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Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r--source/blender/editors/include/ED_mesh.h39
1 files changed, 26 insertions, 13 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 564fe04ca4d..057e5d3bf88 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -28,6 +28,10 @@
#ifndef ED_MESH_H
#define ED_MESH_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct ID;
struct View3D;
struct ARegion;
@@ -47,6 +51,9 @@ struct MDeformWeight;
struct MDeformVert;
struct Scene;
struct Mesh;
+struct MFace;
+struct MEdge;
+struct MVert;
struct MCol;
struct UvVertMap;
struct UvMapVert;
@@ -94,10 +101,6 @@ void ED_keymap_mesh(struct wmKeyConfig *keyconf);
/* editmesh.c */
-
-void ED_spacetypes_init(void);
-void ED_keymap_mesh(struct wmKeyConfig *keyconf);
-
void make_editMesh(struct Scene *scene, struct Object *ob);
void load_editMesh(struct Scene *scene, struct Object *ob);
void remake_editMesh(struct Scene *scene, struct Object *ob);
@@ -113,7 +116,7 @@ struct EditFace *EM_get_face_for_index(int index);
int EM_texFaceCheck(struct EditMesh *em);
int EM_vertColorCheck(struct EditMesh *em);
-void undo_push_mesh(struct bContext *C, char *name);
+void undo_push_mesh(struct bContext *C, const char *name);
/* editmesh_lib.c */
@@ -155,6 +158,8 @@ void EM_solidify(struct EditMesh *em, float dist);
int EM_deselect_nth(struct EditMesh *em, int nth);
+void EM_project_snap_verts(struct bContext *C, struct ARegion *ar, struct Object *obedit, struct EditMesh *em);
+
/* editmesh_mods.c */
extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs;
@@ -175,12 +180,13 @@ void EM_deselect_by_material(struct EditMesh *em, int index);
void EM_automerge(struct Scene *scene, struct Object *obedit, int update);
/* editface.c */
+void paintface_flush_flags(struct Object *ob);
struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloppy);
-int face_select(struct bContext *C, struct Object *ob, short mval[2], int extend);
-void face_borderselect(struct bContext *C, struct Object *ob, struct rcti *rect, int select, int extend);
-void selectall_tface(struct Object *ob, int action);
-void select_linked_tfaces(struct bContext *C, struct Object *ob, short mval[2], int mode);
-int minmax_tface(struct Object *ob, float *min, float *max);
+int paintface_mouse_select(struct bContext *C, struct Object *ob, short mval[2], int extend);
+int do_paintface_box_select(struct ViewContext *vc, struct rcti *rect, int select, int extend);
+void paintface_deselect_all_visible(struct Object *ob, int action, short flush_flags);
+void paintface_select_linked(struct bContext *C, struct Object *ob, short mval[2], int mode);
+int paintface_minmax(struct Object *ob, float *min, float *max);
/* object_vgroup.c */
@@ -189,13 +195,16 @@ int minmax_tface(struct Object *ob, float *min, float *max);
#define WEIGHT_SUBTRACT 3
struct bDeformGroup *ED_vgroup_add(struct Object *ob);
-struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, char *name);
-void ED_vgroup_select_by_name(struct Object *ob, char *name);
+struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, const char *name);
+void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup);
+void ED_vgroup_select_by_name(struct Object *ob, const char *name);
void ED_vgroup_data_create(struct ID *id);
int ED_vgroup_give_array(struct ID *id, struct MDeformVert **dvert_arr, int *dvert_tot);
int ED_vgroup_copy_array(struct Object *ob, struct Object *ob_from);
void ED_vgroup_mirror(struct Object *ob, int mirror_weights, int flip_vgroups);
+int ED_vgroup_object_is_edit_mode(struct Object *ob);
+
void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode);
void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum);
float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum);
@@ -219,10 +228,14 @@ void ED_mesh_calc_normals(struct Mesh *me);
void ED_mesh_material_link(struct Mesh *me, struct Material *ma);
void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges);
-int ED_mesh_uv_texture_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me, const char *name, int active_set);
+int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me, const char *name, int active_set);
int ED_mesh_uv_texture_remove(struct bContext *C, struct Object *ob, struct Mesh *me);
int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me, const char *name, int active_set);
int ED_mesh_color_remove(struct bContext *C, struct Object *ob, struct Mesh *me);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* ED_MESH_H */