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Diffstat (limited to 'source/blender/editors/gpencil/drawgpencil.c')
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 50a6e9125a0..a30cb578046 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -249,7 +249,7 @@ static void gp_draw_stroke_buffer(const tGPspoint *points, int totpoints, short
immBeginAtMost(GWN_PRIM_LINE_STRIP, totpoints - i + 1);
/* need to roll-back one point to ensure that there are no gaps in the stroke */
- if (i != 0) {
+ if (i != 0) {
gp_set_tpoint_varying_color(pt - 1, ink, color);
immVertex2iv(pos, &(pt - 1)->x);
++draw_points;
@@ -389,7 +389,7 @@ static void gp_draw_stroke_volumetric_3d(
const bGPDspoint *pt = points;
for (int i = 0; i < totpoints && pt; i++, pt++) {
- gp_set_point_varying_color(pt, ink, color);
+ gp_set_point_varying_color(pt, ink, color);
immAttrib1f(size, pt->pressure * thickness); /* TODO: scale based on view transform */
immVertex3fv(pos, &pt->x); /* we can adjust size in vertex shader based on view/projection! */
}
@@ -650,7 +650,7 @@ static void gp_draw_stroke_3d(const bGPDspoint *points, int totpoints, short thi
immBeginAtMost(GWN_PRIM_LINE_STRIP, totpoints - i + 1 + cyclic_add);
/* need to roll-back one point to ensure that there are no gaps in the stroke */
- if (i != 0) {
+ if (i != 0) {
const bGPDspoint *pt2 = pt - 1;
mul_v3_m4v3(fpt, diff_mat, &pt2->x);
gp_set_point_varying_color(pt2, ink, color);
@@ -1322,7 +1322,7 @@ void ED_gp_draw_interpolation(tGPDinterpolate *tgpi, const int type)
UI_GetThemeColor3fv(TH_GP_VERTEX_SELECT, color);
color[3] = 0.6f;
- int dflag = 0;
+ int dflag = 0;
/* if 3d stuff, enable flags */
if (type == REGION_DRAW_POST_VIEW) {
dflag |= (GP_DRAWDATA_ONLY3D | GP_DRAWDATA_NOSTATUS);
@@ -1366,7 +1366,7 @@ static void gp_draw_data_layers(
/* set basic stroke thickness */
glLineWidth(lthick);
-
+
/* Add layer drawing settings to the set of "draw flags"
* NOTE: If the setting doesn't apply, it *must* be cleared,
* as dflag's carry over from the previous layer
@@ -1386,7 +1386,7 @@ static void gp_draw_data_layers(
GP_DRAWFLAG_APPLY((gpl->flag & GP_LAYER_HQ_FILL), GP_DRAWDATA_HQ_FILL);
#undef GP_DRAWFLAG_APPLY
-
+
/* Draw 'onionskins' (frame left + right)
* - It is only possible to show these if the option is enabled
* - The "no onions" flag prevents ghosts from appearing during animation playback/scrubbing
@@ -1394,8 +1394,8 @@ static void gp_draw_data_layers(
* - The per-layer "always show" flag however overrides the playback/render restriction,
* allowing artists to selectively turn onionskins on/off during playback
*/
- if ((gpl->flag & GP_LAYER_ONIONSKIN) &&
- ((dflag & GP_DRAWDATA_NO_ONIONS) == 0 || (gpl->flag & GP_LAYER_GHOST_ALWAYS)))
+ if ((gpl->flag & GP_LAYER_ONIONSKIN) &&
+ ((dflag & GP_DRAWDATA_NO_ONIONS) == 0 || (gpl->flag & GP_LAYER_GHOST_ALWAYS)))
{
/* Drawing method - only immediately surrounding (gstep = 0),
* or within a frame range on either side (gstep > 0)
@@ -1430,7 +1430,7 @@ static void gp_draw_data_layers(
{
/* Buffer stroke needs to be drawn with a different linestyle
* to help differentiate them from normal strokes.
- *
+ *
* It should also be noted that sbuffer contains temporary point types
* i.e. tGPspoints NOT bGPDspoints
*/
@@ -1465,7 +1465,7 @@ static void gp_draw_status_text(const bGPdata *gpd, ARegion *ar)
int font_id = BLF_default();
BLF_width_and_height(font_id, printable, BLF_DRAW_STR_DUMMY_MAX, &printable_size[0], &printable_size[1]);
-
+
int xco = (rect.xmax - U.widget_unit) - (int)printable_size[0];
int yco = (rect.ymax - U.widget_unit);
@@ -1499,7 +1499,7 @@ static void gp_draw_data(
/* turn on smooth lines (i.e. anti-aliasing) */
glEnable(GL_LINE_SMOOTH);
- /* XXX: turn on some way of ensuring that the polygon edges get smoothed
+ /* XXX: turn on some way of ensuring that the polygon edges get smoothed
* GL_POLYGON_SMOOTH is nasty and shouldn't be used, as it ends up
* creating internal white rays due to the ways it accumulates stuff
*/
@@ -1643,7 +1643,7 @@ void ED_gpencil_draw_view2d(const bContext *C, bool onlyv2d)
ARegion *ar = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
int dflag = 0;
-
+
/* check that we have grease-pencil stuff to draw */
if (sa == NULL) return;
bGPdata *gpd = ED_gpencil_data_get_active(C); // XXX
@@ -1725,7 +1725,7 @@ void ED_gpencil_draw_view3d(wmWindowManager *wm,
}
/* draw it! */
- gp_draw_data_all(scene, gpd, offsx, offsy, winx, winy, CFRA, dflag, v3d->spacetype);
+ gp_draw_data_all(scene, gpd, offsx, offsy, winx, winy, CFRA, dflag, v3d->spacetype);
}
void ED_gpencil_draw_ex(Scene *scene, bGPdata *gpd, int winx, int winy, const int cfra, const char spacetype)