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Diffstat (limited to 'source/blender/editors/include/BSE_drawview.h')
-rw-r--r--source/blender/editors/include/BSE_drawview.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/source/blender/editors/include/BSE_drawview.h b/source/blender/editors/include/BSE_drawview.h
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+++ b/source/blender/editors/include/BSE_drawview.h
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+/**
+ * $Id: BSE_drawview.h 12747 2007-12-01 19:29:50Z blendix $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BSE_DRAWVIEW_H
+#define BSE_DRAWVIEW_H
+
+struct Object;
+struct BGpic;
+struct rctf;
+struct ScrArea;
+struct ImBuf;
+
+void default_gl_light(void);
+void init_gl_stuff(void);
+void circf(float x, float y, float rad);
+void circ(float x, float y, float rad);
+
+void do_viewbuts(unsigned short event);
+
+/* View3DAfter->type */
+#define V3D_XRAY 1
+#define V3D_TRANSP 2
+void add_view3d_after(struct View3D *v3d, struct Base *base, int type);
+
+void backdrawview3d(int test);
+void check_backbuf(void);
+unsigned int sample_backbuf(int x, int y);
+struct ImBuf *read_backbuf(short xmin, short ymin, short xmax, short ymax);
+unsigned int sample_backbuf_rect(short mval[2], int size, unsigned int min, unsigned int max, int *dist, short strict, unsigned int (*indextest)(unsigned int index));
+
+void drawview3dspace(struct ScrArea *sa, void *spacedata);
+void drawview3d_render(struct View3D *v3d, int winx, int winy, float winmat[][4]);
+
+int update_time(void);
+void calc_viewborder(struct View3D *v3d, struct rctf *viewborder_r);
+void view3d_set_1_to_1_viewborder(struct View3D *v3d);
+
+int view3d_test_clipping(struct View3D *v3d, float *vec);
+void view3d_set_clipping(struct View3D *v3d);
+void view3d_clr_clipping(void);
+
+void sumo_callback(void *obp);
+void init_anim_sumo(void);
+void update_anim_sumo(void);
+void end_anim_sumo(void);
+
+void inner_play_anim_loop(int init, int mode);
+int play_anim(int mode);
+
+void make_axis_color(char *col, char *col2, char axis);
+
+/* SMOOTHVIEW */
+void smooth_view(struct View3D *v3d, float *ofs, float *quat, float *dist, float *lens);
+void smooth_view_to_camera(struct View3D *v3d);
+void view_settings_from_ob(struct Object *ob, float *ofs, float *quat, float *dist, float *lens);
+void object_view_settings(struct Object *ob, float *lens, float *clipsta, float *clipend);
+
+#endif /* BSE_DRAWVIEW_H */
+