diff options
Diffstat (limited to 'source/blender/editors/include/BSE_node.h')
-rw-r--r-- | source/blender/editors/include/BSE_node.h | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/source/blender/editors/include/BSE_node.h b/source/blender/editors/include/BSE_node.h new file mode 100644 index 00000000000..171a277e8e6 --- /dev/null +++ b/source/blender/editors/include/BSE_node.h @@ -0,0 +1,137 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your opt ion) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL BLOCK ***** + */ + +#ifndef BSE_NODE_H +#define BSE_NODE_H + +/* ********** drawing sizes *********** */ +#define NODE_DY 20 +#define NODE_DYS 10 +#define NODE_SOCKSIZE 5 +#define BASIS_RAD 8.0f +#define HIDDEN_RAD 15.0f + + +struct SpaceNode; +struct bNode; +struct bNodeTree; +struct Material; +struct ID; +struct Scene; +struct Image; +struct ImageUser; + +/* ************* API for editnode.c *********** */ + + /* helper calls to retreive active context for buttons, does groups */ +struct Material *editnode_get_active_material(struct Material *ma); +struct bNode *editnode_get_active_idnode(struct bNodeTree *ntree, short id_code); +struct bNode *editnode_get_active(struct bNodeTree *ntree); + +void snode_tag_dirty(struct SpaceNode *snode); + +void snode_set_context(struct SpaceNode *snode); + +void snode_home(struct ScrArea *sa, struct SpaceNode *snode); +void snode_zoom_in(struct ScrArea *sa); +void snode_zoom_out(struct ScrArea *sa); + +void node_deselectall(struct SpaceNode *snode, int swap); +void node_border_select(struct SpaceNode *snode); + +void node_delete(struct SpaceNode *snode); +void node_make_group(struct SpaceNode *snode); +void node_ungroup(struct SpaceNode *snode); +void snode_make_group_editable(struct SpaceNode *snode, struct bNode *gnode); +void node_hide(struct SpaceNode *snode); +void node_read_renderlayers(struct SpaceNode *snode); +void clear_scene_in_nodes(struct Scene *sce); + +void node_transform_ext(int mode, int unused); +void node_shader_default(struct Material *ma); +void node_composit_default(struct Scene *scene); + +int node_has_hidden_sockets(struct bNode *node); + +struct bNode *node_add_node(struct SpaceNode *snode, int type, float locx, float locy); +void node_adduplicate(struct SpaceNode *snode); + +void snode_autoconnect(struct SpaceNode *snode, struct bNode *node_to, int flag); +void node_select_linked(struct SpaceNode *snode, int out); + +struct ImageUser *ntree_get_active_iuser(struct bNodeTree *ntree); + +void imagepaint_composite_tags(struct bNodeTree *ntree, struct Image *image, struct ImageUser *iuser); + + + +/* ************* drawnode.c *************** */ +struct SpaceNode; +struct bNodeLink; +void node_draw_link(struct SpaceNode *snode, struct bNodeLink *link); + +void init_node_butfuncs(void); + +/* exported to CMP and SHD nodes */ +//void node_ID_title_cb(void *node_v, void *unused_v); +//void node_but_title_cb(void *node_v, void *but_v); +//void node_texmap_cb(void *texmap_v, void *unused_v); +//void node_new_mat_cb(void *ntree_v, void *node_v); +//void node_browse_mat_cb(void *ntree_v, void *node_v); +//void node_mat_alone_cb(void *node_v, void *unused); + + +//void node_browse_image_cb(void *ntree_v, void *node_v); +//void node_active_cb(void *ntree_v, void *node_v); +//void node_image_type_cb(void *node_v, void *unused); +//char *node_image_type_pup(void); +//char *layer_menu(struct RenderResult *rr); +//void image_layer_cb(void *ima_v, void *iuser_v); +//void set_render_layers_title(void *node_v, void *unused); +//char *scene_layer_menu(struct Scene *sce); +//void node_browse_scene_cb(void *ntree_v, void *node_v); + + +//int node_buts_curvevec(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_curvecol(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_texture(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_valtorgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_value(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_mix_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_group(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_normal(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_math(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr) ; + + +/* ************* Shader nodes ***************** */ + + +#endif + |