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Diffstat (limited to 'source/blender/editors/gpencil/gpencil_utils.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c166
1 files changed, 166 insertions, 0 deletions
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
new file mode 100644
index 00000000000..4a913c3d2e5
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+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -0,0 +1,166 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2014, Blender Foundation
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/gpencil/gpencil_utils.c
+ * \ingroup edgpencil
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stddef.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_gpencil_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_gpencil.h"
+#include "BKE_library.h"
+#include "BKE_object.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_screen.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_view2d.h"
+
+#include "ED_gpencil.h"
+#include "ED_view3d.h"
+
+#include "gpencil_intern.h"
+
+/* ******************************************************** */
+
+/* Check if part of stroke occurs within last segment drawn by eraser */
+bool gp_stroke_inside_circle(const int mval[2], const int UNUSED(mvalo[2]),
+ int rad, int x0, int y0, int x1, int y1)
+{
+ /* simple within-radius check for now */
+ const float mval_fl[2] = {mval[0], mval[1]};
+ const float screen_co_a[2] = {x0, y0};
+ const float screen_co_b[2] = {x1, y1};
+
+ if (edge_inside_circle(mval_fl, rad, screen_co_a, screen_co_b)) {
+ return true;
+ }
+
+ /* not inside */
+ return false;
+}
+
+/* ******************************************************** */
+
+/* Init handling for space-conversion function (from passed-in parameters) */
+void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = CTX_wm_region(C);
+
+ /* zero out the storage (just in case) */
+ memset(r_gsc, 0, sizeof(GP_SpaceConversion));
+ unit_m4(r_gsc->mat);
+
+ /* store settings */
+ r_gsc->sa = sa;
+ r_gsc->ar = ar;
+ r_gsc->v2d = &ar->v2d;
+
+ /* init region-specific stuff */
+ if (sa->spacetype == SPACE_VIEW3D) {
+ wmWindow *win = CTX_wm_window(C);
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = (View3D *)CTX_wm_space_data(C);
+ RegionView3D *rv3d = ar->regiondata;
+
+ /* init 3d depth buffers */
+ view3d_operator_needs_opengl(C);
+
+ view3d_region_operator_needs_opengl(win, ar);
+ ED_view3d_autodist_init(scene, ar, v3d, 0);
+
+ /* for camera view set the subrect */
+ if (rv3d->persp == RV3D_CAMOB) {
+ ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &r_gsc->subrect_data, true); /* no shift */
+ r_gsc->subrect = &r_gsc->subrect_data;
+ }
+ }
+}
+
+
+/* Convert Grease Pencil points to screen-space values */
+void gp_point_to_xy(GP_SpaceConversion *gsc, bGPDstroke *gps, bGPDspoint *pt,
+ int *r_x, int *r_y)
+{
+ ARegion *ar = gsc->ar;
+ View2D *v2d = gsc->v2d;
+ rctf *subrect = gsc->subrect;
+ int xyval[2];
+
+ if (gps->flag & GP_STROKE_3DSPACE) {
+ if (ED_view3d_project_int_global(ar, &pt->x, xyval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
+ *r_x = xyval[0];
+ *r_y = xyval[1];
+ }
+ else {
+ *r_x = V2D_IS_CLIPPED;
+ *r_y = V2D_IS_CLIPPED;
+ }
+ }
+ else if (gps->flag & GP_STROKE_2DSPACE) {
+ float vec[3] = {pt->x, pt->y, 0.0f};
+ mul_m4_v3(gsc->mat, vec);
+ UI_view2d_view_to_region_clip(v2d, vec[0], vec[1], r_x, r_y);
+ }
+ else {
+ if (subrect == NULL) { /* normal 3D view */
+ *r_x = (int)(pt->x / 100 * ar->winx);
+ *r_y = (int)(pt->y / 100 * ar->winy);
+ }
+ else { /* camera view, use subrect */
+ *r_x = (int)((pt->x / 100) * BLI_rctf_size_x(subrect)) + subrect->xmin;
+ *r_y = (int)((pt->y / 100) * BLI_rctf_size_y(subrect)) + subrect->ymin;
+ }
+ }
+}
+
+/* ******************************************************** */