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Diffstat (limited to 'source/blender/editors/include/BSE_drawview.h')
-rw-r--r-- | source/blender/editors/include/BSE_drawview.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/source/blender/editors/include/BSE_drawview.h b/source/blender/editors/include/BSE_drawview.h new file mode 100644 index 00000000000..f26856f76ac --- /dev/null +++ b/source/blender/editors/include/BSE_drawview.h @@ -0,0 +1,88 @@ +/** + * $Id: BSE_drawview.h 12747 2007-12-01 19:29:50Z blendix $ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef BSE_DRAWVIEW_H +#define BSE_DRAWVIEW_H + +struct Object; +struct BGpic; +struct rctf; +struct ScrArea; +struct ImBuf; + +void default_gl_light(void); +void init_gl_stuff(void); +void circf(float x, float y, float rad); +void circ(float x, float y, float rad); + +void do_viewbuts(unsigned short event); + +/* View3DAfter->type */ +#define V3D_XRAY 1 +#define V3D_TRANSP 2 +void add_view3d_after(struct View3D *v3d, struct Base *base, int type); + +void backdrawview3d(int test); +void check_backbuf(void); +unsigned int sample_backbuf(int x, int y); +struct ImBuf *read_backbuf(short xmin, short ymin, short xmax, short ymax); +unsigned int sample_backbuf_rect(short mval[2], int size, unsigned int min, unsigned int max, int *dist, short strict, unsigned int (*indextest)(unsigned int index)); + +void drawview3dspace(struct ScrArea *sa, void *spacedata); +void drawview3d_render(struct View3D *v3d, int winx, int winy, float winmat[][4]); + +int update_time(void); +void calc_viewborder(struct View3D *v3d, struct rctf *viewborder_r); +void view3d_set_1_to_1_viewborder(struct View3D *v3d); + +int view3d_test_clipping(struct View3D *v3d, float *vec); +void view3d_set_clipping(struct View3D *v3d); +void view3d_clr_clipping(void); + +void sumo_callback(void *obp); +void init_anim_sumo(void); +void update_anim_sumo(void); +void end_anim_sumo(void); + +void inner_play_anim_loop(int init, int mode); +int play_anim(int mode); + +void make_axis_color(char *col, char *col2, char axis); + +/* SMOOTHVIEW */ +void smooth_view(struct View3D *v3d, float *ofs, float *quat, float *dist, float *lens); +void smooth_view_to_camera(struct View3D *v3d); +void view_settings_from_ob(struct Object *ob, float *ofs, float *quat, float *dist, float *lens); +void object_view_settings(struct Object *ob, float *lens, float *clipsta, float *clipend); + +#endif /* BSE_DRAWVIEW_H */ + |