diff options
Diffstat (limited to 'source/blender/editors/include/ED_uvedit.h')
-rw-r--r-- | source/blender/editors/include/ED_uvedit.h | 78 |
1 files changed, 36 insertions, 42 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index d5303904842..0af98fc367f 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -100,93 +100,87 @@ bool ED_uvedit_test(struct Object *obedit); bool uvedit_face_visible_test_ex(const struct ToolSettings *ts, struct BMFace *efa); bool uvedit_face_select_test_ex(const struct ToolSettings *ts, struct BMFace *efa, - const int cd_loop_uv_offset); + int cd_loop_uv_offset); bool uvedit_edge_select_test_ex(const struct ToolSettings *ts, struct BMLoop *l, - const int cd_loop_uv_offset); + int cd_loop_uv_offset); bool uvedit_uv_select_test_ex(const struct ToolSettings *ts, struct BMLoop *l, - const int cd_loop_uv_offset); + int cd_loop_uv_offset); bool uvedit_face_visible_test(const struct Scene *scene, struct BMFace *efa); -bool uvedit_face_select_test(const struct Scene *scene, - struct BMFace *efa, - const int cd_loop_uv_offset); -bool uvedit_edge_select_test(const struct Scene *scene, - struct BMLoop *l, - const int cd_loop_uv_offset); -bool uvedit_uv_select_test(const struct Scene *scene, - struct BMLoop *l, - const int cd_loop_uv_offset); +bool uvedit_face_select_test(const struct Scene *scene, struct BMFace *efa, int cd_loop_uv_offset); +bool uvedit_edge_select_test(const struct Scene *scene, struct BMLoop *l, int cd_loop_uv_offset); +bool uvedit_uv_select_test(const struct Scene *scene, struct BMLoop *l, int cd_loop_uv_offset); /* uv face */ void uvedit_face_select_set_with_sticky(const struct SpaceImage *sima, const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, - const bool select, - const bool do_history, - const int cd_loop_uv_offset); + bool select, + bool do_history, + int cd_loop_uv_offset); void uvedit_face_select_set(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, - const bool select, - const bool do_history, - const int cd_loop_uv_offset); + bool select, + bool do_history, + int cd_loop_uv_offset); void uvedit_face_select_enable(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, - const bool do_history, - const int cd_loop_uv_offset); + bool do_history, + int cd_loop_uv_offset); void uvedit_face_select_disable(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, - const int cd_loop_uv_offset); + int cd_loop_uv_offset); /* uv edge */ void uvedit_edge_select_set_with_sticky(const struct SpaceImage *sima, const struct Scene *scene, struct BMEditMesh *em, struct BMLoop *l, - const bool select, - const bool do_history, - const uint cd_loop_uv_offset); + bool select, + bool do_history, + uint cd_loop_uv_offset); void uvedit_edge_select_set(const struct Scene *scene, struct BMEditMesh *em, struct BMLoop *l, - const bool select, - const bool do_history, - const int cd_loop_uv_offset); + bool select, + bool do_history, + int cd_loop_uv_offset); void uvedit_edge_select_enable(const struct Scene *scene, struct BMEditMesh *em, struct BMLoop *l, - const bool do_history, - const int cd_loop_uv_offset); + bool do_history, + int cd_loop_uv_offset); void uvedit_edge_select_disable(const struct Scene *scene, struct BMEditMesh *em, struct BMLoop *l, - const int cd_loop_uv_offset); + int cd_loop_uv_offset); /* uv vert */ void uvedit_uv_select_set_with_sticky(const struct SpaceImage *sima, const struct Scene *scene, struct BMEditMesh *em, struct BMLoop *l, - const bool select, - const bool do_history, - const uint cd_loop_uv_offset); + bool select, + bool do_history, + uint cd_loop_uv_offset); void uvedit_uv_select_set(const struct Scene *scene, struct BMEditMesh *em, struct BMLoop *l, - const bool select, - const bool do_history, - const int cd_loop_uv_offset); + bool select, + bool do_history, + int cd_loop_uv_offset); void uvedit_uv_select_enable(const struct Scene *scene, struct BMEditMesh *em, struct BMLoop *l, - const bool do_history, - const int cd_loop_uv_offset); + bool do_history, + int cd_loop_uv_offset); void uvedit_uv_select_disable(const struct Scene *scene, struct BMEditMesh *em, struct BMLoop *l, - const int cd_loop_uv_offset); + int cd_loop_uv_offset); bool ED_uvedit_nearest_uv(const struct Scene *scene, struct Object *obedit, @@ -195,7 +189,7 @@ bool ED_uvedit_nearest_uv(const struct Scene *scene, float r_uv[2]); bool ED_uvedit_nearest_uv_multi(const struct Scene *scene, struct Object **objects, - const uint objects_len, + uint objects_len, const float co[2], float *dist_sq, float r_uv[2]); @@ -228,7 +222,7 @@ struct BMLoop *ED_uvedit_active_edge_loop_get(struct BMesh *bm); char ED_uvedit_select_mode_get(const struct Scene *scene); void ED_uvedit_select_sync_flush(const struct ToolSettings *ts, struct BMEditMesh *em, - const bool select); + bool select); /* uvedit_unwrap_ops.c */ @@ -278,7 +272,7 @@ bool uv_coords_isect_udim(const struct Image *image, const float coords[2]); void ED_uvedit_pack_islands_multi(const struct Scene *scene, Object **objects, - const uint objects_len, + uint objects_len, const struct UVMapUDIM_Params *udim_params, const struct UVPackIsland_Params *params); |