diff options
Diffstat (limited to 'source/blender/editors/include/ED_particle.h')
-rw-r--r-- | source/blender/editors/include/ED_particle.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h index bffc36397b0..ffa6db18caa 100644 --- a/source/blender/editors/include/ED_particle.h +++ b/source/blender/editors/include/ED_particle.h @@ -45,17 +45,17 @@ void PE_free_ptcache_edit(struct PTCacheEdit *edit); int PE_start_edit(struct PTCacheEdit *edit); /* access */ -struct PTCacheEdit *PE_get_current(struct Scene *scene, struct ViewLayer *sl, struct Object *ob); +struct PTCacheEdit *PE_get_current(struct Scene *scene, struct ViewLayer *view_layer, struct Object *ob); struct PTCacheEdit *PE_create_current(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); void PE_current_changed(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); -int PE_minmax(struct Scene *scene, struct ViewLayer *sl, float min[3], float max[3]); +int PE_minmax(struct Scene *scene, struct ViewLayer *view_layer, float min[3], float max[3]); struct ParticleEditSettings *PE_settings(struct Scene *scene); /* update calls */ void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra); void PE_update_object( const struct EvaluationContext *eval_ctx, struct Scene *scene, - struct ViewLayer *sl, struct Object *ob, int useflag); + struct ViewLayer *view_layer, struct Object *ob, int useflag); /* selection tools */ int PE_mouse_particles(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle); @@ -65,13 +65,13 @@ int PE_lasso_select(struct bContext *C, const int mcords[][2], const short moves void PE_deselect_all_visible(struct PTCacheEdit *edit); /* undo */ -void PE_undo_push(struct Scene *scene, struct ViewLayer *sl, const char *str); -void PE_undo_step(struct Scene *scene, struct ViewLayer *sl, int step); -void PE_undo(struct Scene *scene, struct ViewLayer *sl); -void PE_redo(struct Scene *scene, struct ViewLayer *sl); -bool PE_undo_is_valid(struct Scene *scene, struct ViewLayer *sl); -void PE_undo_number(struct Scene *scene, struct ViewLayer *sl, int nr); -const char *PE_undo_get_name(struct Scene *scene, struct ViewLayer *sl, int nr, bool *r_active); +void PE_undo_push(struct Scene *scene, struct ViewLayer *view_layer, const char *str); +void PE_undo_step(struct Scene *scene, struct ViewLayer *view_layer, int step); +void PE_undo(struct Scene *scene, struct ViewLayer *view_layer); +void PE_redo(struct Scene *scene, struct ViewLayer *view_layer); +bool PE_undo_is_valid(struct Scene *scene, struct ViewLayer *view_layer); +void PE_undo_number(struct Scene *scene, struct ViewLayer *view_layer, int nr); +const char *PE_undo_get_name(struct Scene *scene, struct ViewLayer *view_layer, int nr, bool *r_active); #endif /* __ED_PARTICLE_H__ */ |