
+
+ /* delete button (only if hidden but not locked!) */
+ if ((gpl->flag & GP_LAYER_HIDE) & !(gpl->flag & GP_LAYER_LOCKED)) {
+ but= uiDefIconBut(block, BUT, B_REDR, ICON_X, *xco+(width-30), *yco, 19, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Delete layer");
+ uiButSetFunc(but, gp_ui_dellayer_cb, gpd, NULL);
+ }
+ uiBlockSetEmboss(block, UI_EMBOSS);
+ }
+ else {
+ height= 97;
+
+ /* draw rest of header */
+ {
+ /* visibility button */
+ uiDefIconButBitI(block, ICONTOG, GP_LAYER_HIDE, B_REDR, ICON_RESTRICT_VIEW_OFF, *xco+12, *yco-1, 20, 20, &gpl->flag, 0.0, 0.0, 0, 0, "Visibility of layer");
+
+ uiBlockSetEmboss(block, UI_EMBOSS);
+
+ /* name */
+ but= uiDefButC(block, TEX, B_REDR, "Info:", *xco+36, *yco, 240, 19, gpl->info, 0, 127, 0, 0, "Short description of what this layer is for (optional)");
+ uiButSetFunc(but, gp_ui_renamelayer_cb, gpd, gpl);
+
+ /* delete 'button' */
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+
+ but= uiDefIconBut(block, BUT, B_REDR, ICON_X, *xco+(width-30), *yco, 19, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Delete layer");
+ uiButSetFunc(but, gp_ui_dellayer_cb, gpd, NULL);
+
+ uiBlockSetEmboss(block, UI_EMBOSS);
+ }
+
+ /* draw backdrop */
+ if (active) uiBlockSetCol(block, TH_BUT_ACTION);
+ uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-height, width, height-1, NULL, 5.0, 0.0, 12.0, (float)rb_col, "");
+ if (active) uiBlockSetCol(block, TH_AUTO);
+
+ /* draw settings */
+ {
+ /* color */
+ uiBlockBeginAlign(block);
+ uiDefButF(block, COL, B_REDR, "", *xco, *yco-26, 150, 19, gpl->color, 0, 0, 0, 0, "Color to use for all strokes on this Grease Pencil Layer");
+ uiDefButF(block, NUMSLI, B_REDR, "Opacity: ", *xco,*yco-45,150,19, &gpl->color[3], 0.3f, 1.0f, 0, 0, "Visibility of stroke (0.3 to 1.0)");
+ uiBlockEndAlign(block);
+
+ /* stroke thickness */
+ uiDefButS(block, NUMSLI, B_REDR, "Thickness:", *xco, *yco-75, 150, 20, &gpl->thickness, 1, 10, 0, 0, "Thickness of strokes (in pixels)");
+
+ /* debugging options */
+ if (G.f & G_DEBUG) {
+ uiDefButBitI(block, TOG, GP_LAYER_DRAWDEBUG, B_REDR, "Show Points", *xco, *yco-95, 150, 20, &gpl->flag, 0, 0, 0, 0, "Show points which form the strokes");
+ }
+
+ /* onion-skinning */
+ uiBlockBeginAlign(block);
+ uiDefButBitI(block, TOG, GP_LAYER_ONIONSKIN, B_REDR, "Onion-Skin", *xco+160, *yco-26, 140, 20, &gpl->flag, 0, 0, 0, 0, "Ghost frames on either side of frame");
+ uiDefButS(block, NUMSLI, B_REDR, "GStep:", *xco+160, *yco-46, 140, 20, &gpl->gstep, 0, 120, 0, 0, "Max number of frames on either side of active frame to show (0 = just 'first' available sketch on either side)");
+ uiBlockEndAlign(block);
+
+ /* options */
+ uiBlockBeginAlign(block);
+ if (curarea->spacetype == SPACE_VIEW3D) {
+ but= uiDefBut(block, BUT, B_REDR, "Convert to...", *xco+160, *yco-75, 140, 20, NULL, 0, 0, 0, 0, "Converts this layer's strokes to geometry (Hotkey = Alt-Shift-C)");
+ uiButSetFunc(but, gp_ui_convertlayer_cb, gpd, gpl);
+ }
+ else {
+ but= uiDefBut(block, BUT, B_REDR, "Del Active Frame", *xco+160, *yco-75, 140, 20, NULL, 0, 0, 0, 0, "Erases the the active frame for this layer (Hotkey = Alt-XKEY/DEL)");
+ uiButSetFunc(but, gp_ui_delframe_cb, gpd, gpl);
+ }
+
+ but= uiDefBut(block, BUT, B_REDR, "Del Last Stroke", *xco+160, *yco-95, 140, 20, NULL, 0, 0, 0, 0, "Erases the last stroke from the active frame (Hotkey = Alt-XKEY/DEL)");
+ uiButSetFunc(but, gp_ui_delstroke_cb, gpd, gpl);
+ uiBlockEndAlign(block);
+ }
+ }
+
+ /* adjust height for new to start */
+ (*yco) -= (height + 27);
+}
+#endif
+/* Draw the contents for a grease-pencil panel. This assumes several things:
+ * - that panel has been created, is 318 x 204. max yco is 225
+ * - that a toggle for turning on/off gpencil drawing is 150 x 20, starting from (10,225)
+ * which is basically the top left-hand corner
+ * It will return the amount of extra space to extend the panel by
+ */
+short draw_gpencil_panel (uiBlock *block, bGPdata *gpd, ScrArea *sa)
+{
+#if 0
+ uiBut *but;
+ bGPDlayer *gpl;
+ short xco= 10, yco= 170;
+
+ /* draw gpd settings first */
+ {
+ /* add new layer buttons */
+ but= uiDefBut(block, BUT, B_REDR, "Add New Layer", 10,205,150,20, 0, 0, 0, 0, 0, "Adds a new Grease Pencil Layer");
+ uiButSetFunc(but, gp_ui_addlayer_cb, gpd, NULL);
+
+
+ /* show override lmb-clicks button + painting lock */
+ uiBlockBeginAlign(block);
+ if ((gpd->flag & GP_DATA_EDITPAINT)==0) {
+ uiDefButBitI(block, TOG, GP_DATA_EDITPAINT, B_REDR, "Draw Mode", 170, 225, 130, 20, &gpd->flag, 0, 0, 0, 0, "Interpret click-drag as new strokes");
+
+ uiBlockSetCol(block, TH_BUT_SETTING);
+ uiDefIconButBitI(block, ICONTOG, GP_DATA_LMBPLOCK, B_REDR, ICON_UNLOCKED, 300, 225, 20, 20, &gpd->flag, 0.0, 0.0, 0, 0, "Painting cannot occur with Shift-LMB (when making selections)");
+ uiBlockSetCol(block, TH_AUTO);
+ }
+ else
+ uiDefButBitI(block, TOG, GP_DATA_EDITPAINT, B_REDR, "Draw Mode", 170, 225, 150, 20, &gpd->flag, 0, 0, 0, 0, "Interpret click-drag as new strokes");
+ uiBlockEndAlign(block);
+
+ /* 'view align' button (naming depends on context) */
+ if (sa->spacetype == SPACE_VIEW3D)
+ uiDefButBitI(block, TOG, GP_DATA_VIEWALIGN, B_REDR, "Sketch in 3D", 170, 205, 150, 20, &gpd->flag, 0, 0, 0, 0, "New strokes are added in 3D-space");
+ else
+ uiDefButBitI(block, TOG, GP_DATA_VIEWALIGN, B_REDR, "Stick to View", 170, 205, 150, 20, &gpd->flag, 0, 0, 0, 0, "New strokes are added on 2d-canvas");
+ }
+
+ /* draw for each layer */
+ for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
+ gp_drawui_layer(block, gpd, gpl, &xco, &yco);
+ }
+
+ /* return new height if necessary */
+ return (yco < 0) ? (204 - yco) : 204;
+#endif
+ return 0;
+}
+
+/* ************************************************** */
+/* GREASE PENCIL DRAWING */
+
+/* ----- General Defines ------ */
+
+/* flags for sflag */
+enum {
+ GP_DRAWDATA_NOSTATUS = (1<<0), /* don't draw status info */
+ GP_DRAWDATA_ONLY3D = (1<<1), /* only draw 3d-strokes */
+ GP_DRAWDATA_ONLYV2D = (1<<2), /* only draw 'canvas' strokes */
+ GP_DRAWDATA_ONLYI2D = (1<<3), /* only draw 'image' strokes */
+};
+
+/* thickness above which we should use special drawing */
+#define GP_DRAWTHICKNESS_SPECIAL 3
+
+/* ----- Tool Buffer Drawing ------ */
+
+/* draw stroke defined in buffer (simple ogl lines/points for now, as dotted lines) */
+static void gp_draw_stroke_buffer (tGPspoint *points, int totpoints, short thickness, short dflag, short sflag)
+{
+ tGPspoint *pt;
+ int i;
+
+ /* error checking */
+ if ((points == NULL) || (totpoints <= 0))
+ return;
+
+ /* check if buffer can be drawn */
+ if (dflag & (GP_DRAWDATA_ONLY3D|GP_DRAWDATA_ONLYV2D))
+ return;
+
+ /* if drawing a single point, draw it larger */
+ if (totpoints == 1) {
+ /* draw point */
+ glBegin(GL_POINTS);
+ glVertex2f(points->x, points->y);
+ glEnd();
+ }
+ else if (sflag & GP_STROKE_ERASER) {
+ /* don't draw stroke at all! */
+ }
+ else {
+ float oldpressure = 0.0f;
+
+ /* draw stroke curve */
+ if (G.f & G_DEBUG) setlinestyle(2);
+
+ glBegin(GL_LINE_STRIP);
+ for (i=0, pt=points; i < totpoints && pt; i++, pt++) {
+ if (fabs(pt->pressure - oldpressure) > 0.2f) {
+ glEnd();
+ glLineWidth(pt->pressure * thickness);
+ glBegin(GL_LINE_STRIP);
+
+ glVertex2f(pt->x, pt->y);
+
+ oldpressure = pt->pressure;
+ }
+ else
+ glVertex2f(pt->x, pt->y);
+ }
+ glEnd();
+
+ if (G.f & G_DEBUG) setlinestyle(0);
+ }
+}
+
+/* ----- Existing Strokes Drawing (3D and Point) ------ */
+
+/* draw a given stroke - just a single dot (only one point) */
+static void gp_draw_stroke_point (bGPDspoint *points, short thickness, short sflag, int offsx, int offsy, int winx, int winy)
+{
+ /* draw point */
+ if (sflag & GP_STROKE_3DSPACE) {
+ glBegin(GL_POINTS);
+ glVertex3f(points->x, points->y, points->z);
+ glEnd();
+ }
+ else {
+ int spacetype= 0; // XXX make local gpencil state var?
+ float co[2];
+
+ /* get coordinates of point */
+ if (sflag & GP_STROKE_2DSPACE) {
+ co[0]= points->x;
+ co[1]= points->y;
+ }
+ else if (sflag & GP_STROKE_2DIMAGE) {
+ co[0]= (points->x * winx) + offsx;
+ co[1]= (points->y * winy) + offsy;
+ }
+ else {
+ co[0]= (points->x / 1000 * winx);
+ co[1]= (points->y / 1000 * winy);
+ }
+
+ /* if thickness is less than GP_DRAWTHICKNESS_SPECIAL, simple dot looks ok
+ * - also mandatory in if Image Editor 'image-based' dot
+ */
+ if ( (thickness < GP_DRAWTHICKNESS_SPECIAL) ||
+ ((spacetype==SPACE_IMAGE) && (sflag & GP_STROKE_2DSPACE)) )
+ {
+ glBegin(GL_POINTS);
+ glVertex2fv(co);
+ glEnd();
+ }
+ else
+ {
+ /* draw filled circle as is done in circf (but without the matrix push/pops which screwed things up) */
+ GLUquadricObj *qobj = gluNewQuadric();
+
+ gluQuadricDrawStyle(qobj, GLU_FILL);
+
+ /* need to translate drawing position, but must reset after too! */
+ glTranslatef(co[0], co[1], 0.);
+ gluDisk(qobj, 0.0, thickness, 32, 1);
+ glTranslatef(-co[0], -co[1], 0.);
+
+ gluDeleteQuadric(qobj);
+ }
+ }
+}
+
+/* draw a given stroke in 3d (i.e. in 3d-space), using simple ogl lines */
+static void gp_draw_stroke_3d (bGPDspoint *points, int totpoints, short thickness, short dflag, short sflag, short debug, int winx, int winy)
+{
+ bGPDspoint *pt;
+ float oldpressure = 0.0f;
+ int i;
+
+ /* draw stroke curve */
+ glBegin(GL_LINE_STRIP);
+ for (i=0, pt=points; i < totpoints && pt; i++, pt++) {
+ if (fabs(pt->pressure - oldpressure) > 0.2f) {
+ glEnd();
+ glLineWidth(pt->pressure * thickness);
+ glBegin(GL_LINE_STRIP);
+
+ glVertex3f(pt->x, pt->y, pt->z);
+
+ oldpressure = pt->pressure;
+ }
+ else
+ glVertex3f(pt->x, pt->y, pt->z);
+ }
+ glEnd();
+
+ /* draw debug points of curve on top? */
+ if (debug) {
+ glBegin(GL_POINTS);
+ for (i=0, pt=points; i < totpoints && pt; i++, pt++)
+ glVertex3f(pt->x, pt->y, pt->z);
+ glEnd();
+ }
+}
+
+/* ----- Fancy 2D-Stroke Drawing ------ */
+
+/* draw a given stroke in 2d */
+static void gp_draw_stroke (bGPDspoint *points, int totpoints, short thickness, short dflag, short sflag,
+ short debug, int offsx, int offsy, int winx, int winy)
+{
+ int spacetype= 0; // XXX make local gpencil state var?
+
+ /* if thickness is less than GP_DRAWTHICKNESS_SPECIAL, 'smooth' opengl lines look better
+ * - 'smooth' opengl lines are also required if Image Editor 'image-based' stroke
+ */
+ if ( (thickness < GP_DRAWTHICKNESS_SPECIAL) ||
+ ((spacetype==SPACE_IMAGE) && (dflag & GP_DRAWDATA_ONLYV2D)) )
+ {
+ bGPDspoint *pt;
+ int i;
+
+ glBegin(GL_LINE_STRIP);
+ for (i=0, pt=points; i < totpoints && pt; i++, pt++) {
+ if (sflag & GP_STROKE_2DSPACE) {
+ glVertex2f(pt->x, pt->y);
+ }
+ else if (sflag & GP_STROKE_2DIMAGE) {
+ const float x= (pt->x * winx) + offsx;
+ const float y= (pt->y * winy) + offsy;
+
+ glVertex2f(x, y);
+ }
+ else {
+ const float x= (pt->x / 1000 * winx);
+ const float y= (pt->y / 1000 * winy);
+
+ glVertex2f(x, y);
+ }
+ }
+ glEnd();
+ }
+
+ /* tesselation code - draw stroke as series of connected quads with connection
+ * edges rotated to minimise shrinking artifacts, and rounded endcaps
+ */
+ else
+ {
+ bGPDspoint *pt1, *pt2;
+ float pm[2];
+ int i;
+
+ glShadeModel(GL_FLAT);
+ glBegin(GL_QUADS);
+
+ for (i=0, pt1=points, pt2=points+1; i < (totpoints-1); i++, pt1++, pt2++) {
+ float s0[2], s1[2]; /* segment 'center' points */
+ float t0[2], t1[2]; /* tesselated coordinates */
+ float m1[2], m2[2]; /* gradient and normal */
+ float mt[2], sc[2]; /* gradient for thickness, point for end-cap */
+ float pthick; /* thickness at segment point */
+
+ /* get x and y coordinates from points */
+ if (sflag & GP_STROKE_2DSPACE) {
+ s0[0]= pt1->x; s0[1]= pt1->y;
+ s1[0]= pt2->x; s1[1]= pt2->y;
+ }
+ else if (sflag & GP_STROKE_2DIMAGE) {
+ s0[0]= (pt1->x * winx) + offsx;
+ s0[1]= (pt1->y * winy) + offsy;
+ s1[0]= (pt2->x * winx) + offsx;
+ s1[1]= (pt2->y * winy) + offsy;
+ }
+ else {
+ s0[0]= (pt1->x / 1000 * winx);
+ s0[1]= (pt1->y / 1000 * winy);
+ s1[0]= (pt2->x / 1000 * winx);
+ s1[1]= (pt2->y / 1000 * winy);
+ }
+
+ /* calculate gradient and normal - 'angle'=(ny/nx) */
+ m1[1]= s1[1] - s0[1];
+ m1[0]= s1[0] - s0[0];
+ Normalize2(m1);
+ m2[1]= -m1[0];
+ m2[0]= m1[1];
+
+ /* always use pressure from first point here */
+ pthick= (pt1->pressure * thickness);
+
+ /* if the first segment, start of segment is segment's normal */
+ if (i == 0) {
+ /* draw start cap first
+ * - make points slightly closer to center (about halfway across)
+ */
+ mt[0]= m2[0] * pthick * 0.5f;
+ mt[1]= m2[1] * pthick * 0.5f;
+ sc[0]= s0[0] - (m1[0] * pthick * 0.75f);
+ sc[1]= s0[1] - (m1[1] * pthick * 0.75f);
+
+ t0[0]= sc[0] - mt[0];
+ t0[1]= sc[1] - mt[1];
+ t1[0]= sc[0] + mt[0];
+ t1[1]= sc[1] + mt[1];
+
+ glVertex2fv(t0);
+ glVertex2fv(t1);
+
+ /* calculate points for start of segment */
+ mt[0]= m2[0] * pthick;
+ mt[1]= m2[1] * pthick;
+
+ t0[0]= s0[0] - mt[0];
+ t0[1]= s0[1] - mt[1];
+ t1[0]= s0[0] + mt[0];
+ t1[1]= s0[1] + mt[1];
+
+ /* draw this line twice (first to finish off start cap, then for stroke) */
+ glVertex2fv(t1);
+ glVertex2fv(t0);
+ glVertex2fv(t0);
+ glVertex2fv(t1);
+ }
+ /* if not the first segment, use bisector of angle between segments */
+ else {
+ float mb[2]; /* bisector normal */
+ float athick, dfac; /* actual thickness, difference between thicknesses */
+
+ /* calculate gradient of bisector (as average of normals) */
+ mb[0]= (pm[0] + m2[0]) / 2;
+ mb[1]= (pm[1] + m2[1]) / 2;
+ Normalize2(mb);
+
+ /* calculate gradient to apply
+ * - as basis, use just pthick * bisector gradient
+ * - if cross-section not as thick as it should be, add extra padding to fix it
+ */
+ mt[0]= mb[0] * pthick;
+ mt[1]= mb[1] * pthick;
+ athick= Vec2Length(mt);
+ dfac= pthick - (athick * 2);
+ if ( ((athick * 2) < pthick) && (IS_EQ(athick, pthick)==0) )
+ {
+ mt[0] += (mb[0] * dfac);
+ mt[1] += (mb[1] * dfac);
+ }
+
+ /* calculate points for start of segment */
+ t0[0]= s0[0] - mt[0];
+ t0[1]= s0[1] - mt[1];
+ t1[0]= s0[0] + mt[0];
+ t1[1]= s0[1] + mt[1];
+
+ /* draw this line twice (once for end of current segment, and once for start of next) */
+ glVertex2fv(t1);
+ glVertex2fv(t0);
+ glVertex2fv(t0);
+ glVertex2fv(t1);
+ }
+
+ /* if last segment, also draw end of segment (defined as segment's normal) */
+ if (i == totpoints-2) {
+ /* for once, we use second point's pressure (otherwise it won't be drawn) */
+ pthick= (pt2->pressure * thickness);
+
+ /* calculate points for end of segment */
+ mt[0]= m2[0] * pthick;
+ mt[1]= m2[1] * pthick;
+
+ t0[0]= s1[0] - mt[0];
+ t0[1]= s1[1] - mt[1];
+ t1[0]= s1[0] + mt[0];
+ t1[1]= s1[1] + mt[1];
+
+ /* draw this line twice (once for end of stroke, and once for endcap)*/
+ glVertex2fv(t1);
+ glVertex2fv(t0);
+ glVertex2fv(t0);
+ glVertex2fv(t1);
+
+
+ /* draw end cap as last step
+ * - make points slightly closer to center (about halfway across)
+ */
+ mt[0]= m2[0] * pthick * 0.5f;
+ mt[1]= m2[1] * pthick * 0.5f;
+ sc[0]= s1[0] + (m1[0] * pthick * 0.75f);
+ sc[1]= s1[1] + (m1[1] * pthick * 0.75f);
+
+ t0[0]= sc[0] - mt[0];
+ t0[1]= sc[1] - mt[1];
+ t1[0]= sc[0] + mt[0];
+ t1[1]= sc[1] + mt[1];
+
+ glVertex2fv(t1);
+ glVertex2fv(t0);
+ }
+
+ /* store stroke's 'natural' normal for next stroke to use */
+ Vec2Copyf(pm, m2);
+ }
+
+ glEnd();
+ }
+
+ /* draw debug points of curve on top? (original stroke points) */
+ if (debug) {
+ bGPDspoint *pt;
+ int i;
+
+ glBegin(GL_POINTS);
+ for (i=0, pt=points; i < totpoints && pt; i++, pt++) {
+ if (sflag & GP_STROKE_2DSPACE) {
+ glVertex2f(pt->x, pt->y);
+ }
+ else if (sflag & GP_STROKE_2DIMAGE) {
+ const float x= (float)((pt->x * winx) + offsx);
+ const float y= (float)((pt->y * winy) + offsy);
+
+ glVertex2f(x, y);
+ }
+ else {
+ const float x= (float)(pt->x / 1000 * winx);
+ const float y= (float)(pt->y / 1000 * winy);
+
+ glVertex2f(x, y);
+ }
+ }
+ glEnd();
+ }
+}
+
+/* ----- General Drawing ------ */
+
+/* draw a set of strokes */
+static void gp_draw_strokes (bGPDframe *gpf, int offsx, int offsy, int winx, int winy, int dflag,
+ short debug, short lthick, float color[4])
+{
+ bGPDstroke *gps;
+
+ /* set color first (may need to reset it again later too) */
+ glColor4f(color[0], color[1], color[2], color[3]);
+
+ for (gps= gpf->strokes.first; gps; gps= gps->next) {
+ /* check if stroke can be drawn - checks here generally fall into pairs */
+ if ((dflag & GP_DRAWDATA_ONLY3D) && !(gps->flag & GP_STROKE_3DSPACE))
+ continue;
+ if (!(dflag & GP_DRAWDATA_ONLY3D) && (gps->flag & GP_STROKE_3DSPACE))
+ continue;
+ if ((dflag & GP_DRAWDATA_ONLYV2D) && !(gps->flag & GP_STROKE_2DSPACE))
+ continue;
+ if (!(dflag & GP_DRAWDATA_ONLYV2D) && (gps->flag & GP_STROKE_2DSPACE))
+ continue;
+ if ((dflag & GP_DRAWDATA_ONLYI2D) && !(gps->flag & GP_STROKE_2DIMAGE))
+ continue;
+ if (!(dflag & GP_DRAWDATA_ONLYI2D) && (gps->flag & GP_STROKE_2DIMAGE))
+ continue;
+ if ((gps->points == 0) || (gps->totpoints < 1))
+ continue;
+
+ /* check which stroke-drawer to use */
+ if (gps->totpoints == 1)
+ gp_draw_stroke_point(gps->points, lthick, gps->flag, offsx, offsy, winx, winy);
+ else if (dflag & GP_DRAWDATA_ONLY3D)
+ gp_draw_stroke_3d(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, winx, winy);
+ else if (gps->totpoints > 1)
+ gp_draw_stroke(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, offsx, offsy, winx, winy);
+ }
+}
+
+/* draw grease-pencil datablock */
+static void gp_draw_data (bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag)
+{
+ bGPDlayer *gpl, *actlay=NULL;
+
+ /* turn on smooth lines (i.e. anti-aliasing) */
+ glEnable(GL_LINE_SMOOTH);
+
+ /* turn on alpha-blending */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ /* loop over layers, drawing them */
+ for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
+ bGPDframe *gpf;
+
+ short debug = (gpl->flag & GP_LAYER_DRAWDEBUG) ? 1 : 0;
+ short lthick= gpl->thickness;
+ float color[4], tcolor[4];
+
+ /* don't draw layer if hidden */
+ if (gpl->flag & GP_LAYER_HIDE)
+ continue;
+
+ /* if layer is active one, store pointer to it */
+ if (gpl->flag & GP_LAYER_ACTIVE)
+ actlay= gpl;
+
+ /* get frame to draw */
+ gpf= gpencil_layer_getframe(gpl, cfra, 0);
+ if (gpf == NULL)
+ continue;
+
+ /* set color, stroke thickness, and point size */
+ glLineWidth(lthick);
+ QUATCOPY(color, gpl->color); // just for copying 4 array elements
+ QUATCOPY(tcolor, gpl->color); // additional copy of color (for ghosting)
+ glColor4f(color[0], color[1], color[2], color[3]);
+ glPointSize((float)(gpl->thickness + 2));
+
+ /* draw 'onionskins' (frame left + right) */
+ if (gpl->flag & GP_LAYER_ONIONSKIN) {
+ /* drawing method - only immediately surrounding (gstep = 0), or within a frame range on either side (gstep > 0)*/
+ if (gpl->gstep) {
+ bGPDframe *gf;
+ float fac;
+
+ /* draw previous frames first */
+ for (gf=gpf->prev; gf; gf=gf->prev) {
+ /* check if frame is drawable */
+ if ((gpf->framenum - gf->framenum) <= gpl->gstep) {
+ /* alpha decreases with distance from curframe index */
+ fac= (float)(gpf->framenum - gf->framenum) / (float)gpl->gstep;
+ tcolor[3] = color[3] - fac;
+ gp_draw_strokes(gf, offsx, offsy, winx, winy, dflag, debug, lthick, tcolor);
+ }
+ else
+ break;
+ }
+
+ /* now draw next frames */
+ for (gf= gpf->next; gf; gf=gf->next) {
+ /* check if frame is drawable */
+ if ((gf->framenum - gpf->framenum) <= gpl->gstep) {
+ /* alpha decreases with distance from curframe index */
+ fac= (float)(gf->framenum - gpf->framenum) / (float)gpl->gstep;
+ tcolor[3] = color[3] - fac;
+ gp_draw_strokes(gf, offsx, offsy, winx, winy, dflag, debug, lthick, tcolor);
+ }
+ else
+ break;
+ }
+
+ /* restore alpha */
+ glColor4f(color[0], color[1], color[2], color[3]);
+ }
+ else {
+ /* draw the strokes for the ghost frames (at half of the alpha set by user) */
+ if (gpf->prev) {
+ tcolor[3] = (color[3] / 7);
+ gp_draw_strokes(gpf->prev, offsx, offsy, winx, winy, dflag, debug, lthick, tcolor);
+ }
+
+ if (gpf->next) {
+ tcolor[3] = (color[3] / 4);
+ gp_draw_strokes(gpf->next, offsx, offsy, winx, winy, dflag, debug, lthick, tcolor);
+ }
+
+ /* restore alpha */
+ glColor4f(color[0], color[1], color[2], color[3]);
+ }
+ }
+
+ /* draw the strokes already in active frame */
+ tcolor[3]= color[3];
+ gp_draw_strokes(gpf, offsx, offsy, winx, winy, dflag, debug, lthick, tcolor);
+
+ /* Check if may need to draw the active stroke cache, only if this layer is the active layer
+ * that is being edited. (Stroke buffer is currently stored in gp-data)
+ */
+ if ((G.f & G_GREASEPENCIL) && (gpl->flag & GP_LAYER_ACTIVE) &&
+ (gpf->flag & GP_FRAME_PAINT))
+ {
+ /* Buffer stroke needs to be drawn with a different linestyle to help differentiate them from normal strokes. */
+ gp_draw_stroke_buffer(gpd->sbuffer, gpd->sbuffer_size, lthick, dflag, gpd->sbuffer_sflag);
+ }
+ }
+
+ /* turn off alpha blending, then smooth lines */
+ glDisable(GL_BLEND); // alpha blending
+ glDisable(GL_LINE_SMOOTH); // smooth lines
+
+ /* show info for debugging the status of gpencil */
+ if ( ((dflag & GP_DRAWDATA_NOSTATUS)==0) && (gpd->flag & GP_DATA_DISPINFO) ) {
+ char printable[256];
+ short xmax;
+
+ /* get text to display */
+ if (actlay) {
+ if (gpd->flag & GP_DATA_EDITPAINT)
+ UI_ThemeColor(TH_BONE_POSE); // should be blue-ish
+ else if (actlay->actframe == NULL)
+ UI_ThemeColor(TH_REDALERT);
+ else if (actlay->actframe->framenum == cfra)
+ UI_ThemeColor(TH_VERTEX_SELECT); // should be yellow
+ else
+ UI_ThemeColor(TH_TEXT_HI);
+
+ if (actlay->actframe) {
+ sprintf(printable, "GPencil: Layer ('%s'), Frame (%d)%s",
+ actlay->info, actlay->actframe->framenum,
+ ((gpd->flag & GP_DATA_EDITPAINT)?" , Draw Mode On":"") );
+ }
+ else {
+ sprintf(printable, "GPencil: Layer ('%s'), Frame <None>%s",
+ actlay->info, ((gpd->flag & GP_DATA_EDITPAINT)?" , Draw Mode On":"") );
+ }
+ }
+ else {
+ UI_ThemeColor(TH_REDALERT);
+ sprintf(printable, "GPencil: Layer <None>");
+ }
+ xmax= GetButStringLength(printable);
+
+ /* only draw it if view is wide enough (assume padding of 20 is enough for now) */
+ if (winx > (xmax + 20)) {
+ glRasterPos2i(winx-xmax, winy-20);
+ BMF_DrawString(G.fonts, printable);
+ }
+ }
+
+ /* restore initial gl conditions */
+ glLineWidth(1.0);
+ glPointSize(1.0);
+ glColor4f(0, 0, 0, 1);
+}
+
+/* ----- Grease Pencil Sketches Drawing API ------ */
+
+/* draw grease-pencil sketches to specified 2d-view that uses ibuf corrections */
+void draw_gpencil_2dimage (bContext *C, ImBuf *ibuf)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ ARegion *ar= CTX_wm_region(C);
+ Scene *scene= CTX_data_scene(C);
+ bGPdata *gpd;
+ int offsx, offsy, sizex, sizey;
+ int dflag = GP_DRAWDATA_NOSTATUS;
+
+ /* check that we have grease-pencil stuff to draw */
+ if (ELEM(NULL, sa, ibuf)) return;
+ gpd= gpencil_data_getactive(sa);
+ if (gpd == NULL) return;
+
+ /* calculate rect */
+ switch (sa->spacetype) {
+ case SPACE_IMAGE: /* image */
+ {
+
+ /* just draw using standard scaling (settings here are currently ignored anyways) */
+ // FIXME: the opengl poly-strokes don't draw at right thickness when done this way, so disabled
+ offsx= 0;
+ offsy= 0;
+ sizex= ar->winx;
+ sizey= ar->winy;
+
+ wmOrtho2(ar->v2d.cur.xmin, ar->v2d.cur.xmax, ar->v2d.cur.ymin, ar->v2d.cur.ymax);
+
+ dflag |= GP_DRAWDATA_ONLYV2D;
+ }
+ break;
+
+ case SPACE_SEQ: /* sequence */
+ {
+ SpaceSeq *sseq= (SpaceSeq *)sa->spacedata.first;
+ float zoom, zoomx, zoomy;
+
+ /* calculate accessory values */
+ zoom= (float)(SEQ_ZOOM_FAC(sseq->zoom));
+ if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
+ /* XXX sequencer zoom should store it? */
+ zoomx = zoom; // * ((float)G.scene->r.xasp / (float)G.scene->r.yasp);
+ zoomy = zoom;
+ }
+ else
+ zoomx = zoomy = zoom;
+
+ /* calculate transforms (Note: we use ibuf here, as we have it) */
+ sizex= (int)(zoomx * ibuf->x);
+ sizey= (int)(zoomy * ibuf->y);
+ offsx= (int)( (ar->winx-sizex)/2 + sseq->xof );
+ offsy= (int)( (ar->winy-sizey)/2 + sseq->yof );
+
+ dflag |= GP_DRAWDATA_ONLYI2D;
+ }
+ break;
+
+ default: /* for spacetype not yet handled */
+ offsx= 0;
+ offsy= 0;
+ sizex= ar->winx;
+ sizey= ar->winy;
+
+ dflag |= GP_DRAWDATA_ONLYI2D;
+ break;
+ }
+
+
+ /* draw it! */
+ gp_draw_data(gpd, offsx, offsy, sizex, sizey, CFRA, dflag);
+}
+
+/* draw grease-pencil sketches to specified 2d-view assuming that matrices are already set correctly
+ * Note: this gets called twice - first time with onlyv2d=1 to draw 'canvas' strokes, second time with onlyv2d=0 for screen-aligned strokes
+ */
+void draw_gpencil_2dview (bContext *C, short onlyv2d)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ ARegion *ar= CTX_wm_region(C);
+ Scene *scene= CTX_data_scene(C);
+ bGPdata *gpd;
+ int dflag = 0;
+
+ /* check that we have grease-pencil stuff to draw */
+ if (sa == NULL) return;
+ gpd= gpencil_data_getactive(sa);
+ if (gpd == NULL) return;
+
+ /* draw it! */
+ if (onlyv2d) dflag |= (GP_DRAWDATA_ONLYV2D|GP_DRAWDATA_NOSTATUS);
+ gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, dflag);
+}
+
+/* draw grease-pencil sketches to specified 3d-view assuming that matrices are already set correctly
+ * Note: this gets called twice - first time with only3d=1 to draw 3d-strokes, second time with only3d=0 for screen-aligned strokes
+ */
+void draw_gpencil_3dview (bContext *C, short only3d)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ ARegion *ar= CTX_wm_region(C);
+ Scene *scene= CTX_data_scene(C);
+ bGPdata *gpd;
+ int dflag = 0;
+
+ /* check that we have grease-pencil stuff to draw */
+ gpd= gpencil_data_getactive(sa);
+ if (gpd == NULL) return;
+
+ /* draw it! */
+ if (only3d) dflag |= (GP_DRAWDATA_ONLY3D|GP_DRAWDATA_NOSTATUS);
+ gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, dflag);
+}
+
+/* draw grease-pencil sketches to opengl render window assuming that matrices are already set correctly */
+// XXX porting note, ogl render will probably be a window with one 3d region
+void draw_gpencil_oglrender (bContext *C)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ View3D *v3d= (View3D *)sa->spacedata.first;
+ ARegion *ar= CTX_wm_region(C);
+ Scene *scene= CTX_data_scene(C);
+ bGPdata *gpd;
+
+ /* assume gpencil data comes from v3d */
+ if (v3d == NULL) return;
+ gpd= v3d->gpd;
+ if (gpd == NULL) return;
+
+ /* pass 1: draw 3d-strokes ------------ > */
+ gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, (GP_DRAWDATA_NOSTATUS|GP_DRAWDATA_ONLY3D));
+
+ /* pass 2: draw 2d-strokes ------------ > */
+ /* adjust view matrices */
+ wmOrtho2(-0.375f, (float)(ar->winx)-0.375f, -0.375f, (float)(ar->winy)-0.375f);
+ glLoadIdentity();
+
+ /* draw it! */
+ gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, GP_DRAWDATA_NOSTATUS);
+}
+
+/* ************************************************** */