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Diffstat (limited to 'source/blender/editors/include/ED_keyframes_draw.h')
-rw-r--r-- | source/blender/editors/include/ED_keyframes_draw.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h new file mode 100644 index 00000000000..81420ac95e5 --- /dev/null +++ b/source/blender/editors/include/ED_keyframes_draw.h @@ -0,0 +1,98 @@ +/** + * $Id: BDR_drawaction.h 17579 2008-11-26 11:01:56Z aligorith $ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef ED_KEYFRAMES_DRAW_H +#define ED_KEYFRAMES_DRAW_H + +struct BezTriple; +struct FCurve; +struct gla2DDrawInfo; +struct bAction; +struct bActionGroup; +struct Object; +struct ListBase; +struct bGPDlayer; +struct Scene; + +/* ****************************** Base Structs ****************************** */ + +/* Keyframe Column Struct */ +typedef struct ActKeyColumn { + struct ActKeyColumn *next, *prev; + short sel, handle_type; + float cfra; + + /* only while drawing - used to determine if long-keyframe needs to be drawn */ + short modified; + short totcurve; +} ActKeyColumn; + +/* 'Long Keyframe' Struct */ +typedef struct ActKeyBlock { + struct ActKeyBlock *next, *prev; + short sel, handle_type; + float val; + float start, end; + + /* only while drawing - used to determine if block needs to be drawn */ + short modified; + short totcurve; +} ActKeyBlock; + + +/* Inclusion-Range Limiting Struct (optional) */ +typedef struct ActKeysInc { + struct bDopeSheet *ads; /* dopesheet data (for dopesheet mode) */ + struct Object *ob; /* owner object for NLA-scaling info (if Object channels, is just Object) */ + short actmode; /* mode of the Action Editor (-1 is for NLA) */ + + float start, end; /* frames (global-time) to only consider keys between */ // XXX not used anymore! +} ActKeysInc; + +/* ******************************* Methods ****************************** */ + +/* Channel Drawing */ +void draw_fcurve_channel(struct gla2DDrawInfo *di, ActKeysInc *aki, struct FCurve *fcu, float ypos); +void draw_agroup_channel(struct gla2DDrawInfo *di, ActKeysInc *aki, struct bActionGroup *agrp, float ypos); +void draw_action_channel(struct gla2DDrawInfo *di, ActKeysInc *aki, struct bAction *act, float ypos); +void draw_object_channel(struct gla2DDrawInfo *di, ActKeysInc *aki, struct Object *ob, float ypos); +void draw_scene_channel(struct gla2DDrawInfo *di, ActKeysInc *aki, struct Scene *sce, float ypos); +void draw_gpl_channel(struct gla2DDrawInfo *di, ActKeysInc *aki, struct bGPDlayer *gpl, float ypos); + +/* Keydata Generation */ +void fcurve_to_keylist(struct FCurve *fcu, ListBase *keys, ListBase *blocks, ActKeysInc *aki); +void agroup_to_keylist(struct bActionGroup *agrp, ListBase *keys, ListBase *blocks, ActKeysInc *aki); +void action_to_keylist(struct bAction *act, ListBase *keys, ListBase *blocks, ActKeysInc *aki); +void action_nlascaled_to_keylist(struct Object *ob, struct bAction *act, ListBase *keys, ListBase *blocks, ActKeysInc *aki); +void ob_to_keylist(struct Object *ob, ListBase *keys, ListBase *blocks, ActKeysInc *aki); +void scene_to_keylist(struct Scene *sce, ListBase *keys, ListBase *blocks, ActKeysInc *aki); +void gpl_to_keylist(struct bGPDlayer *gpl, ListBase *keys, ListBase *blocks, ActKeysInc *aki); + +#endif /* ED_KEYFRAMES_DRAW_H */ + |