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Diffstat (limited to 'source/blender/editors/include/BIF_glutil.h')
-rw-r--r--source/blender/editors/include/BIF_glutil.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index efd66dd79cf..ceb1a4f416a 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -69,10 +69,10 @@ extern const unsigned char stipple_checker_8px[128];
* through \a angle. The arc is centered at the origin
* and drawn in the XY plane.
*
- * \param start The initial angle (in radians).
- * \param angle The length of the arc (in radians).
- * \param radius The arc radius.
- * \param nsegments The number of segments to use in drawing the arc.
+ * \param start: The initial angle (in radians).
+ * \param angle: The length of the arc (in radians).
+ * \param radius: The arc radius.
+ * \param nsegments: The number of segments to use in drawing the arc.
*/
void glutil_draw_lined_arc(float start, float angle, float radius, int nsegments);
@@ -82,10 +82,10 @@ void glutil_draw_lined_arc(float start, float angle, float radius, int nsegments
* \a angle. The arc is centered at the origin
* and drawn in the XY plane.
*
- * \param start The initial angle (in radians).
- * \param angle The length of the arc (in radians).
- * \param radius The arc radius.
- * \param nsegments The number of segments to use in drawing the arc.
+ * \param start: The initial angle (in radians).
+ * \param angle: The length of the arc (in radians).
+ * \param radius: The arc radius.
+ * \param nsegments: The number of segments to use in drawing the arc.
*/
void glutil_draw_filled_arc(float start, float angle, float radius, int nsegments);
@@ -172,7 +172,7 @@ void glaDrawPixelsTexScaled_clipping(float x, float y, int img_w, int img_h, int
* thus no reason to +-0.5 the coordinates or perform other silly
* tricks.
*
- * \param screen_rect The screen rectangle to be defined for 2D drawing.
+ * \param screen_rect: The screen rectangle to be defined for 2D drawing.
*/
void glaDefine2DArea(struct rcti *screen_rect);