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Diffstat (limited to 'source/blender/editors/gpencil')
-rw-r--r--source/blender/editors/gpencil/annotate_draw.c8
-rw-r--r--source/blender/editors/gpencil/annotate_paint.c10
-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c4
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c6
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c14
5 files changed, 21 insertions, 21 deletions
diff --git a/source/blender/editors/gpencil/annotate_draw.c b/source/blender/editors/gpencil/annotate_draw.c
index e0e8f72fd16..78f4df8f71a 100644
--- a/source/blender/editors/gpencil/annotate_draw.c
+++ b/source/blender/editors/gpencil/annotate_draw.c
@@ -734,8 +734,8 @@ static void annotation_draw_data(
GPU_line_smooth(true);
/* turn on alpha-blending */
- GPU_blend_set_func_separate(GPU_BLEND_ALPHA);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
/* Do not write to depth (avoid self-occlusion). */
bool prev_depth_mask = GPU_depth_mask_get();
@@ -745,8 +745,8 @@ static void annotation_draw_data(
annotation_draw_data_layers(gpd, offsx, offsy, winx, winy, cfra, dflag);
/* turn off alpha blending, then smooth lines */
- GPU_blend(false); // alpha blending
- GPU_line_smooth(false); // smooth lines
+ GPU_blend(GPU_BLEND_NONE); // alpha blending
+ GPU_line_smooth(false); // smooth lines
GPU_depth_mask(prev_depth_mask);
}
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c
index 52c6dcc5f77..56f554e5b7c 100644
--- a/source/blender/editors/gpencil/annotate_paint.c
+++ b/source/blender/editors/gpencil/annotate_paint.c
@@ -1700,8 +1700,8 @@ static void annotation_draw_eraser(bContext *UNUSED(C), int x, int y, void *p_pt
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
GPU_line_smooth(true);
- GPU_blend(true);
- GPU_blend_set_func_separate(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
immUniformColor4ub(255, 100, 100, 20);
imm_draw_circle_fill_2d(shdr_pos, x, y, p->radius, 40);
@@ -1729,7 +1729,7 @@ static void annotation_draw_eraser(bContext *UNUSED(C), int x, int y, void *p_pt
immUnbindProgram();
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
GPU_line_smooth(false);
}
}
@@ -1767,7 +1767,7 @@ static void annotation_draw_stabilizer(bContext *C, int x, int y, void *p_ptr)
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
GPU_line_smooth(true);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
GPU_line_width(1.25f);
const float color[3] = {1.0f, 0.39f, 0.39f};
@@ -1792,7 +1792,7 @@ static void annotation_draw_stabilizer(bContext *C, int x, int y, void *p_ptr)
immEnd();
/* Returns back all GPU settings */
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
GPU_line_smooth(false);
immUnbindProgram();
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index 9d99773348b..ae9146b3a6a 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -252,7 +252,7 @@ static void gpencil_draw_datablock(tGPDfill *tgpf, const float ink[4])
tgpw.disable_fill = 1;
tgpw.dflag |= (GP_DRAWFILLS_ONLY3D | GP_DRAWFILLS_NOSTATUS);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
bGPDlayer *gpl_active = BKE_gpencil_layer_active_get(gpd);
BLI_assert(gpl_active != NULL);
@@ -371,7 +371,7 @@ static void gpencil_draw_datablock(tGPDfill *tgpf, const float ink[4])
}
}
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
}
/* draw strokes in offscreen buffer */
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 81999bc7721..251d1b22846 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -2268,8 +2268,8 @@ static void gpencil_draw_eraser(bContext *UNUSED(C), int x, int y, void *p_ptr)
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
GPU_line_smooth(true);
- GPU_blend(true);
- GPU_blend_set_func_separate(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
immUniformColor4ub(255, 100, 100, 20);
imm_draw_circle_fill_2d(shdr_pos, x, y, p->radius, 40);
@@ -2297,7 +2297,7 @@ static void gpencil_draw_eraser(bContext *UNUSED(C), int x, int y, void *p_ptr)
immUnbindProgram();
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
GPU_line_smooth(false);
}
}
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index aa3b6991a82..46de164f381 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -1760,8 +1760,8 @@ void ED_gpencil_brush_draw_eraser(Brush *brush, int x, int y)
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
GPU_line_smooth(true);
- GPU_blend(true);
- GPU_blend_set_func_separate(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
+ GPU_blend(GPU_BLEND_ALPHA);
immUniformColor4ub(255, 100, 100, 20);
imm_draw_circle_fill_2d(shdr_pos, x, y, radius, 40);
@@ -1789,7 +1789,7 @@ void ED_gpencil_brush_draw_eraser(Brush *brush, int x, int y)
immUnbindProgram();
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
GPU_line_smooth(false);
}
@@ -1943,7 +1943,7 @@ static void gpencil_brush_cursor_draw(bContext *C, int x, int y, void *customdat
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
GPU_line_smooth(true);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
/* Inner Ring: Color from UI panel */
immUniformColor4f(color[0], color[1], color[2], 0.8f);
@@ -1962,13 +1962,13 @@ static void gpencil_brush_cursor_draw(bContext *C, int x, int y, void *customdat
immUniformColor4f(darkcolor[0], darkcolor[1], darkcolor[2], 0.8f);
imm_draw_circle_wire_2d(pos, x, y, radius + 1, 40);
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
GPU_line_smooth(false);
/* Draw line for lazy mouse */
if ((last_mouse_position) && (brush->gpencil_settings->flag & GP_BRUSH_STABILIZE_MOUSE_TEMP)) {
GPU_line_smooth(true);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
copy_v3_v3(color, brush->add_col);
immUniformColor4f(color[0], color[1], color[2], 0.8f);
@@ -1980,7 +1980,7 @@ static void gpencil_brush_cursor_draw(bContext *C, int x, int y, void *customdat
last_mouse_position[1] + region->winrct.ymin);
immEnd();
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
GPU_line_smooth(false);
}