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Diffstat (limited to 'source/blender/editors/include/ED_object.h')
-rw-r--r--source/blender/editors/include/ED_object.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 9fd5cc99073..a39523983ba 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -42,6 +42,7 @@ struct ID;
struct Main;
struct Menu;
struct ModifierData;
+struct ShaderFxData;
struct Object;
struct ReportList;
struct Scene;
@@ -261,6 +262,40 @@ bool ED_object_iter_other(
bool ED_object_multires_update_totlevels_cb(struct Object *ob, void *totlevel_v);
+
+/* object_greasepencil_modifier.c */
+struct GpencilModifierData *ED_object_gpencil_modifier_add(
+ struct ReportList *reports, struct Main *bmain, struct Scene *scene,
+ struct Object *ob, const char *name, int type);
+bool ED_object_gpencil_modifier_remove(
+ struct ReportList *reports, struct Main *bmain,
+ struct Object *ob, struct GpencilModifierData *md);
+void ED_object_gpencil_modifier_clear(
+ struct Main *bmain, struct Object *ob);
+int ED_object_gpencil_modifier_move_down(
+ struct ReportList *reports, struct Object *ob, struct GpencilModifierData *md);
+int ED_object_gpencil_modifier_move_up(
+ struct ReportList *reports, struct Object *ob, struct GpencilModifierData *md);
+int ED_object_gpencil_modifier_apply(
+ struct Main *bmain, struct ReportList *reports, struct Depsgraph *depsgraph,
+ struct Object *ob, struct GpencilModifierData *md, int mode);
+int ED_object_gpencil_modifier_copy(
+ struct ReportList *reports, struct Object *ob, struct GpencilModifierData *md);
+
+/* object_shader_fx.c */
+struct ShaderFxData *ED_object_shaderfx_add(
+ struct ReportList *reports, struct Main *bmain, struct Scene *scene,
+ struct Object *ob, const char *name, int type);
+bool ED_object_shaderfx_remove(
+ struct ReportList *reports, struct Main *bmain,
+ struct Object *ob, struct ShaderFxData *fx);
+void ED_object_shaderfx_clear(
+ struct Main *bmain, struct Object *ob);
+int ED_object_shaderfx_move_down(
+ struct ReportList *reports, struct Object *ob, struct ShaderFxData *fx);
+int ED_object_shaderfx_move_up(
+ struct ReportList *reports, struct Object *ob, struct ShaderFxData *fx);
+
/* object_select.c */
void ED_object_select_linked_by_id(struct bContext *C, struct ID *id);