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Diffstat (limited to 'source/blender/editors/include/ED_uvedit.h')
-rw-r--r--source/blender/editors/include/ED_uvedit.h57
1 files changed, 35 insertions, 22 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 80a75da27f8..d051db9bdb4 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -7,6 +7,8 @@
#pragma once
+#include "BKE_customdata.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -87,17 +89,25 @@ bool ED_uvedit_test(struct Object *obedit);
bool uvedit_face_visible_test_ex(const struct ToolSettings *ts, struct BMFace *efa);
bool uvedit_face_select_test_ex(const struct ToolSettings *ts,
struct BMFace *efa,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
+
bool uvedit_edge_select_test_ex(const struct ToolSettings *ts,
struct BMLoop *l,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
bool uvedit_uv_select_test_ex(const struct ToolSettings *ts,
struct BMLoop *l,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
+
bool uvedit_face_visible_test(const struct Scene *scene, struct BMFace *efa);
-bool uvedit_face_select_test(const struct Scene *scene, struct BMFace *efa, int cd_loop_uv_offset);
-bool uvedit_edge_select_test(const struct Scene *scene, struct BMLoop *l, int cd_loop_uv_offset);
-bool uvedit_uv_select_test(const struct Scene *scene, struct BMLoop *l, int cd_loop_uv_offset);
+bool uvedit_face_select_test(const struct Scene *scene,
+ struct BMFace *efa,
+ const UVMap_Offsets offsets);
+bool uvedit_edge_select_test(const struct Scene *scene,
+ struct BMLoop *l,
+ const UVMap_Offsets offsets);
+bool uvedit_uv_select_test(const struct Scene *scene,
+ struct BMLoop *l,
+ const UVMap_Offsets offsets);
/* Individual UV element selection functions. */
@@ -111,7 +121,7 @@ void uvedit_face_select_set(const struct Scene *scene,
struct BMFace *efa,
bool select,
bool do_history,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
/**
* \brief Select UV Edge
*
@@ -122,7 +132,7 @@ void uvedit_edge_select_set(const struct Scene *scene,
struct BMLoop *l,
bool select,
bool do_history,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
/**
* \brief Select UV Vertex
*
@@ -133,7 +143,7 @@ void uvedit_uv_select_set(const struct Scene *scene,
struct BMLoop *l,
bool select,
bool do_history,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
/* Low level functions for (de)selecting individual UV elements. Ensure UV face visibility before
* use. */
@@ -142,29 +152,31 @@ void uvedit_face_select_enable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMFace *efa,
bool do_history,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
void uvedit_face_select_disable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMFace *efa,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
+
void uvedit_edge_select_enable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
bool do_history,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
void uvedit_edge_select_disable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
+
void uvedit_uv_select_enable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
bool do_history,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
void uvedit_uv_select_disable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
/* Sticky mode UV element selection functions. */
@@ -173,19 +185,20 @@ void uvedit_face_select_set_with_sticky(const struct Scene *scene,
struct BMFace *efa,
bool select,
bool do_history,
- int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
void uvedit_edge_select_set_with_sticky(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
bool select,
bool do_history,
- uint cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
+
void uvedit_uv_select_set_with_sticky(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
bool select,
bool do_history,
- uint cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
/* Low level functions for sticky element selection (sticky mode independent). Type of sticky
* selection is specified explicitly (using sticky_flag, except for face selection). */
@@ -195,28 +208,28 @@ void uvedit_face_select_shared_vert(const struct Scene *scene,
struct BMFace *efa,
const bool select,
const bool do_history,
- const int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
void uvedit_edge_select_shared_vert(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
const bool select,
const int sticky_flag,
const bool do_history,
- const int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
void uvedit_uv_select_shared_vert(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
const bool select,
const int sticky_flag,
const bool do_history,
- const int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
/* Sets required UV edge flags as specified by the sticky_flag. */
void uvedit_edge_select_set_noflush(const struct Scene *scene,
struct BMLoop *l,
const bool select,
const int sticky_flag,
- const int cd_loop_uv_offset);
+ const UVMap_Offsets offsets);
/**
* \brief UV Select Mode set