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Diffstat (limited to 'source/blender/editors/include/ED_previewrender.h')
-rw-r--r--source/blender/editors/include/ED_previewrender.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_previewrender.h b/source/blender/editors/include/ED_previewrender.h
new file mode 100644
index 00000000000..f0a9ead4757
--- /dev/null
+++ b/source/blender/editors/include/ED_previewrender.h
@@ -0,0 +1,88 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BIF_PREVIEWRENDER_H
+#define BIF_PREVIEWRENDER_H
+
+#include "DNA_vec_types.h"
+
+struct View3D;
+struct SpaceButs;
+struct RenderInfo;
+struct Image;
+struct ScrArea;
+struct uiBlock;
+struct Render;
+
+#define PREVIEW_RENDERSIZE 140
+
+typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
+
+/* stores rendered preview - is also used for icons */
+typedef struct RenderInfo {
+ int pr_rectx;
+ int pr_recty;
+ short curtile, tottile, status;
+ rcti disprect; /* storage for view3d preview rect */
+ unsigned int* rect;
+ struct Render *re; /* persistant render */
+} RenderInfo;
+
+/* ri->status */
+#define PR_DBASE 1
+#define PR_DISPRECT 2
+#define PR_PROJECTED 4
+#define PR_ROTATED 8
+
+/* Render the preview
+
+pr_method:
+- PR_DRAW_RENDER: preview is rendered and drawn, as indicated by called context (buttons panel)
+- PR_ICON_RENDER: the preview is not drawn and the function is not dynamic,
+ so no events are processed. Hopefully fast enough for at least 32x32
+- PR_DO_RENDER: preview is rendered, not drawn, but events are processed for afterqueue,
+ in use for node editor now.
+*/
+
+#define PR_DRAW_RENDER 0
+#define PR_ICON_RENDER 1
+#define PR_DO_RENDER 2
+
+#if 0
+void BIF_previewrender (struct ID *id, struct RenderInfo *ri, struct ScrArea *area, int pr_method);
+void BIF_previewrender_buts (struct SpaceButs *sbuts);
+void BIF_previewdraw (struct ScrArea *sa, struct uiBlock *block);
+void BIF_preview_changed (short id_code);
+
+void BIF_preview_init_dbase (void);
+void BIF_preview_free_dbase (void);
+
+void BIF_view3d_previewrender(struct ScrArea *sa);
+void BIF_view3d_previewdraw (struct ScrArea *sa, struct uiBlock *block);
+void BIF_view3d_previewrender_free(struct View3D *v3d);
+void BIF_view3d_previewrender_clear(struct ScrArea *sa);
+void BIF_view3d_previewrender_signal(struct ScrArea *sa, short signal);
+
+#endif
+
+#endif