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Diffstat (limited to 'source/blender/editors/gpencil/gpencil_utils.c')
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index 2b662d04f03..05b45a2f2eb 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -204,7 +204,7 @@ bGPdata *ED_gpencil_data_get_active(const bContext *C)
// XXX: this should be removed... We really shouldn't duplicate logic like this!
bGPdata *ED_gpencil_data_get_active_v3d(Scene *scene, View3D *v3d)
{
- Base *base = scene->basact;
+ BaseLegacy *base = scene->basact;
bGPdata *gpd = NULL;
/* We have to make sure active object is actually visible and selected, else we must use default scene gpd,
* to be consistent with ED_gpencil_data_get_active's behavior.
@@ -521,6 +521,7 @@ void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
if (sa->spacetype == SPACE_VIEW3D) {
wmWindow *win = CTX_wm_window(C);
Scene *scene = CTX_data_scene(C);
+ struct Depsgraph *graph = CTX_data_depsgraph(C);
View3D *v3d = (View3D *)CTX_wm_space_data(C);
RegionView3D *rv3d = ar->regiondata;
@@ -528,7 +529,7 @@ void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
view3d_operator_needs_opengl(C);
view3d_region_operator_needs_opengl(win, ar);
- ED_view3d_autodist_init(scene, ar, v3d, 0);
+ ED_view3d_autodist_init(graph, ar, v3d, 0);
/* for camera view set the subrect */
if (rv3d->persp == RV3D_CAMOB) {
@@ -868,8 +869,8 @@ bool gp_smooth_stroke_thickness(bGPDstroke *gps, int i, float inf)
ptc = &gps->points[after];
/* the optimal value is the corresponding to the interpolation of the pressure
- * at the distance of point b
- */
+ * at the distance of point b
+ */
float fac = line_point_factor_v3(&ptb->x, &pta->x, &ptc->x);
float optimal = (1.0f - fac) * pta->pressure + fac * ptc->pressure;