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Diffstat (limited to 'source/blender/editors/include/BIF_glutil.h')
-rw-r--r--source/blender/editors/include/BIF_glutil.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index 1d688b2ad68..0a1cf643f37 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -49,17 +49,17 @@ typedef struct IMMDrawPixelsTexState {
IMMDrawPixelsTexState immDrawPixelsTexSetup(int builtin);
/**
- * immDrawPixelsTex - Functions like a limited glDrawPixels, but actually draws the
+ * #immDrawPixelsTex - Functions like a limited #glDrawPixels, but actually draws the
* image using textures, which can be tremendously faster on low-end
* cards, and also avoids problems with the raster position being
- * clipped when offscreen. Pixel unpacking parameters and
- * the glPixelZoom values are _not_ respected.
+ * clipped when off-screen. Pixel unpacking parameters and
+ * the #glPixelZoom values are _not_ respected.
*
- * \attention Use immDrawPixelsTexSetup before calling this function.
+ * \attention Use #immDrawPixelsTexSetup before calling this function.
*
- * \attention This routine makes many assumptions: the rect data
+ * \attention This routine makes many assumptions: the `rect` data
* is expected to be in RGBA byte or float format, and the
- * modelview and projection matrices are assumed to define a
+ * model-view and projection matrices are assumed to define a
* 1-to-1 mapping to screen space.
*/
void immDrawPixelsTex(IMMDrawPixelsTexState *state,