diff options
Diffstat (limited to 'source/blender/editors/include/ED_screen.h')
-rw-r--r-- | source/blender/editors/include/ED_screen.h | 140 |
1 files changed, 124 insertions, 16 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h index b80f69fd406..63485800a9b 100644 --- a/source/blender/editors/include/ED_screen.h +++ b/source/blender/editors/include/ED_screen.h @@ -35,47 +35,82 @@ #include "DNA_space_types.h" #include "DNA_view2d_types.h" #include "DNA_view3d_types.h" +#include "DNA_workspace_types.h" +#include "DNA_object_enums.h" + +#include "BLI_compiler_attrs.h" + +struct Depsgraph; struct wmWindowManager; struct wmWindow; struct wmNotifier; struct wmEvent; struct wmKeyConfig; +struct WorkSpace; +struct WorkSpaceInstanceHook; struct bContext; struct Scene; +struct ViewLayer; struct bScreen; struct ARegion; struct uiBlock; struct rcti; struct Main; +struct wmMsgBus; +struct wmMsgSubscribeKey; +struct wmMsgSubscribeValue; /* regions */ -void ED_region_do_listen(struct bScreen *sc, struct ScrArea *sa, struct ARegion *ar, struct wmNotifier *note); +void ED_region_do_listen( + struct bScreen *sc, struct ScrArea *sa, struct ARegion *ar, + struct wmNotifier *note, const Scene *scene); +void ED_region_do_layout(struct bContext *C, struct ARegion *ar); void ED_region_do_draw(struct bContext *C, struct ARegion *ar); void ED_region_exit(struct bContext *C, struct ARegion *ar); void ED_region_pixelspace(struct ARegion *ar); -void ED_region_set(const struct bContext *C, struct ARegion *ar); void ED_region_update_rect(struct bContext *C, struct ARegion *ar); void ED_region_init(struct bContext *C, struct ARegion *ar); void ED_region_tag_redraw(struct ARegion *ar); void ED_region_tag_redraw_partial(struct ARegion *ar, const struct rcti *rct); void ED_region_tag_redraw_overlay(struct ARegion *ar); +void ED_region_tag_redraw_no_rebuild(struct ARegion *ar); void ED_region_tag_refresh_ui(struct ARegion *ar); void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *ar); void ED_region_panels( const struct bContext *C, struct ARegion *ar, - const char *context, int contextnr, + const char *contexts[], int contextnr, const bool vertical); void ED_region_header_init(struct ARegion *ar); void ED_region_header(const struct bContext *C, struct ARegion *ar); +void ED_region_header_layout(const struct bContext *C, struct ARegion *ar); +void ED_region_header_draw(const struct bContext *C, struct ARegion *ar); void ED_region_cursor_set(struct wmWindow *win, struct ScrArea *sa, struct ARegion *ar); void ED_region_toggle_hidden(struct bContext *C, struct ARegion *ar); +void ED_region_visibility_change_update(struct bContext *C, struct ARegion *ar); void ED_region_info_draw(struct ARegion *ar, const char *text, float fill_color[4], const bool full_redraw); +void ED_region_info_draw_multiline(ARegion *ar, const char *text_array[], float fill_color[4], const bool full_redraw); void ED_region_image_metadata_draw(int x, int y, struct ImBuf *ibuf, const rctf *frame, float zoomx, float zoomy); void ED_region_grid_draw(struct ARegion *ar, float zoomx, float zoomy); -float ED_region_blend_factor(struct ARegion *ar); +float ED_region_blend_alpha(struct ARegion *ar); void ED_region_visible_rect(struct ARegion *ar, struct rcti *rect); +bool ED_region_is_overlap(int spacetype, int regiontype); + +int ED_region_snap_size_test(const struct ARegion *ar); +bool ED_region_snap_size_apply(struct ARegion *ar, int snap_flag); + +/* message_bus callbacks */ +void ED_region_do_msg_notify_tag_redraw( + struct bContext *C, struct wmMsgSubscribeKey *msg_key, struct wmMsgSubscribeValue *msg_val); +void ED_area_do_msg_notify_tag_refresh( + struct bContext *C, struct wmMsgSubscribeKey *msg_key, struct wmMsgSubscribeValue *msg_val); +/* message bus */ +void ED_region_message_subscribe( + struct bContext *C, + struct WorkSpace *workspace, struct Scene *scene, + struct bScreen *screen, struct ScrArea *sa, struct ARegion *ar, + struct wmMsgBus *mbus); /* spaces */ void ED_spacetypes_keymap(struct wmKeyConfig *keyconf); @@ -85,8 +120,12 @@ int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *bl void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *sa); void ED_area_exit(struct bContext *C, struct ScrArea *sa); int ED_screen_area_active(const struct bContext *C); -void ED_area_do_listen(struct bScreen *sc, ScrArea *sa, struct wmNotifier *note); +void ED_screen_global_areas_create( + struct wmWindow *win); +void ED_area_do_listen(struct bScreen *sc, ScrArea *sa, struct wmNotifier *note, Scene *scene, + struct WorkSpace *workspace); void ED_area_tag_redraw(ScrArea *sa); +void ED_area_tag_redraw_no_rebuild(ScrArea *sa); void ED_area_tag_redraw_regiontype(ScrArea *sa, int type); void ED_area_tag_refresh(ScrArea *sa); void ED_area_do_refresh(struct bContext *C, ScrArea *sa); @@ -96,6 +135,29 @@ void ED_area_newspace(struct bContext *C, ScrArea *sa, int type, const bool s void ED_area_prevspace(struct bContext *C, ScrArea *sa); void ED_area_swapspace(struct bContext *C, ScrArea *sa1, ScrArea *sa2); int ED_area_headersize(void); +int ED_area_header_alignment(const ScrArea *area); +int ED_area_global_size_y(const ScrArea *area); +bool ED_area_is_global(const ScrArea *area); +int ED_region_global_size_y(void); +void ED_area_update_region_sizes(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *area); + +ScrArea *ED_screen_areas_iter_first(const struct wmWindow *win, const bScreen *screen); +ScrArea *ED_screen_areas_iter_next(const bScreen *screen, const ScrArea *area); +/** + * Iterate over all areas visible in the screen (screen as in everything + * visible in the window, not just bScreen). + * \note Skips global areas with flag GLOBAL_AREA_IS_HIDDEN. + */ +#define ED_screen_areas_iter(win, screen, area_name) \ + for (ScrArea *area_name = ED_screen_areas_iter_first(win, screen); \ + area_name != NULL; \ + area_name = ED_screen_areas_iter_next(screen, area_name)) +#define ED_screen_verts_iter(win, screen, vert_name) \ + for (ScrVert *vert_name = (win)->global_areas.vertbase.first ? \ + (win)->global_areas.vertbase.first : \ + screen->vertbase.first; \ + vert_name != NULL; \ + vert_name = (vert_name == (win)->global_areas.vertbase.last) ? (screen)->vertbase.first : vert_name->next) /* screens */ void ED_screens_initialize(struct wmWindowManager *wm); @@ -103,14 +165,14 @@ void ED_screen_draw_edges(struct wmWindow *win); void ED_screen_draw_join_shape(struct ScrArea *sa1, struct ScrArea *sa2); void ED_screen_draw_split_preview(struct ScrArea *sa, const int dir, const float fac); void ED_screen_refresh(struct wmWindowManager *wm, struct wmWindow *win); +void ED_screen_ensure_updated(struct wmWindowManager *wm, struct wmWindow *win, struct bScreen *screen); void ED_screen_do_listen(struct bContext *C, struct wmNotifier *note); -bScreen *ED_screen_duplicate(struct wmWindow *win, struct bScreen *sc); -bScreen *ED_screen_add(struct wmWindow *win, struct Scene *scene, const char *name); -bool ED_screen_set(struct bContext *C, struct bScreen *sc); -bool ED_screen_delete(struct bContext *C, struct bScreen *sc); -void ED_screen_set_scene(struct bContext *C, struct bScreen *screen, struct Scene *scene); -bool ED_screen_delete_scene(struct bContext *C, struct Scene *scene); -void ED_screen_set_subwinactive(struct bContext *C, const struct wmEvent *event); +bool ED_screen_change(struct bContext *C, struct bScreen *sc); +void ED_screen_update_after_scene_change( + const struct bScreen *screen, + struct Scene *scene_new, + struct ViewLayer *view_layer); +void ED_screen_set_active_region(struct bContext *C, struct wmWindow *win, const int xy[2]); void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen); void ED_screen_animation_timer(struct bContext *C, int redraws, int refresh, int sync, int enable); void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh); @@ -120,10 +182,55 @@ void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa); void ED_screen_full_restore(struct bContext *C, ScrArea *sa); struct ScrArea *ED_screen_state_toggle(struct bContext *C, struct wmWindow *win, struct ScrArea *sa, const short state); void ED_screens_header_tools_menu_create(struct bContext *C, struct uiLayout *layout, void *arg); -bool ED_screen_stereo3d_required(struct bScreen *screen); +bool ED_screen_stereo3d_required(const struct bScreen *screen, const struct Scene *scene); +Scene *ED_screen_scene_find(const struct bScreen *screen, const struct wmWindowManager *wm); +Scene *ED_screen_scene_find_with_window(const struct bScreen *screen, const struct wmWindowManager *wm, struct wmWindow **r_window); +struct wmWindow *ED_screen_window_find(const struct bScreen *screen, const struct wmWindowManager *wm); +void ED_screen_preview_render(const struct bScreen *screen, int size_x, int size_y, unsigned int *r_rect) ATTR_NONNULL(); + +/* workspaces */ +struct WorkSpace *ED_workspace_add( + struct Main *bmain, + const char *name, + Scene *scene, + ViewLayer *act_render_layer) ATTR_NONNULL(); +bool ED_workspace_change( + struct WorkSpace *workspace_new, + struct bContext *C, + struct wmWindowManager *wm, struct wmWindow *win) ATTR_NONNULL(); +struct WorkSpace *ED_workspace_duplicate( + struct WorkSpace *workspace_old, + struct Main *bmain, struct wmWindow *win); +bool ED_workspace_delete( + struct WorkSpace *workspace, + struct Main *bmain, struct bContext *C, + struct wmWindowManager *wm) ATTR_NONNULL(); +void ED_workspace_scene_data_sync( + struct WorkSpaceInstanceHook *hook, Scene *scene) ATTR_NONNULL(); +void ED_workspace_view_layer_unset( + const struct Main *bmain, struct Scene *scene, + const ViewLayer *layer_unset, ViewLayer *layer_new) ATTR_NONNULL(1, 2); +struct WorkSpaceLayout *ED_workspace_layout_add( + struct WorkSpace *workspace, + struct wmWindow *win, + const char *name) ATTR_NONNULL(); +struct WorkSpaceLayout *ED_workspace_layout_duplicate( + struct WorkSpace *workspace, const struct WorkSpaceLayout *layout_old, + struct wmWindow *win) ATTR_NONNULL(); +bool ED_workspace_layout_delete( + struct WorkSpace *workspace, struct WorkSpaceLayout *layout_old, + struct bContext *C) ATTR_NONNULL(); +bool ED_workspace_layout_cycle( + struct WorkSpace *workspace, const short direction, + struct bContext *C) ATTR_NONNULL(); + +void ED_workspace_object_mode_sync_from_object( + struct wmWindowManager *wm, WorkSpace *workspace, struct Object *obact); +void ED_workspace_object_mode_sync_from_scene( + struct wmWindowManager *wm, WorkSpace *workspace, struct Scene *scene); /* anim */ -void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, int mute); +void ED_update_for_newframe(struct Main *bmain, struct Depsgraph *depsgraph); void ED_refresh_viewport_fps(struct bContext *C); int ED_screen_animation_play(struct bContext *C, int sync, int mode); @@ -133,6 +240,8 @@ bScreen *ED_screen_animation_no_scrub(const struct wmWindowManager *wm); /* screen keymaps */ void ED_operatortypes_screen(void); void ED_keymap_screen(struct wmKeyConfig *keyconf); +/* workspace keymaps */ +void ED_operatortypes_workspace(void); /* operators; context poll callbacks */ int ED_operator_screenactive(struct bContext *C); @@ -147,7 +256,6 @@ int ED_operator_objectmode(struct bContext *C); int ED_operator_view3d_active(struct bContext *C); int ED_operator_region_view3d_active(struct bContext *C); int ED_operator_animview_active(struct bContext *C); -int ED_operator_timeline_active(struct bContext *C); int ED_operator_outliner_active(struct bContext *C); int ED_operator_outliner_active_no_editobject(struct bContext *C); int ED_operator_file_active(struct bContext *C); @@ -160,7 +268,6 @@ int ED_operator_sequencer_active(struct bContext *C); int ED_operator_sequencer_active_editable(struct bContext *C); int ED_operator_image_active(struct bContext *C); int ED_operator_nla_active(struct bContext *C); -int ED_operator_logic_active(struct bContext *C); int ED_operator_info_active(struct bContext *C); int ED_operator_console_active(struct bContext *C); @@ -189,6 +296,7 @@ int ED_operator_posemode_context(struct bContext *C); int ED_operator_posemode(struct bContext *C); int ED_operator_posemode_local(struct bContext *C); int ED_operator_mask(struct bContext *C); +int ED_operator_camera(struct bContext *C); /* Cache display helpers */ |