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Diffstat (limited to 'source/blender/editors/include/BSE_seqeffects.h')
-rw-r--r-- | source/blender/editors/include/BSE_seqeffects.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/source/blender/editors/include/BSE_seqeffects.h b/source/blender/editors/include/BSE_seqeffects.h new file mode 100644 index 00000000000..f76906bec50 --- /dev/null +++ b/source/blender/editors/include/BSE_seqeffects.h @@ -0,0 +1,96 @@ +/** + * $Id: BSE_seqeffects.h 9554 2006-12-31 15:38:14Z schlaile $ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Peter Schlaile < peter [at] schlaile [dot] de > + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + * + */ + +#ifndef BSE_SEQUENCE_EFFECTS_H +#define BSE_SEQUENCE_EFFECTS_H + +/* Wipe effect */ +enum {DO_SINGLE_WIPE, DO_DOUBLE_WIPE, DO_BOX_WIPE, DO_CROSS_WIPE, + DO_IRIS_WIPE,DO_CLOCK_WIPE}; + +struct Sequence; +struct ImBuf; + +struct SeqEffectHandle { + /* constructors & destructor */ + /* init & init_plugin are _only_ called on first creation */ + void (*init)(struct Sequence *seq); + void (*init_plugin)(struct Sequence * seq, const char * fname); + + /* number of input strips needed + (called directly after construction) */ + int (*num_inputs)(); + + /* load is called first time after readblenfile in + get_sequence_effect automatically */ + void (*load)(struct Sequence *seq); + + /* duplicate */ + void (*copy)(struct Sequence *dst, struct Sequence * src); + + /* destruct */ + void (*free)(struct Sequence *seq); + + /* returns: -1: no input needed, + 0: no early out, + 1: out = ibuf1, + 2: out = ibuf2 */ + int (*early_out)(struct Sequence *seq, + float facf0, float facf1); + + /* stores the y-range of the effect IPO */ + void (*store_icu_yrange)(struct Sequence * seq, + short adrcode, float * ymin, float * ymax); + + /* stores the default facf0 and facf1 if no IPO is present */ + void (*get_default_fac)(struct Sequence * seq, int cfra, + float * facf0, float * facf1); + + /* execute the effect + sequence effects are only required to either support + float-rects or byte-rects + (mixed cases are handled one layer up...) */ + + void (*execute)(struct Sequence *seq, int cfra, + float facf0, float facf1, + int x, int y, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3, struct ImBuf *out); +}; + +struct SeqEffectHandle get_sequence_effect(struct Sequence * seq); +int get_sequence_effect_num_inputs(int seq_type); +void sequence_effect_speed_rebuild_map(struct Sequence * seq, int force); + +#endif + |