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Diffstat (limited to 'source/blender/editors/include/BSE_node.h')
-rw-r--r--source/blender/editors/include/BSE_node.h137
1 files changed, 137 insertions, 0 deletions
diff --git a/source/blender/editors/include/BSE_node.h b/source/blender/editors/include/BSE_node.h
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+++ b/source/blender/editors/include/BSE_node.h
@@ -0,0 +1,137 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your opt ion) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL BLOCK *****
+ */
+
+#ifndef BSE_NODE_H
+#define BSE_NODE_H
+
+/* ********** drawing sizes *********** */
+#define NODE_DY 20
+#define NODE_DYS 10
+#define NODE_SOCKSIZE 5
+#define BASIS_RAD 8.0f
+#define HIDDEN_RAD 15.0f
+
+
+struct SpaceNode;
+struct bNode;
+struct bNodeTree;
+struct Material;
+struct ID;
+struct Scene;
+struct Image;
+struct ImageUser;
+
+/* ************* API for editnode.c *********** */
+
+ /* helper calls to retreive active context for buttons, does groups */
+struct Material *editnode_get_active_material(struct Material *ma);
+struct bNode *editnode_get_active_idnode(struct bNodeTree *ntree, short id_code);
+struct bNode *editnode_get_active(struct bNodeTree *ntree);
+
+void snode_tag_dirty(struct SpaceNode *snode);
+
+void snode_set_context(struct SpaceNode *snode);
+
+void snode_home(struct ScrArea *sa, struct SpaceNode *snode);
+void snode_zoom_in(struct ScrArea *sa);
+void snode_zoom_out(struct ScrArea *sa);
+
+void node_deselectall(struct SpaceNode *snode, int swap);
+void node_border_select(struct SpaceNode *snode);
+
+void node_delete(struct SpaceNode *snode);
+void node_make_group(struct SpaceNode *snode);
+void node_ungroup(struct SpaceNode *snode);
+void snode_make_group_editable(struct SpaceNode *snode, struct bNode *gnode);
+void node_hide(struct SpaceNode *snode);
+void node_read_renderlayers(struct SpaceNode *snode);
+void clear_scene_in_nodes(struct Scene *sce);
+
+void node_transform_ext(int mode, int unused);
+void node_shader_default(struct Material *ma);
+void node_composit_default(struct Scene *scene);
+
+int node_has_hidden_sockets(struct bNode *node);
+
+struct bNode *node_add_node(struct SpaceNode *snode, int type, float locx, float locy);
+void node_adduplicate(struct SpaceNode *snode);
+
+void snode_autoconnect(struct SpaceNode *snode, struct bNode *node_to, int flag);
+void node_select_linked(struct SpaceNode *snode, int out);
+
+struct ImageUser *ntree_get_active_iuser(struct bNodeTree *ntree);
+
+void imagepaint_composite_tags(struct bNodeTree *ntree, struct Image *image, struct ImageUser *iuser);
+
+
+
+/* ************* drawnode.c *************** */
+struct SpaceNode;
+struct bNodeLink;
+void node_draw_link(struct SpaceNode *snode, struct bNodeLink *link);
+
+void init_node_butfuncs(void);
+
+/* exported to CMP and SHD nodes */
+//void node_ID_title_cb(void *node_v, void *unused_v);
+//void node_but_title_cb(void *node_v, void *but_v);
+//void node_texmap_cb(void *texmap_v, void *unused_v);
+//void node_new_mat_cb(void *ntree_v, void *node_v);
+//void node_browse_mat_cb(void *ntree_v, void *node_v);
+//void node_mat_alone_cb(void *node_v, void *unused);
+
+
+//void node_browse_image_cb(void *ntree_v, void *node_v);
+//void node_active_cb(void *ntree_v, void *node_v);
+//void node_image_type_cb(void *node_v, void *unused);
+//char *node_image_type_pup(void);
+//char *layer_menu(struct RenderResult *rr);
+//void image_layer_cb(void *ima_v, void *iuser_v);
+//void set_render_layers_title(void *node_v, void *unused);
+//char *scene_layer_menu(struct Scene *sce);
+//void node_browse_scene_cb(void *ntree_v, void *node_v);
+
+
+//int node_buts_curvevec(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_curvecol(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_texture(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_valtorgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_value(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_mix_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_group(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_normal(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_math(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr) ;
+
+
+/* ************* Shader nodes ***************** */
+
+
+#endif
+