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Diffstat (limited to 'source/blender/editors/include/BIF_gl.h')
-rw-r--r-- | source/blender/editors/include/BIF_gl.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/source/blender/editors/include/BIF_gl.h b/source/blender/editors/include/BIF_gl.h new file mode 100644 index 00000000000..014201648c9 --- /dev/null +++ b/source/blender/editors/include/BIF_gl.h @@ -0,0 +1,77 @@ +/** + * $Id: BIF_gl.h 10455 2007-04-04 13:18:41Z campbellbarton $ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + * os dependent include locations of gl.h + */ + +#ifndef BIF_GL_H +#define BIF_GL_H + + /* Although not really a great idea to copy these defines + * from Windows' winnt.h, this lets us use GL without including + * windows.h everywhere (or BLI_winstuff.h) which is a good thing. + */ +#ifdef WIN32 +#ifndef APIENTRY +#define APIENTRY __stdcall +#endif + +#ifndef CALLBACK +#define CALLBACK __stdcall +#endif + +#ifndef WINGDIAPI +#define WINGDIAPI __declspec(dllimport) +#endif +#endif + +#include "GL/glew.h" + + /* + * these should be phased out. cpack should be replaced in + * code with calls to glColor3ub, lrectwrite probably should + * change to a function. - zr + */ +/* + * + * This define converts a numerical value to the equivalent 24-bit + * color, while not being endian-sensitive. On little-endians, this + * is the same as doing a 'naive'indexing, on big-endian, it is not! + * */ +#define cpack(x) glColor3ub( ((x)&0xFF), (((x)>>8)&0xFF), (((x)>>16)&0xFF) ) + +#define glMultMatrixf(x) glMultMatrixf( (float *)(x)) +#define glLoadMatrixf(x) glLoadMatrixf( (float *)(x)) + +#define lrectwrite(a, b, c, d, rect) {glRasterPos2i(a, b);glDrawPixels((c)-(a)+1, (d)-(b)+1, GL_RGBA, GL_UNSIGNED_BYTE, rect);} + +/* glStippleDefines, defined in glutil.c */ +extern GLubyte stipple_halftone[128]; +extern GLubyte stipple_quarttone[128]; + +#endif /* #ifdef BIF_GL_H */ + |