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Diffstat (limited to 'source/blender/editors/include/BIF_poseobject.h')
-rw-r--r--source/blender/editors/include/BIF_poseobject.h71
1 files changed, 71 insertions, 0 deletions
diff --git a/source/blender/editors/include/BIF_poseobject.h b/source/blender/editors/include/BIF_poseobject.h
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+++ b/source/blender/editors/include/BIF_poseobject.h
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+/**
+ * $Id: BIF_poseobject.h 11403 2007-07-28 14:04:02Z blendix $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BIF_POSEOBJECT
+#define BIF_POSEOBJECT
+
+
+struct Object;
+struct bPoseChannel;
+
+void enter_posemode(void);
+void exit_posemode(void);
+
+ // sets chan->flag to POSE_KEY if bone selected
+void set_pose_keys(struct Object *ob);
+
+struct bPoseChannel *get_active_posechannel (struct Object *ob);
+int pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan);
+
+/* tools */
+void pose_select_constraint_target(void);
+void pose_special_editmenu(void);
+void pose_add_IK(void);
+void pose_clear_IK(void);
+void pose_clear_constraints(void);
+void pose_copy_menu(void);
+
+void free_posebuf(void);
+void copy_posebuf (void);
+void paste_posebuf (int flip);
+
+void pose_adds_vgroups(struct Object *meshobj, int heatweights);
+
+void pose_calculate_path(struct Object *ob);
+void pose_clear_paths(struct Object *ob);
+
+void pose_flip_names(void);
+void pose_activate_flipped_bone(void);
+void pose_movetolayer(void);
+
+#endif
+