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Diffstat (limited to 'source/blender/editors/include/BSE_seqeffects.h')
-rw-r--r--source/blender/editors/include/BSE_seqeffects.h96
1 files changed, 96 insertions, 0 deletions
diff --git a/source/blender/editors/include/BSE_seqeffects.h b/source/blender/editors/include/BSE_seqeffects.h
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+++ b/source/blender/editors/include/BSE_seqeffects.h
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+/**
+ * $Id: BSE_seqeffects.h 9554 2006-12-31 15:38:14Z schlaile $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Peter Schlaile < peter [at] schlaile [dot] de >
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ *
+ */
+
+#ifndef BSE_SEQUENCE_EFFECTS_H
+#define BSE_SEQUENCE_EFFECTS_H
+
+/* Wipe effect */
+enum {DO_SINGLE_WIPE, DO_DOUBLE_WIPE, DO_BOX_WIPE, DO_CROSS_WIPE,
+ DO_IRIS_WIPE,DO_CLOCK_WIPE};
+
+struct Sequence;
+struct ImBuf;
+
+struct SeqEffectHandle {
+ /* constructors & destructor */
+ /* init & init_plugin are _only_ called on first creation */
+ void (*init)(struct Sequence *seq);
+ void (*init_plugin)(struct Sequence * seq, const char * fname);
+
+ /* number of input strips needed
+ (called directly after construction) */
+ int (*num_inputs)();
+
+ /* load is called first time after readblenfile in
+ get_sequence_effect automatically */
+ void (*load)(struct Sequence *seq);
+
+ /* duplicate */
+ void (*copy)(struct Sequence *dst, struct Sequence * src);
+
+ /* destruct */
+ void (*free)(struct Sequence *seq);
+
+ /* returns: -1: no input needed,
+ 0: no early out,
+ 1: out = ibuf1,
+ 2: out = ibuf2 */
+ int (*early_out)(struct Sequence *seq,
+ float facf0, float facf1);
+
+ /* stores the y-range of the effect IPO */
+ void (*store_icu_yrange)(struct Sequence * seq,
+ short adrcode, float * ymin, float * ymax);
+
+ /* stores the default facf0 and facf1 if no IPO is present */
+ void (*get_default_fac)(struct Sequence * seq, int cfra,
+ float * facf0, float * facf1);
+
+ /* execute the effect
+ sequence effects are only required to either support
+ float-rects or byte-rects
+ (mixed cases are handled one layer up...) */
+
+ void (*execute)(struct Sequence *seq, int cfra,
+ float facf0, float facf1,
+ int x, int y,
+ struct ImBuf *ibuf1, struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3, struct ImBuf *out);
+};
+
+struct SeqEffectHandle get_sequence_effect(struct Sequence * seq);
+int get_sequence_effect_num_inputs(int seq_type);
+void sequence_effect_speed_rebuild_map(struct Sequence * seq, int force);
+
+#endif
+