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Diffstat (limited to 'source/blender/editors/include/ED_clip.h')
-rw-r--r-- | source/blender/editors/include/ED_clip.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h index 0a66c439f79..56494f87bfe 100644 --- a/source/blender/editors/include/ED_clip.h +++ b/source/blender/editors/include/ED_clip.h @@ -99,6 +99,30 @@ void ED_space_clip_set_clip(struct bContext *C, struct Mask *ED_space_clip_get_mask(struct SpaceClip *sc); void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask); +/* Locked state is used to preserve current clip editor viewport upon changes. Example usage: + * + * ... + * + * ClipViewLockState lock_state; + * ED_clip_view_lock_state_store(C, &lock_state); + * + * <change selection> + * + * ED_clip_view_lock_state_restore_no_jump(C, &lock_state); + * + * These function are to be used from space clip editor context only. Otherwise debug builds will + * assert, release builds will crash. */ + +typedef struct ClipViewLockState { + float offset_x, offset_y; + float lock_offset_x, lock_offset_y; + float zoom; +} ClipViewLockState; + +void ED_clip_view_lock_state_store(const struct bContext *C, ClipViewLockState *state); +void ED_clip_view_lock_state_restore_no_jump(const struct bContext *C, + const ClipViewLockState *state); + /* ** clip_ops.c ** */ void ED_operatormacros_clip(void); |